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Minor PackedScene documentation improvements
- Updated _bundled description to refer to "names" key instead of "rnames" - Added description for pack method
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<return type="int" enum="Error" />
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<param index="0" name="path" type="Node" />
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<description>
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Pack will ignore any sub-nodes not owned by given node. See [member Node.owner].
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Packs the [param path] node, and all owned sub-nodes, into this [PackedScene]. Any existing data will be cleared. See [member Node.owner].
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</description>
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</method>
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</methods>
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<members>
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<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{ "conn_count": 0, "conns": PackedInt32Array(), "editable_instances": [], "names": PackedStringArray(), "node_count": 0, "node_paths": [], "nodes": PackedInt32Array(), "variants": [], "version": 3 }">
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A dictionary representation of the scene contents.
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Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for paths to overridden nodes, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene.
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Available keys include "names" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for paths to overridden nodes, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene.
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</member>
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</members>
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<constants>
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