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commit
1d7337ba10
@ -8104,7 +8104,7 @@ void RasterizerGLES2::_draw_gui_primitive2(int p_points, const Vector2 *p_vertic
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_rinfo.ci_draw_commands++;
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}
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void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip ) {
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void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip, bool p_v_flip, bool p_transpose ) {
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Vector2 texcoords[4]= {
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Vector2( p_src_region.pos.x/p_tex_size.width,
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@ -8120,6 +8120,9 @@ void RasterizerGLES2::_draw_textured_quad(const Rect2& p_rect, const Rect2& p_sr
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(p_src_region.pos.y+p_src_region.size.height)/p_tex_size.height)
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};
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if (p_transpose) {
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SWAP( texcoords[1], texcoords[3] );
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}
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if (p_h_flip) {
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SWAP( texcoords[0], texcoords[1] );
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SWAP( texcoords[2], texcoords[3] );
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@ -8167,11 +8170,11 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2& p_rect, int p_flags, const R
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if (!(p_flags&CANVAS_RECT_REGION)) {
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Rect2 region = Rect2(0,0,texture->width,texture->height);
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_draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V);
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_draw_textured_quad(p_rect,region,region.size,p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE);
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} else {
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_draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V );
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_draw_textured_quad(p_rect, p_source, Size2(texture->width,texture->height),p_flags&CANVAS_RECT_FLIP_H,p_flags&CANVAS_RECT_FLIP_V,p_flags&CANVAS_RECT_TRANSPOSE);
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}
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} else {
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@ -1237,7 +1237,7 @@ class RasterizerGLES2 : public Rasterizer {
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void _draw_primitive(int p_points, const Vector3 *p_vertices, const Vector3 *p_normals, const Color* p_colors, const Vector3 *p_uvs,const Plane *p_tangents=NULL,int p_instanced=1);
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_FORCE_INLINE_ void _draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs);
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_FORCE_INLINE_ void _draw_gui_primitive2(int p_points, const Vector2 *p_vertices, const Color* p_colors, const Vector2 *p_uvs, const Vector2 *p_uvs2);
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void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false );
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void _draw_textured_quad(const Rect2& p_rect, const Rect2& p_src_region, const Size2& p_tex_size,bool p_h_flip=false, bool p_v_flip=false, bool p_transpose=false );
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void _draw_quad(const Rect2& p_rect);
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void _copy_screen_quad();
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void _copy_to_texscreen();
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@ -521,7 +521,7 @@ void CanvasItem::draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos)
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p_texture->draw(canvas_item,p_pos);
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}
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void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate) {
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void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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@ -529,17 +529,17 @@ void CanvasItem::draw_texture_rect(const Ref<Texture>& p_texture,const Rect2& p_
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}
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ERR_FAIL_COND(p_texture.is_null());
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p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate);
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p_texture->draw_rect(canvas_item,p_rect,p_tile,p_modulate,p_transpose);
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}
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void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) {
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void CanvasItem::draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND(p_texture.is_null());
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p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate);
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p_texture->draw_rect_region(canvas_item,p_rect,p_src_rect,p_modulate,p_transpose);
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}
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void CanvasItem::draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect) {
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@ -174,8 +174,8 @@ public:
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void draw_rect(const Rect2& p_rect, const Color& p_color);
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void draw_circle(const Point2& p_pos, float p_radius, const Color& p_color);
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void draw_texture(const Ref<Texture>& p_texture,const Point2& p_pos);
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void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1));
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void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1));
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void draw_texture_rect(const Ref<Texture>& p_texture, const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
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void draw_texture_rect_region(const Ref<Texture>& p_texture,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false);
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void draw_style_box(const Ref<StyleBox>& p_style_box,const Rect2& p_rect);
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void draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture=Ref<Texture>(),float p_width=1);
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void draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), Ref<Texture> p_texture=Ref<Texture>());
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@ -29,7 +29,7 @@
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#include "tile_map.h"
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#include "io/marshalls.h"
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#include "servers/physics_2d_server.h"
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#include "method_bind_ext.inc"
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void TileMap::_notification(int p_what) {
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switch(p_what) {
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@ -226,11 +226,9 @@ void TileMap::_update_dirty_quadrants() {
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rect.pos+=tile_ofs;
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if (r==Rect2()) {
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tex->draw_rect(q.canvas_item,rect);
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tex->draw_rect(q.canvas_item,rect,false,Color(1,1,1),c.transpose);
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} else {
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tex->draw_rect_region(q.canvas_item,rect,r);
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tex->draw_rect_region(q.canvas_item,rect,r,Color(1,1,1),c.transpose);
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}
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Vector< Ref<Shape2D> > shapes = tile_set->tile_get_shapes(c.id);
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@ -244,20 +242,25 @@ void TileMap::_update_dirty_quadrants() {
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Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id);
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Matrix32 xform;
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xform.set_origin(offset.floor());
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if (c.transpose) {
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SWAP(xform.elements[0].x, xform.elements[0].y);
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SWAP(xform.elements[1].x, xform.elements[1].y);
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SWAP(shape_ofs.x, shape_ofs.y);
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SWAP(s.x, s.y);
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}
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if (c.flip_h) {
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xform.elements[0]=-xform.elements[0];
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xform.elements[2].x+=s.x-shape_ofs.x;
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} else {
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xform.elements[2].x+=shape_ofs.x;
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xform.elements[0].x=-xform.elements[0].x;
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xform.elements[1].x=-xform.elements[1].x;
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shape_ofs.x=s.x-shape_ofs.x;
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}
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if (c.flip_v) {
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xform.elements[1]=-xform.elements[1];
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xform.elements[2].y+=s.y-shape_ofs.y;
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} else {
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xform.elements[2].y+=shape_ofs.y;
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xform.elements[0].y=-xform.elements[0].y;
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xform.elements[1].y=-xform.elements[1].y;
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shape_ofs.y=s.y-shape_ofs.y;
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}
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xform.elements[2].x+=shape_ofs.x;
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xform.elements[2].y+=shape_ofs.y;
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ps->body_add_shape(q.body,shape->get_rid(),xform);
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@ -386,7 +389,7 @@ void TileMap::_make_quadrant_dirty(Map<PosKey,Quadrant>::Element *Q) {
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}
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void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
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void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y,bool p_transpose) {
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PosKey pk(p_x,p_y);
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@ -422,7 +425,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
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} else {
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ERR_FAIL_COND(!Q); // quadrant should exist...
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if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y)
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if (E->get().id==p_tile && E->get().flip_h==p_flip_x && E->get().flip_v==p_flip_y && E->get().transpose==p_transpose)
