mirror of
https://github.com/godotengine/godot.git
synced 2024-12-11 13:43:07 +00:00
Merge pull request #58559 from fazil47/scene-tree-icon-focus
Double clicking scene tree icon focuses that node
This commit is contained in:
commit
1b446ebcd4
@ -3286,8 +3286,21 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
|
||||
} else {
|
||||
Rect2 rect = get_selected()->get_meta("__focus_rect");
|
||||
Point2 mpos = b->get_position();
|
||||
int icon_size_x = 0;
|
||||
Ref<Texture2D> icon = get_selected()->get_icon(selected_col);
|
||||
if (icon.is_valid()) {
|
||||
Rect2i icon_region = get_selected()->get_icon_region(selected_col);
|
||||
if (icon_region == Rect2i()) {
|
||||
icon_size_x = icon->get_width();
|
||||
} else {
|
||||
icon_size_x = icon_region.size.width;
|
||||
}
|
||||
}
|
||||
// Icon is treated as if it is outside of the rect so that double clicking on it will emit the item_double_clicked signal.
|
||||
if (rtl) {
|
||||
mpos.x = get_size().width - mpos.x;
|
||||
mpos.x = get_size().width - (mpos.x + icon_size_x);
|
||||
} else {
|
||||
mpos.x -= icon_size_x;
|
||||
}
|
||||
if (rect.has_point(mpos)) {
|
||||
if (!edit_selected()) {
|
||||
|
Loading…
Reference in New Issue
Block a user