Merge pull request #79264 from OverloadedOrama/3-to-4-camera2d-rotating

Fix `Camera2D.rotating` not being converted and reversed properly
This commit is contained in:
Rémi Verschelde 2023-07-10 13:18:00 +02:00
commit 232611b447
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@ -2241,9 +2241,10 @@ void ProjectConverter3To4::process_gdscript_line(String &line, const RegExContai
// rotating = true -> ignore_rotation = false # reversed "rotating" for Camera2D
if (contains_function_call(line, "rotating")) {
int start = line.find("rotating");
String function_name = "rotating";
int start = line.find(function_name);
bool foundNextEqual = false;
String line_to_check = line.substr(start + String("rotating").length());
String line_to_check = line.substr(start + function_name.length());
String assigned_value;
for (int current_index = 0; line_to_check.length() > current_index; current_index++) {
char32_t chr = line_to_check.get(current_index);
@ -2251,14 +2252,14 @@ void ProjectConverter3To4::process_gdscript_line(String &line, const RegExContai
continue;
} else if (chr == '=') {
foundNextEqual = true;
assigned_value = line.right(current_index).strip_edges();
assigned_value = line.substr(start + function_name.length() + current_index + 1).strip_edges();
assigned_value = assigned_value == "true" ? "false" : "true";
} else {
break;
}
}
if (foundNextEqual) {
line = line.substr(0, start) + "ignore_rotation =" + assigned_value + " # reversed \"rotating\" for Camera2D";
line = line.substr(0, start) + "ignore_rotation = " + assigned_value + " # reversed \"rotating\" for Camera2D";
}
}