Improve the description of follow_viewport_enabled

This commit is contained in:
kobewi 2022-09-05 18:34:52 +02:00
parent 90801a4153
commit 229e764290

View File

@ -36,7 +36,8 @@
The custom [Viewport] node assigned to the [CanvasLayer]. If [code]null[/code], uses the default viewport instead. The custom [Viewport] node assigned to the [CanvasLayer]. If [code]null[/code], uses the default viewport instead.
</member> </member>
<member name="follow_viewport_enabled" type="bool" setter="set_follow_viewport" getter="is_following_viewport" default="false"> <member name="follow_viewport_enabled" type="bool" setter="set_follow_viewport" getter="is_following_viewport" default="false">
Sets the layer to follow the viewport in order to simulate a pseudo 3D effect. If enabled, the [CanvasLayer] will use the viewport's transform, so it will move when camera moves instead of being anchored in a fixed position on the screen.
Together with [member follow_viewport_scale] it can be used for a pseudo 3D effect.
</member> </member>
<member name="follow_viewport_scale" type="float" setter="set_follow_viewport_scale" getter="get_follow_viewport_scale" default="1.0"> <member name="follow_viewport_scale" type="float" setter="set_follow_viewport_scale" getter="get_follow_viewport_scale" default="1.0">
Scales the layer when using [member follow_viewport_enabled]. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales. Scales the layer when using [member follow_viewport_enabled]. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales.