mirror of
https://github.com/godotengine/godot.git
synced 2025-02-17 08:10:42 +00:00
Untangle ColorPicker includes
This commit is contained in:
parent
9e6098432a
commit
289e548e34
@ -52,6 +52,7 @@
|
||||
#include "scene/3d/fog_volume.h"
|
||||
#include "scene/3d/gpu_particles_3d.h"
|
||||
#include "scene/gui/color_picker.h"
|
||||
#include "scene/gui/grid_container.h"
|
||||
#include "scene/main/window.h"
|
||||
#include "scene/resources/font.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
|
@ -92,6 +92,7 @@
|
||||
#include "scene/gui/center_container.h"
|
||||
#include "scene/gui/color_picker.h"
|
||||
#include "scene/gui/flow_container.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/subviewport_container.h"
|
||||
#include "scene/resources/3d/sky_material.h"
|
||||
|
@ -64,6 +64,8 @@
|
||||
#include "editor/themes/editor_scale.h"
|
||||
#include "editor/themes/editor_theme_manager.h"
|
||||
#include "editor/window_wrapper.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/main/node.h"
|
||||
#include "scene/main/window.h"
|
||||
#include "script_text_editor.h"
|
||||
|
@ -40,6 +40,7 @@
|
||||
#include "editor/editor_string_names.h"
|
||||
#include "editor/gui/editor_toaster.h"
|
||||
#include "editor/themes/editor_scale.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/rich_text_label.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
|
||||
|
@ -48,6 +48,8 @@
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/panel_container.h"
|
||||
#include "scene/gui/scroll_container.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/spin_box.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/tab_bar.h"
|
||||
#include "scene/gui/tab_container.h"
|
||||
|
@ -41,9 +41,15 @@
|
||||
#include "scene/gui/check_button.h"
|
||||
#include "scene/gui/color_picker.h"
|
||||
#include "scene/gui/color_rect.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/panel.h"
|
||||
#include "scene/gui/progress_bar.h"
|
||||
#include "scene/gui/scroll_container.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/spin_box.h"
|
||||
#include "scene/gui/tab_container.h"
|
||||
#include "scene/gui/text_edit.h"
|
||||
#include "scene/gui/tree.h"
|
||||
|
@ -59,6 +59,7 @@
|
||||
#include "scene/gui/rich_text_label.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/split_container.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/gui/tree.h"
|
||||
#include "scene/gui/view_panner.h"
|
||||
#include "scene/main/window.h"
|
||||
|
@ -33,8 +33,6 @@
|
||||
|
||||
#include "scene/gui/color_picker.h"
|
||||
|
||||
struct Color;
|
||||
|
||||
class ColorMode {
|
||||
public:
|
||||
ColorPicker *color_picker = nullptr;
|
||||
|
@ -30,21 +30,25 @@
|
||||
|
||||
#include "color_picker.h"
|
||||
|
||||
#include "core/input/input.h"
|
||||
#include "core/io/image.h"
|
||||
#include "core/math/color.h"
|
||||
#include "scene/gui/aspect_ratio_container.h"
|
||||
#include "scene/gui/color_mode.h"
|
||||
#include "scene/gui/grid_container.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/margin_container.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/popup_menu.h"
|
||||
#include "scene/gui/slider.h"
|
||||
#include "scene/gui/spin_box.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/resources/image_texture.h"
|
||||
#include "scene/resources/style_box_flat.h"
|
||||
#include "scene/resources/style_box_texture.h"
|
||||
#include "scene/theme/theme_db.h"
|
||||
#include "servers/display_server.h"
|
||||
#include "thirdparty/misc/ok_color_shader.h"
|
||||
|
||||
List<Color> ColorPicker::preset_cache;
|
||||
List<Color> ColorPicker::recent_preset_cache;
|
||||
|
||||
void ColorPicker::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
@ -159,10 +163,6 @@ void ColorPicker::_update_theme_item_cache() {
|
||||
theme_cache.base_scale = get_theme_default_base_scale();
|
||||
}
|
||||
|
||||
Ref<Shader> ColorPicker::wheel_shader;
|
||||
Ref<Shader> ColorPicker::circle_shader;
|
||||
Ref<Shader> ColorPicker::circle_ok_color_shader;
|
||||
|
||||
void ColorPicker::init_shaders() {
|
||||
wheel_shader.instantiate();
|
||||
wheel_shader->set_code(R"(
|
||||
|
@ -31,28 +31,24 @@
|
||||
#ifndef COLOR_PICKER_H
|
||||
#define COLOR_PICKER_H
|
||||
|
||||
#include "scene/gui/aspect_ratio_container.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/control.h"
|
||||
#include "scene/gui/grid_container.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/line_edit.h"
|
||||
#include "scene/gui/menu_button.h"
|
||||
#include "scene/gui/option_button.h"
|
||||
#include "scene/gui/panel.h"
|
||||
#include "scene/gui/popup.h"
|
||||
#include "scene/gui/separator.h"
|
||||
#include "scene/gui/slider.h"
|
||||
#include "scene/gui/spin_box.h"
|
||||
#include "scene/gui/texture_rect.h"
|
||||
#include "scene/resources/style_box_flat.h"
|
||||
|
||||
class AspectRatioContainer;
|
||||
class ColorMode;
|
||||
class ColorModeRGB;
|
||||
class ColorModeHSV;
|
||||
class ColorModeRAW;
|
||||
class ColorModeOKHSL;
|
||||
class ColorPickerShape;
|
||||
class GridContainer;
|
||||
class HSlider;
|
||||
class Label;
|
||||
class LineEdit;
|
||||
class MarginContainer;
|
||||
class MenuButton;
|
||||
class OptionButton;
|
||||
class PopupMenu;
|
||||
class SpinBox;
|
||||
class StyleBoxFlat;
|
||||
class TextureRect;
|
||||
|
||||
class ColorPresetButton : public BaseButton {
|
||||
GDCLASS(ColorPresetButton, BaseButton);
|
||||
@ -110,11 +106,11 @@ public:
|
||||
static const int SLIDER_COUNT = 4;
|
||||
|
||||
private:
|
||||
static Ref<Shader> wheel_shader;
|
||||
static Ref<Shader> circle_shader;
|
||||
static Ref<Shader> circle_ok_color_shader;
|
||||
static List<Color> preset_cache;
|
||||
static List<Color> recent_preset_cache;
|
||||
static inline Ref<Shader> wheel_shader;
|
||||
static inline Ref<Shader> circle_shader;
|
||||
static inline Ref<Shader> circle_ok_color_shader;
|
||||
static inline List<Color> preset_cache;
|
||||
static inline List<Color> recent_preset_cache;
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
Object *editor_settings = nullptr;
|
||||
|
Loading…
Reference in New Issue
Block a user