Keep transition value when replacing key

(cherry picked from commit e1a1bb0a6e)
This commit is contained in:
Tomasz Chabora 2020-07-23 22:59:04 +02:00 committed by Rémi Verschelde
parent 7e1312055b
commit 307bac0757

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@ -821,8 +821,9 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) {
// Condition for replacement.
if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) {
float transition = p_keys[idx - 1].transition;
p_keys.write[idx - 1] = p_value;
p_keys.write[idx - 1].transition = transition;
return idx - 1;
// Condition for insert.