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https://github.com/godotengine/godot.git
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Allow unbundling OpenXR (for Linux distros)
Copy XrMatrix4x4f_CreateProjectionFov to our OpenXRUtil, instead of relying on a private header.
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598378513b
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@ -244,6 +244,7 @@ opts.Add(BoolVariable("builtin_libwebp", "Use the built-in libwebp library", Tru
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opts.Add(BoolVariable("builtin_wslay", "Use the built-in wslay library", True))
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opts.Add(BoolVariable("builtin_mbedtls", "Use the built-in mbedTLS library", True))
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opts.Add(BoolVariable("builtin_miniupnpc", "Use the built-in miniupnpc library", True))
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opts.Add(BoolVariable("builtin_openxr", "Use the built-in OpenXR library", True))
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opts.Add(BoolVariable("builtin_pcre2", "Use the built-in PCRE2 library", True))
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opts.Add(BoolVariable("builtin_pcre2_with_jit", "Use JIT compiler for the built-in PCRE2 library", True))
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opts.Add(BoolVariable("builtin_recastnavigation", "Use the built-in Recast navigation library", True))
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@ -5,22 +5,13 @@ Import("env_modules")
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env_openxr = env_modules.Clone()
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#################################################
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# Add in our Khronos OpenXR loader
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# Thirdparty source files
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thirdparty_obj = []
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thirdparty_dir = "#thirdparty/openxr"
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env_openxr.Prepend(
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CPPPATH=[
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thirdparty_dir,
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thirdparty_dir + "/include",
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thirdparty_dir + "/src",
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thirdparty_dir + "/src/common",
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thirdparty_dir + "/src/external/jsoncpp/include",
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]
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)
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# Khronos OpenXR loader
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# Needs even for build against shared library, at least the defines used in public headers.
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if env["platform"] == "android":
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# may need to set OPENXR_ANDROID_VERSION_SUFFIX
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env_openxr.AppendUnique(CPPDEFINES=["XR_OS_ANDROID", "XR_USE_PLATFORM_ANDROID"])
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@ -41,6 +32,19 @@ elif env["platform"] == "windows":
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# may need to check and set:
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# - XR_USE_TIMESPEC
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if env["builtin_openxr"]:
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thirdparty_dir = "#thirdparty/openxr"
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env_openxr.Prepend(
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CPPPATH=[
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thirdparty_dir,
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thirdparty_dir + "/include",
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thirdparty_dir + "/src",
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thirdparty_dir + "/src/common",
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thirdparty_dir + "/src/external/jsoncpp/include",
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]
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)
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env_thirdparty = env_openxr.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.AppendUnique(CPPDEFINES=["DISABLE_STD_FILESYSTEM"])
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@ -50,9 +54,10 @@ if "-fno-exceptions" in env_thirdparty["CXXFLAGS"]:
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env_thirdparty.Append(CPPPATH=[thirdparty_dir + "/src/loader"])
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# add in external jsoncpp dependency
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_reader.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_value.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "/src/external/jsoncpp/src/lib_json/json_writer.cpp")
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thirdparty_jsoncpp_dir = thirdparty_dir + "/src/external/jsoncpp/src/lib_json/"
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_jsoncpp_dir + "json_reader.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_jsoncpp_dir + "json_value.cpp")
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_jsoncpp_dir + "json_writer.cpp")
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# add in load
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if env["platform"] != "android":
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@ -76,8 +81,8 @@ if env["platform"] != "android":
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env.modules_sources += thirdparty_obj
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#################################################
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# And include our module source
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# Godot source files
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module_obj = []
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@ -36,8 +36,6 @@
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#include "core/templates/hash_map.h"
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#include "core/templates/rid.h"
