Add override keywords.

This commit is contained in:
Marcel Admiraal 2020-07-10 11:34:39 +01:00
parent ad9e5ae984
commit 26fcf2b04c
351 changed files with 4123 additions and 4146 deletions

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@ -79,7 +79,7 @@ protected:
static void _bind_methods();
public:
virtual StringName get_message(const StringName &p_src_text) const; //overridable for other implementations
virtual StringName get_message(const StringName &p_src_text) const override; //overridable for other implementations
void generate(const Ref<Translation> &p_from);
PHashTranslation() {}

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@ -369,7 +369,7 @@ public:
Image(const uint8_t *p_mem_png_jpg, int p_len = -1);
Image(const char **p_xpm);
virtual Ref<Resource> duplicate(bool p_subresources = false) const;
virtual Ref<Resource> duplicate(bool p_subresources = false) const override;
UsedChannels detect_used_channels(CompressSource p_source = COMPRESS_SOURCE_GENERIC);
void optimize_channels();

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@ -255,7 +255,7 @@ protected:
public:
void set_mouse_mode(MouseMode p_mode);
MouseMode get_mouse_mode() const;
void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override;
static Input *get_singleton();

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@ -266,7 +266,7 @@ protected:
public:
void set_pressed(bool p_pressed);
virtual bool is_pressed() const;
virtual bool is_pressed() const override;
void set_keycode(uint32_t p_keycode);
uint32_t get_keycode() const;
@ -278,17 +278,17 @@ public:
uint32_t get_unicode() const;
void set_echo(bool p_enable);
virtual bool is_echo() const;
virtual bool is_echo() const override;
uint32_t get_keycode_with_modifiers() const;
uint32_t get_physical_keycode_with_modifiers() const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override;
virtual bool is_action_type() const { return true; }
virtual bool is_action_type() const override { return true; }
virtual String as_text() const;
virtual String as_text() const override;
InputEventKey() {}
};
@ -336,16 +336,16 @@ public:
int get_button_index() const;
void set_pressed(bool p_pressed);
virtual bool is_pressed() const;
virtual bool is_pressed() const override;
void set_doubleclick(bool p_doubleclick);
bool is_doubleclick() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
virtual bool is_action_type() const override { return true; }
virtual String as_text() const override;
InputEventMouseButton() {}
};
@ -374,10 +374,10 @@ public:
void set_speed(const Vector2 &p_speed);
Vector2 get_speed() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
virtual String as_text() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual String as_text() const override;
virtual bool accumulate(const Ref<InputEvent> &p_event);
virtual bool accumulate(const Ref<InputEvent> &p_event) override;
InputEventMouseMotion() {}
};
@ -397,12 +397,12 @@ public:
void set_axis_value(float p_value);
float get_axis_value() const;
virtual bool is_pressed() const;
virtual bool is_pressed() const override;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
virtual bool is_action_type() const override { return true; }
virtual String as_text() const override;
InputEventJoypadMotion() {}
};
@ -421,16 +421,16 @@ public:
int get_button_index() const;
void set_pressed(bool p_pressed);
virtual bool is_pressed() const;
virtual bool is_pressed() const override;
void set_pressure(float p_pressure);
float get_pressure() const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
virtual bool is_action_type() const override { return true; }
virtual String as_text() const override;
InputEventJoypadButton() {}
};
@ -452,10 +452,10 @@ public:
Vector2 get_position() const;
void set_pressed(bool p_pressed);
virtual bool is_pressed() const;
virtual bool is_pressed() const override;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
virtual String as_text() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual String as_text() const override;
InputEventScreenTouch() {}
};
@ -483,8 +483,8 @@ public:
void set_speed(const Vector2 &p_speed);
Vector2 get_speed() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
virtual String as_text() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual String as_text() const override;
InputEventScreenDrag() {}
};
@ -504,18 +504,18 @@ public:
StringName get_action() const;
void set_pressed(bool p_pressed);
virtual bool is_pressed() const;
virtual bool is_pressed() const override;
void set_strength(float p_strength);
float get_strength() const;
virtual bool is_action(const StringName &p_action) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const;
virtual bool action_match(const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float p_deadzone) const override;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const;
virtual bool is_action_type() const { return true; }
virtual String as_text() const;
virtual bool shortcut_match(const Ref<InputEvent> &p_event) const override;
virtual bool is_action_type() const override { return true; }
virtual String as_text() const override;
InputEventAction() {}
};
@ -544,8 +544,8 @@ public:
void set_factor(real_t p_factor);
real_t get_factor() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
virtual String as_text() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual String as_text() const override;
InputEventMagnifyGesture() {}
};
@ -561,8 +561,8 @@ public:
void set_delta(const Vector2 &p_delta);
Vector2 get_delta() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const;
virtual String as_text() const;
virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const override;
virtual String as_text() const override;
InputEventPanGesture() {}
};
@ -607,7 +607,7 @@ public:
void set_controller_value(const int p_controller_value);
int get_controller_value() const;
virtual String as_text() const;
virtual String as_text() const override;
InputEventMIDI() {}
};

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@ -90,11 +90,11 @@ protected:
static void _bind_methods();
public:
virtual int get_available_packet_count() const;
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_available_packet_count() const override;
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
virtual int get_max_packet_size() const;
virtual int get_max_packet_size() const override;
void set_stream_peer(const Ref<StreamPeer> &p_peer);
Ref<StreamPeer> get_stream_peer() const;

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@ -80,10 +80,10 @@ public:
int get_packet_port() const;
void set_dest_address(const IP_Address &p_address, int p_port);
Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
int get_available_packet_count() const;
int get_max_packet_size() const;
Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
int get_available_packet_count() const override;
int get_max_packet_size() const override;
void set_broadcast_enabled(bool p_enabled);
Error join_multicast_group(IP_Address p_multi_address, String p_if_name);
Error leave_multicast_group(IP_Address p_multi_address, String p_if_name);

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@ -102,13 +102,13 @@ protected:
static void _bind_methods();
public:
Error put_data(const uint8_t *p_data, int p_bytes);
Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
Error put_data(const uint8_t *p_data, int p_bytes) override;
Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) override;
Error get_data(uint8_t *p_buffer, int p_bytes);
Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
Error get_data(uint8_t *p_buffer, int p_bytes) override;
Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) override;
virtual int get_available_bytes() const;
virtual int get_available_bytes() const override;
void seek(int p_pos);
int get_size() const;

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@ -72,7 +72,7 @@ public:
uint16_t get_connected_port() const;
void disconnect_from_host();
int get_available_bytes() const;
int get_available_bytes() const override;
Status get_status();
void set_no_delay(bool p_enabled);
@ -81,10 +81,10 @@ public:
Error poll(NetSocket::PollType p_type, int timeout = 0);
// Read/Write from StreamPeer
Error put_data(const uint8_t *p_data, int p_bytes);
Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
Error get_data(uint8_t *p_buffer, int p_bytes);
Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
Error put_data(const uint8_t *p_data, int p_bytes) override;
Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) override;
Error get_data(uint8_t *p_buffer, int p_bytes) override;
Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) override;
StreamPeerTCP();
~StreamPeerTCP();

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@ -257,10 +257,10 @@ private:
friend class ClassDB; \
\
public: \
virtual String get_class() const { \
virtual String get_class() const override { \
return String(#m_class); \
} \
virtual const StringName *_get_class_namev() const { \
virtual const StringName *_get_class_namev() const override { \
if (!_class_name) { \
_class_name = get_class_static(); \
} \
@ -293,8 +293,8 @@ public:
static String inherits_static() { \
return String(#m_inherits); \
} \
virtual bool is_class(const String &p_class) const { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
virtual bool is_class_ptr(void *p_ptr) const { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
virtual bool is_class(const String &p_class) const override { return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); } \
virtual bool is_class_ptr(void *p_ptr) const override { return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); } \
\
static void get_valid_parents_static(List<String> *p_parents) { \
if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
@ -324,13 +324,13 @@ public:
} \
\
protected: \
virtual void _initialize_classv() { \
virtual void _initialize_classv() override { \
initialize_class(); \
} \
_FORCE_INLINE_ bool (Object::*_get_get() const)(const StringName &p_name, Variant &) const { \
return (bool (Object::*)(const StringName &, Variant &) const) & m_class::_get; \
} \
virtual bool _getv(const StringName &p_name, Variant &r_ret) const { \
virtual bool _getv(const StringName &p_name, Variant &r_ret) const override { \
if (m_class::_get_get() != m_inherits::_get_get()) { \
if (_get(p_name, r_ret)) { \
return true; \
@ -341,7 +341,7 @@ protected:
_FORCE_INLINE_ bool (Object::*_get_set() const)(const StringName &p_name, const Variant &p_property) { \
return (bool (Object::*)(const StringName &, const Variant &)) & m_class::_set; \
} \
virtual bool _setv(const StringName &p_name, const Variant &p_property) { \
virtual bool _setv(const StringName &p_name, const Variant &p_property) override { \
if (m_inherits::_setv(p_name, p_property)) { \
return true; \
} \
@ -353,7 +353,7 @@ protected:
_FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> * p_list) const { \
return (void (Object::*)(List<PropertyInfo> *) const) & m_class::_get_property_list; \
} \
virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const { \
virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const override { \
if (!p_reversed) { \
m_inherits::_get_property_listv(p_list, p_reversed); \
} \
@ -374,7 +374,7 @@ protected:
_FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \
return (void (Object::*)(int)) & m_class::_notification; \
} \
virtual void _notificationv(int p_notification, bool p_reversed) { \
virtual void _notificationv(int p_notification, bool p_reversed) override { \
if (!p_reversed) { \
m_inherits::_notificationv(p_notification, p_reversed); \
} \
@ -396,7 +396,7 @@ private:
#define OBJ_SAVE_TYPE(m_class) \
public: \
virtual String get_save_class() const { return #m_class; } \
virtual String get_save_class() const override { return #m_class; } \
\
private:

