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Merge pull request #97255 from kitbdev/test-tabs
Fix TabBar initialization issue and add tests
This commit is contained in:
commit
2d8bfab47c
@ -354,6 +354,8 @@ void TabBar::_notification(int p_what) {
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if (scroll_to_selected) {
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ensure_tab_visible(current);
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}
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// Set initialized even if no tabs were set.
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initialized = true;
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} break;
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case NOTIFICATION_INTERNAL_PROCESS: {
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@ -655,10 +657,10 @@ void TabBar::set_tab_count(int p_count) {
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}
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if (!initialized) {
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if (queued_current != current) {
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current = queued_current;
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}
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initialized = true;
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if (queued_current != CURRENT_TAB_UNINITIALIZED && queued_current != current) {
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set_current_tab(queued_current);
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}
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}
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queue_redraw();
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@ -740,6 +742,13 @@ bool TabBar::select_next_available() {
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return false;
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}
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void TabBar::set_tab_offset(int p_offset) {
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ERR_FAIL_INDEX(p_offset, tabs.size());
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offset = p_offset;
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_update_cache();
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queue_redraw();
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}
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int TabBar::get_tab_offset() const {
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return offset;
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}
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@ -117,8 +117,9 @@ private:
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bool scroll_to_selected = true;
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int tabs_rearrange_group = -1;
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static const int CURRENT_TAB_UNINITIALIZED = -2;
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bool initialized = false;
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int queued_current = -1;
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int queued_current = CURRENT_TAB_UNINITIALIZED;
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const float DEFAULT_GAMEPAD_EVENT_DELAY_MS = 0.5;
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const float GAMEPAD_EVENT_REPEAT_RATE_MS = 1.0 / 20;
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@ -249,6 +250,7 @@ public:
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bool select_previous_available();
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bool select_next_available();
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void set_tab_offset(int p_offset);
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int get_tab_offset() const;
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bool get_offset_buttons_visible() const;
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@ -190,7 +190,7 @@ void TabContainer::_notification(int p_what) {
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} break;
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case NOTIFICATION_VISIBILITY_CHANGED: {
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if (!is_visible() || setup_current_tab > -2) {
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if (!is_visible()) {
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return;
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}
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@ -200,7 +200,7 @@ void TabContainer::_notification(int p_what) {
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// beat it to the punch and make sure that the correct node is the only one visible first.
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// Otherwise, it can prevent a tab change done right before this container was made visible.
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Vector<Control *> controls = _get_tab_controls();
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int current = get_current_tab();
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int current = setup_current_tab > -2 ? setup_current_tab : get_current_tab();
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for (int i = 0; i < controls.size(); i++) {
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controls[i]->set_visible(i == current);
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}
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864
tests/scene/test_tab_bar.h
Normal file
864
tests/scene/test_tab_bar.h
Normal file
@ -0,0 +1,864 @@
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/**************************************************************************/
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/* test_tab_bar.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef TEST_TAB_BAR_H
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#define TEST_TAB_BAR_H
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#include "scene/gui/tab_bar.h"
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#include "scene/main/window.h"
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#include "tests/test_macros.h"
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namespace TestTabBar {
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static inline Array build_array() {
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return Array();
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}
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template <typename... Targs>
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static inline Array build_array(Variant item, Targs... Fargs) {
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Array a = build_array(Fargs...);
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a.push_front(item);
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return a;
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}
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TEST_CASE("[SceneTree][TabBar] tab operations") {
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TabBar *tab_bar = memnew(TabBar);
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SceneTree::get_singleton()->get_root()->add_child(tab_bar);
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tab_bar->set_clip_tabs(false);
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MessageQueue::get_singleton()->flush();
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SIGNAL_WATCH(tab_bar, "tab_selected");
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SIGNAL_WATCH(tab_bar, "tab_changed");
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SUBCASE("[TabBar] no tabs") {
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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}
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SUBCASE("[TabBar] add tabs") {
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tab_bar->add_tab("tab0");
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CHECK(tab_bar->get_tab_count() == 1);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
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tab_bar->add_tab("tab1");
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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tab_bar->add_tab("tab2");
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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CHECK(tab_bar->get_tab_title(0) == "tab0");
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CHECK(tab_bar->get_tab_tooltip(0) == "");
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CHECK(tab_bar->get_tab_text_direction(0) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(0));
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CHECK_FALSE(tab_bar->is_tab_hidden(0));
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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CHECK(tab_bar->get_tab_tooltip(1) == "");
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CHECK(tab_bar->get_tab_text_direction(1) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(1));
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CHECK_FALSE(tab_bar->is_tab_hidden(1));
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CHECK(tab_bar->get_tab_title(2) == "tab2");
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CHECK(tab_bar->get_tab_tooltip(2) == "");
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CHECK(tab_bar->get_tab_text_direction(2) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(2));
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CHECK_FALSE(tab_bar->is_tab_hidden(2));
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}
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SUBCASE("[TabBar] set tab count") {
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// Adds multiple tabs at once.
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tab_bar->set_tab_count(3);
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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CHECK(tab_bar->get_tab_title(0) == "");
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CHECK(tab_bar->get_tab_tooltip(0) == "");
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CHECK(tab_bar->get_tab_text_direction(0) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(0));
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CHECK_FALSE(tab_bar->is_tab_hidden(0));
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CHECK(tab_bar->get_tab_title(1) == "");
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CHECK(tab_bar->get_tab_tooltip(1) == "");
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CHECK(tab_bar->get_tab_text_direction(1) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(1));
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CHECK_FALSE(tab_bar->is_tab_hidden(1));
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CHECK(tab_bar->get_tab_title(2) == "");
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CHECK(tab_bar->get_tab_tooltip(2) == "");
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CHECK(tab_bar->get_tab_text_direction(2) == Control::TEXT_DIRECTION_INHERITED);
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CHECK_FALSE(tab_bar->is_tab_disabled(2));
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CHECK_FALSE(tab_bar->is_tab_hidden(2));
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// Setting to less tabs than there are removes from the end.
