mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Merge pull request #97698 from Calinou/displayserver-can-create-rendering-device-add-caching
Add caching to `DisplayServer::can_create_rendering_device()`
This commit is contained in:
commit
34913f2781
@ -1229,6 +1229,12 @@ bool DisplayServer::can_create_rendering_device() {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (created_rendering_device == RenderingDeviceCreationStatus::SUCCESS) {
|
||||
return true;
|
||||
} else if (created_rendering_device == RenderingDeviceCreationStatus::FAILURE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Error err;
|
||||
RenderingContextDriver *rcd = nullptr;
|
||||
|
||||
@ -1258,7 +1264,14 @@ bool DisplayServer::can_create_rendering_device() {
|
||||
memdelete(rd);
|
||||
rd = nullptr;
|
||||
if (err == OK) {
|
||||
// Creating a RenderingDevice is quite slow.
|
||||
// Cache the result for future usage, so that it's much faster on subsequent calls.
|
||||
created_rendering_device = RenderingDeviceCreationStatus::SUCCESS;
|
||||
memdelete(rcd);
|
||||
rcd = nullptr;
|
||||
return true;
|
||||
} else {
|
||||
created_rendering_device = RenderingDeviceCreationStatus::FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -594,6 +594,16 @@ public:
|
||||
static Vector<String> get_create_function_rendering_drivers(int p_index);
|
||||
static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
|
||||
|
||||
enum RenderingDeviceCreationStatus {
|
||||
UNKNOWN,
|
||||
SUCCESS,
|
||||
FAILURE,
|
||||
};
|
||||
|
||||
// Used to cache the result of `can_create_rendering_device()` when RenderingDevice isn't currently being used.
|
||||
// This is done as creating a RenderingDevice is quite slow.
|
||||
static inline RenderingDeviceCreationStatus created_rendering_device = RenderingDeviceCreationStatus::UNKNOWN;
|
||||
|
||||
static bool can_create_rendering_device();
|
||||
|
||||
DisplayServer();
|
||||
|
Loading…
Reference in New Issue
Block a user