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return; //nothing changed
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}
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@ -433,6 +436,7 @@ void TileMap::set_cell(int p_x,int p_y,int p_tile,bool p_flip_x,bool p_flip_y) {
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c.id=p_tile;
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c.flip_h=p_flip_x;
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c.flip_v=p_flip_y;
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c.transpose=p_transpose;
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_make_quadrant_dirty(Q);
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@ -472,6 +476,17 @@ bool TileMap::is_cell_y_flipped(int p_x,int p_y) const {
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return E->get().flip_v;
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}
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bool TileMap::is_cell_transposed(int p_x,int p_y) const {
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PosKey pk(p_x,p_y);
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const Map<PosKey,Cell>::Element *E=tile_map.find(pk);
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if (!E)
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return false;
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return E->get().transpose;
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}
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void TileMap::_recreate_quadrants() {
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@ -536,11 +551,12 @@ void TileMap::_set_tile_data(const DVector<int>& p_data) {
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uint32_t v = decode_uint32(&local[4]);
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bool flip_h = v&(1<<29);
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bool flip_v = v&(1<<30);
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bool transpose = v&(1<<31);
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v&=(1<<29)-1;
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// if (x<-20 || y <-20 || x>4000 || y>4000)
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// continue;
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set_cell(x,y,v,flip_h,flip_v);
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set_cell(x,y,v,flip_h,flip_v,transpose);
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}
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@ -563,6 +579,8 @@ DVector<int> TileMap::_get_tile_data() const {
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val|=(1<<29);
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if (E->get().flip_v)
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val|=(1<<30);
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if (E->get().transpose)
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val|=(1<<31);
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encode_uint32(val,&ptr[4]);
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idx+=2;
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@ -829,7 +847,7 @@ void TileMap::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_collision_bounce","value"),&TileMap::set_collision_bounce);
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ObjectTypeDB::bind_method(_MD("get_collision_bounce"),&TileMap::get_collision_bounce);
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ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("set_cell","x","y","tile","flip_x","flip_y","transpose"),&TileMap::set_cell,DEFVAL(false),DEFVAL(false),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("get_cell","x","y"),&TileMap::get_cell);
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ObjectTypeDB::bind_method(_MD("is_cell_x_flipped","x","y"),&TileMap::is_cell_x_flipped);
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ObjectTypeDB::bind_method(_MD("is_cell_y_flipped","x","y"),&TileMap::is_cell_y_flipped);
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@ -86,6 +86,7 @@ private:
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int32_t id:24;
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bool flip_h:1;
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bool flip_v:1;
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bool transpose:1;
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};
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uint32_t _u32t;
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@ -168,10 +169,11 @@ public:
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void set_center_y(bool p_enable);
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bool get_center_y() const;
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void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false);
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void set_cell(int p_x,int p_y,int p_tile,bool p_flip_x=false,bool p_flip_y=false,bool p_transpose=false);
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int get_cell(int p_x,int p_y) const;
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bool is_cell_x_flipped(int p_x,int p_y) const;
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bool is_cell_y_flipped(int p_x,int p_y) const;
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bool is_cell_transposed(int p_x,int p_y) const;
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Rect2 get_item_rect() const;
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@ -38,19 +38,19 @@ Size2 Texture::get_size() const {
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}
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void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
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void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate);
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose);
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}
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void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