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tab_bar->set_tab_title(0, "tab0");
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tab_bar->set_tab_title(1, "tab1");
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tab_bar->set_tab_title(2, "tab2");
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tab_bar->set_tab_count(2);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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CHECK(tab_bar->get_tab_title(0) == "tab0");
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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// Remove all tabs.
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tab_bar->set_tab_count(0);
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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}
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SUBCASE("[TabBar] clear tabs") {
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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tab_bar->set_tab_count(2);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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tab_bar->clear_tabs();
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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}
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SUBCASE("[TabBar] remove tabs") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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// Remove first tab.
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tab_bar->remove_tab(0);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_tab_title(0) == "tab1");
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CHECK(tab_bar->get_tab_title(1) == "tab2");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Remove last tab.
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tab_bar->remove_tab(1);
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CHECK(tab_bar->get_tab_count() == 1);
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CHECK(tab_bar->get_tab_title(0) == "tab1");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Remove only tab.
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tab_bar->remove_tab(0);
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CHECK(tab_bar->get_tab_count() == 0);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK("tab_changed", build_array(build_array(-1)));
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// Remove current tab when there are other tabs.
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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tab_bar->set_current_tab(1);
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tab_bar->set_current_tab(2);
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CHECK(tab_bar->get_tab_count() == 3);
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CHECK(tab_bar->get_current_tab() == 2);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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tab_bar->remove_tab(2);
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CHECK(tab_bar->get_tab_count() == 2);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
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}
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SUBCASE("[TabBar] move tabs") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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// Don't move if index is the same.
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tab_bar->move_tab(0, 0);
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CHECK(tab_bar->get_tab_title(0) == "tab0");
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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CHECK(tab_bar->get_tab_title(2) == "tab2");
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Move the first tab to the end.
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tab_bar->move_tab(0, 2);
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CHECK(tab_bar->get_tab_title(0) == "tab1");
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CHECK(tab_bar->get_tab_title(1) == "tab2");
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CHECK(tab_bar->get_tab_title(2) == "tab0");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == 2);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Move the second tab to the front.
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tab_bar->move_tab(1, 0);
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CHECK(tab_bar->get_tab_title(0) == "tab2");
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CHECK(tab_bar->get_tab_title(1) == "tab1");
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CHECK(tab_bar->get_tab_title(2) == "tab0");
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 2);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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}
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SUBCASE("[TabBar] set current tab") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
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// Set the current tab.
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
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SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
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// Set to same tab.
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tab_bar->set_current_tab(1);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
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SIGNAL_CHECK_FALSE("tab_changed");
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// Out of bounds.
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ERR_PRINT_OFF;
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tab_bar->set_current_tab(-5);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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tab_bar->set_current_tab(5);
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CHECK(tab_bar->get_current_tab() == 1);
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CHECK(tab_bar->get_previous_tab() == 1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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ERR_PRINT_ON;
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}
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SUBCASE("[TabBar] deselection enabled") {
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tab_bar->add_tab("tab0");
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tab_bar->add_tab("tab1");
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tab_bar->add_tab("tab2");
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_DISCARD("tab_selected");
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SIGNAL_DISCARD("tab_changed");
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// Setting deselect enabled doesn't change current tab.
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tab_bar->set_deselect_enabled(true);
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CHECK(tab_bar->get_deselect_enabled());
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CHECK(tab_bar->get_current_tab() == 0);
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CHECK(tab_bar->get_previous_tab() == -1);
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SIGNAL_CHECK_FALSE("tab_selected");
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SIGNAL_CHECK_FALSE("tab_changed");
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// Can deselect all tabs by setting current to -1.
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tab_bar->set_current_tab(-1);
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CHECK(tab_bar->get_current_tab() == -1);
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CHECK(tab_bar->get_previous_tab() == 0);
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SIGNAL_CHECK("tab_selected", build_array(build_array(-1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(-1)));
|
||||
|
||||
// Adding a tab will still set the current tab to 0.
|
||||
tab_bar->clear_tabs();
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
|
||||
tab_bar->add_tab("tab0");
|
||||
tab_bar->add_tab("tab1");
|
||||
tab_bar->add_tab("tab2");
|
||||
CHECK(tab_bar->get_tab_count() == 3);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
|
||||
|
||||
tab_bar->set_current_tab(-1);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
// Disabling while at -1 will select the first available tab.
|
||||
tab_bar->set_deselect_enabled(false);
|
||||
CHECK_FALSE(tab_bar->get_deselect_enabled());
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
|
||||
|
||||
// Cannot set to -1 if disabled.
|
||||
ERR_PRINT_OFF;
|
||||
tab_bar->set_current_tab(-1);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
ERR_PRINT_ON;
|
||||
|
||||
// Disabling while at -1 skips any disabled or hidden tabs.
|
||||
tab_bar->set_deselect_enabled(true);
|
||||
tab_bar->set_tab_disabled(0, true);
|
||||
tab_bar->set_tab_hidden(1, true);
|
||||
tab_bar->set_current_tab(-1);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
tab_bar->set_deselect_enabled(false);
|
||||
CHECK(tab_bar->get_current_tab() == 2);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(2)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(2)));
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] hidden tabs") {
|
||||
tab_bar->add_tab("tab0");
|
||||
tab_bar->add_tab("tab1");
|
||||
tab_bar->add_tab("tab2");
|
||||
tab_bar->set_current_tab(1);
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
CHECK_FALSE(tab_bar->is_tab_hidden(1));
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
MessageQueue::get_singleton()->flush();
|
||||
Vector<Rect2> tab_rects = {
|
||||
tab_bar->get_tab_rect(0),
|
||||
tab_bar->get_tab_rect(1),
|
||||
tab_bar->get_tab_rect(2)
|
||||
};
|
||||
|
||||
// Hiding a tab does not affect current tab.
|
||||
tab_bar->set_tab_hidden(1, true);
|
||||
CHECK(tab_bar->is_tab_hidden(1));
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// The tabs after are moved over.
