doc: Drop unused 'category' property from header

We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
This commit is contained in:
Rémi Verschelde 2020-01-26 16:01:49 +01:00
parent 689db68822
commit 2d20fc39aa
655 changed files with 659 additions and 671 deletions

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="@GlobalScope" category="Core" version="3.2"> <class name="@GlobalScope" version="3.2">
<brief_description> <brief_description>
Global scope constants and variables. Global scope constants and variables.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AABB" category="Built-In Types" version="3.2"> <class name="AABB" version="3.2">
<brief_description> <brief_description>
Axis-Aligned Bounding Box. Axis-Aligned Bounding Box.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.2"> <class name="ARVRAnchor" inherits="Spatial" version="3.2">
<brief_description> <brief_description>
An anchor point in AR space. An anchor point in AR space.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRCamera" inherits="Camera" category="Core" version="3.2"> <class name="ARVRCamera" inherits="Camera" version="3.2">
<brief_description> <brief_description>
A camera node with a few overrules for AR/VR applied, such as location tracking. A camera node with a few overrules for AR/VR applied, such as location tracking.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRController" inherits="Spatial" category="Core" version="3.2"> <class name="ARVRController" inherits="Spatial" version="3.2">
<brief_description> <brief_description>
A spatial node representing a spatially-tracked controller. A spatial node representing a spatially-tracked controller.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRInterface" inherits="Reference" category="Core" version="3.2"> <class name="ARVRInterface" inherits="Reference" version="3.2">
<brief_description> <brief_description>
Base class for an AR/VR interface implementation. Base class for an AR/VR interface implementation.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.2"> <class name="ARVROrigin" inherits="Spatial" version="3.2">
<brief_description> <brief_description>
The origin point in AR/VR. The origin point in AR/VR.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.2"> <class name="ARVRPositionalTracker" inherits="Object" version="3.2">
<brief_description> <brief_description>
A tracked object. A tracked object.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ARVRServer" inherits="Object" category="Core" version="3.2"> <class name="ARVRServer" inherits="Object" version="3.2">
<brief_description> <brief_description>
Server for AR and VR features. Server for AR and VR features.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AStar" inherits="Reference" category="Core" version="3.2"> <class name="AStar" inherits="Reference" version="3.2">
<brief_description> <brief_description>
An implementation of A* to find shortest paths among connected points in space. An implementation of A* to find shortest paths among connected points in space.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AStar2D" inherits="Reference" category="Core" version="3.2"> <class name="AStar2D" inherits="Reference" version="3.2">
<brief_description> <brief_description>
AStar class representation that uses 2D vectors as edges. AStar class representation that uses 2D vectors as edges.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.2"> <class name="AcceptDialog" inherits="WindowDialog" version="3.2">
<brief_description> <brief_description>
Base dialog for user notification. Base dialog for user notification.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.2"> <class name="AnimatedSprite" inherits="Node2D" version="3.2">
<brief_description> <brief_description>
Sprite node that can use multiple textures for animation. Sprite node that can use multiple textures for animation.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.2"> <class name="AnimatedSprite3D" inherits="SpriteBase3D" version="3.2">
<brief_description> <brief_description>
2D sprite node in 3D world, that can use multiple 2D textures for animation. 2D sprite node in 3D world, that can use multiple 2D textures for animation.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimatedTexture" inherits="Texture" category="Core" version="3.2"> <class name="AnimatedTexture" inherits="Texture" version="3.2">
<brief_description> <brief_description>
Proxy texture for simple frame-based animations. Proxy texture for simple frame-based animations.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Animation" inherits="Resource" category="Core" version="3.2"> <class name="Animation" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Contains data used to animate everything in the engine. Contains data used to animate everything in the engine.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNode" inherits="Resource" category="Core" version="3.2"> <class name="AnimationNode" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Base resource for [AnimationTree] nodes. Base resource for [AnimationTree] nodes.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeAdd2" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeAdd2" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
Blends two animations additively inside of an [AnimationNodeBlendTree]. Blends two animations additively inside of an [AnimationNodeBlendTree].
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeAdd3" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeAdd3" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
Blends two of three animations additively inside of an [AnimationNodeBlendTree]. Blends two of three animations additively inside of an [AnimationNodeBlendTree].
