Improve the error message displayed when the PCK file can't be found

This explains what to do if the executable was renamed, which is helpful
for people exporting projects.
This commit is contained in:
Hugo Locurcio 2020-01-28 00:10:31 +01:00
parent 096bf873bc
commit 2423f75585
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@ -854,7 +854,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
#ifdef TOOLS_ENABLED
editor = false;
#else
String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n";
const String error_msg = "Error: Couldn't load project data at path \"" + project_path + "\". Is the .pck file missing?\nIf you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).\n";
OS::get_singleton()->print("%s", error_msg.ascii().get_data());
OS::get_singleton()->alert(error_msg);