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_bar->get_tab_rect(0) == tab_rects[0]);
|
||||
CHECK(tab_bar->get_tab_rect(2) == tab_rects[1]);
|
||||
|
||||
// Unhiding a tab does not affect current tab.
|
||||
tab_bar->set_tab_hidden(1, false);
|
||||
CHECK_FALSE(tab_bar->is_tab_hidden(1));
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// The tabs are back where they were.
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_bar->get_tab_rect(0) == tab_rects[0]);
|
||||
CHECK(tab_bar->get_tab_rect(1) == tab_rects[1]);
|
||||
CHECK(tab_bar->get_tab_rect(2) == tab_rects[2]);
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] disabled tabs") {
|
||||
tab_bar->add_tab("tab0");
|
||||
tab_bar->add_tab("tab1");
|
||||
tab_bar->add_tab("tab2");
|
||||
CHECK_FALSE(tab_bar->is_tab_disabled(1));
|
||||
tab_bar->set_current_tab(1);
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
CHECK_FALSE(tab_bar->is_tab_hidden(1));
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
// Disabling a tab does not affect current tab.
|
||||
tab_bar->set_tab_disabled(1, true);
|
||||
CHECK(tab_bar->is_tab_disabled(1));
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Enabling a tab does not affect current tab.
|
||||
tab_bar->set_tab_disabled(1, false);
|
||||
CHECK_FALSE(tab_bar->is_tab_disabled(1));
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] select next available") {
|
||||
tab_bar->add_tab("tab0");
|
||||
tab_bar->add_tab("tab1");
|
||||
tab_bar->add_tab("tab2");
|
||||
tab_bar->add_tab("tab3");
|
||||
tab_bar->add_tab("tab4");
|
||||
tab_bar->set_tab_disabled(2, true);
|
||||
tab_bar->set_tab_hidden(3, true);
|
||||
tab_bar->set_current_tab(0);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
// Selects the next tab.
|
||||
CHECK(tab_bar->select_next_available());
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
|
||||
// Skips over disabled and hidden tabs.
|
||||
CHECK(tab_bar->select_next_available());
|
||||
CHECK(tab_bar->get_current_tab() == 4);
|
||||
CHECK(tab_bar->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(4)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(4)));
|
||||
|
||||
// Does not wrap around.
|
||||
CHECK_FALSE(tab_bar->select_next_available());
|
||||
CHECK(tab_bar->get_current_tab() == 4);
|
||||
CHECK(tab_bar->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Fails if there is only one valid tab.
|
||||
tab_bar->remove_tab(0);
|
||||
tab_bar->remove_tab(3);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
CHECK_FALSE(tab_bar->select_next_available());
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Fails if there are no valid tabs.
|
||||
tab_bar->remove_tab(0);
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
CHECK_FALSE(tab_bar->select_next_available());
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Fails if there are no tabs.
|
||||
tab_bar->clear_tabs();
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
CHECK_FALSE(tab_bar->select_next_available());
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] select previous available") {
|
||||
tab_bar->add_tab("tab0");
|
||||
tab_bar->add_tab("tab1");
|
||||
tab_bar->add_tab("tab2");
|
||||
tab_bar->add_tab("tab3");
|
||||
tab_bar->add_tab("tab4");
|
||||
tab_bar->set_tab_disabled(1, true);
|
||||
tab_bar->set_tab_hidden(2, true);
|
||||
tab_bar->set_current_tab(4);
|
||||
CHECK(tab_bar->get_current_tab() == 4);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
// Selects the previous tab.
|
||||
CHECK(tab_bar->select_previous_available());
|
||||
CHECK(tab_bar->get_current_tab() == 3);
|
||||
CHECK(tab_bar->get_previous_tab() == 4);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(3)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(3)));
|
||||
|
||||
// Skips over disabled and hidden tabs.
|
||||
CHECK(tab_bar->select_previous_available());
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == 3);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
|
||||
|
||||
// Does not wrap around.
|
||||
CHECK_FALSE(tab_bar->select_previous_available());
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == 3);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Fails if there is only one valid tab.
|
||||
tab_bar->remove_tab(4);
|
||||
tab_bar->remove_tab(3);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == 2);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
CHECK_FALSE(tab_bar->select_previous_available());
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == 2);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Fails if there are no valid tabs.
|
||||
tab_bar->remove_tab(0);
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == 1);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
CHECK_FALSE(tab_bar->select_previous_available());
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Fails if there are no tabs.
|
||||
tab_bar->clear_tabs();
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
CHECK_FALSE(tab_bar->select_previous_available());
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
}
|
||||
|
||||
SIGNAL_UNWATCH(tab_bar, "tab_selected");
|
||||
SIGNAL_UNWATCH(tab_bar, "tab_changed");
|
||||
|
||||
memdelete(tab_bar);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][TabBar] initialization") {
|
||||
TabBar *tab_bar = memnew(TabBar);
|
||||
|
||||
SIGNAL_WATCH(tab_bar, "tab_selected");
|
||||
SIGNAL_WATCH(tab_bar, "tab_changed");
|
||||
|
||||
SUBCASE("[TabBar] current tab can be set before tabs are set") {
|
||||
// This queues the current tab to update on when tabs are set.
|
||||
tab_bar->set_current_tab(1);
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
tab_bar->set_tab_count(2);
|
||||
CHECK(tab_bar->get_tab_count() == 2);
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
|
||||
// Does not work again.
|
||||
ERR_PRINT_OFF;
|
||||
tab_bar->set_current_tab(2);
|
||||
CHECK(tab_bar->get_tab_count() == 2);
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
tab_bar->set_tab_count(3);
|
||||
CHECK(tab_bar->get_tab_count() == 3);
|
||||
CHECK(tab_bar->get_current_tab() == 1);
|
||||
CHECK(tab_bar->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
ERR_PRINT_ON;
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] setting tabs works normally if no current tab was set") {
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
|
||||
tab_bar->set_tab_count(2);
|
||||
CHECK(tab_bar->get_tab_count() == 2);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] cannot set current tab to an invalid value before tabs are set") {
|
||||
tab_bar->set_current_tab(100);
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// This will print an error message as if `set_current_tab` was called after.