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeAnimation" inherits="AnimationRootNode" category="Core" version="3.2"> <class name="AnimationNodeAnimation" inherits="AnimationRootNode" version="3.2">
<brief_description> <brief_description>
Input animation to use in an [AnimationNodeBlendTree]. Input animation to use in an [AnimationNodeBlendTree].
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlend2" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeBlend2" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
Blends two animations linearly inside of an [AnimationNodeBlendTree]. Blends two animations linearly inside of an [AnimationNodeBlendTree].
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlend3" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeBlend3" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
Blends two of three animations linearly inside of an [AnimationNodeBlendTree]. Blends two of three animations linearly inside of an [AnimationNodeBlendTree].
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" category="Core" version="3.2"> <class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" version="3.2">
<brief_description> <brief_description>
Blends linearly between two of any number of [AnimationNode] of any type placed on a virtual axis. Blends linearly between two of any number of [AnimationNode] of any type placed on a virtual axis.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" category="Core" version="3.2"> <class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" version="3.2">
<brief_description> <brief_description>
Blends linearly between three [AnimationNode] of any type placed in a 2D space. Blends linearly between three [AnimationNode] of any type placed in a 2D space.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" category="Core" version="3.2"> <class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeOneShot" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeOneShot" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeOutput" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeOutput" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" category="Core" version="3.2"> <class name="AnimationNodeStateMachine" inherits="AnimationRootNode" version="3.2">
<brief_description> <brief_description>
State machine for control of animations. State machine for control of animations.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeStateMachinePlayback" inherits="Resource" category="Core" version="3.2"> <class name="AnimationNodeStateMachinePlayback" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Playback control for [AnimationNodeStateMachine]. Playback control for [AnimationNodeStateMachine].
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeStateMachineTransition" inherits="Resource" category="Core" version="3.2"> <class name="AnimationNodeStateMachineTransition" inherits="Resource" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTimeScale" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeTimeScale" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTimeSeek" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeTimeSeek" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTransition" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationNodeTransition" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationPlayer" inherits="Node" category="Core" version="3.2"> <class name="AnimationPlayer" inherits="Node" version="3.2">
<brief_description> <brief_description>
Container and player of [Animation] resources. Container and player of [Animation] resources.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationRootNode" inherits="AnimationNode" category="Core" version="3.2"> <class name="AnimationRootNode" inherits="AnimationNode" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationTrackEditPlugin" inherits="Reference" category="Core" version="3.2"> <class name="AnimationTrackEditPlugin" inherits="Reference" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationTree" inherits="Node" category="Core" version="3.2"> <class name="AnimationTree" inherits="Node" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.2"> <class name="AnimationTreePlayer" inherits="Node" version="3.2">
<brief_description> <brief_description>
Animation player that uses a node graph for blending animations. Animation player that uses a node graph for blending animations.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Area" inherits="CollisionObject" category="Core" version="3.2"> <class name="Area" inherits="CollisionObject" version="3.2">
<brief_description> <brief_description>
General-purpose area node for detection and 3D physics influence. General-purpose area node for detection and 3D physics influence.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.2"> <class name="Area2D" inherits="CollisionObject2D" version="3.2">
<brief_description> <brief_description>
2D area for detection and 2D physics influence. 2D area for detection and 2D physics influence.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Array" category="Built-In Types" version="3.2"> <class name="Array" version="3.2">
<brief_description> <brief_description>
Generic array datatype. Generic array datatype.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.2"> <class name="ArrayMesh" inherits="Mesh" version="3.2">
<brief_description> <brief_description>
[Mesh] type that provides utility for constructing a surface from arrays. [Mesh] type that provides utility for constructing a surface from arrays.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AtlasTexture" inherits="Texture" category="Core" version="3.2"> <class name="AtlasTexture" inherits="Texture" version="3.2">
<brief_description> <brief_description>
Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls. Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.2"> <class name="AudioBusLayout" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Stores information about the audio buses. Stores information about the audio buses.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffect" inherits="Resource" category="Core" version="3.2"> <class name="AudioEffect" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Audio effect for audio. Audio effect for audio.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectAmplify" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds an amplifying audio effect to an audio bus. Adds an amplifying audio effect to an audio bus.
Increases or decreases the volume of the selected audio bus. Increases or decreases the volume of the selected audio bus.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.2"> <class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description> <brief_description>
Adds a band limit filter to the audio bus. Adds a band limit filter to the audio bus.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.2"> <class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description> <brief_description>
Adds a band pass filter to the audio bus. Adds a band pass filter to the audio bus.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectChorus" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a chorus audio effect. Adds a chorus audio effect.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectCompressor" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a compressor audio effect to an audio bus. Adds a compressor audio effect to an audio bus.
Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume. Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectDelay" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a delay audio effect to an audio bus. Plays input signal back after a period of time. Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
Two tap delay and feedback options. Two tap delay and feedback options.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectDistortion" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a distortion audio effect to an Audio bus. Adds a distortion audio effect to an Audio bus.
Modify the sound to make it dirty. Modify the sound to make it dirty.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectEQ" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Base class for audio equalizers. Gives you control over frequencies. Base class for audio equalizers. Gives you control over frequencies.
Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs. Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.2"> <class name="AudioEffectEQ10" inherits="AudioEffectEQ" version="3.2">
<brief_description> <brief_description>
Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz. Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
Each frequency can be modulated between -60/+24 dB. Each frequency can be modulated between -60/+24 dB.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.2"> <class name="AudioEffectEQ21" inherits="AudioEffectEQ" version="3.2">
<brief_description> <brief_description>
Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz. Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
Each frequency can be modulated between -60/+24 dB. Each frequency can be modulated between -60/+24 dB.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.2"> <class name="AudioEffectEQ6" inherits="AudioEffectEQ" version="3.2">
<brief_description> <brief_description>
Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz. Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
Each frequency can be modulated between -60/+24 dB. Each frequency can be modulated between -60/+24 dB.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectFilter" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a filter to the audio bus. Adds a filter to the audio bus.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.2"> <class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description> <brief_description>
Adds a high-pass filter to the Audio Bus. Adds a high-pass filter to the Audio Bus.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.2"> <class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectInstance" inherits="Reference" category="Core" version="3.2"> <class name="AudioEffectInstance" inherits="Reference" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectLimiter" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a soft-clip limiter audio effect to an Audio bus. Adds a soft-clip limiter audio effect to an Audio bus.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.2"> <class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description> <brief_description>
Adds a low-pass filter to the Audio bus. Adds a low-pass filter to the Audio bus.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.2"> <class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.2"> <class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description> <brief_description>
Adds a notch filter to the Audio bus. Adds a notch filter to the Audio bus.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectPanner" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a panner audio effect to an Audio bus. Pans sound left or right. Adds a panner audio effect to an Audio bus. Pans sound left or right.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectPhaser" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a phaser audio effect to an Audio bus. Adds a phaser audio effect to an Audio bus.
Combines the original signal with a copy that is slightly out of phase with the original. Combines the original signal with a copy that is slightly out of phase with the original.

