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https://github.com/godotengine/godot.git
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Merge pull request #19016 from neikeq/w
Mono: Module build improvements
This commit is contained in:
commit
25275de50e
@ -127,15 +127,24 @@ def find_msbuild_windows():
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if not mono_root:
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if not mono_root:
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raise RuntimeError('Cannot find mono root directory')
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raise RuntimeError('Cannot find mono root directory')
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framework_path = os.path.join(mono_root, 'lib', 'mono', '4.5')
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mono_bin_dir = os.path.join(mono_root, 'bin')
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msbuild_mono = os.path.join(mono_bin_dir, 'msbuild.bat')
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if os.path.isfile(msbuild_mono):
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mono_msbuild_env = {
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'CscToolExe': os.path.join(mono_bin_dir, 'csc.bat'),
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'VbcToolExe': os.path.join(mono_bin_dir, 'vbc.bat'),
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'FscToolExe': os.path.join(mono_bin_dir, 'fsharpc.bat')
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}
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return (msbuild_mono, framework_path, mono_msbuild_env)
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msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
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msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
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if msbuild_tools_path:
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if msbuild_tools_path:
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return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), os.path.join(mono_root, 'lib', 'mono', '4.5'))
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return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), framework_path, {})
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else:
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msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
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if os.path.isfile(msbuild_mono):
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return (msbuild_mono, '')
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return None
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return None
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@ -145,14 +154,21 @@ def mono_build_solution(source, target, env):
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import mono_reg_utils as monoreg
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import mono_reg_utils as monoreg
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from shutil import copyfile
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from shutil import copyfile
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framework_path_override = ''
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framework_path = ''
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msbuild_env = os.environ.copy()
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# Needed when running from Developer Command Prompt for VS
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if 'PLATFORM' in msbuild_env:
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del msbuild_env['PLATFORM']
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if os.name == 'nt':
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if os.name == 'nt':
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msbuild_info = find_msbuild_windows()
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msbuild_info = find_msbuild_windows()
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if msbuild_info is None:
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if msbuild_info is None:
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raise RuntimeError('Cannot find MSBuild executable')
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raise RuntimeError('Cannot find MSBuild executable')
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msbuild_path = msbuild_info[0]
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msbuild_path = msbuild_info[0]
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framework_path_override = msbuild_info[1]
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framework_path = msbuild_info[1]
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msbuild_env.update(msbuild_info[2])
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else:
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else:
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msbuild_path = find_msbuild_unix('msbuild')
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msbuild_path = find_msbuild_unix('msbuild')
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if msbuild_path is None:
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if msbuild_path is None:
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@ -183,14 +199,8 @@ def mono_build_solution(source, target, env):
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'/p:Configuration=' + build_config,
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'/p:Configuration=' + build_config,
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]
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]
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if framework_path_override:
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if framework_path:
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msbuild_args += ['/p:FrameworkPathOverride=' + framework_path_override]
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msbuild_args += ['/p:FrameworkPathOverride=' + framework_path]
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msbuild_env = os.environ.copy()
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# Needed when running from Developer Command Prompt for VS
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if 'PLATFORM' in msbuild_env:
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del msbuild_env['PLATFORM']
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try:
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try:
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subprocess.check_call(msbuild_args, env=msbuild_env)
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subprocess.check_call(msbuild_args, env=msbuild_env)
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@ -4,7 +4,7 @@ import os
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import sys
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import sys
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import subprocess
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import subprocess
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from SCons.Script import BoolVariable, Dir, Environment, PathVariable, Variables
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from SCons.Script import BoolVariable, Dir, Environment, File, PathVariable, SCons, Variables
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monoreg = imp.load_source('mono_reg_utils', 'modules/mono/mono_reg_utils.py')
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monoreg = imp.load_source('mono_reg_utils', 'modules/mono/mono_reg_utils.py')
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@ -42,13 +42,24 @@ def copy_file(src_dir, dst_dir, name):
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copyfile(src_path, dst_path)
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copyfile(src_path, dst_path)
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def custom_path_is_dir_create(key, val, env):
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"""Validator to check if Path is a directory, creating it if it does not exist.
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Similar to PathIsDirCreate, except it uses SCons.Script.Dir() and
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SCons.Script.File() in order to support the '#' top level directory token.
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"""
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# Dir constructor will throw an error if the path points to a file
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fsDir = Dir(val)
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if not fsDir.exists:
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os.makedirs(fsDir.abspath)
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def configure(env):
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def configure(env):
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env.use_ptrcall = True
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env.use_ptrcall = True
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env.add_module_version_string("mono")
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env.add_module_version_string("mono")
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envvars = Variables()
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envvars = Variables()
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envvars.Add(BoolVariable('mono_static', 'Statically link mono', False))
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envvars.Add(BoolVariable('mono_static', 'Statically link mono', False))
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envvars.Add(PathVariable('mono_assemblies_output_dir', 'Path to the assemblies output directory', '#bin', PathVariable.PathIsDirCreate))
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envvars.Add(PathVariable('mono_assemblies_output_dir', 'Path to the assemblies output directory', '#bin', custom_path_is_dir_create))
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envvars.Update(env)
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envvars.Update(env)
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bits = env['bits']
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bits = env['bits']
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@ -135,6 +146,22 @@ def configure(env):
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if os.getenv('MONO64_PREFIX'):
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if os.getenv('MONO64_PREFIX'):
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mono_root = os.getenv('MONO64_PREFIX')
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mono_root = os.getenv('MONO64_PREFIX')
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# We can't use pkg-config to link mono statically,
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# but we can still use it to find the mono root directory
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if not mono_root and mono_static:
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def pkgconfig_try_find_mono_root():
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tmpenv = Environment()
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tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
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tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L')
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for hint_dir in tmpenv['LIBPATH']:
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name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext)
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if name_found and os.path.isdir(os.path.join(hint_dir, '..', 'include', 'mono-2.0')):
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return os.path.join(hint_dir, '..')
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return ''
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mono_root = pkgconfig_try_find_mono_root()
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if not mono_root:
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raise RuntimeError('Building with mono_static=yes, but failed to find the mono prefix with pkg-config. Specify one manually')
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if mono_root:
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if mono_root:
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mono_lib_path = os.path.join(mono_root, 'lib')
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mono_lib_path = os.path.join(mono_root, 'lib')
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@ -175,8 +202,7 @@ def configure(env):
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copy_file(os.path.join(mono_lib_path, 'mono', '4.5'), assemblies_output_dir, 'mscorlib.dll')
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copy_file(os.path.join(mono_lib_path, 'mono', '4.5'), assemblies_output_dir, 'mscorlib.dll')
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else:
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else:
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if mono_static:
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assert not mono_static
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raise RuntimeError('mono-static: Not supported with pkg-config. Specify a mono prefix manually')
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env.ParseConfig('pkg-config monosgen-2 --cflags --libs')
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env.ParseConfig('pkg-config monosgen-2 --cflags --libs')
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