mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 13:12:42 +00:00
[macOS] Add support for OpenGLES3 video driver.
This commit is contained in:
parent
87727f70ed
commit
1ad14eb14b
@ -132,6 +132,7 @@ opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
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opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
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opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
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opts.Add(BoolVariable("vulkan", "Enable the vulkan video driver", True))
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opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 video driver", True))
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opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")
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opts.Add(BoolVariable("custom_modules_recursive", "Detect custom modules recursively for each specified path.", True))
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opts.Add(BoolVariable("use_volk", "Use the volk library to load the Vulkan loader dynamically", True))
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@ -13,7 +13,7 @@ files = [
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"dir_access_osx.mm",
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"joypad_osx.cpp",
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"vulkan_context_osx.mm",
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"context_gl_osx.mm",
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"gl_manager_osx.mm",
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]
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prog = env.add_program("#bin/godot", files)
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@ -1,161 +0,0 @@
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/*************************************************************************/
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/* context_gl_osx.mm */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "context_gl_osx.h"
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#if defined(GLES3_ENABLED) || defined(GLES_ENABLED)
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void ContextGL_OSX::release_current() {
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[NSOpenGLContext clearCurrentContext];
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}
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void ContextGL_OSX::make_current() {
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[context makeCurrentContext];
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}
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void ContextGL_OSX::update() {
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[context update];
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}
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void ContextGL_OSX::set_opacity(GLint p_opacity) {
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[context setValues:&p_opacity forParameter:NSOpenGLCPSurfaceOpacity];
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}
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int ContextGL_OSX::get_window_width() {
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return OS::get_singleton()->get_video_mode().width;
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}
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int ContextGL_OSX::get_window_height() {
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return OS::get_singleton()->get_video_mode().height;
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}
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void ContextGL_OSX::swap_buffers() {
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[context flushBuffer];
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}
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void ContextGL_OSX::set_use_vsync(bool p_use) {
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CGLContextObj ctx = CGLGetCurrentContext();
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if (ctx) {
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GLint swapInterval = p_use ? 1 : 0;
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CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
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use_vsync = p_use;
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}
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}
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bool ContextGL_OSX::is_using_vsync() const {
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return use_vsync;
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}
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Error ContextGL_OSX::initialize() {
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framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
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ERR_FAIL_COND_V(!framework, ERR_CANT_CREATE);
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unsigned int attributeCount = 0;
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// OS X needs non-zero color size, so set reasonable values
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int colorBits = 32;
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// Fail if a robustness strategy was requested
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#define ADD_ATTR(x) \
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{ attributes[attributeCount++] = x; }
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#define ADD_ATTR2(x, y) \
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{ \
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ADD_ATTR(x); \
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ADD_ATTR(y); \
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}
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// Arbitrary array size here
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NSOpenGLPixelFormatAttribute attributes[40];
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ADD_ATTR(NSOpenGLPFADoubleBuffer);
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ADD_ATTR(NSOpenGLPFAClosestPolicy);
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if (!gles3_context) {
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ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
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} else {
