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[macOS] Fixes NumPad keys detection, adds some missing key mappings.
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@ -765,9 +765,41 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
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[super updateTrackingAreas];
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}
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static bool isNumpadKey(unsigned int key) {
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static const unsigned int table[] = {
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0x41, /* kVK_ANSI_KeypadDecimal */
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0x43, /* kVK_ANSI_KeypadMultiply */
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0x45, /* kVK_ANSI_KeypadPlus */
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0x47, /* kVK_ANSI_KeypadClear */
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0x4b, /* kVK_ANSI_KeypadDivide */
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0x4c, /* kVK_ANSI_KeypadEnter */
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0x4e, /* kVK_ANSI_KeypadMinus */
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0x51, /* kVK_ANSI_KeypadEquals */
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0x52, /* kVK_ANSI_Keypad0 */
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0x53, /* kVK_ANSI_Keypad1 */
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0x54, /* kVK_ANSI_Keypad2 */
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0x55, /* kVK_ANSI_Keypad3 */
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0x56, /* kVK_ANSI_Keypad4 */
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0x57, /* kVK_ANSI_Keypad5 */
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0x58, /* kVK_ANSI_Keypad6 */
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0x59, /* kVK_ANSI_Keypad7 */
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0x5b, /* kVK_ANSI_Keypad8 */
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0x5c, /* kVK_ANSI_Keypad9 */
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0x5f, /* kVK_JIS_KeypadComma */
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0x00
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};
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for (int i = 0; table[i] != 0; i++) {
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if (key == table[i])
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return true;
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}
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return false;
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}
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// Translates a OS X keycode to a Godot keycode
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//
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static int translateKey(unsigned int key) {
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// Keyboard symbol translation table
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static const unsigned int table[128] = {
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/* 00 */ KEY_A,
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@ -780,7 +812,7 @@ static int translateKey(unsigned int key) {
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/* 07 */ KEY_X,
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/* 08 */ KEY_C,
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/* 09 */ KEY_V,
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/* 0a */ KEY_UNKNOWN,
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/* 0a */ KEY_SECTION, /* ISO Section */
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/* 0b */ KEY_B,
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/* 0c */ KEY_Q,
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/* 0d */ KEY_W,
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@ -834,7 +866,7 @@ static int translateKey(unsigned int key) {
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/* 3d */ KEY_ALT,
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/* 3e */ KEY_CONTROL,
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/* 3f */ KEY_UNKNOWN, /* Function */
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/* 40 */ KEY_UNKNOWN,
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/* 40 */ KEY_UNKNOWN, /* F17 */
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/* 41 */ KEY_KP_PERIOD,
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/* 42 */ KEY_UNKNOWN,
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/* 43 */ KEY_KP_MULTIPLY,
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@ -842,16 +874,16 @@ static int translateKey(unsigned int key) {
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/* 45 */ KEY_KP_ADD,
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/* 46 */ KEY_UNKNOWN,
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/* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */
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/* 48 */ KEY_UNKNOWN, /* VolumeUp */
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/* 49 */ KEY_UNKNOWN, /* VolumeDown */
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/* 4a */ KEY_UNKNOWN, /* Mute */
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/* 48 */ KEY_VOLUMEUP, /* VolumeUp */
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/* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */
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/* 4a */ KEY_VOLUMEMUTE, /* Mute */
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/* 4b */ KEY_KP_DIVIDE,
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/* 4c */ KEY_KP_ENTER,
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/* 4d */ KEY_UNKNOWN,
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/* 4e */ KEY_KP_SUBTRACT,
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/* 4f */ KEY_UNKNOWN,
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/* 50 */ KEY_UNKNOWN,
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/* 51 */ KEY_EQUAL, //wtf equal?
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/* 4f */ KEY_UNKNOWN, /* F18 */
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/* 50 */ KEY_UNKNOWN, /* F19 */
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/* 51 */ KEY_EQUAL, /* KeypadEqual */
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/* 52 */ KEY_KP_0,
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/* 53 */ KEY_KP_1,
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/* 54 */ KEY_KP_2,
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@ -860,27 +892,27 @@ static int translateKey(unsigned int key) {
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/* 57 */ KEY_KP_5,
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/* 58 */ KEY_KP_6,
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/* 59 */ KEY_KP_7,
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/* 5a */ KEY_UNKNOWN,
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/* 5a */ KEY_UNKNOWN, /* F20 */
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/* 5b */ KEY_KP_8,
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/* 5c */ KEY_KP_9,
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/* 5d */ KEY_UNKNOWN,
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/* 5e */ KEY_UNKNOWN,
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/* 5f */ KEY_UNKNOWN,
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/* 5d */ KEY_YEN, /* JIS Yen */
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/* 5e */ KEY_UNDERSCORE, /* JIS Underscore */
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/* 5f */ KEY_COMMA, /* JIS KeypadComma */
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/* 60 */ KEY_F5,
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/* 61 */ KEY_F6,
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/* 62 */ KEY_F7,
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/* 63 */ KEY_F3,
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/* 64 */ KEY_F8,
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/* 65 */ KEY_F9,
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/* 66 */ KEY_UNKNOWN,
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/* 66 */ KEY_UNKNOWN, /* JIS Eisu */
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/* 67 */ KEY_F11,
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/* 68 */ KEY_UNKNOWN,
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/* 68 */ KEY_UNKNOWN, /* JIS Kana */
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/* 69 */ KEY_F13,
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/* 6a */ KEY_F16,
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/* 6b */ KEY_F14,
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/* 6c */ KEY_UNKNOWN,
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/* 6d */ KEY_F10,
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/* 6e */ KEY_UNKNOWN,
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/* 6e */ KEY_MENU,
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/* 6f */ KEY_F12,
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/* 70 */ KEY_UNKNOWN,
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/* 71 */ KEY_F15,
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@ -971,6 +1003,9 @@ static const _KeyCodeMap _keycodes[55] = {
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static int remapKey(unsigned int key) {
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if (isNumpadKey(key))
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return translateKey(key);
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TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
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if (!currentKeyboard)
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return translateKey(key);
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