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@ -72,7 +72,7 @@ protected:
static void _bind_methods();
public:
virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const;
virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const override;
Error pack(const Variant &p_data);
int size() const;
@ -97,7 +97,7 @@ public:
bool _is_dictionary() const;
int size() const;
virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const;
virtual Variant getvar(const Variant &p_key, bool *r_valid = nullptr) const override;
PackedDataContainerRef() {}
};

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@ -40,15 +40,19 @@
#define RES_BASE_EXTENSION(m_ext) \
public: \
static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext, get_class_static()); } \
virtual String get_base_extension() const { return m_ext; } \
virtual String get_base_extension() const override { return m_ext; } \
\
private:
class Resource : public Reference {
GDCLASS(Resource, Reference);
OBJ_CATEGORY("Resources");
RES_BASE_EXTENSION("res");
public:
static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension("res", get_class_static()); }
virtual String get_base_extension() const { return "res"; }
private:
Set<ObjectID> owners;
friend class ResBase;

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@ -116,7 +116,7 @@ class Script : public Resource {
OBJ_SAVE_TYPE(Script);
protected:
virtual bool editor_can_reload_from_file() { return false; } // this is handled by editor better
virtual bool editor_can_reload_from_file() override { return false; } // this is handled by editor better
void _notification(int p_what);
static void _bind_methods();

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@ -38,12 +38,12 @@
class IP_Unix : public IP {
GDCLASS(IP_Unix, IP);
virtual IP_Address _resolve_hostname(const String &p_hostname, IP::Type p_type);
virtual IP_Address _resolve_hostname(const String &p_hostname, IP::Type p_type) override;
static IP *_create_unix();
public:
virtual void get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const;
virtual void get_local_interfaces(Map<String, Interface_Info> *r_interfaces) const override;
static void make_default();
IP_Unix();

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@ -143,12 +143,12 @@ protected:
void _notification(int p_what);
public:
virtual String get_tooltip(const Point2 &p_pos) const;
virtual String get_tooltip(const Point2 &p_pos) const override;
Ref<Animation> get_animation() const;
void set_animation_and_track(const Ref<Animation> &p_animation, int p_track);
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
void set_undo_redo(UndoRedo *p_undo_redo);
void set_timeline(AnimationTimelineEdit *p_timeline);

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@ -97,7 +97,7 @@ public:
float get_zoom_scale() const;
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
void set_animation(const Ref<Animation> &p_animation);
void set_zoom(Range *p_zoom);
Range *get_zoom() const { return zoom; }
@ -192,11 +192,11 @@ protected:
virtual void _gui_input(const Ref<InputEvent> &p_event);
public:
virtual Variant get_drag_data(const Point2 &p_point);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
virtual Variant get_drag_data(const Point2 &p_point) override;
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
virtual String get_tooltip(const Point2 &p_pos) const;
virtual String get_tooltip(const Point2 &p_pos) const override;
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
@ -218,7 +218,7 @@ public:
UndoRedo *get_undo_redo() const { return undo_redo; }
NodePath get_path() const;
void set_animation_and_track(const Ref<Animation> &p_animation, int p_track);
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
void set_undo_redo(UndoRedo *p_undo_redo);
void set_timeline(AnimationTimelineEdit *p_timeline);
@ -264,7 +264,7 @@ protected:
public:
void set_type_and_name(const Ref<Texture2D> &p_type, const String &p_name, const NodePath &p_node);
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
void set_timeline(AnimationTimelineEdit *p_timeline);
void set_root(Node *p_root);

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@ -39,21 +39,21 @@ class AnimationTrackEditBool : public AnimationTrackEdit {
Ref<Texture2D> icon_unchecked;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual int get_key_height() const override;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec) override;
virtual bool is_key_selectable_by_distance() const override;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
};
class AnimationTrackEditColor : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditColor, AnimationTrackEdit);
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right);
virtual int get_key_height() const override;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec) override;
virtual bool is_key_selectable_by_distance() const override;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right) override;
};
class AnimationTrackEditAudio : public AnimationTrackEdit {
@ -67,10 +67,10 @@ protected:
static void _bind_methods();
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual int get_key_height() const override;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec) override;
virtual bool is_key_selectable_by_distance() const override;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
void set_node(Object *p_object);
@ -84,10 +84,10 @@ class AnimationTrackEditSpriteFrame : public AnimationTrackEdit {
bool is_coords;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual int get_key_height() const override;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec) override;
virtual bool is_key_selectable_by_distance() const override;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
void set_node(Object *p_object);
void set_as_coords();
@ -101,10 +101,10 @@ class AnimationTrackEditSubAnim : public AnimationTrackEdit {
ObjectID id;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual int get_key_height() const override;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec) override;
virtual bool is_key_selectable_by_distance() const override;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
void set_node(Object *p_object);
};
@ -124,15 +124,15 @@ protected:
static void _bind_methods();
public:
virtual void _gui_input(const Ref<InputEvent> &p_event);
virtual void _gui_input(const Ref<InputEvent> &p_event) override;
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual int get_key_height() const override;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec) override;
virtual bool is_key_selectable_by_distance() const override;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
AnimationTrackEditTypeAudio();
};
@ -143,10 +143,10 @@ class AnimationTrackEditTypeAnimation : public AnimationTrackEdit {
ObjectID id;
public:
virtual int get_key_height() const;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
virtual bool is_key_selectable_by_distance() const;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
virtual int get_key_height() const override;
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec) override;
virtual bool is_key_selectable_by_distance() const override;
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right) override;
void set_node(Object *p_object);
AnimationTrackEditTypeAnimation();
@ -156,19 +156,19 @@ class AnimationTrackEditVolumeDB : public AnimationTrackEdit {
GDCLASS(AnimationTrackEditVolumeDB, AnimationTrackEdit);
public:
virtual void draw_bg(int p_clip_left, int p_clip_right);
virtual void draw_fg(int p_clip_left, int p_clip_right);
virtual int get_key_height() const;
virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right);
virtual void draw_bg(int p_clip_left, int p_clip_right) override;
virtual void draw_fg(int p_clip_left, int p_clip_right) override;
virtual int get_key_height() const override;
virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right) override;
};
class AnimationTrackEditDefaultPlugin : public AnimationTrackEditPlugin {
GDCLASS(AnimationTrackEditDefaultPlugin, AnimationTrackEditPlugin);
public:
virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage);
virtual AnimationTrackEdit *create_audio_track_edit();
virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object);
virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage) override;
virtual AnimationTrackEdit *create_audio_track_edit() override;
virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object) override;
};
#endif // ANIMATION_TRACK_EDITOR_PLUGINS_H

View File

@ -47,7 +47,7 @@ class GotoLineDialog : public ConfirmationDialog {
TextEdit *text_editor;
virtual void ok_pressed();
virtual void ok_pressed() override;
public:
void popup_find_line(TextEdit *p_edit);

View File

@ -102,7 +102,7 @@ private:
Label *error_label;
void ok_pressed();
void ok_pressed() override;
void _cancel_pressed();
void _item_activated();
void _text_entered(const String &_text);

View File

@ -78,7 +78,7 @@ class CreateDialog : public ConfirmationDialog {
void _hide_requested();
void _confirmed();
virtual void cancel_pressed();
virtual void cancel_pressed() override;
void _favorite_toggled();

View File

@ -252,7 +252,7 @@ public:
bool is_skip_breakpoints();
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
ScriptEditorDebugger(EditorNode *p_editor = nullptr);
~ScriptEditorDebugger();
};

View File

@ -123,7 +123,7 @@ class DependencyRemoveDialog : public ConfirmationDialog {
void _find_all_removed_dependencies(EditorFileSystemDirectory *efsd, Vector<RemovedDependency> &p_removed);
void _build_removed_dependency_tree(const Vector<RemovedDependency> &p_removed);
void ok_pressed();
void ok_pressed() override;
static void _bind_methods();
@ -147,8 +147,8 @@ private:
Button *fdep;
Label *text;
Tree *files;
void ok_pressed();
void custom_action(const String &);
void ok_pressed() override;
void custom_action(const String &) override;
public:
void show(Mode p_mode, const String &p_for_file, const Vector<String> &report);
@ -161,7 +161,7 @@ class OrphanResourcesDialog : public ConfirmationDialog {
DependencyEditor *dep_edit;
Tree *files;
ConfirmationDialog *delete_confirm;
void ok_pressed();
void ok_pressed() override;
bool _fill_owners(EditorFileSystemDirectory *efsd, HashMap<String, int> &refs, TreeItem *p_parent);

View File

@ -43,7 +43,7 @@ class EditorAssetInstaller : public ConfirmationDialog {
bool updating;
void _update_subitems(TreeItem *p_item, bool p_check, bool p_first = false);
void _item_edited();
virtual void ok_pressed();
virtual void ok_pressed() override;
protected:
static void _bind_methods();

View File

@ -112,9 +112,9 @@ class EditorAudioBus : public PanelContainer {
void _effect_rmb(const Vector2 &p_pos);
void _update_visible_channels();
virtual Variant get_drag_data(const Point2 &p_point);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
virtual Variant get_drag_data(const Point2 &p_point) override;
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
@ -138,8 +138,8 @@ public:
class EditorAudioBusDrop : public Control {
GDCLASS(EditorAudioBusDrop, Control);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
mutable bool hovering_drop;
@ -250,7 +250,7 @@ public:
Color notch_color;
void add_notch(float p_normalized_offset, float p_db_value, bool p_render_value = false);
Size2 get_minimum_size() const;
Size2 get_minimum_size() const override;
private:
static void _bind_methods();
@ -267,11 +267,11 @@ class AudioBusesEditorPlugin : public EditorPlugin {
EditorAudioBuses *audio_bus_editor;
public:
virtual String get_name() const { return "SampleLibrary"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "SampleLibrary"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_node) override;
virtual bool handles(Object *p_node) const override;
virtual void make_visible(bool p_visible) override;
AudioBusesEditorPlugin(EditorAudioBuses *p_node);
~AudioBusesEditorPlugin();