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//we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
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ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
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}
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ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
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/*
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if (fbconfig->alphaBits > 0)
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ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
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*/
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ADD_ATTR2(NSOpenGLPFADepthSize, 24);
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ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
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/*
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if (fbconfig->stereo)
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ADD_ATTR(NSOpenGLPFAStereo);
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*/
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/*
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if (fbconfig->samples > 0) {
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ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
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ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
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}
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*/
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// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
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// framebuffer, so there's no need (and no way) to request it
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ADD_ATTR(0);
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#undef ADD_ATTR
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#undef ADD_ATTR2
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pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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ERR_FAIL_COND_V(pixelFormat == nil, ERR_CANT_CREATE);
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context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
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ERR_FAIL_COND_V(context == nil, ERR_CANT_CREATE);
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[context setView:window_view];
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[context makeCurrentContext];
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return OK;
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}
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ContextGL_OSX::ContextGL_OSX(id p_view, bool p_gles3_context) {
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gles3_context = p_gles3_context;
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window_view = p_view;
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use_vsync = false;
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}
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ContextGL_OSX::~ContextGL_OSX() {}
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#endif
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@ -183,10 +183,13 @@ def configure(env):
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)
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env.Append(LIBS=["pthread", "z"])
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if env["opengl3"]:
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env.Append(CPPDEFINES=["GLES_ENABLED", "GLES3_ENABLED"])
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env.Append(CCFLAGS=["-Wno-deprecated-declarations"]) # Disable deprecation warnings
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env.Append(LINKFLAGS=["-framework", "OpenGL"])
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if env["vulkan"]:
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env.Append(CPPDEFINES=["VULKAN_ENABLED"])
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env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
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if not env["use_volk"]:
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env.Append(LINKFLAGS=["-L$VULKAN_SDK_PATH/MoltenVK/MoltenVK.xcframework/macos-arm64_x86_64/", "-lMoltenVK"])
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# env.Append(CPPDEFINES=['GLES_ENABLED', 'GLES3_ENABLED'])
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@ -37,8 +37,7 @@
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#include "servers/display_server.h"
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#if defined(GLES3_ENABLED)
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#include "context_gl_osx.h"
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//TODO - reimplement OpenGLES
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#include "gl_manager_osx.h"
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#endif
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#if defined(VULKAN_ENABLED)
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@ -65,11 +64,11 @@ public:
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void _menu_callback(id p_sender);
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#if defined(GLES3_ENABLED)
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ContextGL_OSX *context_gles2;
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GLManager_OSX *gl_manager = nullptr;
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#endif
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#if defined(VULKAN_ENABLED)
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VulkanContextOSX *context_vulkan;
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RenderingDeviceVulkan *rendering_device_vulkan;
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VulkanContextOSX *context_vulkan = nullptr;
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RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
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#endif
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const NSMenu *_get_menu_root(const String &p_menu_root) const;
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@ -109,9 +108,6 @@ public:
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Vector<Vector2> mpath;
