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Fixes 2D nodes lock not working
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1093c0ff51
commit
1d83f36a26
@ -667,7 +667,7 @@ List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retreive_lock
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List<CanvasItem *> selection;
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for (Map<Node *, Object *>::Element *E = editor_selection->get_selection().front(); E; E = E->next()) {
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CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
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if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (!retreive_locked || !canvas_item->has_meta("_edit_lock_"))) {
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if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retreive_locked || !canvas_item->has_meta("_edit_lock_"))) {
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CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
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if (se) {
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selection.push_back(canvas_item);
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@ -1625,7 +1625,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
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List<CanvasItem *> selection = _get_edited_canvas_items();
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if ((b->get_alt() || tool == TOOL_MOVE) && selection.size() > 0) {
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drag_type = DRAG_ALL;
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drag_type = DRAG_MOVE;
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drag_from = transform.affine_inverse().xform(b->get_position());
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drag_selection = selection;
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_save_canvas_item_state(drag_selection);
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@ -1634,7 +1634,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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}
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}
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if (drag_type == DRAG_ALL) {
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if (drag_type == DRAG_MOVE) {
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// Move the nodes
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if (m.is_valid()) {
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_restore_canvas_item_state(drag_selection, true);
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@ -1674,7 +1674,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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}
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// Confirm the move (only if it was moved)
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if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && (drag_type == DRAG_ALL)) {
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if (b.is_valid() && !b->is_pressed() && b->get_button_index() == BUTTON_LEFT && (drag_type == DRAG_MOVE)) {
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if (transform.affine_inverse().xform(b->get_position()) != drag_from) {
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_commit_canvas_item_state(drag_selection, TTR("Move CanvasItem"), true);
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}
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@ -1863,7 +1863,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
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// Drag the node(s) if requested
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List<CanvasItem *> selection = _get_edited_canvas_items();
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drag_type = DRAG_ALL;
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drag_type = DRAG_MOVE;
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drag_selection = selection;
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drag_from = click;
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_save_canvas_item_state(drag_selection);
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@ -1894,7 +1894,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
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// Drag the node(s) if requested
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List<CanvasItem *> selection = _get_edited_canvas_items();
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drag_type = DRAG_ALL;
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drag_type = DRAG_MOVE;
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drag_selection = selection;
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drag_from = click;
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_save_canvas_item_state(drag_selection);
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@ -2073,7 +2073,7 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
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case DRAG_BOTTOM_LEFT:
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c = CURSOR_BDIAGSIZE;
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break;
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case DRAG_ALL:
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case DRAG_MOVE:
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c = CURSOR_MOVE;
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break;
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case DRAG_PAN:
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@ -2317,7 +2317,7 @@ void CanvasItemEditor::_draw_selection() {
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// Draw the previous position if we are dragging the node
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if (show_helpers &&
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(drag_type == DRAG_ALL || drag_type == DRAG_ROTATE ||
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(drag_type == DRAG_MOVE || drag_type == DRAG_ROTATE ||
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drag_type == DRAG_LEFT || drag_type == DRAG_RIGHT || drag_type == DRAG_TOP || drag_type == DRAG_BOTTOM ||
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drag_type == DRAG_TOP_LEFT || drag_type == DRAG_TOP_RIGHT || drag_type == DRAG_BOTTOM_LEFT || drag_type == DRAG_BOTTOM_RIGHT)) {
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const Transform2D pre_drag_xform = transform * se->pre_drag_xform;