View File

@ -56,7 +56,7 @@ class EditorDirDialog : public ConfirmationDialog {
void _make_dir();
void _make_dir_confirm();
void ok_pressed();
void ok_pressed() override;
bool must_reload;

View File

@ -417,17 +417,17 @@ private:
FixUpEmbeddedPckFunc fixup_embedded_pck_func;
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
virtual void get_export_options(List<ExportOption> *r_options);
virtual void get_export_options(List<ExportOption> *r_options) override;
virtual String get_name() const;
virtual String get_os_name() const;
virtual Ref<Texture2D> get_logo() const;
virtual String get_name() const override;
virtual String get_os_name() const override;
virtual Ref<Texture2D> get_logo() const override;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path);
void set_extension(const String &p_extension, const String &p_feature_key = "default");
@ -442,8 +442,8 @@ public:
void set_debug_32(const String &p_file);
void add_platform_feature(const String &p_feature);
virtual void get_platform_features(List<String> *r_features);
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features);
virtual void get_platform_features(List<String> *r_features) override;
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override;
int get_chmod_flags() const;
void set_chmod_flags(int p_flags);
@ -458,7 +458,7 @@ class EditorExportTextSceneToBinaryPlugin : public EditorExportPlugin {
GDCLASS(EditorExportTextSceneToBinaryPlugin, EditorExportPlugin);
public:
virtual void _export_file(const String &p_path, const String &p_type, const Set<String> &p_features);
virtual void _export_file(const String &p_path, const String &p_type, const Set<String> &p_features) override;
EditorExportTextSceneToBinaryPlugin();
};

View File

@ -185,7 +185,7 @@ private:
void _go_back();
void _go_forward();
virtual void _post_popup();
virtual void _post_popup() override;
void _save_to_recent();
//callback function is callback(String p_path,Ref<Texture2D> preview,Variant udata) preview null if could not load

View File

@ -107,7 +107,7 @@ protected:
public:
void emit_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field = StringName(), bool p_changing = false);
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
void set_label(const String &p_label);
String get_label() const;
@ -151,7 +151,7 @@ public:
virtual void expand_all_folding();
virtual void collapse_all_folding();
virtual Variant get_drag_data(const Point2 &p_point);
virtual Variant get_drag_data(const Point2 &p_point) override;
void set_selectable(bool p_selectable);
bool is_selectable() const;
@ -160,7 +160,7 @@ public:
float get_name_split_ratio() const;
void set_object_and_property(Object *p_object, const StringName &p_property);
virtual Control *make_custom_tooltip(const String &p_text) const;
virtual Control *make_custom_tooltip(const String &p_text) const override;
String get_tooltip_text() const;
@ -212,8 +212,8 @@ protected:
static void _bind_methods();
public:
virtual Size2 get_minimum_size() const;
virtual Control *make_custom_tooltip(const String &p_text) const;
virtual Size2 get_minimum_size() const override;
virtual Control *make_custom_tooltip(const String &p_text) const override;
String get_tooltip_text() const;
@ -239,7 +239,7 @@ protected:
void _gui_input(const Ref<InputEvent> &p_event);
public:
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
void setup(const String &p_section, const String &p_label, Object *p_object, const Color &p_bg_color, bool p_foldable);
VBoxContainer *get_vbox();
@ -323,7 +323,7 @@ class EditorInspector : public ScrollContainer {
void _node_removed(Node *p_node);
void _changed_callback(Object *p_changed, const char *p_prop);
void _changed_callback(Object *p_changed, const char *p_prop) override;
void _edit_request_change(Object *p_object, const String &p_prop);
void _filter_changed(const String &p_text);

View File

@ -47,8 +47,8 @@ class EditorLayoutsDialog : public ConfirmationDialog {
protected:
static void _bind_methods();
virtual void ok_pressed();
virtual void _post_popup();
virtual void ok_pressed() override;
virtual void _post_popup() override;
public:
EditorLayoutsDialog();

View File

@ -584,12 +584,12 @@ public:
Vector<String> tooltips;
int hovered_index;
virtual Size2 get_minimum_size() const {
virtual Size2 get_minimum_size() const override {
Ref<Font> font = get_theme_font("font", "Label");
return Vector2(0, font->get_height() * 2);
}
virtual String get_tooltip(const Point2 &p_pos) const {
virtual String get_tooltip(const Point2 &p_pos) const override {
for (int i = 0; i < flag_rects.size(); i++) {
if (i < tooltips.size() && flag_rects[i].has_point(p_pos)) {
return tooltips[i];

View File

@ -44,7 +44,7 @@ class EditorPropertyNil : public EditorProperty {
LineEdit *text;
public:
virtual void update_property();
virtual void update_property() override;
EditorPropertyNil();
};
@ -62,7 +62,7 @@ protected:
public:
void set_string_name(bool p_enabled);
virtual void update_property();
virtual void update_property() override;
void set_placeholder(const String &p_string);
EditorPropertyText();
};
@ -84,7 +84,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
EditorPropertyMultilineText();
};
@ -100,7 +100,7 @@ protected:
public:
void setup(const Vector<String> &p_options, bool p_string_name = false);
virtual void update_property();
virtual void update_property() override;
EditorPropertyTextEnum();
};
@ -125,7 +125,7 @@ protected:
public:
void setup(const Vector<String> &p_extensions, bool p_folder, bool p_global);
void set_save_mode();
virtual void update_property();
virtual void update_property() override;
EditorPropertyPath();
};
@ -145,7 +145,7 @@ protected:
public:
void setup(const String &p_base_type, const String &p_selected_type);
virtual void update_property();
virtual void update_property() override;
EditorPropertyClassName();
};
@ -179,7 +179,7 @@ protected:
public:
void setup(Type p_hint, const String &p_hint_text);
virtual void update_property();
virtual void update_property() override;
EditorPropertyMember();
};
@ -193,7 +193,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
EditorPropertyCheck();
};
@ -208,7 +208,7 @@ protected:
public:
void setup(const Vector<String> &p_options);
virtual void update_property();
virtual void update_property() override;
void set_option_button_clip(bool p_enable);
EditorPropertyEnum();
};
@ -226,7 +226,7 @@ protected:
public:
void setup(const Vector<String> &p_options);
virtual void update_property();
virtual void update_property() override;
EditorPropertyFlags();
};
@ -258,7 +258,7 @@ protected:
public:
void setup(LayerType p_layer_type);
virtual void update_property();
virtual void update_property() override;
EditorPropertyLayers();
};
@ -272,7 +272,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_allow_greater, bool p_allow_lesser);
EditorPropertyInteger();
};
@ -287,7 +287,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(const String &p_base_type);
EditorPropertyObjectID();
};
@ -302,7 +302,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider, bool p_exp_range, bool p_greater, bool p_lesser);
EditorPropertyFloat();
};
@ -343,7 +343,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(bool p_full, bool p_flip);
EditorPropertyEasing();
};
@ -359,7 +359,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyVector2(bool p_force_wide = false);
};
@ -375,7 +375,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyRect2(bool p_force_wide = false);
};
@ -391,7 +391,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
virtual void update_using_vector(Vector3 p_vector);
virtual Vector3 get_vector();
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
@ -409,7 +409,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(int p_min, int p_max, bool p_no_slider);
EditorPropertyVector2i(bool p_force_wide = false);
};
@ -425,7 +425,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(int p_min, int p_max, bool p_no_slider);
EditorPropertyRect2i(bool p_force_wide = false);
};
@ -441,7 +441,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(int p_min, int p_max, bool p_no_slider);
EditorPropertyVector3i(bool p_force_wide = false);
};
@ -457,7 +457,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyPlane(bool p_force_wide = false);
};
@ -473,7 +473,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyQuat();
};
@ -489,7 +489,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyAABB();
};
@ -505,7 +505,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyTransform2D();
};
@ -521,7 +521,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyBasis();
};
@ -537,7 +537,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
virtual void update_using_transform(Transform p_transform);
void setup(double p_min, double p_max, double p_step, bool p_no_slider);
EditorPropertyTransform();
@ -554,7 +554,7 @@ protected:
static void _bind_methods();
public:
virtual void update_property();
virtual void update_property() override;
void setup(bool p_show_alpha);
EditorPropertyColor();
};
@ -577,7 +577,7 @@ protected:
void _notification(int p_what);
public:
virtual void update_property();
virtual void update_property() override;
void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root = true);
EditorPropertyNodePath();
};
@ -587,7 +587,7 @@ class EditorPropertyRID : public EditorProperty {
Label *label;
public:
virtual void update_property();
virtual void update_property() override;
EditorPropertyRID();
};
@ -657,11 +657,11 @@ protected:
void _notification(int p_what);
public:
virtual void update_property();
virtual void update_property() override;
void setup(const String &p_base_type);
void collapse_all_folding();
void expand_all_folding();
void collapse_all_folding() override;
void expand_all_folding() override;
void set_use_sub_inspector(bool p_enable);
@ -675,10 +675,10 @@ class EditorInspectorDefaultPlugin : public EditorInspectorPlugin {
GDCLASS(EditorInspectorDefaultPlugin, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false);
virtual void parse_end();
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
virtual void parse_end() override;
};
#endif // EDITOR_PROPERTIES_H

View File

@ -118,7 +118,7 @@ protected:
public:
void setup(Variant::Type p_array_type, const String &p_hint_string = "");
virtual void update_property();
virtual void update_property() override;
EditorPropertyArray();
};
@ -152,7 +152,7 @@ protected:
void _notification(int p_what);
public:
virtual void update_property();
virtual void update_property() override;
EditorPropertyDictionary();
};