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#if defined(GLES3_ENABLED)
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ContextGL_OSX *context_gles2 = nullptr;
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#endif
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Point2i mouse_pos;
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Size2i min_size;
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@ -287,6 +283,7 @@ public:
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virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
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virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
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@ -46,7 +46,7 @@
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#include <IOKit/hid/IOHIDLib.h>
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#if defined(GLES3_ENABLED)
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//TODO - reimplement OpenGLES
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#include "drivers/gles3/rasterizer_gles3.h"
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#import <AppKit/NSOpenGLView.h>
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#endif
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@ -167,8 +167,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
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}
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#if defined(GLES3_ENABLED)
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if (DS_OSX->rendering_driver == "opengl_es") {
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//TODO - reimplement OpenGLES
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if (DS_OSX->rendering_driver == "opengl3") {
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DS_OSX->gl_manager->window_destroy(window_id);
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}
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#endif
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#ifdef VULKAN_ENABLED
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@ -272,8 +272,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
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}
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#if defined(GLES3_ENABLED)
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if (DS_OSX->rendering_driver == "opengl_es") {
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//TODO - reimplement OpenGLES
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if (DS_OSX->rendering_driver == "opengl3") {
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DS_OSX->gl_manager->window_resize(window_id, wd.size.width, wd.size.height);
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}
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#endif
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#if defined(VULKAN_ENABLED)
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@ -377,7 +377,12 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
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/* GodotContentView */
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/*************************************************************************/
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#if defined(GLES3_ENABLED)
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@interface GodotContentView : NSOpenGLView <NSTextInputClient> {
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#else
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@interface GodotContentView : NSView <NSTextInputClient> {
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#endif
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DisplayServerOSX::WindowID window_id;
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NSTrackingArea *trackingArea;
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NSMutableAttributedString *markedText;
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@ -405,12 +410,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
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}
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- (CALayer *)makeBackingLayer {
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#if defined(GLES3_ENABLED)
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if (DS_OSX->rendering_driver == "opengl_es") {
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CALayer *layer = [[NSOpenGLLayer class] layer];
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return layer;
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}
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#endif
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#if defined(VULKAN_ENABLED)
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if (DS_OSX->rendering_driver == "vulkan") {
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CALayer *layer = [[CAMetalLayer class] layer];
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@ -422,9 +421,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
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- (void)updateLayer {
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#if defined(GLES3_ENABLED)
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if (DS_OSX->rendering_driver == "opengl_es") {
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[super updateLayer];
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//TODO - reimplement OpenGLES
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if (DS_OSX->rendering_driver == "opengl3") {
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DS_OSX->gl_manager->window_update(window_id);
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}
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#endif
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#if defined(VULKAN_ENABLED)
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@ -2587,7 +2585,7 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled
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}
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#endif
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl_es") {
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if (rendering_driver == "opengl3") {
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//TODO - reimplement OpenGLES
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}
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#endif
