From 31cd9e560c1f3c918012d09aa9730897db6edcc6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 10 Dec 2020 17:54:37 +0100 Subject: [PATCH] Mono: Fix GodotTools build after invalid cherry-pick I wrongly resolved the cherry-pick conflict in c5acdfb5f54da26c877acb5372d1ce80de94383c. --- .../mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs index efb335cc99a..995cfa510b2 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs @@ -30,7 +30,8 @@ namespace GodotTools.Build private readonly object pendingBuildLogTextLock = new object(); [NotNull] private string pendingBuildLogText = string.Empty; - [Signal] public event Action BuildStateChanged; + [Signal] + public delegate void BuildStateChanged(); public bool HasBuildExited { get; private set; } = false;