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#include "thirdparty/openxr/src/common/xr_linear.h"
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#include <openxr/openxr.h>
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class OpenXRAPI;
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@ -278,8 +278,8 @@ bool OpenXROpenGLExtension::get_swapchain_image_data(XrSwapchain p_swapchain, in
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}
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bool OpenXROpenGLExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) {
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XrMatrix4x4f matrix;
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XrMatrix4x4f_CreateProjectionFov(&matrix, GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
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OpenXRUtil::XrMatrix4x4f matrix;
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OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(&matrix, OpenXRUtil::GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
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for (int j = 0; j < 4; j++) {
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for (int i = 0; i < 4; i++) {
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@ -381,8 +381,8 @@ bool OpenXRVulkanExtension::get_swapchain_image_data(XrSwapchain p_swapchain, in
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bool OpenXRVulkanExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) {
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// Even though this is a Vulkan renderer we're using OpenGL coordinate systems
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XrMatrix4x4f matrix;
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XrMatrix4x4f_CreateProjectionFov(&matrix, GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
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OpenXRUtil::XrMatrix4x4f matrix;
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OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(&matrix, OpenXRUtil::GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
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for (int j = 0; j < 4; j++) {
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for (int i = 0; i < 4; i++) {
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@ -48,8 +48,6 @@
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#include "core/templates/vector.h"
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#include "servers/xr/xr_pose.h"
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#include "thirdparty/openxr/src/common/xr_linear.h"
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#include <openxr/openxr.h>
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// Note, OpenXR code that we wrote for our plugin makes use of C++20 notation for initializing structs which ensures zeroing out unspecified members.
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@ -32,6 +32,8 @@
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#include <openxr/openxr_reflection.h>
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#include <math.h>
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#define XR_ENUM_CASE_STR(name, val) \
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case name: \
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return #name;
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@ -75,3 +77,89 @@ String OpenXRUtil::make_xr_version_string(XrVersion p_version) {
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return version;
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}
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// Copied from OpenXR xr_linear.h private header, so we can still link against
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// system-provided packages without relying on our `thirdparty` code.
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// Copyright (c) 2017 The Khronos Group Inc.
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// Copyright (c) 2016 Oculus VR, LLC.
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//
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// SPDX-License-Identifier: Apache-2.0
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// Creates a projection matrix based on the specified dimensions.
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// The projection matrix transforms -Z=forward, +Y=up, +X=right to the appropriate clip space for the graphics API.
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// The far plane is placed at infinity if farZ <= nearZ.
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// An infinite projection matrix is preferred for rasterization because, except for
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// things *right* up against the near plane, it always provides better precision:
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// "Tightening the Precision of Perspective Rendering"
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// Paul Upchurch, Mathieu Desbrun
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// Journal of Graphics Tools, Volume 16, Issue 1, 2012
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void OpenXRUtil::XrMatrix4x4f_CreateProjection(XrMatrix4x4f *result, GraphicsAPI graphicsApi, const float tanAngleLeft,
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const float tanAngleRight, const float tanAngleUp, float const tanAngleDown,
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const float nearZ, const float farZ) {
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const float tanAngleWidth = tanAngleRight - tanAngleLeft;
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// Set to tanAngleDown - tanAngleUp for a clip space with positive Y down (Vulkan).
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// Set to tanAngleUp - tanAngleDown for a clip space with positive Y up (OpenGL / D3D / Metal).
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const float tanAngleHeight = graphicsApi == GRAPHICS_VULKAN ? (tanAngleDown - tanAngleUp) : (tanAngleUp - tanAngleDown);
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// Set to nearZ for a [-1,1] Z clip space (OpenGL / OpenGL ES).
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// Set to zero for a [0,1] Z clip space (Vulkan / D3D / Metal).