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@ -2606,14 +2604,14 @@ void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled
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}
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#endif
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl_es") {
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if (rendering_driver == "opengl3") {
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//TODO - reimplement OpenGLES
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}
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#endif
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wd.layered_window = false;
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}
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl_es") {
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if (rendering_driver == "opengl3") {
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//TODO - reimplement OpenGLES
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}
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#endif
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@ -3455,18 +3453,31 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
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void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl3") {
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gl_manager->swap_buffers();
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}
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#endif
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#if defined(VULKAN_ENABLED)
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context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
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if (rendering_driver == "vulkan") {
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context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
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}
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#endif
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}
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DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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#if defined(VULKAN_ENABLED)
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return context_vulkan->get_vsync_mode(p_window);
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#else
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return DisplayServer::VSYNC_ENABLED;
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl3") {
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return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED);
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}
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#endif
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#if defined(VULKAN_ENABLED)
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if (rendering_driver == "vulkan") {
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return context_vulkan->get_vsync_mode(p_window);
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}
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#endif
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return DisplayServer::VSYNC_ENABLED;
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}
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Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
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@ -3476,12 +3487,18 @@ Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
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drivers.push_back("vulkan");
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#endif
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#if defined(GLES3_ENABLED)
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drivers.push_back("opengl_es");
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drivers.push_back("opengl3");
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#endif
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return drivers;
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}
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void DisplayServerOSX::gl_window_make_current(DisplayServer::WindowID p_window_id) {
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#if defined(GLES3_ENABLED)
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gl_manager->window_make_current(p_window_id);
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#endif
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}
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Point2i DisplayServerOSX::ime_get_selection() const {
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return im_selection;
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}
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@ -3522,7 +3539,7 @@ ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) co
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DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
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DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
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if (r_error != OK) {
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OS::get_singleton()->alert("Your video card driver does not support any of the supported Metal versions.", "Unable to initialize Video driver");
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OS::get_singleton()->alert("Your video card driver does not support any of the supported Vulkan or OpenGL versions.", "Unable to initialize Video driver");
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}
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return ds;
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}
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@ -3580,8 +3597,11 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, V
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}
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#endif
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl_es") {
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//TODO - reimplement OpenGLES
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if (rendering_driver == "opengl3") {
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if (gl_manager) {
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Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
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ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
