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GDScript: Fix conversions from native members accessed by identifier
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@ -242,7 +242,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
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// Try class members.
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if (_is_class_member_property(codegen, identifier)) {
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// Get property.
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GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
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GDScriptCodeGenerator::Address temp = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype(), codegen.script));
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gen->write_get_member(temp, identifier);
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return temp;
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}
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@ -0,0 +1,11 @@
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class Foo extends Node:
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func _init():
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name = 'f'
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var string: String = name
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assert(typeof(string) == TYPE_STRING)
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assert(string == 'f')
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print('ok')
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func test():
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var foo := Foo.new()
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foo.free()
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@ -0,0 +1,2 @@
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GDTEST_OK
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ok
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