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void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate);
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose);
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}
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void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{
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void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
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VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate);
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VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose);
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}
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bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
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@ -70,9 +70,9 @@ void Texture::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha);
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ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags);
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ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags);
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ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)));
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ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)));
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ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)));
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ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
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BIND_CONSTANT( FLAG_MIPMAPS );
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BIND_CONSTANT( FLAG_REPEAT );
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@ -327,28 +327,27 @@ bool ImageTexture::has_alpha() const {
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}
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void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
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void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
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if ((w|h)==0)
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return;
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate);
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose);
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}
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void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
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void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
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if ((w|h)==0)
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return;
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate);
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose);
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}
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void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const{
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void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
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if ((w|h)==0)
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return;
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VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate);
|
||||
VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose);
|
||||
}
|
||||
|
||||
|
||||
void ImageTexture::set_size_override(const Size2& p_size) {
|
||||
|
||||
Size2 s=p_size;
|
||||
@ -546,7 +545,7 @@ void AtlasTexture::_bind_methods() {
|
||||
|
||||
|
||||
|
||||
void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
|
||||
void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
|
||||
|
||||
Rect2 rc=region;
|
||||
|
||||
@ -561,10 +560,10 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_m
|
||||
rc.size.height=atlas->get_height();
|
||||
}
|
||||
|
||||
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate);
|
||||
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose);
|
||||
}
|
||||
|
||||
void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
|
||||
void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
|
||||
|
||||
Rect2 rc=region;
|
||||
|
||||
@ -582,10 +581,10 @@ void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,
|
||||
Vector2 scale = p_rect.size / (region.size+margin.size);
|
||||
Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale );
|
||||
|
||||
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate);
|
||||
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose);
|
||||
|
||||
}
|
||||
void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const {
|
||||
void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
|
||||
|
||||
//this might not necesarily work well if using a rect, needs to be fixed properly
|
||||
Rect2 rc=region;
|
||||
@ -615,7 +614,7 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const
|
||||
}
|
||||
Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
|
||||
|
||||
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate);
|
||||
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose);
|
||||
}
|
||||
|
||||
bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
|
||||
@ -801,15 +800,16 @@ void LargeTexture::_bind_methods() {
|
||||
|
||||
|
||||
|
||||
void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate) const {
|
||||
void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
|
||||
|
||||
for(int i=0;i<pieces.size();i++) {
|
||||
|
||||
pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate);
|
||||
// TODO
|
||||
pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose);
|
||||
}
|
||||
}
|
||||
|
||||
void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate) const {
|
||||
void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
|
||||
|
||||
//tiling not supported for this
|
||||
if (size.x==0 || size.y==0)
|
||||
@ -819,11 +819,11 @@ void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,
|