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}
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}
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#endif
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id = window_id_counter++;
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@ -3601,8 +3621,8 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, V
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}
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#if defined(GLES3_ENABLED)
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if (rendering_driver == "opengl_es") {
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//TODO - reimplement OpenGLES
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if (rendering_driver == "opengl3") {
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gl_manager->window_resize(id, wd.size.width, wd.size.height);
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}
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#endif
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#if defined(VULKAN_ENABLED)
|
||||
@ -3654,15 +3674,15 @@ void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
|
||||
}
|
||||
|
||||
void DisplayServerOSX::release_rendering_thread() {
|
||||
//TODO - reimplement OpenGLES
|
||||
}
|
||||
|
||||
void DisplayServerOSX::make_rendering_thread() {
|
||||
//TODO - reimplement OpenGLES
|
||||
}
|
||||
|
||||
void DisplayServerOSX::swap_buffers() {
|
||||
//TODO - reimplement OpenGLES
|
||||
#if defined(GLES3_ENABLED)
|
||||
gl_manager->swap_buffers();
|
||||
#endif
|
||||
}
|
||||
|
||||
void DisplayServerOSX::console_set_visible(bool p_enabled) {
|
||||
@ -3753,14 +3773,17 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
|
||||
//TODO - do Vulkan and OpenGL support checks, driver selection and fallback
|
||||
rendering_driver = p_rendering_driver;
|
||||
|
||||
#ifndef _MSC_VER
|
||||
#warning Forcing vulkan rendering driver because OpenGL not implemented yet
|
||||
#endif
|
||||
rendering_driver = "vulkan";
|
||||
|
||||
#if defined(GLES3_ENABLED)
|
||||
if (rendering_driver == "opengl_es") {
|
||||
//TODO - reimplement OpenGLES
|
||||
if (rendering_driver == "opengl3") {
|
||||
GLManager_OSX::ContextType opengl_api_type = GLManager_OSX::GLES_3_0_COMPATIBLE;
|
||||
gl_manager = memnew(GLManager_OSX(opengl_api_type));
|
||||
if (gl_manager->initialize() != OK) {
|
||||
memdelete(gl_manager);
|
||||
gl_manager = nullptr;
|
||||
r_error = ERR_UNAVAILABLE;
|
||||
ERR_FAIL_MSG("Could not initialize OpenGL");
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if defined(VULKAN_ENABLED)
|
||||
@ -3788,8 +3811,8 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
|
||||
show_window(MAIN_WINDOW_ID);
|
||||
|
||||
#if defined(GLES3_ENABLED)
|
||||
if (rendering_driver == "opengl_es") {
|
||||
//TODO - reimplement OpenGLES
|
||||
if (rendering_driver == "opengl3") {
|
||||
RasterizerGLES3::make_current();
|
||||
}
|
||||
#endif
|
||||
#if defined(VULKAN_ENABLED)
|
||||
@ -3821,20 +3844,21 @@ DisplayServerOSX::~DisplayServerOSX() {
|
||||
|
||||
//destroy drivers
|
||||
#if defined(GLES3_ENABLED)
|
||||
if (rendering_driver == "opengl_es") {
|
||||
//TODO - reimplement OpenGLES
|
||||
if (gl_manager) {
|
||||
memdelete(gl_manager);
|
||||
gl_manager = nullptr;
|
||||
}
|
||||
#endif
|
||||
#if defined(VULKAN_ENABLED)
|
||||
if (rendering_driver == "vulkan") {
|
||||
if (rendering_device_vulkan) {
|
||||
rendering_device_vulkan->finalize();
|
||||
memdelete(rendering_device_vulkan);
|
||||
}
|
||||
if (rendering_device_vulkan) {
|
||||
rendering_device_vulkan->finalize();
|
||||
memdelete(rendering_device_vulkan);
|
||||
rendering_device_vulkan = nullptr;
|
||||
}
|
||||
|
||||
if (context_vulkan) {
|
||||
memdelete(context_vulkan);
|
||||
}
|
||||
if (context_vulkan) {
|
||||
memdelete(context_vulkan);
|
||||
context_vulkan = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*************************************************************************/
|
||||
/* context_gl_osx.h */
|
||||
/* gl_manager_osx.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
@ -28,47 +28,79 @@
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef CONTEXT_GL_OSX_H
|
||||
#define CONTEXT_GL_OSX_H
|
||||
#ifndef GL_MANAGER_OSX_H
|
||||
#define GL_MANAGER_OSX_H
|
||||
|
||||
#if defined(GLES3_ENABLED) || defined(GLES_ENABLED)
|
||||
#if defined(OSX_ENABLED) && defined(GLES3_ENABLED)
|
||||
|
||||
#include "core/error/error_list.h"
|
||||
#include "core/os/os.h"
|
||||
#include "core/templates/local_vector.h"
|
||||
#include "servers/display_server.h"
|
||||
|
||||
#include <AppKit/AppKit.h>
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <CoreVideo/CoreVideo.h>
|
||||
|
||||
class ContextGL_OSX {
|
||||
bool gles3_context;
|
||||
bool use_vsync;
|
||||
class GLManager_OSX {
|
||||
public:
|
||||
enum ContextType {
|
||||
GLES_3_0_COMPATIBLE,
|
||||
};
|
||||
|
||||
void *framework;
|
||||
id window_view;
|
||||
NSOpenGLPixelFormat *pixelFormat;
|
||||
NSOpenGLContext *context;
|
||||
private:
|
||||
struct GLWindow {
|
||||
GLWindow() { in_use = false; }
|
||||
bool in_use;
|
||||
|
||||
DisplayServer::WindowID window_id;
|
||||
int width;
|
||||
int height;
|
||||
|
||||
id window_view;
|
||||
NSOpenGLContext *context;
|
||||
};
|
||||
|
||||
LocalVector<GLWindow> _windows;
|
||||
|
||||
NSOpenGLContext *_shared_context = nullptr;
|
||||
GLWindow *_current_window;
|
||||
|
||||
Error _create_context(GLWindow &win);
|
||||
void _internal_set_current_window(GLWindow *p_win);
|
||||
|
||||
GLWindow &get_window(unsigned int id) { return _windows[id]; }
|
||||
const GLWindow &get_window(unsigned int id) const { return _windows[id]; }
|
||||
|
||||
bool use_vsync;
|
||||
ContextType context_type;
|
||||
|
||||
public:
|
||||
Error window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height);
|
||||
void window_destroy(DisplayServer::WindowID p_window_id);
|
||||
void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
|
||||
|
||||
// get directly from the cached GLWindow
|
||||
int window_get_width(DisplayServer::WindowID p_window_id = 0);
|
||||
int window_get_height(DisplayServer::WindowID p_window_id = 0);
|
||||
|
||||
void release_current();
|
||||
|
||||
void make_current();
|
||||
void update();
|
||||
|
||||
void set_opacity(GLint p_opacity);
|
||||
|
||||
int get_window_width();
|
||||
int get_window_height();
|
||||
void swap_buffers();
|
||||
|
||||
