Some small fixes for the "Attach Script" dialog.

This commit is contained in:
Michael Alexsander Silva Dias 2018-01-10 21:33:12 -02:00
parent 2ac27608a6
commit 2b45d721f9

View File

@ -51,7 +51,9 @@ void ScriptCreateDialog::_notification(int p_what) {
void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_path) {
class_name->set_text("");
class_name->deselect();
parent_name->set_text(p_base_name);
parent_name->deselect();
if (p_base_path != "") {
initial_bp = p_base_path.get_basename();
file_path->set_text(initial_bp + "." + ScriptServer::get_language(language_menu->get_selected())->get_extension());
@ -59,8 +61,9 @@ void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_
initial_bp = "";
file_path->set_text("");
}
file_path->deselect();
_lang_changed(current_language);
_parent_name_changed(parent_name->get_text());
_class_name_changed("");
_path_changed(file_path->get_text());
}
@ -290,6 +293,7 @@ void ScriptCreateDialog::_lang_changed(int l) {
_template_changed(template_menu->get_selected());
EditorSettings::get_singleton()->set_project_metadata("script_setup", "last_selected_language", language_menu->get_item_text(language_menu->get_selected()));
_parent_name_changed(parent_name->get_text());
_update_dialog();
}
@ -380,8 +384,6 @@ void ScriptCreateDialog::_path_changed(const String &p_path) {
is_new_script_created = false;
is_path_valid = true;
_msg_path_valid(true, TTR("File exists, will be reused"));
} else {
path_error_label->set_text("");
}
memdelete(f);
_update_dialog();
@ -533,10 +535,8 @@ void ScriptCreateDialog::_update_dialog() {
internal->set_disabled(!supports_built_in);
if (is_built_in) {
_msg_path_valid(true, TTR("Built-in script (into scene file)"));
} else {
if (script_ok) {
_msg_path_valid(true, TTR("Create new script file"));
}
} else if (is_path_valid) {
_msg_path_valid(true, TTR("Create new script file"));
}
} else {
// Script Loaded
@ -544,7 +544,7 @@ void ScriptCreateDialog::_update_dialog() {
parent_name->set_editable(false);
parent_browse_button->set_disabled(true);
internal->set_disabled(true);
if (script_ok) {
if (is_path_valid) {
_msg_path_valid(true, TTR("Load existing script file"));
}
}