i18n: Sync editor translations with Weblate

(cherry picked from commit 0fe94ee6e5)
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Rémi Verschelde 2021-12-21 11:41:01 +01:00
parent c972948c21
commit 3c1d3912b6
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4 changed files with 221 additions and 226 deletions

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@ -77,8 +77,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2021-12-16 14:06+0000\n"
"Last-Translator: Manuel Cantón Guillén <manuelcanton8@gmail.com>\n"
"PO-Revision-Date: 2021-12-21 10:39+0000\n"
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
"Language: es\n"
@ -86,7 +86,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.10-dev\n"
"X-Generator: Weblate 4.10\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@ -7868,7 +7868,7 @@ msgstr "Crear Pose de Reposo a partir de los Huesos"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Skeleton2D"
msgstr "Esqueleto2D"
msgstr "Skeleton2D"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
msgid "Reset to Rest Pose"

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@ -24,13 +24,14 @@
# Alex25820 <Alexander_sjogren@hotmail.se>, 2021.
# Leon <joel.lundborg@gmail.com>, 2021.
# Kent Jofur <kent.jofur@gmail.com>, 2021.
# Alex25820 <alexs25820@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
"PO-Revision-Date: 2021-11-03 13:15+0000\n"
"Last-Translator: Kent Jofur <kent.jofur@gmail.com>\n"
"PO-Revision-Date: 2021-12-20 18:53+0000\n"
"Last-Translator: Alex25820 <alexs25820@gmail.com>\n"
"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
"godot/sv/>\n"
"Language: sv\n"
@ -38,7 +39,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.9-dev\n"
"X-Generator: Weblate 4.10\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@ -61,7 +62,7 @@ msgstr "Ogiltig indata %i (ej överförd) i uttrycket"
#: core/math/expression.cpp
msgid "self can't be used because instance is null (not passed)"
msgstr "\"self\" kan inte användas eftersom instansen är null (ej överförd)"
msgstr "själv kan inte användas eftersom instansen är null (inte godkänt)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
@ -2151,7 +2152,7 @@ msgstr "Färg"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
msgstr "Konstanter"
msgstr "Begränsningar"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#, fuzzy

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@ -82,13 +82,14 @@
# Sam Sun <oppositenormal@outlook.com>, 2021.
# 苏轼 <youwanyuyu@gmail.com>, 2021.
# nitenook <admin@alterbaum.net>, 2021.
# jker <cxgmfy@163.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
"PO-Revision-Date: 2021-12-11 06:25+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"PO-Revision-Date: 2021-12-20 18:53+0000\n"
"Last-Translator: jker <cxgmfy@163.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
"Language: zh_CN\n"
@ -96,7 +97,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 4.10-dev\n"
"X-Generator: Weblate 4.10\n"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@ -247,7 +248,7 @@ msgstr "修改多个动画过渡方式"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Transform"
msgstr "动画多次修改变换"
msgstr "修改多个动画变换"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Value"
@ -255,7 +256,7 @@ msgstr "修改多个动画关键帧的值"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Call"
msgstr "修改多个回调"
msgstr "修改多个动画回调"
#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
@ -539,7 +540,7 @@ msgstr "添加方法轨道帧"
#: editor/animation_track_editor.cpp
msgid "Method not found in object: "
msgstr "方法未找到: "
msgstr "对象方法未找到: "
#: editor/animation_track_editor.cpp
msgid "Anim Move Keys"
@ -592,7 +593,7 @@ msgstr "选择一个 AnimationPlayer 节点以创建和编辑动画。"
#: editor/animation_track_editor.cpp
msgid "Only show tracks from nodes selected in tree."
msgstr "仅显示在树中选择的节点的轨道。"
msgstr "仅显示在树中选节点的轨道。"
#: editor/animation_track_editor.cpp
msgid "Group tracks by node or display them as plain list."
@ -657,11 +658,11 @@ msgstr "删除选中项"
#: editor/animation_track_editor.cpp
msgid "Go to Next Step"
msgstr "前往下一步"
msgstr "跳到下一步"
#: editor/animation_track_editor.cpp
msgid "Go to Previous Step"
msgstr "返回上一步"
msgstr "跳到上一步"
#: editor/animation_track_editor.cpp
msgid "Apply Reset"
@ -677,7 +678,7 @@ msgstr "清空动画"
#: editor/animation_track_editor.cpp
msgid "Pick the node that will be animated:"
msgstr "选取动画中的节点:"
msgstr "选择要设置动画的节点:"
#: editor/animation_track_editor.cpp
msgid "Use Bezier Curves"
@ -762,7 +763,7 @@ msgstr "修改音频轨道剪辑结束偏移"
#: editor/array_property_edit.cpp
msgid "Resize Array"
msgstr "修改数组大小"
msgstr "调整数组大小"
#: editor/array_property_edit.cpp
msgid "Change Array Value Type"
@ -1424,7 +1425,7 @@ msgstr "总线选项"
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
msgid "Duplicate"
msgstr "制作副本"
msgstr "创建副本"
#: editor/editor_audio_buses.cpp
msgid "Reset Volume"
@ -2030,7 +2031,7 @@ msgstr "切换显示隐藏文件"
#: editor/editor_file_dialog.cpp
msgid "Toggle Favorite"
msgstr "开关收藏"
msgstr "切换收藏"
#: editor/editor_file_dialog.cpp
msgid "Toggle Mode"