||||
|
||||
for(int i=0;i<pieces.size();i++) {
|
||||
|
||||
pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate);
|
||||
// TODO
|
||||
pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose);
|
||||
}
|
||||
|
||||
}
|
||||
void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate) const {
|
||||
void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
|
||||
|
||||
|
||||
//tiling not supported for this
|
||||
@ -834,6 +834,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const
|
||||
|
||||
for(int i=0;i<pieces.size();i++) {
|
||||
|
||||
// TODO
|
||||
Rect2 rect( pieces[i].offset, pieces[i].texture->get_size());
|
||||
if (!p_src_rect.intersects(rect))
|
||||
continue;
|
||||
@ -842,7 +843,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const
|
||||
target.size*=scale;
|
||||
target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale;
|
||||
local.pos-=rect.pos;
|
||||
pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate);
|
||||
pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -69,9 +69,9 @@ public:
|
||||
virtual void set_flags(uint32_t p_flags)=0;
|
||||
virtual uint32_t get_flags() const=0;
|
||||
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const;
|
||||
|
||||
|
||||
@ -135,10 +135,9 @@ public:
|
||||
virtual RID get_rid() const;
|
||||
|
||||
bool has_alpha() const;
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||||
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
void set_storage(Storage p_storage);
|
||||
Storage get_storage() const;
|
||||
|
||||
@ -191,9 +190,9 @@ public:
|
||||
void set_margin(const Rect2& p_margin);
|
||||
Rect2 get_margin() const ;
|
||||
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual bool get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const;
|
||||
|
||||
|
||||
@ -241,9 +240,9 @@ public:
|
||||
Vector2 get_piece_offset(int p_idx) const;
|
||||
Ref<Texture> get_piece_texture(int p_idx) const;
|
||||
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1)) const;
|
||||
virtual void draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile=false,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
virtual void draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1), bool p_transpose=false) const;
|
||||
|
||||
|
||||
LargeTexture();
|
||||
|
@ -564,7 +564,8 @@ public:
|
||||
CANVAS_RECT_REGION=1,
|
||||
CANVAS_RECT_TILE=2,
|
||||
CANVAS_RECT_FLIP_H=4,
|
||||
CANVAS_RECT_FLIP_V=8
|
||||
CANVAS_RECT_FLIP_V=8,
|
||||
CANVAS_RECT_TRANSPOSE=16
|
||||
};
|
||||
|
||||
|
||||
|
@ -3518,7 +3518,7 @@ void VisualServerRaster::canvas_item_add_circle(RID p_item, const Point2& p_pos,
|
||||
|
||||
}
|
||||
|
||||
void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate) {
|
||||
void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile,const Color& p_modulate,bool p_transpose) {
|
||||
VS_CHANGED;
|
||||
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
|
||||
ERR_FAIL_COND(!canvas_item);
|
||||
@ -3541,12 +3541,16 @@ void VisualServerRaster::canvas_item_add_texture_rect(RID p_item, const Rect2& p
|
||||
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V;
|
||||
rect->rect.size.y = -rect->rect.size.y;
|
||||
}
|
||||
if (p_transpose) {
|
||||
rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE;
|
||||
SWAP(rect->rect.size.x, rect->rect.size.y);
|
||||
}
|
||||
rect->texture=p_texture;
|
||||
canvas_item->rect_dirty=true;
|
||||
canvas_item->commands.push_back(rect);
|
||||
}
|
||||
|
||||
void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate) {
|
||||
void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate,bool p_transpose) {
|
||||
VS_CHANGED;
|
||||
CanvasItem *canvas_item = canvas_item_owner.get( p_item );
|
||||
ERR_FAIL_COND(!canvas_item);
|
||||
@ -3569,12 +3573,17 @@ void VisualServerRaster::canvas_item_add_texture_rect_region(RID p_item, const R
|
||||
rect->flags|=Rasterizer::CANVAS_RECT_FLIP_V;
|
||||
rect->rect.size.y = -rect->rect.size.y;
|
||||
}
|
||||
if (p_transpose) {
|
||||
rect->flags|=Rasterizer::CANVAS_RECT_TRANSPOSE;
|
||||
SWAP(rect->rect.size.x, rect->rect.size.y);
|
||||
}
|
||||
|
||||
canvas_item->rect_dirty=true;
|
||||
|
||||
canvas_item->commands.push_back(rect);
|
||||
|
||||
}
|
||||
|
||||
void VisualServerRaster::canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center,const Color& p_modulate) {
|
||||
|
||||
VS_CHANGED;
|
||||
|
@ -1117,8 +1117,8 @@ public:
|
||||
virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0);
|
||||
virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color);
|
||||
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color);
|
||||
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
|
||||
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false);
|
||||
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1));
|
||||
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0);
|
||||
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID());
|
||||
|
@ -1122,9 +1122,8 @@ public:
|
||||
FUNC5(canvas_item_add_line,RID, const Point2& , const Point2& ,const Color& ,float );
|
||||
FUNC3(canvas_item_add_rect,RID, const Rect2& , const Color& );
|
||||
FUNC4(canvas_item_add_circle,RID, const Point2& , float ,const Color& );
|
||||
FUNC5(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color& );
|
||||
FUNC5(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color& );
|
||||
|
||||
FUNC6(canvas_item_add_texture_rect,RID, const Rect2& , RID ,bool ,const Color&,bool );
|
||||
FUNC6(canvas_item_add_texture_rect_region,RID, const Rect2& , RID ,const Rect2& ,const Color&,bool );
|
||||
FUNC7(canvas_item_add_style_box,RID, const Rect2& , RID ,const Vector2& ,const Vector2&, bool ,const Color& );
|
||||
FUNC6(canvas_item_add_primitive,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID ,float );
|
||||
FUNC5(canvas_item_add_polygon,RID, const Vector<Point2>& , const Vector<Color>& ,const Vector<Point2>& , RID );
|
||||
|
@ -28,6 +28,7 @@
|
||||
/*************************************************************************/
|
||||
#include "visual_server.h"
|
||||
#include "globals.h"
|
||||
#include "method_bind_ext.inc"
|
||||
|
||||
