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Make GraphEdit's cpp virtuals equal to gdscript.
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@ -227,7 +227,6 @@ private:
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void _zoom_plus();
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void _update_zoom_label();
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PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to);
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void _draw_connection_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_zoom);
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void _graph_node_selected(Node *p_gn);
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@ -243,8 +242,6 @@ private:
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virtual void gui_input(const Ref<InputEvent> &p_ev) override;
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void _top_layer_input(const Ref<InputEvent> &p_ev);
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bool is_in_input_hotzone(GraphNode *p_graph_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
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bool is_in_output_hotzone(GraphNode *p_graph_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
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bool is_in_port_hotzone(const Vector2 &p_pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left);
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void _top_layer_draw();
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@ -272,6 +269,9 @@ protected:
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void _notification(int p_what);
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virtual bool is_in_input_hotzone(GraphNode *p_graph_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
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virtual bool is_in_output_hotzone(GraphNode *p_graph_node, int p_port, const Vector2 &p_mouse_pos, const Vector2i &p_port_size);
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GDVIRTUAL2RC(Vector<Vector2>, _get_connection_line, Vector2, Vector2)
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GDVIRTUAL3R(bool, _is_in_input_hotzone, Object *, int, Vector2)
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GDVIRTUAL3R(bool, _is_in_output_hotzone, Object *, int, Vector2)
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@ -287,6 +287,8 @@ public:
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void disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
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void clear_connections();
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void force_connection_drag_end();
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virtual PackedVector2Array get_connection_line(const Vector2 &p_from, const Vector2 &p_to);
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virtual bool is_node_hover_valid(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);
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void set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity);
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