Add some links to CONTRIBUTING.md

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Rémi Verschelde 2018-11-20 14:27:24 +01:00
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@ -59,7 +59,8 @@ by drag and dropping the file in the GitHub edition field.
If you want to add new engine functionalities, please make sure that:
* This functionality is desired.
* This functionality is desired, which means that it solves a common use case
that several users will need in their real-life projects.
* You talked to other developers on how to implement it best (on either
communication channel, and maybe in a GitHub issue first before making your
PR).
@ -70,10 +71,18 @@ Similar rules can be applied when contributing bug fixes - it's always best to
discuss the implementation in the bug report first if you are not 100% about
what would be the best fix.
[This blog post](https://godotengine.org/article/will-your-contribution-be-merged-heres-how-tell)
outlines the process used by core developers when assessing PRs. We strongly
recommend that you have a look at it to know what's important to take into
account for a PR to be considered for merging.
In addition to the following tips, also take a look at the
[Engine development guide](https://docs.godotengine.org/en/latest/development/cpp/)
for an introduction to developing on Godot.
The [Contributing docs](http://docs.godotengine.org/en/latest/community/contributing/index.html)
also have important information on the PR workflow and the code style we use.
#### Be nice to the git history
Try to make simple PRs that handle one specific topic. Just like for reporting
@ -93,6 +102,9 @@ Internet).
This git style guide has some good practices to have in mind:
[Git Style Guide](https://github.com/agis-/git-style-guide)
See our [PR workflow](http://docs.godotengine.org/en/latest/community/contributing/pr_workflow.html)
documentation for tips on using Git, amending commits and rebasing branches.
#### Format your commit logs with readability in mind
The way you format your commit logs is quite important to ensure that the
@ -138,6 +150,10 @@ Weblate](https://hosted.weblate.org/projects/godot-engine/godot), an open
source and web-based translation platform. Please refer to the [translation
readme](editor/translations/README.md) for more information.
You can also help translate [Godot's
documentation](https://hosted.weblate.org/projects/godot-engine/godot-docs/)
on Weblate.
## Communicating with developers
The Godot Engine community has [many communication