VisualServer *VisualServer::singleton=NULL;
|
||||
VisualServer* (*VisualServer::create_func)()=NULL;
|
||||
@ -510,8 +511,9 @@ void VisualServer::_bind_methods() {
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_line"),&VisualServer::canvas_item_add_line, DEFVAL(1.0));
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_rect"),&VisualServer::canvas_item_add_rect);
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1)));
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1)));
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect"),&VisualServer::canvas_item_add_texture_rect, DEFVAL(Color(1,1,1)), DEFVAL(false));
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_texture_rect_region"),&VisualServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1,1,1)), DEFVAL(false));
|
||||
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_style_box"),&VisualServer::_canvas_item_add_style_box, DEFVAL(Color(1,1,1)));
|
||||
// ObjectTypeDB::bind_method(_MD("canvas_item_add_primitive"),&VisualServer::canvas_item_add_primitive,DEFVAL(Vector<Vector2>()),DEFVAL(RID()));
|
||||
ObjectTypeDB::bind_method(_MD("canvas_item_add_circle"),&VisualServer::canvas_item_add_circle);
|
||||
|
@ -981,8 +981,8 @@ public:
|
||||
virtual void canvas_item_add_line(RID p_item, const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width=1.0)=0;
|
||||
virtual void canvas_item_add_rect(RID p_item, const Rect2& p_rect, const Color& p_color)=0;
|
||||
virtual void canvas_item_add_circle(RID p_item, const Point2& p_pos, float p_radius,const Color& p_color)=0;
|
||||
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1))=0;
|
||||
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1))=0;
|
||||
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2& p_rect, RID p_texture,bool p_tile=false,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
|
||||
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2& p_rect, RID p_texture,const Rect2& p_src_rect,const Color& p_modulate=Color(1,1,1),bool p_transpose=false)=0;
|
||||
virtual void canvas_item_add_style_box(RID p_item, const Rect2& p_rect, RID p_texture,const Vector2& p_topleft, const Vector2& p_bottomright, bool p_draw_center=true,const Color& p_modulate=Color(1,1,1))=0;
|
||||
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width=1.0)=0;
|
||||
virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs=Vector<Point2>(), RID p_texture=RID())=0;
|
||||
|
BIN
tools/editor/icons/icon_rotate_0.png
Normal file
BIN
tools/editor/icons/icon_rotate_0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 207 B |
BIN
tools/editor/icons/icon_rotate_180.png
Normal file
BIN
tools/editor/icons/icon_rotate_180.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 303 B |
BIN
tools/editor/icons/icon_rotate_270.png
Normal file
BIN
tools/editor/icons/icon_rotate_270.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 343 B |
BIN
tools/editor/icons/icon_rotate_90.png
Normal file
BIN
tools/editor/icons/icon_rotate_90.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 256 B |
BIN
tools/editor/icons/icon_transpose.png
Normal file
BIN
tools/editor/icons/icon_transpose.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 244 B |
@ -34,7 +34,7 @@
|
||||
#include "os/file_access.h"
|
||||
#include "tools/editor/editor_settings.h"
|
||||
#include "os/input.h"
|
||||
|
||||
#include "method_bind_ext.inc"
|
||||
|
||||
void TileMapEditor::_notification(int p_what) {
|
||||
|
||||
@ -42,8 +42,13 @@ void TileMapEditor::_notification(int p_what) {
|
||||
|
||||
case NOTIFICATION_READY: {
|
||||
|
||||
transpose->set_icon( get_icon("Transpose","EditorIcons"));
|
||||
mirror_x->set_icon( get_icon("MirrorX","EditorIcons"));
|
||||
mirror_y->set_icon( get_icon("MirrorY","EditorIcons"));
|
||||
rotate_0->set_icon( get_icon("Rotate0","EditorIcons"));
|
||||
rotate_90->set_icon( get_icon("Rotate90","EditorIcons"));
|
||||
rotate_180->set_icon( get_icon("Rotate180","EditorIcons"));
|
||||
rotate_270->set_icon( get_icon("Rotate270","EditorIcons"));
|
||||
|
||||
} break;
|
||||
}
|
||||
@ -85,24 +90,31 @@ void TileMapEditor::set_selected_tile(int p_tile) {
|
||||
}
|
||||
}
|
||||
|
||||
void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v,bool p_with_undo) {
|
||||
// Wrapper to workaround five arg limit of undo/redo methods
|
||||
void TileMapEditor::_set_cell_shortened(const Point2& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose) {
|
||||
ERR_FAIL_COND(!node);
|
||||
node->set_cell(floor(p_pos.x), floor(p_pos.y), p_value, p_flip_h, p_flip_v, p_transpose);
|
||||
}
|
||||
|
||||
void TileMapEditor::_set_cell(const Point2i& p_pos,int p_value,bool p_flip_h, bool p_flip_v, bool p_transpose,bool p_with_undo) {
|
||||
|
||||
ERR_FAIL_COND(!node);
|
||||
|
||||
bool prev_flip_h=node->is_cell_x_flipped(p_pos.x,p_pos.y);
|
||||
bool prev_flip_v=node->is_cell_y_flipped(p_pos.x,p_pos.y);
|
||||
bool prev_transpose=node->is_cell_transposed(p_pos.x,p_pos.y);
|
||||
int prev_val=node->get_cell(p_pos.x,p_pos.y);
|
||||
|
||||
if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v)
|
||||
if (p_value==prev_val && p_flip_h==prev_flip_h && p_flip_v==prev_flip_v && p_transpose==prev_transpose)
|
||||
return; //check that it's actually different
|
||||
|
||||
|
||||
if (p_with_undo) {
|
||||
undo_redo->add_do_method(node,"set_cell",p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
|
||||
undo_redo->add_undo_method(node,"set_cell",p_pos.x,p_pos.y,prev_val,prev_flip_h,prev_flip_v);
|
||||
undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p_pos),p_value,p_flip_h,p_flip_v,p_transpose);
|
||||
undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p_pos),prev_val,prev_flip_h,prev_flip_v,prev_transpose);
|
||||
} else {
|
||||
|
||||
node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v);
|
||||
node->set_cell(p_pos.x,p_pos.y,p_value,p_flip_h,p_flip_v,p_transpose);
|
||||
|
||||
}
|
||||
|
||||
@ -168,6 +180,7 @@ struct _TileMapEditorCopyData {
|
||||
int cell;
|
||||
bool flip_h;
|
||||
bool flip_v;
|
||||
bool transpose;
|
||||
};
|
||||
|
||||
bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
@ -204,6 +217,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
