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Fix primitive mesh selection, closes #9210
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@ -1150,7 +1150,7 @@ CameraSpatialGizmo::CameraSpatialGizmo(Camera *p_camera) {
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void MeshInstanceSpatialGizmo::redraw() {
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void MeshInstanceSpatialGizmo::redraw() {
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Ref<ArrayMesh> m = mesh->get_mesh();
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Ref<Mesh> m = mesh->get_mesh();
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if (!m.is_valid())
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if (!m.is_valid())
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return; //none
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return; //none
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