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Replace .NET detection code with ClassDB::class_exists("CSharpScript")
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@ -1491,7 +1491,7 @@ ProjectSettings::ProjectSettings() {
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PackedStringArray extensions;
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extensions.push_back("gd");
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if (Engine::get_singleton()->has_singleton("GodotSharp")) {
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if (ClassDB::class_exists("CSharpScript")) {
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extensions.push_back("cs");
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}
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extensions.push_back("gdshader");
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@ -632,7 +632,7 @@ void EditorAssetInstaller::_notification(int p_what) {
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extension_icon_map["gdshader"] = get_editor_theme_icon(SNAME("Shader"));
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extension_icon_map["gdshaderinc"] = get_editor_theme_icon(SNAME("TextFile"));
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extension_icon_map["gd"] = get_editor_theme_icon(SNAME("GDScript"));
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if (Engine::get_singleton()->has_singleton("GodotSharp")) {
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if (ClassDB::class_exists("CSharpScript")) {
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extension_icon_map["cs"] = get_editor_theme_icon(SNAME("CSharpScript"));
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} else {
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// Mark C# support as unavailable.
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@ -141,7 +141,7 @@ String EditorExportPlatformMacOS::get_export_option_warning(const EditorExportPr
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if (p_name == "codesign/codesign") {
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if (dist_type == 2) {
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if (codesign_tool == 2 && Engine::get_singleton()->has_singleton("GodotSharp")) {
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if (codesign_tool == 2 && ClassDB::class_exists("CSharpScript")) {
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return TTR("'rcodesign' doesn't support signing applications with embedded dynamic libraries (GDExtension or .NET).");
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}
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if (codesign_tool == 0) {
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@ -333,7 +333,7 @@ bool EditorExportPlatformMacOS::get_export_option_visibility(const EditorExportP
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}
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// These entitlements are required to run managed code, and are always enabled in Mono builds.
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if (Engine::get_singleton()->has_singleton("GodotSharp")) {
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if (ClassDB::class_exists("CSharpScript")) {
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if (p_option == "codesign/entitlements/allow_jit_code_execution" || p_option == "codesign/entitlements/allow_unsigned_executable_memory" || p_option == "codesign/entitlements/allow_dyld_environment_variables") {
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return false;
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}
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@ -1989,7 +1989,7 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p
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ent_f->store_line("<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">");
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ent_f->store_line("<plist version=\"1.0\">");
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ent_f->store_line("<dict>");
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if (Engine::get_singleton()->has_singleton("GodotSharp")) {
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if (ClassDB::class_exists("CSharpScript")) {
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// These entitlements are required to run managed code, and are always enabled in Mono builds.
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ent_f->store_line("<key>com.apple.security.cs.allow-jit</key>");
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ent_f->store_line("<true/>");
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