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Merge pull request #83002 from AThousandShips/safety_check
Replace `sanity` with `safety` for checks
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commit
336260b7b3
@ -2278,7 +2278,7 @@ Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3
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uint32_t edges_copied = 0;
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for (uint32_t i = 0; i < ch.edges.size(); i++) {
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ERR_CONTINUE(edge_faces[i] == -1); // Sanity check
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ERR_CONTINUE(edge_faces[i] == -1); // Safety check.
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uint32_t a = (&ch.edges[i])->get_source_vertex();
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uint32_t b = (&ch.edges[i])->get_target_vertex();
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@ -36,7 +36,7 @@
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#include "core/object/script_language.h"
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#ifdef DEV_ENABLED
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// Includes sanity checks to ensure that a queue set as a thread singleton override
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// Includes safety checks to ensure that a queue set as a thread singleton override
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// is only ever called from the thread it was set for.
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#define LOCK_MUTEX \
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if (this != MessageQueue::thread_singleton) { \
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@ -537,7 +537,7 @@ CallQueue::~CallQueue() {
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if (!allocator_is_custom) {
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memdelete(allocator);
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}
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// This is done here to avoid a circular dependency between the sanity checks and the thread singleton pointer.
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// This is done here to avoid a circular dependency between the safety checks and the thread singleton pointer.
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if (this == MessageQueue::thread_singleton) {
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MessageQueue::thread_singleton = nullptr;
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}
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@ -144,7 +144,7 @@ public:
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if (thread_safe) {
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spin_lock.lock();
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}
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ERR_FAIL_COND(page_pool != nullptr); //sanity check
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ERR_FAIL_COND(page_pool != nullptr); // Safety check.
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ERR_FAIL_COND(p_page_size == 0);
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page_size = nearest_power_of_2_templated(p_page_size);
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page_mask = page_size - 1;
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@ -182,7 +182,7 @@ class SafeRefCount {
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SafeNumeric<uint32_t> count;
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#ifdef DEV_ENABLED
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_ALWAYS_INLINE_ void _check_unref_sanity() {
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_ALWAYS_INLINE_ void _check_unref_safety() {
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// This won't catch every misuse, but it's better than nothing.
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CRASH_COND_MSG(count.get() == 0,
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"Trying to unreference a SafeRefCount which is already zero is wrong and a symptom of it being misused.\n"
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@ -202,14 +202,14 @@ public:
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_ALWAYS_INLINE_ bool unref() { // true if must be disposed of
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#ifdef DEV_ENABLED
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_check_unref_sanity();
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_check_unref_safety();
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#endif
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return count.decrement() == 0;
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}
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_ALWAYS_INLINE_ uint32_t unrefval() { // 0 if must be disposed of
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#ifdef DEV_ENABLED
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_check_unref_sanity();
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_check_unref_safety();
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#endif
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return count.decrement();
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}
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@ -866,7 +866,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend
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state.instance_data_array[r_index].lights[2] = lights[2];
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state.instance_data_array[r_index].lights[3] = lights[3];
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state.instance_data_array[r_index].flags = base_flags | (state.instance_data_array[r_index == 0 ? 0 : r_index - 1].flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config
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state.instance_data_array[r_index].flags = base_flags | (state.instance_data_array[r_index == 0 ? 0 : r_index - 1].flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); // Reset on each command for safety, keep canvastexture binding config.
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Color blend_color = base_color;
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GLES3::CanvasShaderData::BlendMode blend_mode = p_blend_mode;
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@ -4340,7 +4340,7 @@ Error GLTFDocument::_expand_skin(Ref<GLTFState> p_state, Ref<GLTFSkin> p_skin) {
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}
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Error GLTFDocument::_verify_skin(Ref<GLTFState> p_state, Ref<GLTFSkin> p_skin) {
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// This may seem duplicated from expand_skins, but this is really a sanity check! (so it kinda is)
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// This may seem duplicated from expand_skins, but this is really a safety check! (so it kinda is)
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// In case additional interpolating logic is added to the skins, this will help ensure that you
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// do not cause it to self implode into a fiery blaze
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@ -1855,7 +1855,7 @@ void Node::_set_owner_nocheck(Node *p_owner) {
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}
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void Node::_release_unique_name_in_owner() {
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ERR_FAIL_NULL(data.owner); // Sanity check.
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ERR_FAIL_NULL(data.owner); // Safety check.