|
||||
ERR_PRINT_OFF;
|
||||
tab_bar->set_tab_count(2);
|
||||
CHECK(tab_bar->get_tab_count() == 2);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
ERR_PRINT_ON;
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] setting the current tab before tabs only works when out of tree") {
|
||||
tab_bar->set_current_tab(1);
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_bar);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_bar->get_tab_count() == 0);
|
||||
CHECK(tab_bar->get_current_tab() == -1);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Works normally.
|
||||
tab_bar->set_tab_count(2);
|
||||
CHECK(tab_bar->get_tab_count() == 2);
|
||||
CHECK(tab_bar->get_current_tab() == 0);
|
||||
CHECK(tab_bar->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
}
|
||||
|
||||
SIGNAL_UNWATCH(tab_bar, "tab_selected");
|
||||
SIGNAL_UNWATCH(tab_bar, "tab_changed");
|
||||
|
||||
memdelete(tab_bar);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][TabBar] layout and offset") {
|
||||
TabBar *tab_bar = memnew(TabBar);
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_bar);
|
||||
|
||||
tab_bar->set_clip_tabs(false);
|
||||
tab_bar->add_tab("tab0");
|
||||
tab_bar->add_tab("tab1 ");
|
||||
tab_bar->add_tab("tab2 ");
|
||||
MessageQueue::get_singleton()->flush();
|
||||
Size2 all_tabs_size = tab_bar->get_size();
|
||||
|
||||
Vector<Rect2> tab_rects = {
|
||||
tab_bar->get_tab_rect(0),
|
||||
tab_bar->get_tab_rect(1),
|
||||
tab_bar->get_tab_rect(2)
|
||||
};
|
||||
|
||||
SUBCASE("[TabBar] tabs are arranged next to each other") {
|
||||
// Horizontal positions are next to each other.
|
||||
CHECK(tab_rects[0].position.x == 0);
|
||||
CHECK(tab_rects[1].position.x == tab_rects[0].size.x);
|
||||
CHECK(tab_rects[2].position.x == tab_rects[1].position.x + tab_rects[1].size.x);
|
||||
|
||||
// Fills the entire width.
|
||||
CHECK(tab_rects[2].position.x + tab_rects[2].size.x == all_tabs_size.x);
|
||||
|
||||
// Horizontal sizes are positive.
|
||||
CHECK(tab_rects[0].size.x > 0);
|
||||
CHECK(tab_rects[1].size.x > 0);
|
||||
CHECK(tab_rects[2].size.x > 0);
|
||||
|
||||
// Vertical positions are at 0.
|
||||
CHECK(tab_rects[0].position.y == 0);
|
||||
CHECK(tab_rects[1].position.y == 0);
|
||||
CHECK(tab_rects[2].position.y == 0);
|
||||
|
||||
// Vertical sizes are the same.
|
||||
CHECK(tab_rects[0].size.y == tab_rects[1].size.y);
|
||||
CHECK(tab_rects[1].size.y == tab_rects[2].size.y);
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] tab alignment") {
|
||||
// Add extra space so the alignment can be seen.
|
||||
tab_bar->set_size(Size2(all_tabs_size.x + 100, all_tabs_size.y));
|
||||
|
||||
// Left alignment.
|
||||
tab_bar->set_tab_alignment(TabBar::ALIGNMENT_LEFT);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
tab_rects = {
|
||||
tab_bar->get_tab_rect(0),
|
||||
tab_bar->get_tab_rect(1),
|
||||
tab_bar->get_tab_rect(2)
|
||||
};
|
||||
CHECK(tab_bar->get_tab_alignment() == TabBar::ALIGNMENT_LEFT);
|
||||
CHECK(tab_rects[0].position.x == 0);
|
||||
CHECK(tab_rects[1].position.x == tab_rects[0].size.x);
|
||||
CHECK(tab_rects[2].position.x == tab_rects[1].position.x + tab_rects[1].size.x);
|
||||
|
||||
// Right alignment.
|
||||
tab_bar->set_tab_alignment(TabBar::ALIGNMENT_RIGHT);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
tab_rects = {
|
||||
tab_bar->get_tab_rect(0),
|
||||
tab_bar->get_tab_rect(1),
|
||||
tab_bar->get_tab_rect(2)
|
||||
};
|
||||
CHECK(tab_bar->get_tab_alignment() == TabBar::ALIGNMENT_RIGHT);
|
||||
CHECK(tab_rects[2].position.x == tab_bar->get_size().x - tab_rects[2].size.x);
|
||||
CHECK(tab_rects[1].position.x == tab_rects[2].position.x - tab_rects[1].size.x);
|
||||
CHECK(tab_rects[0].position.x == tab_rects[1].position.x - tab_rects[0].size.x);
|
||||
|
||||
// Center alignment.
|
||||
tab_bar->set_tab_alignment(TabBar::ALIGNMENT_CENTER);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
tab_rects = {
|
||||
tab_bar->get_tab_rect(0),
|
||||
tab_bar->get_tab_rect(1),
|
||||
tab_bar->get_tab_rect(2)
|
||||
};
|
||||
CHECK(tab_bar->get_tab_alignment() == TabBar::ALIGNMENT_CENTER);
|
||||
float center_pos = tab_bar->get_size().x / 2;
|
||||
CHECK(tab_rects[0].position.x == center_pos - all_tabs_size.x / 2);
|
||||
CHECK(tab_rects[1].position.x == tab_rects[0].position.x + tab_rects[0].size.x);
|
||||
CHECK(tab_rects[2].position.x == tab_rects[1].position.x + tab_rects[1].size.x);
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] clip tabs") {
|
||||
// Clip tabs disabled means all tabs are visible and the minimum size holds all of them.
|
||||
tab_bar->set_clip_tabs(false);
|
||||
CHECK_FALSE(tab_bar->get_clip_tabs());
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_bar->get_tab_offset() == 0);
|
||||
CHECK(tab_bar->get_minimum_size() == tab_bar->get_size());
|
||||
CHECK(tab_bar->get_size().x == tab_rects[0].size.x + tab_rects[1].size.x + tab_rects[2].size.x);
|
||||
CHECK(tab_bar->get_size().y == MAX(tab_rects[0].size.y, MAX(tab_rects[1].size.y, tab_rects[2].size.y)));
|
||||
|
||||
tab_bar->set_clip_tabs(true);
|
||||
CHECK(tab_bar->get_clip_tabs());
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_bar->get_tab_offset() == 0);
|
||||
|
||||
// Horizontal size and minimum size get set to 0.