View File

@ -87,7 +87,7 @@ protected:
void _focus_entered();
public:
String get_tooltip(const Point2 &p_pos) const;
String get_tooltip(const Point2 &p_pos) const override;
String get_text_value() const;
void set_label(const String &p_label);
@ -107,7 +107,7 @@ public:
void setup_and_show() { _focus_entered(); }
LineEdit *get_line_edit() { return value_input; }
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
EditorSpinSlider();
};

View File

@ -53,7 +53,7 @@ class EditorSubScene : public ConfirmationDialog {
void _remove_selection_child(Node *p_node);
void _reown(Node *p_node, List<Node *> *p_to_reown);
void ok_pressed();
void ok_pressed() override;
protected:
void _notification(int p_what);

View File

@ -69,7 +69,7 @@ class ExportTemplateManager : public ConfirmationDialog {
void _uninstall_template(const String &p_version);
void _uninstall_template_confirm();
virtual void ok_pressed();
virtual void ok_pressed() override;
bool _install_from_file(const String &p_file, bool p_use_progress = true);
void _http_download_mirror_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);

View File

@ -123,7 +123,7 @@ protected:
void _notification(int p_what);
void _visibility_changed();
void custom_action(const String &p_action);
void custom_action(const String &p_action) override;
static void _bind_methods();
private:

View File

@ -37,10 +37,10 @@ class EditorSceneImporterCollada : public EditorSceneImporter {
GDCLASS(EditorSceneImporterCollada, EditorSceneImporter);
public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps = nullptr, Error *r_err = nullptr);
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps);
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps = nullptr, Error *r_err = nullptr) override;
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override;
EditorSceneImporterCollada();
};

View File

@ -41,18 +41,18 @@ protected:
public:
EditorImportPlugin();
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual float get_priority() const;
virtual int get_import_order() const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr);
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_preset_name(int p_idx) const override;
virtual int get_preset_count() const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual float get_priority() const override;
virtual int get_import_order() const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override;
};
#endif //EDITOR_IMPORT_PLUGIN_H

View File

@ -387,10 +387,10 @@ class EditorSceneImporterGLTF : public EditorSceneImporter {
void _import_animation(GLTFState &state, AnimationPlayer *ap, const GLTFAnimationIndex index, const int bake_fps);
public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps = nullptr, Error *r_err = nullptr);
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps);
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps = nullptr, Error *r_err = nullptr) override;
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override;
EditorSceneImporterGLTF();
};

View File

@ -40,18 +40,18 @@ class ResourceImporterBitMap : public ResourceImporter {
GDCLASS(ResourceImporterBitMap, ResourceImporter);
public:
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterBitMap();
~ResourceImporterBitMap();

View File

@ -37,19 +37,19 @@ class ResourceImporterCSV : public ResourceImporter {
GDCLASS(ResourceImporterCSV, ResourceImporter);
public:
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterCSV();
};

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@ -37,19 +37,19 @@ class ResourceImporterCSVTranslation : public ResourceImporter {
GDCLASS(ResourceImporterCSVTranslation, ResourceImporter);
public:
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterCSVTranslation();
};

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@ -38,19 +38,19 @@ class ResourceImporterImage : public ResourceImporter {
GDCLASS(ResourceImporterImage, ResourceImporter);
public:
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterImage();
};

View File

@ -101,11 +101,11 @@ protected:
public:
static ResourceImporterLayeredTexture *get_singleton() { return singleton; }
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
enum CompressMode {
COMPRESS_LOSSLESS,
@ -115,20 +115,20 @@ public:
COMPRESS_BASIS_UNIVERSAL
};
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
void _save_tex(Vector<Ref<Image>> p_images, const String &p_to_path, int p_compress_mode, float p_lossy, Image::CompressMode p_vram_compression, Image::CompressSource p_csource, Image::UsedChannels used_channels, bool p_mipmaps, bool p_force_po2);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
void update_imports();
virtual bool are_import_settings_valid(const String &p_path) const;
virtual String get_import_settings_string() const;
virtual bool are_import_settings_valid(const String &p_path) const override;
virtual String get_import_settings_string() const override;
void set_mode(Mode p_mode) { mode = p_mode; }

View File

@ -37,10 +37,10 @@ class EditorOBJImporter : public EditorSceneImporter {
GDCLASS(EditorOBJImporter, EditorSceneImporter);
public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr);
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps);
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override;
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override;
EditorOBJImporter();
};
@ -49,19 +49,19 @@ class ResourceImporterOBJ : public ResourceImporter {
GDCLASS(ResourceImporterOBJ, ResourceImporter);
public:
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterOBJ();
};

View File

@ -128,18 +128,18 @@ public:
void add_importer(Ref<EditorSceneImporter> p_importer) { importers.insert(p_importer); }
void remove_importer(Ref<EditorSceneImporter> p_importer) { importers.erase(p_importer); }
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual int get_import_order() const { return 100; } //after everything
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual int get_import_order() const override { return 100; } //after everything
void _find_meshes(Node *p_node, Map<Ref<ArrayMesh>, Transform> &meshes);
@ -152,7 +152,7 @@ public:
void _filter_tracks(Node *scene, const String &p_text);
void _optimize_animations(Node *scene, float p_max_lin_error, float p_max_ang_error, float p_max_angle);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
Node *import_scene_from_other_importer(EditorSceneImporter *p_exception, const String &p_path, uint32_t p_flags, int p_bake_fps);
Ref<Animation> import_animation_from_other_importer(EditorSceneImporter *p_exception, const String &p_path, uint32_t p_flags, int p_bake_fps);
@ -164,10 +164,10 @@ class EditorSceneImporterESCN : public EditorSceneImporter {
GDCLASS(EditorSceneImporterESCN, EditorSceneImporter);
public:
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr);
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps);
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr) override;
virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) override;
};
#endif // RESOURCEIMPORTERSCENE_H

View File

@ -37,19 +37,19 @@ class ResourceImporterShaderFile : public ResourceImporter {
GDCLASS(ResourceImporterShaderFile, ResourceImporter);
public:
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterShaderFile();
};

View File

@ -84,11 +84,11 @@ public:
static void save_to_stex_format(FileAccess *f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality);
static ResourceImporterTexture *get_singleton() { return singleton; }
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
enum Preset {
PRESET_DETECT,
@ -96,18 +96,18 @@ public:
PRESET_3D,
};
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
void update_imports();
virtual bool are_import_settings_valid(const String &p_path) const;
virtual String get_import_settings_string() const;
virtual bool are_import_settings_valid(const String &p_path) const override;
virtual String get_import_settings_string() const override;
ResourceImporterTexture();
~ResourceImporterTexture();

View File

@ -50,21 +50,21 @@ public:
IMPORT_MODE_2D_MESH
};
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual String get_option_group_file() const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual String get_option_group_file() const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant>> &p_source_file_options, const Map<String, String> &p_base_paths);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
virtual Error import_group_file(const String &p_group_file, const Map<String, Map<StringName, Variant>> &p_source_file_options, const Map<String, String> &p_base_paths) override;
ResourceImporterTextureAtlas();
};

View File

@ -37,17 +37,17 @@ class ResourceImporterWAV : public ResourceImporter {
GDCLASS(ResourceImporterWAV, ResourceImporter);
public:
virtual String get_importer_name() const;
virtual String get_visible_name() const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual String get_save_extension() const;
virtual String get_resource_type() const;
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual int get_preset_count() const;
virtual String get_preset_name(int p_idx) const;
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
static void _compress_ima_adpcm(const Vector<float> &p_data, Vector<uint8_t> &dst_data) {
/*p_sample_data->data = (void*)malloc(len);
@ -162,7 +162,7 @@ public:
}
}
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterWAV();
};

View File

@ -40,15 +40,15 @@ class Light3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Light3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw(EditorNode3DGizmo *p_gizmo);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Light3DGizmoPlugin();
};
@ -57,15 +57,15 @@ class AudioStreamPlayer3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(AudioStreamPlayer3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw(EditorNode3DGizmo *p_gizmo);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
AudioStreamPlayer3DGizmoPlugin();
};
@ -74,15 +74,15 @@ class Camera3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Camera3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw(EditorNode3DGizmo *p_gizmo);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Camera3DGizmoPlugin();
};
@ -91,11 +91,11 @@ class MeshInstance3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(MeshInstance3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool can_be_hidden() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
bool can_be_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
MeshInstance3DGizmoPlugin();
};
@ -104,11 +104,11 @@ class Sprite3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Sprite3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool can_be_hidden() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
bool can_be_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Sprite3DGizmoPlugin();
};
@ -120,10 +120,10 @@ class Position3DGizmoPlugin : public EditorNode3DGizmoPlugin {
Vector<Vector3> cursor_points;
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Position3DGizmoPlugin();
};
@ -132,10 +132,10 @@ class Skeleton3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Skeleton3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Skeleton3DGizmoPlugin();
};
@ -144,10 +144,10 @@ class PhysicalBone3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(PhysicalBone3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
PhysicalBone3DGizmoPlugin();
};
@ -156,10 +156,10 @@ class RayCast3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(RayCast3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
RayCast3DGizmoPlugin();
};
@ -168,10 +168,10 @@ class SpringArm3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(SpringArm3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
SpringArm3DGizmoPlugin();
};
@ -180,10 +180,10 @@ class VehicleWheel3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(VehicleWheel3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
VehicleWheel3DGizmoPlugin();
};
@ -192,16 +192,16 @@ class SoftBody3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(SoftBody3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool is_selectable_when_hidden() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel);
bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int idx) const;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) override;
bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int idx) const override;
SoftBody3DGizmoPlugin();
};
@ -210,15 +210,15 @@ class VisibilityNotifier3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(VisibilityNotifier3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
VisibilityNotifier3DGizmoPlugin();
};
@ -227,11 +227,11 @@ class CPUParticles3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CPUParticles3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool is_selectable_when_hidden() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
CPUParticles3DGizmoPlugin();
};
@ -239,16 +239,16 @@ class GPUParticles3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(GPUParticles3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
bool is_selectable_when_hidden() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
GPUParticles3DGizmoPlugin();
};
@ -257,15 +257,15 @@ class ReflectionProbeGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(ReflectionProbeGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
ReflectionProbeGizmoPlugin();
};
@ -274,15 +274,15 @@ class DecalGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(DecalGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
DecalGizmoPlugin();
};
@ -291,15 +291,15 @@ class GIProbeGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(GIProbeGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
GIProbeGizmoPlugin();
};
@ -308,15 +308,15 @@ class BakedLightmapGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(BakedLightmapGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
BakedLightmapGizmoPlugin();
};
@ -325,15 +325,15 @@ class LightmapProbeGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(LightmapProbeGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
LightmapProbeGizmoPlugin();
};
@ -342,15 +342,15 @@ class CollisionShape3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CollisionShape3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point);
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false);
String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) override;
CollisionShape3DGizmoPlugin();
};
@ -359,10 +359,10 @@ class CollisionPolygon3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CollisionPolygon3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
CollisionPolygon3DGizmoPlugin();
};
@ -377,10 +377,10 @@ class NavigationRegion3DGizmoPlugin : public EditorNode3DGizmoPlugin {
};
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
NavigationRegion3DGizmoPlugin();
};
@ -409,10 +409,10 @@ class Joint3DGizmoPlugin : public EditorNode3DGizmoPlugin {
void incremental_update_gizmos();
public:
bool has_gizmo(Node3D *p_spatial);
String get_name() const;
int get_priority() const;
void redraw(EditorNode3DGizmo *p_gizmo);
bool has_gizmo(Node3D *p_spatial) override;
String get_name() const override;
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
static void CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points);
static void CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);

