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Merge pull request #42763 from Chaosus/shader_emit_autocompletion
Fix autocompletion for emit_particle in shader editor
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commit
1dbfd4c3e8
@ -5912,6 +5912,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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int instance_index = 0;
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ShaderNode::Uniform::Scope uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;
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stages = &p_functions;
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while (tk.type != TK_EOF) {
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switch (tk.type) {
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case TK_RENDER_MODE: {
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@ -7326,6 +7328,12 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
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int idx = 0;
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bool low_end = RenderingServer::get_singleton()->is_low_end();
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if (stages && stages->has(skip_function)) {
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for (const Map<StringName, StageFunctionInfo>::Element *E = (*stages)[skip_function].stage_functions.front(); E; E = E->next()) {
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matches.insert(String(E->key()), ScriptCodeCompletionOption::KIND_FUNCTION);
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}
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}
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while (builtin_func_defs[idx].name) {
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if (low_end && builtin_func_defs[idx].high_end) {
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idx++;
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@ -7362,6 +7370,16 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
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return OK;
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} break;
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case COMPLETION_CALL_ARGUMENTS: {
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StringName block_function;
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BlockNode *block = completion_block;
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while (block) {
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if (block->parent_function) {
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block_function = block->parent_function->name;
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}
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block = block->parent_block;
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}
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for (int i = 0; i < shader->functions.size(); i++) {
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if (!shader->functions[i].callable) {
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continue;
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@ -7421,6 +7439,45 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
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String calltip;
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bool low_end = RenderingServer::get_singleton()->is_low_end();
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if (stages && stages->has(block_function)) {
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for (const Map<StringName, StageFunctionInfo>::Element *E = (*stages)[block_function].stage_functions.front(); E; E = E->next()) {
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if (completion_function == E->key()) {
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calltip += get_datatype_name(E->get().return_type);
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calltip += " ";
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calltip += E->key();
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calltip += "(";
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for (int i = 0; i < E->get().arguments.size(); i++) {
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if (i > 0) {
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calltip += ", ";
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} else {
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calltip += " ";
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}
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if (i == completion_argument) {
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calltip += char32_t(0xFFFF);
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}
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calltip += get_datatype_name(E->get().arguments[i].type);
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calltip += " ";
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calltip += E->get().arguments[i].name;
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if (i == completion_argument) {
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calltip += char32_t(0xFFFF);
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}
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}
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if (E->get().arguments.size()) {
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calltip += " ";
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}
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calltip += ")";
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r_call_hint = calltip;
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return OK;
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}
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}
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}
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while (builtin_func_defs[idx].name) {
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if (low_end && builtin_func_defs[idx].high_end) {
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idx++;
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@ -7453,7 +7510,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
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calltip += "(";
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bool found_arg = false;
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for (int i = 0; i < 4; i++) {
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for (int i = 0; i < BuiltinFuncDef::MAX_ARGS - 1; i++) {
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if (builtin_func_defs[idx].args[i] == TYPE_VOID) {
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break;
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}
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@ -846,6 +846,7 @@ private:
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StringName completion_function;
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StringName completion_struct;
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int completion_argument;
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const Map<StringName, FunctionInfo> *stages = nullptr;
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bool _get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier);
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static const BuiltinFuncDef builtin_func_defs[];
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