Rename some arguments called "position"

This commit is contained in:
kobewi 2024-03-20 23:38:27 +01:00
parent 7d151c8381
commit 25f9f923a1
8 changed files with 15 additions and 15 deletions

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@ -14,11 +14,11 @@
<return type="void" /> <return type="void" />
<param index="0" name="camera" type="Camera3D" /> <param index="0" name="camera" type="Camera3D" />
<param index="1" name="event" type="InputEvent" /> <param index="1" name="event" type="InputEvent" />
<param index="2" name="position" type="Vector3" /> <param index="2" name="event_position" type="Vector3" />
<param index="3" name="normal" type="Vector3" /> <param index="3" name="normal" type="Vector3" />
<param index="4" name="shape_idx" type="int" /> <param index="4" name="shape_idx" type="int" />
<description> <description>
Receives unhandled [InputEvent]s. [param position] is the location in world space of the mouse pointer on the surface of the shape with index [param shape_idx] and [param normal] is the normal vector of the surface at that point. Connect to the [signal input_event] signal to easily pick up these events. Receives unhandled [InputEvent]s. [param event_position] is the location in world space of the mouse pointer on the surface of the shape with index [param shape_idx] and [param normal] is the normal vector of the surface at that point. Connect to the [signal input_event] signal to easily pick up these events.
[b]Note:[/b] [method _input_event] requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set. [b]Note:[/b] [method _input_event] requires [member input_ray_pickable] to be [code]true[/code] and at least one [member collision_layer] bit to be set.
</description> </description>
</method> </method>
@ -207,11 +207,11 @@
<signal name="input_event"> <signal name="input_event">
<param index="0" name="camera" type="Node" /> <param index="0" name="camera" type="Node" />
<param index="1" name="event" type="InputEvent" /> <param index="1" name="event" type="InputEvent" />
<param index="2" name="position" type="Vector3" /> <param index="2" name="event_position" type="Vector3" />
<param index="3" name="normal" type="Vector3" /> <param index="3" name="normal" type="Vector3" />
<param index="4" name="shape_idx" type="int" /> <param index="4" name="shape_idx" type="int" />
<description> <description>
Emitted when the object receives an unhandled [InputEvent]. [param position] is the location in world space of the mouse pointer on the surface of the shape with index [param shape_idx] and [param normal] is the normal vector of the surface at that point. Emitted when the object receives an unhandled [InputEvent]. [param event_position] is the location in world space of the mouse pointer on the surface of the shape with index [param shape_idx] and [param normal] is the normal vector of the surface at that point.
</description> </description>
</signal> </signal>
<signal name="mouse_entered"> <signal name="mouse_entered">

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@ -413,9 +413,9 @@
</description> </description>
</signal> </signal>
<signal name="popup_request"> <signal name="popup_request">
<param index="0" name="position" type="Vector2" /> <param index="0" name="at_position" type="Vector2" />
<description> <description>
Emitted when a popup is requested. Happens on right-clicking in the GraphEdit. [param position] is the position of the mouse pointer when the signal is sent. Emitted when a popup is requested. Happens on right-clicking in the GraphEdit. [param at_position] is the position of the mouse pointer when the signal is sent.
</description> </description>
</signal> </signal>
<signal name="scroll_offset_changed"> <signal name="scroll_offset_changed">

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@ -22,7 +22,7 @@
<signals> <signals>
<signal name="pressed"> <signal name="pressed">
<param index="0" name="mouse_button" type="int" /> <param index="0" name="mouse_button" type="int" />
<param index="1" name="position" type="Vector2i" /> <param index="1" name="mouse_position" type="Vector2i" />
<description> <description>
Emitted when the status indicator is pressed. Emitted when the status indicator is pressed.
</description> </description>

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@ -414,7 +414,7 @@
</description> </description>
</signal> </signal>
<signal name="empty_clicked"> <signal name="empty_clicked">
<param index="0" name="position" type="Vector2" /> <param index="0" name="click_position" type="Vector2" />
<param index="1" name="mouse_button_index" type="int" /> <param index="1" name="mouse_button_index" type="int" />
<description> <description>
Emitted when a mouse button is clicked in the empty space of the tree. Emitted when a mouse button is clicked in the empty space of the tree.
@ -442,7 +442,7 @@
</description> </description>
</signal> </signal>
<signal name="item_mouse_selected"> <signal name="item_mouse_selected">
<param index="0" name="position" type="Vector2" /> <param index="0" name="mouse_position" type="Vector2" />
<param index="1" name="mouse_button_index" type="int" /> <param index="1" name="mouse_button_index" type="int" />
<description> <description>
Emitted when an item is selected with a mouse button. Emitted when an item is selected with a mouse button.