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@ -156,14 +156,14 @@ class AbstractPolygon2DEditorPlugin : public EditorPlugin {
String klass;
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return polygon_editor->forward_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { polygon_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return polygon_editor->forward_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { polygon_editor->forward_canvas_draw_over_viewport(p_overlay); }
bool has_main_screen() const { return false; }
virtual String get_name() const { return klass; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
bool has_main_screen() const override { return false; }
virtual String get_name() const override { return klass; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class);
~AbstractPolygon2DEditorPlugin();

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@ -129,8 +129,8 @@ protected:
public:
static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; }
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
virtual bool can_edit(const Ref<AnimationNode> &p_node) override;
virtual void edit(const Ref<AnimationNode> &p_node) override;
AnimationNodeBlendSpace1DEditor();
};

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@ -142,8 +142,8 @@ protected:
public:
static AnimationNodeBlendSpace2DEditor *get_singleton() { return singleton; }
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
virtual bool can_edit(const Ref<AnimationNode> &p_node) override;
virtual void edit(const Ref<AnimationNode> &p_node) override;
AnimationNodeBlendSpace2DEditor();
};

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@ -129,10 +129,10 @@ public:
void add_custom_type(const String &p_name, const Ref<Script> &p_script);
void remove_custom_type(const Ref<Script> &p_script);
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
virtual bool can_edit(const Ref<AnimationNode> &p_node) override;
virtual void edit(const Ref<AnimationNode> &p_node) override;
AnimationNodeBlendTreeEditor();
};

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@ -251,16 +251,16 @@ protected:
void _notification(int p_what);
public:
virtual Dictionary get_state() const { return anim_editor->get_state(); }
virtual void set_state(const Dictionary &p_state) { anim_editor->set_state(p_state); }
virtual Dictionary get_state() const override { return anim_editor->get_state(); }
virtual void set_state(const Dictionary &p_state) override { anim_editor->set_state(p_state); }
virtual String get_name() const { return "Anim"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Anim"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); }
virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) override { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); }
AnimationPlayerEditorPlugin(EditorNode *p_node);
~AnimationPlayerEditorPlugin();

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@ -182,8 +182,8 @@ protected:
public:
static AnimationNodeStateMachineEditor *get_singleton() { return singleton; }
virtual bool can_edit(const Ref<AnimationNode> &p_node);
virtual void edit(const Ref<AnimationNode> &p_node);
virtual bool can_edit(const Ref<AnimationNode> &p_node) override;
virtual void edit(const Ref<AnimationNode> &p_node) override;
AnimationNodeStateMachineEditor();
};

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@ -101,11 +101,11 @@ class AnimationTreeEditorPlugin : public EditorPlugin {
Button *button;
public:
virtual String get_name() const { return "AnimationTree"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "AnimationTree"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
AnimationTreeEditorPlugin(EditorNode *p_node);
~AnimationTreeEditorPlugin();

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@ -311,11 +311,11 @@ class AssetLibraryEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "AssetLib"; }
bool has_main_screen() const { return true; }
virtual void edit(Object *p_object) {}
virtual bool handles(Object *p_object) const { return false; }
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "AssetLib"; }
bool has_main_screen() const override { return true; }
virtual void edit(Object *p_object) override {}
virtual bool handles(Object *p_object) const override { return false; }
virtual void make_visible(bool p_visible) override;
//virtual bool get_remove_list(List<Node*> *p_list) { return canvas_item_editor->get_remove_list(p_list); }
//virtual Dictionary get_state() const;
//virtual void set_state(const Dictionary& p_state);

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@ -63,7 +63,7 @@ protected:
void _draw_indicator();
void _on_input_indicator(Ref<InputEvent> p_event);
void _seek_to(real_t p_x);
void _changed_callback(Object *p_changed, const char *p_prop);
void _changed_callback(Object *p_changed, const char *p_prop) override;
static void _bind_methods();
public:
@ -78,11 +78,11 @@ class AudioStreamEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "Audio"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Audio"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
AudioStreamEditorPlugin(EditorNode *p_node);
~AudioStreamEditorPlugin();

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@ -56,11 +56,11 @@ protected:
static void _bind_methods();
public:
virtual String get_name() const { return "BakedLightmap"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "BakedLightmap"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
BakedLightmapEditorPlugin(EditorNode *p_node);
~BakedLightmapEditorPlugin();

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@ -60,11 +60,11 @@ class Camera3DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "Camera3D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Camera3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
Camera3DEditorPlugin(EditorNode *p_node);
~Camera3DEditorPlugin();

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@ -649,13 +649,13 @@ class CanvasItemEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "2D"; }
bool has_main_screen() const { return true; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual Dictionary get_state() const;
virtual void set_state(const Dictionary &p_state);
virtual String get_name() const override { return "2D"; }
bool has_main_screen() const override { return true; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
virtual Dictionary get_state() const override;
virtual void set_state(const Dictionary &p_state) override;
CanvasItemEditor *get_canvas_item_editor() { return canvas_item_editor; }
@ -706,8 +706,8 @@ protected:
void _notification(int p_what);
public:
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas_item_editor);
~CanvasItemEditorViewport();

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@ -40,8 +40,8 @@ class CollisionPolygon2DEditor : public AbstractPolygon2DEditor {
CollisionPolygon2D *node;
protected:
virtual Node2D *_get_node() const;
virtual void _set_node(Node *p_polygon);
virtual Node2D *_get_node() const override;
virtual void _set_node(Node *p_polygon) override;
public:
CollisionPolygon2DEditor(EditorNode *p_editor);

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@ -101,13 +101,13 @@ class Polygon3DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_spatial_gui_input(p_camera, p_event); }
virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return collision_polygon_editor->forward_spatial_gui_input(p_camera, p_event); }
virtual String get_name() const { return "Polygon3DEditor"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Polygon3DEditor"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
Polygon3DEditorPlugin(EditorNode *p_node);
~Polygon3DEditorPlugin();

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@ -90,14 +90,14 @@ class CollisionShape2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return collision_shape_2d_editor->forward_canvas_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { collision_shape_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "CollisionShape2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_obj);
virtual bool handles(Object *p_obj) const;
virtual void make_visible(bool visible);
virtual String get_name() const override { return "CollisionShape2D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_obj) override;
virtual bool handles(Object *p_obj) const override;
virtual void make_visible(bool visible) override;
CollisionShape2DEditorPlugin(EditorNode *p_editor);
~CollisionShape2DEditorPlugin();

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@ -79,11 +79,11 @@ protected:
static void _bind_methods();
public:
virtual String get_name() const { return "CPUParticles2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "CPUParticles2D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
CPUParticles2DEditorPlugin(EditorNode *p_node);
~CPUParticles2DEditorPlugin();

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@ -51,7 +51,7 @@ class CPUParticles3DEditor : public GPUParticles3DEditorBase {
friend class CPUParticles3DEditorPlugin;
virtual void _generate_emission_points();
virtual void _generate_emission_points() override;
protected:
void _notification(int p_notification);
@ -70,11 +70,11 @@ class CPUParticles3DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "CPUParticles3D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "CPUParticles3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
CPUParticles3DEditorPlugin(EditorNode *p_node);
~CPUParticles3DEditorPlugin();

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@ -43,7 +43,7 @@ class CurveEditor : public Control {
public:
CurveEditor();
Size2 get_minimum_size() const;
Size2 get_minimum_size() const override;
void set_curve(Ref<Curve> curve);
@ -123,8 +123,8 @@ class EditorInspectorPluginCurve : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginCurve, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
};
class CurveEditorPlugin : public EditorPlugin {
@ -133,15 +133,15 @@ class CurveEditorPlugin : public EditorPlugin {
public:
CurveEditorPlugin(EditorNode *p_node);
virtual String get_name() const { return "Curve"; }
virtual String get_name() const override { return "Curve"; }
};
class CurvePreviewGenerator : public EditorResourcePreviewGenerator {
GDCLASS(CurvePreviewGenerator, EditorResourcePreviewGenerator);
public:
virtual bool handles(const String &p_type) const;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const;
virtual bool handles(const String &p_type) const override;
virtual Ref<Texture2D> generate(const Ref<Resource> &p_from, const Size2 &p_size) const override;
};
#endif // CURVE_EDITOR_PLUGIN_H