tcd.cell=node->get_cell(j,i);
|
||||
tcd.flip_h=node->is_cell_x_flipped(j,i);
|
||||
tcd.flip_v=node->is_cell_y_flipped(j,i);
|
||||
tcd.transpose=node->is_cell_transposed(j,i);
|
||||
dupdata.push_back(tcd);
|
||||
|
||||
|
||||
@ -214,7 +228,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
for (List<_TileMapEditorCopyData>::Element *E=dupdata.front();E;E=E->next()) {
|
||||
|
||||
|
||||
_set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,true);
|
||||
_set_cell(E->get().pos+ofs,E->get().cell,E->get().flip_h,E->get().flip_v,E->get().transpose,true);
|
||||
}
|
||||
undo_redo->commit_action();
|
||||
|
||||
@ -239,6 +253,10 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
} else if (mb.mod.control) {
|
||||
tool=TOOL_PICKING;
|
||||
set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
|
||||
mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
|
||||
mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
|
||||
transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
|
||||
_update_transform_buttons();
|
||||
canvas_item_editor->update();
|
||||
return true;
|
||||
} else {
|
||||
@ -248,7 +266,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
Point2i local =node->world_to_map((xform_inv.xform(Point2(mb.x,mb.y))));
|
||||
paint_undo.clear();
|
||||
paint_undo[local]=_get_op_from_cell(local);
|
||||
node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
|
||||
node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -263,8 +281,8 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
|
||||
|
||||
Point2i p=E->key();
|
||||
undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
|
||||
undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
|
||||
undo_redo->add_do_method(this,"_set_cell_shortened",Point2(p),node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
|
||||
undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
|
||||
}
|
||||
|
||||
undo_redo->commit_action();
|
||||
@ -289,7 +307,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
Point2i local =node->world_to_map(xform_inv.xform(Point2(mb.x,mb.y)));
|
||||
paint_undo.clear();
|
||||
paint_undo[local]=_get_op_from_cell(local);
|
||||
//node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
|
||||
//node->set_cell(local.x,local.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
|
||||
//return true;
|
||||
_set_cell(local,TileMap::INVALID_CELL);
|
||||
return true;
|
||||
@ -302,9 +320,9 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
for(Map<Point2i,CellOp>::Element *E=paint_undo.front();E;E=E->next()) {
|
||||
|
||||
Point2i p=E->key();
|
||||
//undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y));
|
||||
_set_cell(p,TileMap::INVALID_CELL,false,false,true);
|
||||
undo_redo->add_undo_method(node,"set_cell",p.x,p.y,E->get().idx,E->get().xf,E->get().yf);
|
||||
//undo_redo->add_do_method(node,"set_cell",p.x,p.y,node->get_cell(p.x,p.y),node->is_cell_x_flipped(p.x,p.y),node->is_cell_y_flipped(p.x,p.y),node->is_cell_transposed(p.x,p.y));
|
||||
_set_cell(p,TileMap::INVALID_CELL,false,false,false,true);
|
||||
undo_redo->add_undo_method(this,"_set_cell_shortened",Point2(p),E->get().idx,E->get().xf,E->get().yf,E->get().tr);
|
||||
}
|
||||
|
||||
undo_redo->commit_action();
|
||||
@ -340,7 +358,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
|
||||
paint_undo[over_tile]=_get_op_from_cell(over_tile);
|
||||
}
|
||||
node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
|
||||
node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -373,13 +391,17 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) {
|
||||
if (!paint_undo.has(over_tile)) {
|
||||
paint_undo[over_tile]=_get_op_from_cell(over_tile);
|
||||
}
|
||||
//node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed());
|
||||
//node->set_cell(over_tile.x,over_tile.y,id,mirror_x->is_pressed(),mirror_y->is_pressed(),transpose->is_pressed());
|
||||
_set_cell(local,TileMap::INVALID_CELL);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (tool==TOOL_PICKING) {
|
||||
set_selected_tile(node->get_cell(over_tile.x, over_tile.y));
|
||||
mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y));
|
||||
mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y));
|
||||
transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y));
|
||||
_update_transform_buttons();
|
||||
canvas_item_editor->update();
|
||||
return true;
|
||||
}
|
||||
@ -627,10 +649,10 @@ void TileMapEditor::_canvas_draw() {
|
||||
sc.y*=-1.0;
|
||||
if (r==Rect2()) {
|
||||
|
||||
canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5));
|
||||
canvas_item_editor->draw_texture_rect(t,Rect2(from,t->get_size()*sc),false,Color(1,1,1,0.5),transpose->is_pressed());
|
||||
} else {
|
||||
|
||||
canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5));
|
||||
canvas_item_editor->draw_texture_rect_region(t,Rect2(from,r.get_size()*sc),r,Color(1,1,1,0.5),transpose->is_pressed());
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -697,6 +719,8 @@ void TileMapEditor::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("_canvas_mouse_enter"),&TileMapEditor::_canvas_mouse_enter);
|
||||
ObjectTypeDB::bind_method(_MD("_canvas_mouse_exit"),&TileMapEditor::_canvas_mouse_exit);
|
||||
ObjectTypeDB::bind_method(_MD("_tileset_settings_changed"),&TileMapEditor::_tileset_settings_changed);
|
||||
ObjectTypeDB::bind_method(_MD("_update_transform_buttons"),&TileMapEditor::_update_transform_buttons);
|
||||
ObjectTypeDB::bind_method(_MD("_set_cell_shortened","pos","tile","flip_x","flip_y","transpose"),&TileMapEditor::_set_cell_shortened,DEFVAL(false),DEFVAL(false),DEFVAL(false));
|
||||
|
||||
}
|
||||
|
||||
@ -709,10 +733,60 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos)
|
||||
op.xf=true;
|
||||
if (node->is_cell_y_flipped(p_pos.x,p_pos.y))
|
||||
op.yf=true;
|
||||
if (node->is_cell_transposed(p_pos.x,p_pos.y))
|
||||
op.tr=true;
|
||||
}
|
||||
return op;
|
||||
}
|
||||
|
||||
void TileMapEditor::_update_transform_buttons(Object *p_button) {
|
||||
//ERR_FAIL_NULL(p_button);
|
||||
ToolButton *b=p_button->cast_to<ToolButton>();
|
||||
//ERR_FAIL_COND(!b);
|
||||
|
||||