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@ -489,11 +489,11 @@ void CollisionObject3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject3D::shape_owner_clear_shapes); ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject3D::shape_owner_clear_shapes);
ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner); ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner);
GDVIRTUAL_BIND(_input_event, "camera", "event", "position", "normal", "shape_idx"); GDVIRTUAL_BIND(_input_event, "camera", "event", "event_position", "normal", "shape_idx");
GDVIRTUAL_BIND(_mouse_enter); GDVIRTUAL_BIND(_mouse_enter);
GDVIRTUAL_BIND(_mouse_exit); GDVIRTUAL_BIND(_mouse_exit);
ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx"))); ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "event_position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx")));
ADD_SIGNAL(MethodInfo("mouse_entered")); ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited")); ADD_SIGNAL(MethodInfo("mouse_exited"));

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@ -2315,7 +2315,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("node_deselected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("node_deselected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position"))); ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "at_position")));
ADD_SIGNAL(MethodInfo("begin_node_move")); ADD_SIGNAL(MethodInfo("begin_node_move"));
ADD_SIGNAL(MethodInfo("end_node_move")); ADD_SIGNAL(MethodInfo("end_node_move"));

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@ -5593,8 +5593,8 @@ void Tree::_bind_methods() {
ADD_SIGNAL(MethodInfo("item_selected")); ADD_SIGNAL(MethodInfo("item_selected"));
ADD_SIGNAL(MethodInfo("cell_selected")); ADD_SIGNAL(MethodInfo("cell_selected"));
ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::BOOL, "selected"))); ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::BOOL, "selected")));
ADD_SIGNAL(MethodInfo("item_mouse_selected", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::INT, "mouse_button_index"))); ADD_SIGNAL(MethodInfo("item_mouse_selected", PropertyInfo(Variant::VECTOR2, "mouse_position"), PropertyInfo(Variant::INT, "mouse_button_index")));
ADD_SIGNAL(MethodInfo("empty_clicked", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::INT, "mouse_button_index"))); ADD_SIGNAL(MethodInfo("empty_clicked", PropertyInfo(Variant::VECTOR2, "click_position"), PropertyInfo(Variant::INT, "mouse_button_index")));
ADD_SIGNAL(MethodInfo("item_edited")); ADD_SIGNAL(MethodInfo("item_edited"));
ADD_SIGNAL(MethodInfo("custom_item_clicked", PropertyInfo(Variant::INT, "mouse_button_index"))); ADD_SIGNAL(MethodInfo("custom_item_clicked", PropertyInfo(Variant::INT, "mouse_button_index")));
ADD_SIGNAL(MethodInfo("item_icon_double_clicked")); ADD_SIGNAL(MethodInfo("item_icon_double_clicked"));

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@ -67,7 +67,7 @@ void StatusIndicator::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &StatusIndicator::set_visible); ClassDB::bind_method(D_METHOD("set_visible", "visible"), &StatusIndicator::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &StatusIndicator::is_visible); ClassDB::bind_method(D_METHOD("is_visible"), &StatusIndicator::is_visible);
ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::INT, "mouse_button"), PropertyInfo(Variant::VECTOR2I, "position"))); ADD_SIGNAL(MethodInfo("pressed", PropertyInfo(Variant::INT, "mouse_button"), PropertyInfo(Variant::VECTOR2I, "mouse_position")));
ADD_PROPERTY(PropertyInfo(Variant::STRING, "tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "get_tooltip"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "get_tooltip");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Image"), "set_icon", "get_icon"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Image"), "set_icon", "get_icon");