|
||||
CHECK(tab_bar->get_minimum_size().x == 0);
|
||||
CHECK(tab_bar->get_minimum_size().y == all_tabs_size.y);
|
||||
CHECK(tab_bar->get_size().x == 0);
|
||||
CHECK(tab_bar->get_size().y == all_tabs_size.y);
|
||||
}
|
||||
|
||||
SUBCASE("[TabBar] ensure tab visible") {
|
||||
tab_bar->set_scroll_to_selected(false);
|
||||
tab_bar->set_clip_tabs(true);
|
||||
|
||||
// Resize tab bar to only be able to fit 2 tabs.
|
||||
const float offset_button_size = tab_bar->get_theme_icon("decrement_icon")->get_width() + tab_bar->get_theme_icon("increment_icon")->get_width();
|
||||
tab_bar->set_size(Size2(tab_rects[2].size.x + tab_rects[1].size.x + offset_button_size, all_tabs_size.y));
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_bar->get_tab_offset() == 0);
|
||||
CHECK(tab_bar->get_offset_buttons_visible());
|
||||
|
||||
// Scroll right to a tab that is not visible.
|
||||
tab_bar->ensure_tab_visible(2);
|
||||
CHECK(tab_bar->get_tab_offset() == 1);
|
||||
CHECK(tab_bar->get_tab_rect(1).position.x == 0);
|
||||
CHECK(tab_bar->get_tab_rect(2).position.x == tab_rects[1].size.x);
|
||||
|
||||
tab_bar->set_tab_offset(2);
|
||||
CHECK(tab_bar->get_tab_offset() == 2);
|
||||
CHECK(tab_bar->get_tab_rect(2).position.x == 0);
|
||||
|
||||
// Scroll left to a previous tab.
|
||||
tab_bar->ensure_tab_visible(1);
|
||||
CHECK(tab_bar->get_tab_offset() == 1);
|
||||
CHECK(tab_bar->get_tab_rect(1).position.x == 0);
|
||||
CHECK(tab_bar->get_tab_rect(2).position.x == tab_rects[1].size.x);
|
||||
|
||||
// Will not scroll if the tab is already visible.
|
||||
tab_bar->ensure_tab_visible(2);
|
||||
CHECK(tab_bar->get_tab_offset() == 1);
|
||||
CHECK(tab_bar->get_tab_rect(1).position.x == 0);
|
||||
CHECK(tab_bar->get_tab_rect(2).position.x == tab_rects[1].size.x);
|
||||
}
|
||||
|
||||
memdelete(tab_bar);
|
||||
}
|
||||
|
||||
// FIXME: Add tests for mouse click, keyboard navigation, and drag and drop.
|
||||
|
||||
} // namespace TestTabBar
|
||||
|
||||
#endif // TEST_TAB_BAR_H
|
671
tests/scene/test_tab_container.h
Normal file
671
tests/scene/test_tab_container.h
Normal file
@ -0,0 +1,671 @@
|
||||
/**************************************************************************/
|
||||
/* test_tab_container.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef TEST_TAB_CONTAINER_H
|
||||
#define TEST_TAB_CONTAINER_H
|
||||
|
||||
#include "scene/gui/tab_container.h"
|
||||
|
||||
#include "tests/test_macros.h"
|
||||
|
||||
namespace TestTabContainer {
|
||||
static inline Array build_array() {
|
||||
return Array();
|
||||
}
|
||||
template <typename... Targs>
|
||||
static inline Array build_array(Variant item, Targs... Fargs) {
|
||||
Array a = build_array(Fargs...);
|
||||
a.push_front(item);
|
||||
return a;
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][TabContainer] tab operations") {
|
||||
TabContainer *tab_container = memnew(TabContainer);
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_container);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
SIGNAL_WATCH(tab_container, "tab_selected");
|
||||
SIGNAL_WATCH(tab_container, "tab_changed");
|
||||
|
||||
Control *tab0 = memnew(Control);
|
||||
tab0->set_name("tab0");
|
||||
Control *tab1 = memnew(Control);
|
||||
tab1->set_name("tab1");
|
||||
Control *tab2 = memnew(Control);
|
||||
tab2->set_name("tab2");
|
||||
|
||||
SUBCASE("[TabContainer] add tabs by adding children") {
|
||||
CHECK(tab_container->get_tab_count() == 0);
|
||||
CHECK(tab_container->get_current_tab() == -1);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
// Add first tab child.
|
||||
tab_container->add_child(tab0);
|
||||
// MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
|
||||
|
||||
// Add second tab child.
|
||||
tab_container->add_child(tab1);
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Check default values, the title is the name of the child.
|
||||
CHECK(tab_container->get_tab_control(0) == tab0);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab0) == 0);
|
||||
CHECK(tab_container->get_tab_title(0) == "tab0");
|
||||
CHECK(tab_container->get_tab_tooltip(0) == "");
|
||||
CHECK_FALSE(tab_container->is_tab_disabled(0));
|
||||
CHECK_FALSE(tab_container->is_tab_hidden(0));
|
||||
|
||||
CHECK(tab_container->get_tab_control(1) == tab1);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab1) == 1);
|
||||
CHECK(tab_container->get_tab_title(1) == "tab1");
|
||||
CHECK(tab_container->get_tab_tooltip(1) == "");
|
||||
CHECK_FALSE(tab_container->is_tab_disabled(1));
|
||||
CHECK_FALSE(tab_container->is_tab_hidden(1));
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] remove tabs by removing children") {
|
||||
tab_container->add_child(tab0);
|
||||
tab_container->add_child(tab1);
|
||||
tab_container->add_child(tab2);
|
||||
tab_container->set_current_tab(1);
|
||||
CHECK(tab_container->get_tab_count() == 3);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
// Remove first tab.