void window_make_current(DisplayServer::WindowID p_window_id);
|
||||
|
||||
void window_update(DisplayServer::WindowID p_window_id);
|
||||
|
||||
Error initialize();
|
||||
|
||||
void set_use_vsync(bool p_use);
|
||||
bool is_using_vsync() const;
|
||||
|
||||
ContextGL_OSX(id p_view, bool p_gles3_context);
|
||||
~ContextGL_OSX();
|
||||
GLManager_OSX(ContextType p_context_type);
|
||||
~GLManager_OSX();
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif
|
||||
#endif // defined(OSX_ENABLED) && defined(GLES3_ENABLED)
|
||||
|
||||
#endif // GL_MANAGER_OSX_H
|
233
platform/osx/gl_manager_osx.mm
Normal file
233
platform/osx/gl_manager_osx.mm
Normal file
@ -0,0 +1,233 @@
|
||||
/*************************************************************************/
|
||||
/* gl_manager_osx.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "gl_manager_osx.h"
|
||||
|
||||
#ifdef OSX_ENABLED
|
||||
#ifdef GLES3_ENABLED
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
Error GLManager_OSX::_create_context(GLWindow &win) {
|
||||
NSOpenGLPixelFormatAttribute attributes[] = {
|
||||
NSOpenGLPFADoubleBuffer,
|
||||
NSOpenGLPFAClosestPolicy,
|
||||
NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
|
||||
NSOpenGLPFAColorSize, 32,
|
||||
NSOpenGLPFADepthSize, 24,
|
||||
NSOpenGLPFAStencilSize, 8,
|
||||
0
|
||||
};
|
||||
|
||||
NSOpenGLPixelFormat *pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
|
||||
ERR_FAIL_COND_V(pixel_format == nil, ERR_CANT_CREATE);
|
||||
|
||||
win.context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:_shared_context];
|
||||
ERR_FAIL_COND_V(win.context == nil, ERR_CANT_CREATE);
|
||||
if (_shared_context == nullptr) {
|
||||
_shared_context = win.context;
|
||||
}
|
||||
|
||||
[win.context setView:win.window_view];
|
||||
[win.context makeCurrentContext];
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error GLManager_OSX::window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height) {
|
||||
if (p_window_id >= (int)_windows.size()) {
|
||||
_windows.resize(p_window_id + 1);
|
||||
}
|
||||
|
||||
GLWindow &win = _windows[p_window_id];
|
||||
win.in_use = true;
|
||||
win.window_id = p_window_id;
|
||||
win.width = p_width;
|
||||
win.height = p_height;
|
||||
win.window_view = p_view;
|
||||
|
||||
if (_create_context(win) != OK) {
|
||||
_windows.remove(_windows.size() - 1);
|
||||
return FAILED;
|
||||
}
|
||||
|
||||
window_make_current(_windows.size() - 1);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
void GLManager_OSX::_internal_set_current_window(GLWindow *p_win) {
|
||||
_current_window = p_win;
|
||||
}
|
||||
|
||||
void GLManager_OSX::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
|
||||
if (p_window_id == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
GLWindow &win = _windows[p_window_id];
|
||||
if (!win.in_use) {
|
||||
return;
|
||||
}
|
||||
|
||||
win.width = p_width;
|
||||
win.height = p_height;
|
||||
|
||||
GLint dim[2];
|
||||
dim[0] = p_width;
|
||||
dim[1] = p_height;
|
||||
CGLSetParameter((CGLContextObj)[win.context CGLContextObj], kCGLCPSurfaceBackingSize, &dim[0]);
|
||||
CGLEnable((CGLContextObj)[win.context CGLContextObj], kCGLCESurfaceBackingSize);
|
||||
if (OS::get_singleton()->is_hidpi_allowed()) {
|
||||
[win.window_view setWantsBestResolutionOpenGLSurface:YES];
|
||||
} else {
|
||||
[win.window_view setWantsBestResolutionOpenGLSurface:NO];
|
||||
}
|
||||
|
||||
[win.context update];
|
||||
}
|
||||
|
||||
int GLManager_OSX::window_get_width(DisplayServer::WindowID p_window_id) {
|
||||
return get_window(p_window_id).width;
|
||||
}
|
||||
|
||||
int GLManager_OSX::window_get_height(DisplayServer::WindowID p_window_id) {
|
||||
return get_window(p_window_id).height;
|
||||
}
|
||||
|
||||
void GLManager_OSX::window_destroy(DisplayServer::WindowID p_window_id) {
|
||||
GLWindow &win = get_window(p_window_id);
|
||||
win.in_use = false;
|
||||
|
||||
if (_current_window == &win) {
|
||||
_current_window = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void GLManager_OSX::release_current() {
|
||||
if (!_current_window) {
|
||||
return;
|
||||
}
|
||||
|
||||
[NSOpenGLContext clearCurrentContext];
|
||||
}
|
||||
|
||||
void GLManager_OSX::window_make_current(DisplayServer::WindowID p_window_id) {
|
||||
if (p_window_id == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
GLWindow &win = _windows[p_window_id];
|
||||
if (!win.in_use) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (&win == _current_window) {
|
||||
return;
|
||||
}
|
||||
|
||||
[win.context makeCurrentContext];
|
||||
|
||||
_internal_set_current_window(&win);
|
||||
}
|
||||
|
||||
void GLManager_OSX::make_current() {
|
||||
if (!_current_window) {
|
||||
return;
|
||||
}
|
||||
if (!_current_window->in_use) {
|
||||
WARN_PRINT("current window not in use!");
|
||||
return;
|
||||
}
|
||||
[_current_window->context makeCurrentContext];
|
||||
}
|
||||
|
||||
void GLManager_OSX::swap_buffers() {
|
||||
// NO NEED TO CALL SWAP BUFFERS for each window...
|
||||
// see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml
|
||||
|
||||
if (!_current_window) {
|
||||
return;
|
||||
}
|
||||
if (!_current_window->in_use) {
|
||||
WARN_PRINT("current window not in use!");
|
||||
return;
|
||||
}
|
||||
[_current_window->context flushBuffer];
|
||||
}
|
||||
|
||||
void GLManager_OSX::window_update(DisplayServer::WindowID p_window_id) {
|
||||
if (p_window_id == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
GLWindow &win = _windows[p_window_id];
|
||||
if (!win.in_use) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (&win == _current_window) {
|
||||
return;
|
||||
}
|
||||
|
||||
[win.context update];
|
||||
}
|
||||
|
||||
Error GLManager_OSX::initialize() {
|
||||
return OK;
|
||||
}
|
||||
|
||||
void GLManager_OSX::set_use_vsync(bool p_use) {
|
||||
use_vsync = p_use;
|
||||
CGLContextObj ctx = CGLGetCurrentContext();
|
||||
if (ctx) {
|
||||
GLint swapInterval = p_use ? 1 : 0;
|
||||
CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
|
||||
use_vsync = p_use;
|
||||
}
|
||||
}
|
||||
|
||||
bool GLManager_OSX::is_using_vsync() const {
|
||||
return use_vsync;
|
||||
}
|
||||
|
||||
GLManager_OSX::GLManager_OSX(ContextType p_context_type) {
|
||||
context_type = p_context_type;
|
||||
use_vsync = false;
|
||||
_current_window = nullptr;
|
||||
}
|
||||
|
||||
GLManager_OSX::~GLManager_OSX() {
|
||||
release_current();
|
||||
}
|
||||
|
||||
#endif // GLES3_ENABLED
|
||||
#endif // OSX
|
Loading…
Reference in New Issue
Block a user