mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
Merge pull request #23254 from ibrahn/gles2-var-init-cleanup
Cleaning up some uninitialised variables in GLES2 stuff.
This commit is contained in:
commit
3bc7dfc856
@ -1209,6 +1209,8 @@ bool RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_m
|
||||
|
||||
state.scene_shader.set_uniform(SceneShaderGLES2::SKELETON_TEXTURE_SIZE, p_skeleton_tex_size);
|
||||
|
||||
state.current_main_tex = 0;
|
||||
|
||||
for (int i = 0; i < tc; i++) {
|
||||
|
||||
glActiveTexture(GL_TEXTURE0 + i);
|
||||
@ -1239,6 +1241,9 @@ bool RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_m
|
||||
t = t->get_ptr();
|
||||
|
||||
glBindTexture(t->target, t->tex_id);
|
||||
if (i == 0) {
|
||||
state.current_main_tex = t->tex_id;
|
||||
}
|
||||
}
|
||||
state.scene_shader.use_material((void *)p_material);
|
||||
|
||||
|
@ -4458,6 +4458,7 @@ void RasterizerStorageGLES2::initialize() {
|
||||
}
|
||||
}
|
||||
|
||||
config.keep_original_textures = false;
|
||||
config.shrink_textures_x2 = false;
|
||||
|
||||
config.float_texture_supported = config.extensions.has("GL_ARB_texture_float") || config.extensions.has("GL_OES_texture_float");
|
||||
@ -4605,6 +4606,7 @@ void RasterizerStorageGLES2::initialize() {
|
||||
#endif
|
||||
|
||||
config.force_vertex_shading = GLOBAL_GET("rendering/quality/shading/force_vertex_shading");
|
||||
config.use_fast_texture_filter = GLOBAL_GET("rendering/quality/filters/use_nearest_mipmap_filter");
|
||||
}
|
||||
|
||||
void RasterizerStorageGLES2::finalize() {
|
||||
|
@ -60,20 +60,12 @@ public:
|
||||
|
||||
bool shrink_textures_x2;
|
||||
bool use_fast_texture_filter;
|
||||
// bool use_anisotropic_filter;
|
||||
|
||||
bool hdr_supported;
|
||||
|
||||
bool use_rgba_2d_shadows;
|
||||
|
||||
// float anisotropic_level;
|
||||
|
||||
int max_texture_image_units;
|
||||
int max_texture_size;
|
||||
|
||||
bool generate_wireframes;
|
||||
|
||||
bool use_texture_array_environment;
|
||||
// TODO implement wireframe in GLES2
|
||||
// bool generate_wireframes;
|
||||
|
||||
Set<String> extensions;
|
||||
|
||||
@ -83,7 +75,6 @@ public:
|
||||
|
||||
bool keep_original_textures;
|
||||
|
||||
bool no_depth_prepass;
|
||||
bool force_vertex_shading;
|
||||
} config;
|
||||
|
||||
@ -272,31 +263,28 @@ public:
|
||||
void *detect_normal_ud;
|
||||
|
||||
Texture() {
|
||||
flags = 0;
|
||||
width = 0;
|
||||
height = 0;
|
||||
alloc_width = 0;
|
||||
alloc_height = 0;
|
||||
format = Image::FORMAT_L8;
|
||||
|
||||
target = 0;
|
||||
|
||||
data_size = 0;
|
||||
total_data_size = 0;
|
||||
ignore_mipmaps = false;
|
||||
|
||||
compressed = false;
|
||||
|
||||
active = false;
|
||||
|
||||
tex_id = 0;
|
||||
|
||||
stored_cube_sides = 0;
|
||||
|
||||
proxy = NULL;
|
||||
|
||||
ignore_mipmaps = false;
|
||||
render_target = NULL;
|
||||
|
||||
flags = width = height = 0;
|
||||
tex_id = 0;
|
||||
data_size = 0;
|
||||
format = Image::FORMAT_L8;
|
||||
active = false;
|
||||
compressed = false;
|
||||
total_data_size = 0;
|
||||
mipmaps = 0;
|
||||
detect_3d = NULL;
|
||||
detect_3d_ud = NULL;
|
||||
detect_srgb = NULL;
|
||||
detect_srgb_ud = NULL;
|
||||
detect_normal = NULL;
|
||||
detect_normal_ud = NULL;
|
||||
proxy = NULL;
|
||||
redraw_if_visible = false;
|
||||
}
|
||||
|
||||
|
@ -432,7 +432,6 @@ void RasterizerGLES3::make_current() {
|
||||
|
||||
void RasterizerGLES3::register_config() {
|
||||
|
||||
GLOBAL_DEF("rendering/quality/filters/use_nearest_mipmap_filter", false);
|
||||
GLOBAL_DEF("rendering/quality/filters/anisotropic_filter_level", 4);
|
||||
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/anisotropic_filter_level", PropertyInfo(Variant::INT, "rendering/quality/filters/anisotropic_filter_level", PROPERTY_HINT_RANGE, "1,16,1"));
|
||||
GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600);
|
||||
|
@ -2401,6 +2401,8 @@ VisualServer::VisualServer() {
|
||||
|
||||
GLOBAL_DEF("rendering/quality/depth_prepass/enable", true);
|
||||
GLOBAL_DEF("rendering/quality/depth_prepass/disable_for_vendors", "PowerVR,Mali,Adreno");
|
||||
|
||||
GLOBAL_DEF("rendering/quality/filters/use_nearest_mipmap_filter", false);
|
||||
}
|
||||
|
||||
VisualServer::~VisualServer() {
|
||||
|
Loading…
Reference in New Issue
Block a user