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@ -61,8 +61,8 @@ private:
void _menu_option(int p_option);
public:
virtual String get_name() const { return "Debugger"; }
bool has_main_screen() const { return false; }
virtual String get_name() const override { return "Debugger"; }
bool has_main_screen() const override { return false; }
DebuggerEditorPlugin(EditorNode *p_node, MenuButton *p_menu);
~DebuggerEditorPlugin();

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@ -39,9 +39,9 @@ class EditorTexturePreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorTexturePreviewPlugin, EditorResourcePreviewGenerator);
public:
virtual bool handles(const String &p_type) const;
virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
EditorTexturePreviewPlugin();
};
@ -50,9 +50,9 @@ class EditorImagePreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorImagePreviewPlugin, EditorResourcePreviewGenerator);
public:
virtual bool handles(const String &p_type) const;
virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
EditorImagePreviewPlugin();
};
@ -61,9 +61,9 @@ class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator {
GDCLASS(EditorBitmapPreviewPlugin, EditorResourcePreviewGenerator);
public:
virtual bool handles(const String &p_type) const;
virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
EditorBitmapPreviewPlugin();
};
@ -98,9 +98,9 @@ protected:
static void _bind_methods();
public:
virtual bool handles(const String &p_type) const;
virtual bool generate_small_preview_automatically() const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual bool handles(const String &p_type) const override;
virtual bool generate_small_preview_automatically() const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
EditorMaterialPreviewPlugin();
~EditorMaterialPreviewPlugin();
@ -142,8 +142,8 @@ protected:
static void _bind_methods();
public:
virtual bool handles(const String &p_type) const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual bool handles(const String &p_type) const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
EditorMeshPreviewPlugin();
~EditorMeshPreviewPlugin();
@ -164,9 +164,9 @@ protected:
static void _bind_methods();
public:
virtual bool handles(const String &p_type) const;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const;
virtual bool handles(const String &p_type) const override;
virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
virtual Ref<Texture2D> generate_from_path(const String &p_path, const Size2 &p_size) const override;
EditorFontPreviewPlugin();
~EditorFontPreviewPlugin();

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@ -61,11 +61,11 @@ protected:
void _notification(int p_what);
public:
virtual String get_name() const { return "GIProbe"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "GIProbe"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
GIProbeEditorPlugin(EditorNode *p_node);
~GIProbeEditorPlugin();

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@ -86,11 +86,11 @@ protected:
static void _bind_methods();
public:
virtual String get_name() const { return "GPUParticles2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "GPUParticles2D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
GPUParticles2DEditorPlugin(EditorNode *p_node);
~GPUParticles2DEditorPlugin();

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@ -86,7 +86,7 @@ class GPUParticles3DEditor : public GPUParticles3DEditorBase {
friend class GPUParticles3DEditorPlugin;
virtual void _generate_emission_points();
virtual void _generate_emission_points() override;
protected:
void _notification(int p_notification);
@ -105,11 +105,11 @@ class GPUParticles3DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "GPUParticles3D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "GPUParticles3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
GPUParticles3DEditorPlugin(EditorNode *p_node);
~GPUParticles3DEditorPlugin();

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@ -48,7 +48,7 @@ protected:
static void _bind_methods();
public:
virtual Size2 get_minimum_size() const;
virtual Size2 get_minimum_size() const override;
void set_gradient(const Ref<Gradient> &p_gradient);
GradientEditor();
};
@ -57,15 +57,15 @@ class EditorInspectorPluginGradient : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
};
class GradientEditorPlugin : public EditorPlugin {
GDCLASS(GradientEditorPlugin, EditorPlugin);
public:
virtual String get_name() const { return "ColorRamp"; }
virtual String get_name() const override { return "ColorRamp"; }
GradientEditorPlugin(EditorNode *p_node);
};

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@ -100,25 +100,25 @@ class ItemListOptionButtonPlugin : public ItemListPlugin {
OptionButton *ob;
public:
virtual void set_object(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual int get_flags() const;
virtual void set_object(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual int get_flags() const override;
virtual void set_item_text(int p_idx, const String &p_text) { ob->set_item_text(p_idx, p_text); }
virtual String get_item_text(int p_idx) const { return ob->get_item_text(p_idx); }
virtual void set_item_text(int p_idx, const String &p_text) override { ob->set_item_text(p_idx, p_text); }
virtual String get_item_text(int p_idx) const override { return ob->get_item_text(p_idx); }
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { ob->set_item_icon(p_idx, p_tex); }
virtual Ref<Texture2D> get_item_icon(int p_idx) const { return ob->get_item_icon(p_idx); }
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { ob->set_item_icon(p_idx, p_tex); }
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return ob->get_item_icon(p_idx); }
virtual void set_item_enabled(int p_idx, int p_enabled) { ob->set_item_disabled(p_idx, !p_enabled); }
virtual bool is_item_enabled(int p_idx) const { return !ob->is_item_disabled(p_idx); }
virtual void set_item_enabled(int p_idx, int p_enabled) override { ob->set_item_disabled(p_idx, !p_enabled); }
virtual bool is_item_enabled(int p_idx) const override { return !ob->is_item_disabled(p_idx); }
virtual void set_item_id(int p_idx, int p_id) { ob->set_item_id(p_idx, p_id); }
virtual int get_item_id(int p_idx) const { return ob->get_item_id(p_idx); }
virtual void set_item_id(int p_idx, int p_id) override { ob->set_item_id(p_idx, p_id); }
virtual int get_item_id(int p_idx) const override { return ob->get_item_id(p_idx); }
virtual void add_item();
virtual int get_item_count() const;
virtual void erase(int p_idx);
virtual void add_item() override;
virtual int get_item_count() const override;
virtual void erase(int p_idx) override;
ItemListOptionButtonPlugin();
};
@ -129,36 +129,36 @@ class ItemListPopupMenuPlugin : public ItemListPlugin {
PopupMenu *pp;
public:
virtual void set_object(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual int get_flags() const;
virtual void set_object(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual int get_flags() const override;
virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); }
virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); }
virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { pp->set_item_icon(p_idx, p_tex); }
virtual Ref<Texture2D> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); }
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
virtual void set_item_checkable(int p_idx, bool p_check) { pp->set_item_as_checkable(p_idx, p_check); }
virtual void set_item_radio_checkable(int p_idx, bool p_check) { pp->set_item_as_radio_checkable(p_idx, p_check); }
virtual bool is_item_checkable(int p_idx) const { return pp->is_item_checkable(p_idx); }
virtual bool is_item_radio_checkable(int p_idx) const { return pp->is_item_radio_checkable(p_idx); }
virtual void set_item_checkable(int p_idx, bool p_check) override { pp->set_item_as_checkable(p_idx, p_check); }
virtual void set_item_radio_checkable(int p_idx, bool p_check) override { pp->set_item_as_radio_checkable(p_idx, p_check); }
virtual bool is_item_checkable(int p_idx) const override { return pp->is_item_checkable(p_idx); }
virtual bool is_item_radio_checkable(int p_idx) const override { return pp->is_item_radio_checkable(p_idx); }
virtual void set_item_checked(int p_idx, bool p_checked) { pp->set_item_checked(p_idx, p_checked); }
virtual bool is_item_checked(int p_idx) const { return pp->is_item_checked(p_idx); }
virtual void set_item_checked(int p_idx, bool p_checked) override { pp->set_item_checked(p_idx, p_checked); }
virtual bool is_item_checked(int p_idx) const override { return pp->is_item_checked(p_idx); }
virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx, !p_enabled); }
virtual bool is_item_enabled(int p_idx) const { return !pp->is_item_disabled(p_idx); }
virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
virtual void set_item_id(int p_idx, int p_id) { pp->set_item_id(p_idx, p_id); }
virtual int get_item_id(int p_idx) const { return pp->get_item_id(p_idx); }
virtual void set_item_id(int p_idx, int p_id) override { pp->set_item_id(p_idx, p_id); }
virtual int get_item_id(int p_idx) const override { return pp->get_item_id(p_idx); }
virtual void set_item_separator(int p_idx, bool p_separator) { pp->set_item_as_separator(p_idx, p_separator); }
virtual bool is_item_separator(int p_idx) const { return pp->is_item_separator(p_idx); }
virtual void set_item_separator(int p_idx, bool p_separator) override { pp->set_item_as_separator(p_idx, p_separator); }
virtual bool is_item_separator(int p_idx) const override { return pp->is_item_separator(p_idx); }
virtual void add_item();
virtual int get_item_count() const;
virtual void erase(int p_idx);
virtual void add_item() override;
virtual int get_item_count() const override;
virtual void erase(int p_idx) override;
ItemListPopupMenuPlugin();
};
@ -171,22 +171,22 @@ class ItemListItemListPlugin : public ItemListPlugin {
ItemList *pp;
public:
virtual void set_object(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual int get_flags() const;
virtual void set_object(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual int get_flags() const override;
virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); }
virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); }
virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) { pp->set_item_icon(p_idx, p_tex); }
virtual Ref<Texture2D> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); }
virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx, !p_enabled); }
virtual bool is_item_enabled(int p_idx) const { return !pp->is_item_disabled(p_idx); }
virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
virtual void add_item();
virtual int get_item_count() const;
virtual void erase(int p_idx);
virtual void add_item() override;
virtual int get_item_count() const override;
virtual void erase(int p_idx) override;
ItemListItemListPlugin();
};
@ -236,11 +236,11 @@ class ItemListEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "ItemList"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "ItemList"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
ItemListEditorPlugin(EditorNode *p_node);
~ItemListEditorPlugin();

