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Merge pull request #53538 from Calinou/environment-ssr-fade-no-negative-values
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commit
21b6aabb60
@ -204,10 +204,10 @@
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If [code]true[/code], screen-space reflections are enabled. Screen-space reflections are more accurate than reflections from [VoxelGI]s or [ReflectionProbe]s, but are slower and can't reflect surfaces occluded by others.
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</member>
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<member name="ss_reflections_fade_in" type="float" setter="set_ssr_fade_in" getter="get_ssr_fade_in" default="0.15">
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The fade-in distance for screen-space reflections. Affects the area from the reflected material to the screen-space reflection).
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The fade-in distance for screen-space reflections. Affects the area from the reflected material to the screen-space reflection). Only positive values are valid (negative values will be clamped to [code]0.0[/code]).
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</member>
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<member name="ss_reflections_fade_out" type="float" setter="set_ssr_fade_out" getter="get_ssr_fade_out" default="2.0">
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The fade-out distance for screen-space reflections. Affects the area from the screen-space reflection to the "global" reflection.
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The fade-out distance for screen-space reflections. Affects the area from the screen-space reflection to the "global" reflection. Only positive values are valid (negative values will be clamped to [code]0.0[/code]).
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</member>
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<member name="ss_reflections_max_steps" type="int" setter="set_ssr_max_steps" getter="get_ssr_max_steps" default="64">
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The maximum number of steps for screen-space reflections. Higher values are slower.
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@ -302,7 +302,7 @@ int Environment::get_ssr_max_steps() const {
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}
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void Environment::set_ssr_fade_in(float p_fade_in) {
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ssr_fade_in = p_fade_in;
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ssr_fade_in = MAX(p_fade_in, 0.0f);
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_update_ssr();
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}
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@ -311,7 +311,7 @@ float Environment::get_ssr_fade_in() const {
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}
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void Environment::set_ssr_fade_out(float p_fade_out) {
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ssr_fade_out = p_fade_out;
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ssr_fade_out = MAX(p_fade_out, 0.0f);
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_update_ssr();
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}
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