mirror_x->set_block_signals(true);
|
||||
mirror_y->set_block_signals(true);
|
||||
transpose->set_block_signals(true);
|
||||
rotate_0->set_block_signals(true);
|
||||
rotate_90->set_block_signals(true);
|
||||
rotate_180->set_block_signals(true);
|
||||
rotate_270->set_block_signals(true);
|
||||
|
||||
if (b == rotate_0) {
|
||||
mirror_x->set_pressed(false);
|
||||
mirror_y->set_pressed(false);
|
||||
transpose->set_pressed(false);
|
||||
}
|
||||
else if (b == rotate_90) {
|
||||
mirror_x->set_pressed(true);
|
||||
mirror_y->set_pressed(false);
|
||||
transpose->set_pressed(true);
|
||||
}
|
||||
else if (b == rotate_180) {
|
||||
mirror_x->set_pressed(true);
|
||||
mirror_y->set_pressed(true);
|
||||
transpose->set_pressed(false);
|
||||
}
|
||||
else if (b == rotate_270) {
|
||||
mirror_x->set_pressed(false);
|
||||
mirror_y->set_pressed(true);
|
||||
transpose->set_pressed(true);
|
||||
}
|
||||
|
||||
rotate_0->set_pressed(!mirror_x->is_pressed() && !mirror_y->is_pressed() && !transpose->is_pressed());
|
||||
rotate_90->set_pressed(mirror_x->is_pressed() && !mirror_y->is_pressed() && transpose->is_pressed());
|
||||
rotate_180->set_pressed(mirror_x->is_pressed() && mirror_y->is_pressed() && !transpose->is_pressed());
|
||||
rotate_270->set_pressed(!mirror_x->is_pressed() && mirror_y->is_pressed() && transpose->is_pressed());
|
||||
|
||||
mirror_x->set_block_signals(false);
|
||||
mirror_y->set_block_signals(false);
|
||||
transpose->set_block_signals(false);
|
||||
rotate_0->set_block_signals(false);
|
||||
rotate_90->set_block_signals(false);
|
||||
rotate_180->set_block_signals(false);
|
||||
rotate_270->set_block_signals(false);
|
||||
}
|
||||
|
||||
TileMapEditor::TileMapEditor(EditorNode *p_editor) {
|
||||
|
||||
node=NULL;
|
||||
@ -734,18 +808,52 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
|
||||
canvas_item_editor_hb = memnew( HBoxContainer );
|
||||
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(canvas_item_editor_hb);
|
||||
canvas_item_editor_hb->add_child( memnew( VSeparator ));
|
||||
transpose = memnew( ToolButton );
|
||||
transpose->set_toggle_mode(true);
|
||||
transpose->set_tooltip("Transpose");
|
||||
transpose->set_focus_mode(FOCUS_NONE);
|
||||
transpose->connect("pressed", this, "_update_transform_buttons", make_binds(transpose));
|
||||
canvas_item_editor_hb->add_child(transpose);
|
||||
mirror_x = memnew( ToolButton );
|
||||
mirror_x->set_toggle_mode(true);
|
||||
mirror_x->set_tooltip("Mirror X (A)");
|
||||
mirror_x->set_focus_mode(FOCUS_NONE);
|
||||
mirror_x->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_x));
|
||||
canvas_item_editor_hb->add_child(mirror_x);
|
||||
mirror_y = memnew( ToolButton );
|
||||
mirror_y->set_toggle_mode(true);
|
||||
mirror_y->set_tooltip("Mirror Y (S)");
|
||||
mirror_y->set_focus_mode(FOCUS_NONE);
|
||||
mirror_y->connect("pressed", this, "_update_transform_buttons", make_binds(mirror_y));
|
||||
canvas_item_editor_hb->add_child(mirror_y);
|
||||
canvas_item_editor_hb->add_child(memnew(VSeparator));
|
||||
rotate_0 = memnew( ToolButton );
|
||||
rotate_0->set_toggle_mode(true);
|
||||
rotate_0->set_tooltip("Rotate 0 degrees");
|
||||
rotate_0->set_focus_mode(FOCUS_NONE);
|
||||
rotate_0->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_0));
|
||||
canvas_item_editor_hb->add_child(rotate_0);
|
||||
rotate_90 = memnew( ToolButton );
|
||||
rotate_90->set_toggle_mode(true);
|
||||
rotate_90->set_tooltip("Rotate 90 degrees");
|
||||
rotate_90->set_focus_mode(FOCUS_NONE);
|
||||
rotate_90->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_90));
|
||||
canvas_item_editor_hb->add_child(rotate_90);
|
||||
rotate_180 = memnew( ToolButton );
|
||||
rotate_180->set_toggle_mode(true);
|
||||
rotate_180->set_tooltip("Rotate 180 degrees");
|
||||
rotate_180->set_focus_mode(FOCUS_NONE);
|
||||
rotate_180->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_180));
|
||||
canvas_item_editor_hb->add_child(rotate_180);
|
||||
rotate_270 = memnew( ToolButton );
|
||||
rotate_270->set_toggle_mode(true);
|
||||
rotate_270->set_tooltip("Rotate 270 degrees");
|
||||
rotate_270->set_focus_mode(FOCUS_NONE);
|
||||
rotate_270->connect("pressed", this, "_update_transform_buttons", make_binds(rotate_270));
|
||||
canvas_item_editor_hb->add_child(rotate_270);
|
||||
canvas_item_editor_hb->hide();
|
||||
|
||||
rotate_0->set_pressed(true);
|
||||
tool=TOOL_NONE;
|
||||
selection_active=false;
|
||||
mouse_over=false;
|
||||
|
@ -71,8 +71,13 @@ class TileMapEditor : public VBoxContainer {
|
||||
bool mouse_over;
|
||||
|
||||
Label *mirror_label;
|
||||
ToolButton *transpose;
|
||||
ToolButton *mirror_x;
|
||||
ToolButton *mirror_y;
|
||||
ToolButton *rotate_0;
|
||||
ToolButton *rotate_90;
|
||||
ToolButton *rotate_180;
|
||||
ToolButton *rotate_270;
|
||||
|
||||
HBoxContainer *canvas_item_editor_hb;
|
||||
|
||||
@ -81,8 +86,8 @@ class TileMapEditor : public VBoxContainer {
|
||||
int idx;
|
||||
bool xf;
|
||||
bool yf;
|
||||
CellOp() { idx=-1; xf=false; yf=false; }
|
||||
CellOp(const CellOp& p_other) : idx(p_other.idx), xf(p_other.xf), yf(p_other.yf) {}
|
||||
bool tr;
|
||||
CellOp() { idx=-1; xf=false; yf=false; tr=false; }
|
||||
};
|
||||
|
||||
Map<Point2i,CellOp> paint_undo;
|
||||
@ -94,7 +99,8 @@ class TileMapEditor : public VBoxContainer {
|
||||
void _canvas_draw();
|
||||
void _menu_option(int p_option);
|
||||
|
||||
void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_with_undo=false);
|
||||
void _set_cell(const Point2i& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false, bool p_with_undo=false);
|
||||
void _set_cell_shortened(const Point2& p_pos, int p_value, bool p_flip_h=false, bool p_flip_v=false, bool p_transpose=false);
|
||||
|
||||
void _canvas_mouse_enter();
|
||||
void _canvas_mouse_exit();
|
||||
@ -106,6 +112,7 @@ protected:
|
||||
void _node_removed(Node *p_node);
|
||||
static void _bind_methods();
|
||||
CellOp _get_op_from_cell(const Point2i& p_pos);
|
||||
void _update_transform_buttons(Object *p_button=0);
|
||||
public:
|
||||
|
||||
HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }
|
||||
|
Loading…
Reference in New Issue
Block a user