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Simplify checking if color change vector is zero
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@ -1484,7 +1484,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &p_event, Control *c) {
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color_change_vector.y += 1;
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}
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if (!Math::is_zero_approx(color_change_vector.length_squared())) {
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if (!color_change_vector.is_zero_approx()) {
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if (actual_shape == SHAPE_HSV_RECTANGLE) {
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s = CLAMP(s + color_change_vector.x / 100.0, 0, 1);
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v = CLAMP(v - color_change_vector.y / 100.0, 0, 1);
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