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StringName key = StringName(UNIQUE_NODE_PREFIX + data.name.operator String());
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Node **which = data.owner->data.owned_unique_nodes.getptr(key);
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if (which == nullptr || *which != this) {
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@ -1865,7 +1865,7 @@ void Node::_release_unique_name_in_owner() {
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}
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void Node::_acquire_unique_name_in_owner() {
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ERR_FAIL_NULL(data.owner); // Sanity check.
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ERR_FAIL_NULL(data.owner); // Safety check.
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StringName key = StringName(UNIQUE_NODE_PREFIX + data.name.operator String());
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Node **which = data.owner->data.owned_unique_nodes.getptr(key);
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if (which != nullptr && *which != this) {
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@ -1938,7 +1938,7 @@ Node *Node::get_owner() const {
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}
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void Node::_clean_up_owner() {
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ERR_FAIL_NULL(data.owner); // Sanity check.
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ERR_FAIL_NULL(data.owner); // Safety check.
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if (data.unique_name_in_owner) {
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_release_unique_name_in_owner();
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@ -4398,7 +4398,7 @@ struct AnimationCompressionDataState {
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PacketData packet;
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packet.frame = p_frame;
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for (int i = 0; i < 3; i++) {
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ERR_FAIL_COND_V(p_key[i] > 65535, false); // Sanity check
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ERR_FAIL_COND_V(p_key[i] > 65535, false); // Safety checks.
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packet.data[i] = p_key[i];
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}
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@ -4544,7 +4544,7 @@ struct AnimationCompressionDataState {
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}
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int32_t delta = _compute_delta16_signed(temp_packets[i - 1].data[j], temp_packets[i].data[j]);
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ERR_FAIL_COND(delta < -32768 || delta > 32767); //sanity check
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ERR_FAIL_COND(delta < -32768 || delta > 32767); // Safety check.
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uint16_t deltau;
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if (delta < 0) {
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@ -4556,7 +4556,7 @@ struct AnimationCompressionDataState {
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}
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}
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if (bits_used != 0) {
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ERR_FAIL_COND(bit_buffer > 0xFF); // Sanity check
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ERR_FAIL_COND(bit_buffer > 0xFF); // Safety check.
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data.push_back(bit_buffer);
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}
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@ -4645,7 +4645,7 @@ Vector3i Animation::_compress_key(uint32_t p_track, const AABB &p_bounds, int32_
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values[0] = CLAMP(int32_t(blend * 65535.0), 0, 65535);
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} break;
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default: {
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ERR_FAIL_V(Vector3i()); //sanity check
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ERR_FAIL_V(Vector3i()); // Safety check.
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} break;
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}
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@ -4819,7 +4819,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol
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break;
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}
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ERR_FAIL_COND(key_frame < base_page_frame); // Sanity check, should never happen
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ERR_FAIL_COND(key_frame < base_page_frame); // Safety check, should never happen.
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if (key_frame - base_page_frame >= max_frames_per_page) {
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// Invalid because beyond the max frames allowed per page
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@ -5260,7 +5260,7 @@ bool Animation::_fetch_compressed(uint32_t p_compressed_track, double p_time, Ve
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// So, the last frame found still has a time that is less than the required frame,
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// will have to interpolate with the first frame of the next timekey.
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if ((uint32_t)packet_idx < time_key_count - 1) { // Sanity check but should not matter much, otherwise current next packet is last packet
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if ((uint32_t)packet_idx < time_key_count - 1) { // Safety check but should not matter much, otherwise current next packet is last packet.
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uint16_t time_key_data_next = time_keys[(packet_idx + 1) * 2 + 1];
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uint32_t data_offset_next = (time_key_data_next & 0xFFF) * 4; // Lower 12 bits
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@ -1808,7 +1808,7 @@ real_t Curve3D::_sample_baked_tilt(Interval p_interval) const {
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}
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// Internal method for getting posture at a baked point. Assuming caller
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// make all sanity checks.
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// make all safety checks.
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Basis Curve3D::_compose_posture(int p_index) const {
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Vector3 forward = baked_forward_vector_cache[p_index];
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@ -485,7 +485,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
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continue;
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}
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push_constant.flags = base_flags | (push_constant.flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config
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push_constant.flags = base_flags | (push_constant.flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); // Reset on each command for safety, keep canvastexture binding config.
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switch (c->type) {
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case Item::Command::TYPE_RECT: {
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