View File

@ -42,18 +42,18 @@ class LightOccluder2DEditor : public AbstractPolygon2DEditor {
Ref<OccluderPolygon2D> _ensure_occluder() const;
protected:
virtual Node2D *_get_node() const;
virtual void _set_node(Node *p_polygon);
virtual Node2D *_get_node() const override;
virtual void _set_node(Node *p_polygon) override;
virtual bool _is_line() const;
virtual int _get_polygon_count() const;
virtual Variant _get_polygon(int p_idx) const;
virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
virtual bool _is_line() const override;
virtual int _get_polygon_count() const override;
virtual Variant _get_polygon(int p_idx) const override;
virtual void _set_polygon(int p_idx, const Variant &p_polygon) const override;
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override;
virtual bool _has_resource() const;
virtual void _create_resource();
virtual bool _has_resource() const override;
virtual void _create_resource() override;
public:
LightOccluder2DEditor(EditorNode *p_editor);

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@ -40,13 +40,13 @@ class Line2DEditor : public AbstractPolygon2DEditor {
Line2D *node;
protected:
virtual Node2D *_get_node() const;
virtual void _set_node(Node *p_line);
virtual Node2D *_get_node() const override;
virtual void _set_node(Node *p_line) override;
virtual bool _is_line() const;
virtual Variant _get_polygon(int p_idx) const;
virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
virtual bool _is_line() const override;
virtual Variant _get_polygon(int p_idx) const override;
virtual void _set_polygon(int p_idx, const Variant &p_polygon) const override;
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override;
public:
Line2DEditor(EditorNode *p_editor);

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@ -83,8 +83,8 @@ class EditorInspectorPluginMaterial : public EditorInspectorPlugin {
Ref<Environment> env;
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
EditorInspectorPluginMaterial();
};
@ -93,7 +93,7 @@ class MaterialEditorPlugin : public EditorPlugin {
GDCLASS(MaterialEditorPlugin, EditorPlugin);
public:
virtual String get_name() const { return "Material"; }
virtual String get_name() const override { return "Material"; }
MaterialEditorPlugin(EditorNode *p_node);
};
@ -102,54 +102,54 @@ class StandardMaterial3DConversionPlugin : public EditorResourceConversionPlugin
GDCLASS(StandardMaterial3DConversionPlugin, EditorResourceConversionPlugin);
public:
virtual String converts_to() const;
virtual bool handles(const Ref<Resource> &p_resource) const;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const;
virtual String converts_to() const override;
virtual bool handles(const Ref<Resource> &p_resource) const override;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override;
};
class ParticlesMaterialConversionPlugin : public EditorResourceConversionPlugin {
GDCLASS(ParticlesMaterialConversionPlugin, EditorResourceConversionPlugin);
public:
virtual String converts_to() const;
virtual bool handles(const Ref<Resource> &p_resource) const;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const;
virtual String converts_to() const override;
virtual bool handles(const Ref<Resource> &p_resource) const override;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override;
};
class CanvasItemMaterialConversionPlugin : public EditorResourceConversionPlugin {
GDCLASS(CanvasItemMaterialConversionPlugin, EditorResourceConversionPlugin);
public:
virtual String converts_to() const;
virtual bool handles(const Ref<Resource> &p_resource) const;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const;
virtual String converts_to() const override;
virtual bool handles(const Ref<Resource> &p_resource) const override;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override;
};
class ProceduralSkyMaterialConversionPlugin : public EditorResourceConversionPlugin {
GDCLASS(ProceduralSkyMaterialConversionPlugin, EditorResourceConversionPlugin);
public:
virtual String converts_to() const;
virtual bool handles(const Ref<Resource> &p_resource) const;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const;
virtual String converts_to() const override;
virtual bool handles(const Ref<Resource> &p_resource) const override;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override;
};
class PanoramaSkyMaterialConversionPlugin : public EditorResourceConversionPlugin {
GDCLASS(PanoramaSkyMaterialConversionPlugin, EditorResourceConversionPlugin);
public:
virtual String converts_to() const;
virtual bool handles(const Ref<Resource> &p_resource) const;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const;
virtual String converts_to() const override;
virtual bool handles(const Ref<Resource> &p_resource) const override;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override;
};
class PhysicalSkyMaterialConversionPlugin : public EditorResourceConversionPlugin {
GDCLASS(PhysicalSkyMaterialConversionPlugin, EditorResourceConversionPlugin);
public:
virtual String converts_to() const;
virtual bool handles(const Ref<Resource> &p_resource) const;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const;
virtual String converts_to() const override;
virtual bool handles(const Ref<Resource> &p_resource) const override;
virtual Ref<Resource> convert(const Ref<Resource> &p_resource) const override;
};
#endif // MATERIAL_EDITOR_PLUGIN_H

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@ -76,15 +76,15 @@ class EditorInspectorPluginMesh : public EditorInspectorPlugin {
GDCLASS(EditorInspectorPluginMesh, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
};
class MeshEditorPlugin : public EditorPlugin {
GDCLASS(MeshEditorPlugin, EditorPlugin);
public:
virtual String get_name() const { return "Mesh"; }
virtual String get_name() const override { return "Mesh"; }
MeshEditorPlugin(EditorNode *p_node);
};

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@ -89,11 +89,11 @@ class MeshInstance3DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "MeshInstance3D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "MeshInstance3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
MeshInstance3DEditorPlugin(EditorNode *p_node);
~MeshInstance3DEditorPlugin();

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@ -79,11 +79,11 @@ class MeshLibraryEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "MeshLibrary"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "MeshLibrary"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_node) override;
virtual bool handles(Object *p_node) const override;
virtual void make_visible(bool p_visible) override;
MeshLibraryEditorPlugin(EditorNode *p_node);
};

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@ -88,11 +88,11 @@ class MultiMeshEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "MultiMesh"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "MultiMesh"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
MultiMeshEditorPlugin(EditorNode *p_node);
~MultiMeshEditorPlugin();

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@ -42,19 +42,19 @@ class NavigationPolygonEditor : public AbstractPolygon2DEditor {
Ref<NavigationPolygon> _ensure_navpoly() const;
protected:
virtual Node2D *_get_node() const;
virtual void _set_node(Node *p_polygon);
virtual Node2D *_get_node() const override;
virtual void _set_node(Node *p_polygon) override;
virtual int _get_polygon_count() const;
virtual Variant _get_polygon(int p_idx) const;
virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
virtual int _get_polygon_count() const override;
virtual Variant _get_polygon(int p_idx) const override;
virtual void _set_polygon(int p_idx, const Variant &p_polygon) const override;
virtual void _action_add_polygon(const Variant &p_polygon);
virtual void _action_remove_polygon(int p_idx);
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
virtual void _action_add_polygon(const Variant &p_polygon) override;
virtual void _action_remove_polygon(int p_idx) override;
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) override;
virtual bool _has_resource() const;
virtual void _create_resource();
virtual bool _has_resource() const override;
virtual void _create_resource() override;
public:
NavigationPolygonEditor(EditorNode *p_editor);

View File

@ -122,11 +122,11 @@ public:
bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum);
bool intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = nullptr, bool p_sec_first = false);
virtual void clear();
virtual void create();
virtual void transform();
virtual void redraw();
virtual void free();
virtual void clear() override;
virtual void create() override;
virtual void transform() override;
virtual void redraw() override;
virtual void free() override;
virtual bool is_editable() const;
@ -826,17 +826,17 @@ public:
void snap_cursor_to_plane(const Plane &p_plane);
Node3DEditor *get_spatial_editor() { return spatial_editor; }
virtual String get_name() const { return "3D"; }
bool has_main_screen() const { return true; }
virtual void make_visible(bool p_visible);
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual String get_name() const override { return "3D"; }
bool has_main_screen() const override { return true; }
virtual void make_visible(bool p_visible) override;
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual Dictionary get_state() const;
virtual void set_state(const Dictionary &p_state);
virtual void clear() { spatial_editor->clear(); }
virtual Dictionary get_state() const override;
virtual void set_state(const Dictionary &p_state) override;
virtual void clear() override { spatial_editor->clear(); }
virtual void edited_scene_changed();
virtual void edited_scene_changed() override;
Node3DEditorPlugin(EditorNode *p_node);
~Node3DEditorPlugin();

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@ -40,8 +40,8 @@ class PackedSceneEditorTranslationParserPlugin : public EditorTranslationParserP
Set<String> lookup_properties;
public:
virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings);
virtual void get_recognized_extensions(List<String> *r_extensions) const;
virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings) override;
virtual void get_recognized_extensions(List<String> *r_extensions) const override;
PackedSceneEditorTranslationParserPlugin();
};

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@ -116,14 +116,14 @@ class Path2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) { return path2d_editor->forward_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return path2d_editor->forward_gui_input(p_event); }
virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { path2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
virtual String get_name() const { return "Path2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Path2D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
Path2DEditorPlugin(EditorNode *p_node);
~Path2DEditorPlugin();

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@ -43,12 +43,12 @@ class Path3DGizmo : public EditorNode3DGizmo {
mutable float orig_out_length;
public:
virtual String get_handle_name(int p_idx) const;
virtual Variant get_handle_value(int p_idx);
virtual void set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point);
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
virtual String get_handle_name(int p_idx) const override;
virtual Variant get_handle_value(int p_idx) override;
virtual void set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false) override;
virtual void redraw();
virtual void redraw() override;
Path3DGizmo(Path3D *p_path = nullptr);
};
@ -56,11 +56,11 @@ class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin);
protected:
Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial);
Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override;
public:
String get_name() const;
int get_priority() const;
String get_name() const override;
int get_priority() const override;
Path3DGizmoPlugin();
};
@ -98,13 +98,13 @@ public:
Path3D *get_edited_path() { return path; }
static Path3DEditorPlugin *singleton;
virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event);
virtual bool forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override;
virtual String get_name() const { return "Path3D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Path3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
bool mirror_angle_enabled() { return mirror_handle_angle; }
bool mirror_length_enabled() { return mirror_handle_length; }