|
||||
tab_container->remove_child(tab0);
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_tab_title(0) == "tab1");
|
||||
CHECK(tab_container->get_tab_title(1) == "tab2");
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab1) == 0);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab2) == 1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Remove last tab.
|
||||
tab_container->remove_child(tab2);
|
||||
CHECK(tab_container->get_tab_count() == 1);
|
||||
CHECK(tab_container->get_tab_title(0) == "tab1");
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab1) == 0);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Remove only tab.
|
||||
tab_container->remove_child(tab1);
|
||||
CHECK(tab_container->get_tab_count() == 0);
|
||||
CHECK(tab_container->get_current_tab() == -1);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(-1)));
|
||||
|
||||
// Remove current tab when there are other tabs.
|
||||
tab_container->add_child(tab0);
|
||||
tab_container->add_child(tab1);
|
||||
tab_container->add_child(tab2);
|
||||
tab_container->set_current_tab(1);
|
||||
tab_container->set_current_tab(2);
|
||||
CHECK(tab_container->get_tab_count() == 3);
|
||||
CHECK(tab_container->get_current_tab() == 2);
|
||||
CHECK(tab_container->get_previous_tab() == 1);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
tab_container->remove_child(tab2);
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] move tabs by moving children") {
|
||||
tab_container->add_child(tab0);
|
||||
tab_container->add_child(tab1);
|
||||
tab_container->add_child(tab2);
|
||||
tab_container->set_current_tab(1);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
|
||||
// Move the first tab to the end.
|
||||
tab_container->move_child(tab0, 2);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab0) == 2);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab1) == 0);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab2) == 1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == 2);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Move the second tab to the front.
|
||||
tab_container->move_child(tab2, 0);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab0) == 2);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab1) == 1);
|
||||
CHECK(tab_container->get_tab_idx_from_control(tab2) == 0);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 2);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] set current tab") {
|
||||
tab_container->add_child(tab0);
|
||||
tab_container->add_child(tab1);
|
||||
tab_container->add_child(tab2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(0)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(0)));
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab0->is_visible());
|
||||
CHECK_FALSE(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
|
||||
// Set the current tab.
|
||||
tab_container->set_current_tab(1);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
|
||||
// Set to same tab.
|
||||
tab_container->set_current_tab(1);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
|
||||
// Out of bounds.
|
||||
ERR_PRINT_OFF;
|
||||
tab_container->set_current_tab(-5);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
|
||||
tab_container->set_current_tab(5);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
ERR_PRINT_ON;
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] change current tab by changing visibility of children") {
|
||||
tab_container->add_child(tab0);
|
||||
tab_container->add_child(tab1);
|
||||
tab_container->add_child(tab2);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab0->is_visible());
|
||||
CHECK_FALSE(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
|
||||
// Show a child to make it the current tab.
|
||||
tab1->show();
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
|
||||
// Hide the visible child to select the next tab.
|
||||
tab1->hide();
|
||||
CHECK(tab_container->get_current_tab() == 2);
|
||||
CHECK(tab_container->get_previous_tab() == 1);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(2)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(2)));
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK_FALSE(tab1->is_visible());
|
||||
CHECK(tab2->is_visible());
|
||||
|
||||
// Hide the visible child to select the previous tab if there is no next.
|
||||
tab2->hide();
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 2);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
|
||||
// Cannot hide if there is only one valid child since deselection is not enabled.
|
||||
tab_container->remove_child(tab1);
|
||||
tab_container->remove_child(tab2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_DISCARD("tab_selected");
|
||||
SIGNAL_DISCARD("tab_changed");
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab0->is_visible());
|
||||
|
||||
tab0->hide();
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab0->is_visible());
|
||||
|
||||
// Can hide the last tab if deselection is enabled.
|
||||
tab_container->set_deselect_enabled(true);
|
||||
tab0->hide();
|
||||
CHECK(tab_container->get_current_tab() == -1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(-1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(-1)));
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
}
|
||||
|
||||
SIGNAL_UNWATCH(tab_container, "tab_selected");
|
||||
SIGNAL_UNWATCH(tab_container, "tab_changed");
|
||||
|
||||
memdelete(tab2);
|
||||
memdelete(tab1);
|
||||
memdelete(tab0);
|
||||
memdelete(tab_container);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][TabContainer] initialization") {
|
||||
TabContainer *tab_container = memnew(TabContainer);
|
||||
|
||||
Control *tab0 = memnew(Control);
|
||||
tab0->set_name("tab0");
|
||||
Control *tab1 = memnew(Control);
|
||||
tab1->set_name("tab1 ");
|
||||
Control *tab2 = memnew(Control);
|
||||
tab2->set_name("tab2 ");
|
||||
|
||||
SIGNAL_WATCH(tab_container, "tab_selected");
|
||||
SIGNAL_WATCH(tab_container, "tab_changed");
|
||||
|
||||
SUBCASE("[TabContainer] add children before entering tree") {
|
||||
CHECK(tab_container->get_current_tab() == -1);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
tab_container->add_child(tab0);
|
||||
CHECK(tab_container->get_tab_count() == 1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
tab_container->add_child(tab1);
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_container);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
CHECK(tab0->is_visible());
|
||||
CHECK_FALSE(tab1->is_visible());
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] current tab can be set before children are added") {
|
||||
// Set the current tab before there are any tabs.
|
||||
// This queues the current tab to update on entering the tree.
|
||||
tab_container->set_current_tab(1);
|
||||
CHECK(tab_container->get_current_tab() == -1);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
tab_container->add_child(tab0);
|
||||
CHECK(tab_container->get_tab_count() == 1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
tab_container->add_child(tab1);
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
tab_container->add_child(tab2);
|
||||
CHECK(tab_container->get_tab_count() == 3);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// Current tab is set when entering the tree.