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@ -2478,7 +2478,7 @@ void CanvasItemEditor::_draw_selection() {
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case DRAG_TOP_LEFT:
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case DRAG_BOTTOM_LEFT:
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_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
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case DRAG_ALL:
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case DRAG_MOVE:
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start = Vector2(node_pos_in_parent[0], Math::lerp(node_pos_in_parent[1], node_pos_in_parent[3], ratio));
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end = start - Vector2(control->get_margin(MARGIN_LEFT), 0);
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_draw_margin_at_position(control->get_margin(MARGIN_LEFT), parent_transform.xform((start + end) / 2), MARGIN_TOP);
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@ -2492,7 +2492,7 @@ void CanvasItemEditor::_draw_selection() {
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case DRAG_TOP_RIGHT:
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case DRAG_BOTTOM_RIGHT:
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_draw_margin_at_position(control->get_size().width, parent_transform.xform(Vector2((node_pos_in_parent[0] + node_pos_in_parent[2]) / 2, node_pos_in_parent[3])) + Vector2(0, 5), MARGIN_BOTTOM);
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case DRAG_ALL:
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case DRAG_MOVE:
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start = Vector2(node_pos_in_parent[2], Math::lerp(node_pos_in_parent[3], node_pos_in_parent[1], ratio));
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end = start - Vector2(control->get_margin(MARGIN_RIGHT), 0);
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_draw_margin_at_position(control->get_margin(MARGIN_RIGHT), parent_transform.xform((start + end) / 2), MARGIN_BOTTOM);
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@ -2506,7 +2506,7 @@ void CanvasItemEditor::_draw_selection() {
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case DRAG_TOP_LEFT:
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case DRAG_TOP_RIGHT:
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_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2)) + Vector2(5, 0), MARGIN_RIGHT);
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case DRAG_ALL:
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case DRAG_MOVE:
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start = Vector2(Math::lerp(node_pos_in_parent[0], node_pos_in_parent[2], ratio), node_pos_in_parent[1]);
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end = start - Vector2(0, control->get_margin(MARGIN_TOP));
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_draw_margin_at_position(control->get_margin(MARGIN_TOP), parent_transform.xform((start + end) / 2), MARGIN_LEFT);
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@ -2520,7 +2520,7 @@ void CanvasItemEditor::_draw_selection() {
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case DRAG_BOTTOM_LEFT:
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case DRAG_BOTTOM_RIGHT:
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_draw_margin_at_position(control->get_size().height, parent_transform.xform(Vector2(node_pos_in_parent[2], (node_pos_in_parent[1] + node_pos_in_parent[3]) / 2) + Vector2(5, 0)), MARGIN_RIGHT);
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case DRAG_ALL:
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case DRAG_MOVE:
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start = Vector2(Math::lerp(node_pos_in_parent[2], node_pos_in_parent[0], ratio), node_pos_in_parent[3]);
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end = start - Vector2(0, control->get_margin(MARGIN_BOTTOM));
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_draw_margin_at_position(control->get_margin(MARGIN_BOTTOM), parent_transform.xform((start + end) / 2), MARGIN_RIGHT);
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@ -2540,7 +2540,7 @@ void CanvasItemEditor::_draw_selection() {
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case DRAG_BOTTOM_RIGHT:
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case DRAG_BOTTOM:
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case DRAG_BOTTOM_LEFT:
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case DRAG_ALL:
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case DRAG_MOVE:
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if (control->get_rotation() != 0.0 || control->get_scale() != Vector2(1, 1)) {
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Rect2 rect = Rect2(Vector2(node_pos_in_parent[0], node_pos_in_parent[1]), control->get_size());
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viewport->draw_rect(parent_transform.xform(rect), color_base, false);
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@ -2750,7 +2750,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans
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_draw_invisible_nodes_positions(p_node->get_child(i), parent_xform, canvas_xform);
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}
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if (canvas_item && !canvas_item->_edit_use_rect() && !editor_selection->is_selected(canvas_item)) {
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if (canvas_item && !canvas_item->_edit_use_rect() && (!editor_selection->is_selected(canvas_item) || canvas_item->get_meta("_edit_lock_"))) {
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Transform2D xform = transform * canvas_xform * parent_xform;
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// Draw the node's position
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@ -188,7 +188,7 @@ class CanvasItemEditor : public VBoxContainer {
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DRAG_ANCHOR_BOTTOM_RIGHT,
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DRAG_ANCHOR_BOTTOM_LEFT,
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DRAG_ANCHOR_ALL,
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DRAG_ALL,
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DRAG_MOVE,
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DRAG_ROTATE,
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DRAG_PIVOT,
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DRAG_V_GUIDE,
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