mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 13:43:15 +00:00
[Vulkan] Fix shader crash if using multiple underscores in identifier names
This commit is contained in:
parent
2049dec79e
commit
21e3cc7bb8
@ -170,7 +170,7 @@ static String _opstr(SL::Operator p_op) {
|
||||
|
||||
static String _mkid(const String &p_id) {
|
||||
|
||||
String id = "m_" + p_id;
|
||||
String id = "m_" + p_id.replace("__", "_dus_");
|
||||
return id.replace("__", "_dus_"); //doubleunderscore is reserved in glsl
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user