Merge pull request #36301 from KoBeWi/daddy_node

Add reparent methods to Node
This commit is contained in:
Rémi Verschelde 2023-01-07 13:20:56 +01:00
commit 3579d7a9f7
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GPG Key ID: C3336907360768E1
9 changed files with 50 additions and 0 deletions

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@ -612,6 +612,15 @@
Removes a node from the [param group]. Does nothing if the node is not in the [param group]. See notes in the description, and the group methods in [SceneTree].
</description>
</method>
<method name="reparent">
<return type="void" />
<param index="0" name="new_parent" type="Node" />
<param index="1" name="keep_global_transform" type="bool" default="true" />
<description>
Changes the parent of this [Node] to the [param new_parent]. The node needs to already have a parent.
If [param keep_global_transform] is [code]true[/code], the node's global transform will be preserved if supported. [Node2D], [Node3D] and [Control] support this argument (but [Control] keeps only position).
</description>
</method>
<method name="replace_by">
<return type="void" />
<param index="0" name="node" type="Node" />

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@ -133,6 +133,14 @@ void Node2D::_update_transform() {
_notify_transform();
}
void Node2D::reparent(Node *p_parent, bool p_keep_global_transform) {
Transform2D temp = get_global_transform();
Node::reparent(p_parent);
if (p_keep_global_transform) {
set_global_transform(temp);
}
}
void Node2D::set_position(const Point2 &p_pos) {
if (_xform_dirty) {
const_cast<Node2D *>(this)->_update_xform_values();

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@ -70,6 +70,7 @@ public:
virtual void _edit_set_rect(const Rect2 &p_edit_rect) override;
#endif
virtual void reparent(Node *p_parent, bool p_keep_global_transform = true) override;
void set_position(const Point2 &p_pos);
void set_rotation(real_t p_radians);

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@ -623,6 +623,14 @@ void Node3D::set_disable_gizmos(bool p_enabled) {
#endif
}
void Node3D::reparent(Node *p_parent, bool p_keep_global_transform) {
Transform3D temp = get_global_transform();
Node::reparent(p_parent);
if (p_keep_global_transform) {
set_global_transform(temp);
}
}
void Node3D::set_disable_scale(bool p_enabled) {
data.disable_scale = p_enabled;
}

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@ -206,6 +206,7 @@ public:
virtual void set_transform_gizmo_visible(bool p_enabled) { data.transform_gizmo_visible = p_enabled; };
virtual bool is_transform_gizmo_visible() const { return data.transform_gizmo_visible; };
#endif
virtual void reparent(Node *p_parent, bool p_keep_global_transform = true) override;
void set_disable_gizmos(bool p_enabled);
void update_gizmos();

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@ -186,6 +186,14 @@ Size2 Control::_edit_get_minimum_size() const {
}
#endif
void Control::reparent(Node *p_parent, bool p_keep_global_transform) {
Transform2D temp = get_global_transform();
Node::reparent(p_parent);
if (p_keep_global_transform) {
set_global_position(temp.get_origin());
}
}
// Editor integration.
void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {

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@ -387,6 +387,7 @@ public:
virtual Size2 _edit_get_minimum_size() const override;
#endif
virtual void reparent(Node *p_parent, bool p_keep_global_transform = true) override;
// Editor integration.

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@ -1439,6 +1439,18 @@ TypedArray<Node> Node::find_children(const String &p_pattern, const String &p_ty
return ret;
}
void Node::reparent(Node *p_parent, bool p_keep_global_transform) {
ERR_FAIL_NULL(p_parent);
ERR_FAIL_NULL_MSG(data.parent, "Node needs a parent to be reparented.");
if (p_parent == data.parent) {
return;
}
data.parent->remove_child(this);
p_parent->add_child(this);
}
Node *Node::get_parent() const {
return data.parent;
}
@ -2784,6 +2796,7 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_name"), &Node::get_name);
ClassDB::bind_method(D_METHOD("add_child", "node", "force_readable_name", "internal"), &Node::add_child, DEFVAL(false), DEFVAL(0));
ClassDB::bind_method(D_METHOD("remove_child", "node"), &Node::remove_child);
ClassDB::bind_method(D_METHOD("reparent", "new_parent", "keep_global_transform"), &Node::reparent, DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_child_count", "include_internal"), &Node::get_child_count, DEFVAL(false)); // Note that the default value bound for include_internal is false, while the method is declared with true. This is because internal nodes are irrelevant for GDSCript.
ClassDB::bind_method(D_METHOD("get_children", "include_internal"), &Node::_get_children, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_child", "idx", "include_internal"), &Node::get_child, DEFVAL(false));

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@ -317,6 +317,7 @@ public:
bool has_node_and_resource(const NodePath &p_path) const;
Node *get_node_and_resource(const NodePath &p_path, Ref<Resource> &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property = true) const;
virtual void reparent(Node *p_parent, bool p_keep_global_transform = true);
Node *get_parent() const;
Node *find_parent(const String &p_pattern) const;