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_container);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 3);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] cannot set current tab to an invalid value before tabs are set") {
|
||||
tab_container->set_current_tab(100);
|
||||
CHECK(tab_container->get_current_tab() == -1);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
tab_container->add_child(tab0);
|
||||
CHECK(tab_container->get_tab_count() == 1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
tab_container->add_child(tab1);
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
|
||||
// This will print an error message as if `set_current_tab` was called after.
|
||||
ERR_PRINT_OFF;
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_container);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
ERR_PRINT_ON;
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] children visibility before entering tree") {
|
||||
CHECK(tab_container->get_current_tab() == -1);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
// Adding a hidden child first will change visibility because it is the current tab.
|
||||
tab0->hide();
|
||||
tab_container->add_child(tab0);
|
||||
CHECK(tab_container->get_tab_count() == 1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab0->is_visible());
|
||||
|
||||
// Adding a visible child after will hide it because it is not the current tab.
|
||||
tab_container->add_child(tab1);
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab0->is_visible());
|
||||
CHECK_FALSE(tab1->is_visible());
|
||||
|
||||
// Can change current by showing child now after children have been added.
|
||||
// This queues the current tab to update on entering the tree.
|
||||
tab1->show();
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
CHECK(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_container);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 2);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] setting current tab and changing child visibility after adding") {
|
||||
tab_container->add_child(tab0);
|
||||
tab_container->add_child(tab1);
|
||||
tab_container->add_child(tab2);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
tab2->show();
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 3);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
SIGNAL_CHECK_FALSE("tab_selected");
|
||||
SIGNAL_CHECK_FALSE("tab_changed");
|
||||
CHECK(tab0->is_visible());
|
||||
CHECK_FALSE(tab1->is_visible());
|
||||
CHECK(tab2->is_visible());
|
||||
|
||||
// Whichever happens last will have priority.
|
||||
tab_container->set_current_tab(1);
|
||||
CHECK(tab_container->get_current_tab() == 0);
|
||||
CHECK(tab_container->get_previous_tab() == -1);
|
||||
|
||||
// Current tab is set when entering the tree.
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_container);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
CHECK(tab_container->get_tab_count() == 3);
|
||||
CHECK(tab_container->get_current_tab() == 1);
|
||||
CHECK(tab_container->get_previous_tab() == 0);
|
||||
SIGNAL_CHECK("tab_selected", build_array(build_array(1)));
|
||||
SIGNAL_CHECK("tab_changed", build_array(build_array(1)));
|
||||
CHECK_FALSE(tab0->is_visible());
|
||||
CHECK(tab1->is_visible());
|
||||
CHECK_FALSE(tab2->is_visible());
|
||||
}
|
||||
|
||||
SIGNAL_UNWATCH(tab_container, "tab_selected");
|
||||
SIGNAL_UNWATCH(tab_container, "tab_changed");
|
||||
|
||||
memdelete(tab2);
|
||||
memdelete(tab1);
|
||||
memdelete(tab0);
|
||||
memdelete(tab_container);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][TabContainer] layout and offset") {
|
||||
TabContainer *tab_container = memnew(TabContainer);
|
||||
SceneTree::get_singleton()->get_root()->add_child(tab_container);
|
||||
tab_container->set_clip_tabs(false);
|
||||
|
||||
Control *tab0 = memnew(Control);
|
||||
tab0->set_name("tab0");
|
||||
Control *tab1 = memnew(Control);
|
||||
tab1->set_name("tab1 ");
|
||||
Control *tab2 = memnew(Control);
|
||||
tab2->set_name("tab2 ");
|
||||
|
||||
tab_container->add_child(tab0);
|
||||
tab_container->add_child(tab1);
|
||||
tab_container->add_child(tab2);
|
||||
|
||||
MessageQueue::get_singleton()->flush();
|
||||
|
||||
Size2 all_tabs_size = tab_container->get_size();
|
||||
const float side_margin = tab_container->get_theme_constant("side_margin");
|
||||
|
||||
TabBar *tab_bar = tab_container->get_tab_bar();
|
||||
|
||||
Vector<Rect2> tab_rects = {
|
||||
tab_bar->get_tab_rect(0),
|
||||
tab_bar->get_tab_rect(1),
|
||||
tab_bar->get_tab_rect(2)
|
||||
};
|
||||
|
||||
SUBCASE("[TabContainer] tabs are arranged next to each other") {
|
||||
// Horizontal positions are next to each other.
|
||||
CHECK(tab_rects[0].position.x == 0);
|
||||
CHECK(tab_rects[1].position.x == tab_rects[0].size.x);
|
||||
CHECK(tab_rects[2].position.x == tab_rects[1].position.x + tab_rects[1].size.x);
|
||||
|
||||
// Fills the entire width.
|
||||
CHECK(tab_rects[2].position.x + tab_rects[2].size.x == all_tabs_size.x - side_margin);
|
||||
|
||||
// Horizontal sizes are positive.
|
||||
CHECK(tab_rects[0].size.x > 0);
|
||||
CHECK(tab_rects[1].size.x > 0);
|
||||
CHECK(tab_rects[2].size.x > 0);
|
||||
|
||||
// Vertical positions are at 0.
|
||||
CHECK(tab_rects[0].position.y == 0);
|
||||
CHECK(tab_rects[1].position.y == 0);
|
||||
CHECK(tab_rects[2].position.y == 0);
|
||||
|
||||
// Vertical sizes are the same.
|
||||
CHECK(tab_rects[0].size.y == tab_rects[1].size.y);
|
||||
CHECK(tab_rects[1].size.y == tab_rects[2].size.y);
|
||||
}
|
||||
|
||||
SUBCASE("[TabContainer] tab position") {
|
||||
float tab_height = tab_rects[0].size.y;
|
||||
Ref<StyleBox> panel_style = tab_container->get_theme_stylebox("panel_style");
|
||||
|
||||
// Initial position, same as top position.
|
||||
// Tab bar is at the top.