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@ -67,10 +67,10 @@ class PhysicalBone3DEditorPlugin : public EditorPlugin {
PhysicalBone3DEditor physical_bone_editor;
public:
virtual String get_name() const { return "PhysicalBone3D"; }
virtual bool handles(Object *p_object) const { return p_object->is_class("PhysicalBone3D"); }
virtual void make_visible(bool p_visible);
virtual void edit(Object *p_node);
virtual String get_name() const override { return "PhysicalBone3D"; }
virtual bool handles(Object *p_object) const override { return p_object->is_class("PhysicalBone3D"); }
virtual void make_visible(bool p_visible) override;
virtual void edit(Object *p_node) override;
PhysicalBone3DEditorPlugin(EditorNode *p_editor);
};

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@ -122,7 +122,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
Vector2 snap_offset;
Vector2 snap_step;
virtual void _menu_option(int p_option);
virtual void _menu_option(int p_option) override;
void _cancel_editing();
void _update_polygon_editing_state();
@ -143,16 +143,16 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
void _uv_edit_popup_hide();
void _bone_paint_selected(int p_index);
int _get_polygon_count() const;
int _get_polygon_count() const override;
protected:
virtual Node2D *_get_node() const;
virtual void _set_node(Node *p_polygon);
virtual Node2D *_get_node() const override;
virtual void _set_node(Node *p_polygon) override;
virtual Vector2 _get_offset(int p_idx) const;
virtual Vector2 _get_offset(int p_idx) const override;
virtual bool _has_uv() const { return true; };
virtual void _commit_action();
virtual bool _has_uv() const override { return true; };
virtual void _commit_action() override;
void _notification(int p_what);
static void _bind_methods();

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@ -93,11 +93,11 @@ class ResourcePreloaderEditorPlugin : public EditorPlugin {
Button *button;
public:
virtual String get_name() const { return "ResourcePreloader"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "ResourcePreloader"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
ResourcePreloaderEditorPlugin(EditorNode *p_node);
~ResourcePreloaderEditorPlugin();

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@ -54,7 +54,7 @@ protected:
void _notification(int p_what);
public:
virtual void update_property();
virtual void update_property() override;
void setup(const NodePath &p_base_hint);
EditorPropertyRootMotion();
};
@ -63,10 +63,10 @@ class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin {
GDCLASS(EditorInspectorRootMotionPlugin, EditorInspectorPlugin);
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false);
virtual void parse_end();
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage, bool p_wide = false) override;
virtual void parse_end() override;
};
#endif // ROOT_MOTION_EDITOR_PLUGIN_H

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@ -455,25 +455,25 @@ class ScriptEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "Script"; }
bool has_main_screen() const { return true; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual void selected_notify();
virtual String get_name() const override { return "Script"; }
bool has_main_screen() const override { return true; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
virtual void selected_notify() override;
virtual void save_external_data();
virtual void apply_changes();
virtual void save_external_data() override;
virtual void apply_changes() override;
virtual void restore_global_state();
virtual void save_global_state();
virtual void restore_global_state() override;
virtual void save_global_state() override;
virtual void set_window_layout(Ref<ConfigFile> p_layout);
virtual void get_window_layout(Ref<ConfigFile> p_layout);
virtual void set_window_layout(Ref<ConfigFile> p_layout) override;
virtual void get_window_layout(Ref<ConfigFile> p_layout) override;
virtual void get_breakpoints(List<String> *p_breakpoints);
virtual void get_breakpoints(List<String> *p_breakpoints) override;
virtual void edited_scene_changed();
virtual void edited_scene_changed() override;
ScriptEditorPlugin(EditorNode *p_node);
~ScriptEditorPlugin();

View File

@ -42,7 +42,7 @@ class ConnectionInfoDialog : public AcceptDialog {
Label *method;
Tree *tree;
virtual void ok_pressed();
virtual void ok_pressed() override;
public:
void popup_connections(String p_method, Vector<Node *> p_nodes);
@ -190,50 +190,50 @@ protected:
public:
void _update_connected_methods();
virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter);
virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter);
virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter) override;
virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter) override;
void update_toggle_scripts_button();
virtual void apply_code();
virtual RES get_edited_resource() const;
virtual void set_edited_resource(const RES &p_res);
virtual Vector<String> get_functions();
virtual void reload_text();
virtual String get_name();
virtual Ref<Texture2D> get_theme_icon();
virtual bool is_unsaved();
virtual Variant get_edit_state();
virtual void set_edit_state(const Variant &p_state);
virtual void ensure_focus();
virtual void trim_trailing_whitespace();
virtual void insert_final_newline();
virtual void convert_indent_to_spaces();
virtual void convert_indent_to_tabs();
virtual void tag_saved_version();
virtual void apply_code() override;
virtual RES get_edited_resource() const override;
virtual void set_edited_resource(const RES &p_res) override;
virtual Vector<String> get_functions() override;
virtual void reload_text() override;
virtual String get_name() override;
virtual Ref<Texture2D> get_theme_icon() override;
virtual bool is_unsaved() override;
virtual Variant get_edit_state() override;
virtual void set_edit_state(const Variant &p_state) override;
virtual void ensure_focus() override;
virtual void trim_trailing_whitespace() override;
virtual void insert_final_newline() override;
virtual void convert_indent_to_spaces() override;
virtual void convert_indent_to_tabs() override;
virtual void tag_saved_version() override;
virtual void goto_line(int p_line, bool p_with_error = false);
virtual void goto_line(int p_line, bool p_with_error = false) override;
void goto_line_selection(int p_line, int p_begin, int p_end);
void goto_line_centered(int p_line);
virtual void set_executing_line(int p_line);
virtual void clear_executing_line();
virtual void set_executing_line(int p_line) override;
virtual void clear_executing_line() override;
virtual void reload(bool p_soft);
virtual void get_breakpoints(List<int> *p_breakpoints);
virtual void reload(bool p_soft) override;
virtual void get_breakpoints(List<int> *p_breakpoints) override;
virtual void add_callback(const String &p_function, PackedStringArray p_args);
virtual void update_settings();
virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
virtual void update_settings() override;
virtual bool show_members_overview();
virtual bool show_members_overview() override;
virtual void set_tooltip_request_func(String p_method, Object *p_obj);
virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
virtual void set_debugger_active(bool p_active);
virtual void set_debugger_active(bool p_active) override;
Control *get_edit_menu();
virtual void clear_edit_menu();
Control *get_edit_menu() override;
virtual void clear_edit_menu() override;
static void register_editor();
virtual void validate();
virtual void validate() override;
ScriptTextEditor();
~ScriptTextEditor();

View File

@ -50,12 +50,12 @@ class ShaderTextEditor : public CodeTextEditor {
protected:
static void _bind_methods();
virtual void _load_theme_settings();
virtual void _load_theme_settings() override;
virtual void _code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options);
virtual void _code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) override;
public:
virtual void _validate_script();
virtual void _validate_script() override;
void reload_text();
@ -134,7 +134,7 @@ public:
void goto_line_selection(int p_line, int p_begin, int p_end);
virtual Size2 get_minimum_size() const { return Size2(0, 200); }
virtual Size2 get_minimum_size() const override { return Size2(0, 200); }
void save_external_data(const String &p_str = "");
ShaderEditor(EditorNode *p_node);
@ -149,17 +149,17 @@ class ShaderEditorPlugin : public EditorPlugin {
Button *button;
public:
virtual String get_name() const { return "Shader"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual void selected_notify();
virtual String get_name() const override { return "Shader"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
virtual void selected_notify() override;
ShaderEditor *get_shader_editor() const { return shader_editor; }
virtual void save_external_data();
virtual void apply_changes();
virtual void save_external_data() override;
virtual void apply_changes() override;
ShaderEditorPlugin(EditorNode *p_node);
~ShaderEditorPlugin();

View File

@ -77,11 +77,11 @@ class ShaderFileEditorPlugin : public EditorPlugin {
Button *button;
public:
virtual String get_name() const { return "ShaderFile"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "ShaderFile"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
ShaderFileEditor *get_shader_editor() const { return shader_editor; }

View File

@ -70,11 +70,11 @@ class Skeleton2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "Skeleton2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Skeleton2D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
Skeleton2DEditorPlugin(EditorNode *p_node);
~Skeleton2DEditorPlugin();

View File

@ -190,8 +190,8 @@ class EditorInspectorPluginSkeleton : public EditorInspectorPlugin {
EditorNode *editor;
public:
virtual bool can_handle(Object *p_object);
virtual void parse_begin(Object *p_object);
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
};
class Skeleton3DEditorPlugin : public EditorPlugin {
@ -202,7 +202,7 @@ class Skeleton3DEditorPlugin : public EditorPlugin {
public:
Skeleton3DEditorPlugin(EditorNode *p_node);
virtual String get_name() const { return "Skeleton3D"; }
virtual String get_name() const override { return "Skeleton3D"; }
};
#endif // SKELETON_3D_EDITOR_PLUGIN_H

View File

@ -50,11 +50,11 @@ protected:
static void _bind_methods();
public:
virtual String get_name() const { return "SkeletonIK3D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "SkeletonIK3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
SkeletonIK3DEditorPlugin(EditorNode *p_node);
~SkeletonIK3DEditorPlugin();

View File

@ -102,11 +102,11 @@ class Sprite2DEditorPlugin : public EditorPlugin {
EditorNode *editor;
public:
virtual String get_name() const { return "Sprite2D"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "Sprite2D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
Sprite2DEditorPlugin(EditorNode *p_node);
~Sprite2DEditorPlugin();

View File

@ -140,11 +140,11 @@ class SpriteFramesEditorPlugin : public EditorPlugin {
Button *button;
public:
virtual String get_name() const { return "SpriteFrames"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
virtual String get_name() const override { return "SpriteFrames"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
SpriteFramesEditorPlugin(EditorNode *p_node);
~SpriteFramesEditorPlugin();

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