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectPitchShift" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a pitch-shifting audio effect to an Audio bus. Adds a pitch-shifting audio effect to an Audio bus.
Raises or lowers the pitch of original sound. Raises or lowers the pitch of original sound.

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectRecord" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectRecord" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectReverb" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
Adds a reverberation audio effect to an Audio bus. Adds a reverberation audio effect to an Audio bus.
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces. Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectSpectrumAnalyzerInstance" inherits="AudioEffectInstance" category="Core" version="3.2"> <class name="AudioEffectSpectrumAnalyzerInstance" inherits="AudioEffectInstance" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.2"> <class name="AudioEffectStereoEnhance" inherits="AudioEffect" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioServer" inherits="Object" category="Core" version="3.2"> <class name="AudioServer" inherits="Object" version="3.2">
<brief_description> <brief_description>
Server interface for low-level audio access. Server interface for low-level audio access.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStream" inherits="Resource" category="Core" version="3.2"> <class name="AudioStream" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Base class for audio streams. Base class for audio streams.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamGenerator" inherits="AudioStream" category="Core" version="3.2"> <class name="AudioStreamGenerator" inherits="AudioStream" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" category="Core" version="3.2"> <class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamMicrophone" inherits="AudioStream" category="Core" version="3.2"> <class name="AudioStreamMicrophone" inherits="AudioStream" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.2"> <class name="AudioStreamPlayback" inherits="Reference" version="3.2">
<brief_description> <brief_description>
Meta class for playing back audio. Meta class for playing back audio.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlaybackResampled" inherits="AudioStreamPlayback" category="Core" version="3.2"> <class name="AudioStreamPlaybackResampled" inherits="AudioStreamPlayback" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.2"> <class name="AudioStreamPlayer" inherits="Node" version="3.2">
<brief_description> <brief_description>
Plays back audio non-positionally. Plays back audio non-positionally.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.2"> <class name="AudioStreamPlayer2D" inherits="Node2D" version="3.2">
<brief_description> <brief_description>
Plays audio in 2D. Plays audio in 2D.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.2"> <class name="AudioStreamPlayer3D" inherits="Spatial" version="3.2">
<brief_description> <brief_description>
Plays 3D sound in 3D space. Plays 3D sound in 3D space.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.2"> <class name="AudioStreamRandomPitch" inherits="AudioStream" version="3.2">
<brief_description> <brief_description>
Plays audio with random pitch shifting. Plays audio with random pitch shifting.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.2"> <class name="AudioStreamSample" inherits="AudioStream" version="3.2">
<brief_description> <brief_description>
Stores audio data loaded from WAV files. Stores audio data loaded from WAV files.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.2"> <class name="BackBufferCopy" inherits="Node2D" version="3.2">
<brief_description> <brief_description>
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed in your shader scripts through the [code]texture(SCREEN_TEXTURE, ...)[/code] function. Copies a region of the screen (or the whole screen) to a buffer so it can be accessed in your shader scripts through the [code]texture(SCREEN_TEXTURE, ...)[/code] function.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.2"> <class name="BakedLightmap" inherits="VisualInstance" version="3.2">
<brief_description> <brief_description>
Prerendered indirect light map for a scene. Prerendered indirect light map for a scene.
</brief_description> </brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.2"> <class name="BakedLightmapData" inherits="Resource" version="3.2">
<brief_description> <brief_description>
</brief_description> </brief_description>
<description> <description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BaseButton" inherits="Control" category="Core" version="3.2"> <class name="BaseButton" inherits="Control" version="3.2">
<brief_description> <brief_description>
Base class for different kinds of buttons. Base class for different kinds of buttons.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Basis" category="Built-In Types" version="3.2"> <class name="Basis" version="3.2">
<brief_description> <brief_description>
3×3 matrix datatype. 3×3 matrix datatype.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BitMap" inherits="Resource" category="Core" version="3.2"> <class name="BitMap" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Boolean matrix. Boolean matrix.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BitmapFont" inherits="Font" category="Core" version="3.2"> <class name="BitmapFont" inherits="Font" version="3.2">
<brief_description> <brief_description>
Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format. Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format.
Handles files with the [code].fnt[/code] extension. Handles files with the [code].fnt[/code] extension.

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Bone2D" inherits="Node2D" category="Core" version="3.2"> <class name="Bone2D" inherits="Node2D" version="3.2">
<brief_description> <brief_description>
Joint used with [Skeleton2D] to control and animate other nodes. Joint used with [Skeleton2D] to control and animate other nodes.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.2"> <class name="BoneAttachment" inherits="Spatial" version="3.2">
<brief_description> <brief_description>
A node that will attach to a bone. A node that will attach to a bone.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxContainer" inherits="Container" category="Core" version="3.2"> <class name="BoxContainer" inherits="Container" version="3.2">
<brief_description> <brief_description>
Base class for box containers. Base class for box containers.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape" inherits="Shape" category="Core" version="3.2"> <class name="BoxShape" inherits="Shape" version="3.2">
<brief_description> <brief_description>
Box shape resource. Box shape resource.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Button" inherits="BaseButton" category="Core" version="3.2"> <class name="Button" inherits="BaseButton" version="3.2">
<brief_description> <brief_description>
Standard themed Button. Standard themed Button.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="ButtonGroup" inherits="Resource" category="Core" version="3.2"> <class name="ButtonGroup" inherits="Resource" version="3.2">
<brief_description> <brief_description>
Group of Buttons. Group of Buttons.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="CPUParticles" inherits="GeometryInstance" category="Core" version="3.2"> <class name="CPUParticles" inherits="GeometryInstance" version="3.2">
<brief_description> <brief_description>
CPU-based 3D particle emitter. CPU-based 3D particle emitter.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="CPUParticles2D" inherits="Node2D" category="Core" version="3.2"> <class name="CPUParticles2D" inherits="Node2D" version="3.2">
<brief_description> <brief_description>
CPU-based 2D particle emitter. CPU-based 2D particle emitter.
</brief_description> </brief_description>

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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="Camera" inherits="Spatial" category="Core" version="3.2"> <class name="Camera" inherits="Spatial" version="3.2">
<brief_description> <brief_description>
Camera node, displays from a point of view. Camera node, displays from a point of view.
</brief_description> </brief_description>

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