|
||||
CHECK(tab_bar->get_anchor(SIDE_TOP) == 0);
|
||||
CHECK(tab_bar->get_anchor(SIDE_BOTTOM) == 0);
|
||||
CHECK(tab_bar->get_anchor(SIDE_LEFT) == 0);
|
||||
CHECK(tab_bar->get_anchor(SIDE_RIGHT) == 1);
|
||||
CHECK(tab_bar->get_offset(SIDE_TOP) == 0);
|
||||
CHECK(tab_bar->get_offset(SIDE_BOTTOM) == tab_height);
|
||||
CHECK(tab_bar->get_offset(SIDE_LEFT) == side_margin);
|
||||
CHECK(tab_bar->get_offset(SIDE_RIGHT) == 0);
|
||||
|
||||
// Child is expanded and below the tab bar.
|
||||
CHECK(tab0->get_anchor(SIDE_TOP) == 0);
|
||||
CHECK(tab0->get_anchor(SIDE_BOTTOM) == 1);
|
||||
CHECK(tab0->get_anchor(SIDE_LEFT) == 0);
|
||||
CHECK(tab0->get_anchor(SIDE_RIGHT) == 1);
|
||||
CHECK(tab0->get_offset(SIDE_TOP) == tab_height);
|
||||
CHECK(tab0->get_offset(SIDE_BOTTOM) == 0);
|
||||
CHECK(tab0->get_offset(SIDE_LEFT) == 0);
|
||||
CHECK(tab0->get_offset(SIDE_RIGHT) == 0);
|
||||
|
||||
// Bottom position.
|
||||
tab_container->set_tabs_position(TabContainer::POSITION_BOTTOM);
|
||||
CHECK(tab_container->get_tabs_position() == TabContainer::POSITION_BOTTOM);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
|
||||
// Tab bar is at the bottom.
|
||||
CHECK(tab_bar->get_anchor(SIDE_TOP) == 1);
|
||||
CHECK(tab_bar->get_anchor(SIDE_BOTTOM) == 1);
|
||||
CHECK(tab_bar->get_anchor(SIDE_LEFT) == 0);
|
||||
CHECK(tab_bar->get_anchor(SIDE_RIGHT) == 1);
|
||||
CHECK(tab_bar->get_offset(SIDE_TOP) == -tab_height);
|
||||
CHECK(tab_bar->get_offset(SIDE_BOTTOM) == 0);
|
||||
CHECK(tab_bar->get_offset(SIDE_LEFT) == side_margin);
|
||||
CHECK(tab_bar->get_offset(SIDE_RIGHT) == 0);
|
||||
|
||||
// Child is expanded and above the tab bar.
|
||||
CHECK(tab0->get_anchor(SIDE_TOP) == 0);
|
||||
CHECK(tab0->get_anchor(SIDE_BOTTOM) == 1);
|
||||
CHECK(tab0->get_anchor(SIDE_LEFT) == 0);
|
||||
CHECK(tab0->get_anchor(SIDE_RIGHT) == 1);
|
||||
CHECK(tab0->get_offset(SIDE_TOP) == 0);
|
||||
CHECK(tab0->get_offset(SIDE_BOTTOM) == -tab_height);
|
||||
CHECK(tab0->get_offset(SIDE_LEFT) == 0);
|
||||
CHECK(tab0->get_offset(SIDE_RIGHT) == 0);
|
||||
|
||||
// Top position.
|
||||
tab_container->set_tabs_position(TabContainer::POSITION_TOP);
|
||||
CHECK(tab_container->get_tabs_position() == TabContainer::POSITION_TOP);
|
||||
MessageQueue::get_singleton()->flush();
|
||||
|
||||
// Tab bar is at the top.
|
||||
CHECK(tab_bar->get_anchor(SIDE_TOP) == 0);
|
||||
CHECK(tab_bar->get_anchor(SIDE_BOTTOM) == 0);
|
||||
CHECK(tab_bar->get_anchor(SIDE_LEFT) == 0);
|
||||
CHECK(tab_bar->get_anchor(SIDE_RIGHT) == 1);
|
||||
CHECK(tab_bar->get_offset(SIDE_TOP) == 0);
|
||||
CHECK(tab_bar->get_offset(SIDE_BOTTOM) == tab_height);
|
||||
CHECK(tab_bar->get_offset(SIDE_LEFT) == side_margin);
|
||||
CHECK(tab_bar->get_offset(SIDE_RIGHT) == 0);
|
||||
|
||||
// Child is expanded and below the tab bar.
|
||||
CHECK(tab0->get_anchor(SIDE_TOP) == 0);
|
||||
CHECK(tab0->get_anchor(SIDE_BOTTOM) == 1);
|
||||
CHECK(tab0->get_anchor(SIDE_LEFT) == 0);
|
||||
CHECK(tab0->get_anchor(SIDE_RIGHT) == 1);
|
||||
CHECK(tab0->get_offset(SIDE_TOP) == tab_height);
|
||||
CHECK(tab0->get_offset(SIDE_BOTTOM) == 0);
|
||||
CHECK(tab0->get_offset(SIDE_LEFT) == 0);
|
||||
CHECK(tab0->get_offset(SIDE_RIGHT) == 0);
|
||||
}
|
||||
|
||||
memdelete(tab_container);
|
||||
}
|
||||
|
||||
// FIXME: Add tests for mouse click, keyboard navigation, and drag and drop.
|
||||
|
||||
} // namespace TestTabContainer
|
||||
|
||||
#endif // TEST_TAB_CONTAINER_H
|
@ -376,6 +376,9 @@ public:
|
||||
|
||||
bool check_false(const String &p_name) {
|
||||
bool has = _signals.has(p_name);
|
||||
if (has) {
|
||||
MESSAGE("Signal has " << _signals[p_name] << " expected none.");
|
||||
}
|
||||
discard_signal(p_name);
|
||||
return !has;
|
||||
}
|
||||
|
@ -142,6 +142,8 @@
|
||||
#include "tests/scene/test_color_picker.h"
|
||||
#include "tests/scene/test_graph_node.h"
|
||||
#include "tests/scene/test_option_button.h"
|
||||
#include "tests/scene/test_tab_bar.h"
|
||||
#include "tests/scene/test_tab_container.h"
|
||||
#include "tests/scene/test_text_edit.h"
|
||||
#include "tests/scene/test_tree.h"
|
||||
#endif // ADVANCED_GUI_DISABLED
|
||||
|
Loading…
Reference in New Issue
Block a user