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const float offsetZ = (graphicsApi == GRAPHICS_OPENGL || graphicsApi == GRAPHICS_OPENGL_ES) ? nearZ : 0;
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if (farZ <= nearZ) {
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// place the far plane at infinity
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result->m[0] = 2.0f / tanAngleWidth;
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result->m[4] = 0.0f;
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result->m[8] = (tanAngleRight + tanAngleLeft) / tanAngleWidth;
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result->m[12] = 0.0f;
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result->m[1] = 0.0f;
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result->m[5] = 2.0f / tanAngleHeight;
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result->m[9] = (tanAngleUp + tanAngleDown) / tanAngleHeight;
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result->m[13] = 0.0f;
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result->m[2] = 0.0f;
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result->m[6] = 0.0f;
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result->m[10] = -1.0f;
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result->m[14] = -(nearZ + offsetZ);
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result->m[3] = 0.0f;
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result->m[7] = 0.0f;
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result->m[11] = -1.0f;
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result->m[15] = 0.0f;
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} else {
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// normal projection
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result->m[0] = 2.0f / tanAngleWidth;
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result->m[4] = 0.0f;
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result->m[8] = (tanAngleRight + tanAngleLeft) / tanAngleWidth;
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result->m[12] = 0.0f;
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result->m[1] = 0.0f;
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result->m[5] = 2.0f / tanAngleHeight;
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result->m[9] = (tanAngleUp + tanAngleDown) / tanAngleHeight;
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result->m[13] = 0.0f;
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result->m[2] = 0.0f;
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result->m[6] = 0.0f;
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result->m[10] = -(farZ + offsetZ) / (farZ - nearZ);
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result->m[14] = -(farZ * (nearZ + offsetZ)) / (farZ - nearZ);
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result->m[3] = 0.0f;
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result->m[7] = 0.0f;
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result->m[11] = -1.0f;
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result->m[15] = 0.0f;
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}
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}
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// Creates a projection matrix based on the specified FOV.
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void OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(XrMatrix4x4f *result, GraphicsAPI graphicsApi, const XrFovf fov,
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const float nearZ, const float farZ) {
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const float tanLeft = tanf(fov.angleLeft);
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const float tanRight = tanf(fov.angleRight);
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const float tanDown = tanf(fov.angleDown);
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const float tanUp = tanf(fov.angleUp);
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XrMatrix4x4f_CreateProjection(result, graphicsApi, tanLeft, tanRight, tanUp, tanDown, nearZ, farZ);
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}
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static String get_action_type_name(XrActionType p_action_type);
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static String get_environment_blend_mode_name(XrEnvironmentBlendMode p_blend_mode);
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static String make_xr_version_string(XrVersion p_version);
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// Copied from OpenXR xr_linear.h private header, so we can still link against
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// system-provided packages without relying on our `thirdparty` code.
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// Column-major, pre-multiplied. This type does not exist in the OpenXR API and is provided for convenience.
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typedef struct XrMatrix4x4f {
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float m[16];
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} XrMatrix4x4f;
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typedef enum GraphicsAPI {
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GRAPHICS_VULKAN,
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GRAPHICS_OPENGL,
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GRAPHICS_OPENGL_ES,
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GRAPHICS_D3D
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} GraphicsAPI;
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static void XrMatrix4x4f_CreateProjection(XrMatrix4x4f *result, GraphicsAPI graphicsApi, const float tanAngleLeft,
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const float tanAngleRight, const float tanAngleUp, float const tanAngleDown,
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const float nearZ, const float farZ);
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static void XrMatrix4x4f_CreateProjectionFov(XrMatrix4x4f *result, GraphicsAPI graphicsApi, const XrFovf fov,
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const float nearZ, const float farZ);
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};
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#endif // OPENXR_UTIL_H
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@ -291,6 +291,9 @@ def configure(env: "Environment"):
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# No pkgconfig file so far, hardcode expected lib name.
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env.Append(LIBS=["embree3"])
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if not env["builtin_openxr"]:
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env.ParseConfig("pkg-config openxr --cflags --libs")
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if env["fontconfig"]:
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if not env["use_sowrap"]:
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if os.system("pkg-config --exists fontconfig") == 0: # 0 means found
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