Merge pull request #31437 from volzhs/vibrate-mobile

Support vibration for Android and iOS
This commit is contained in:
Rémi Verschelde 2019-08-21 21:10:22 +02:00 committed by GitHub
commit 1a4dbd9ee2
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15 changed files with 68 additions and 0 deletions

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@ -80,6 +80,7 @@ void Input::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_joy_axis_index_from_string", "axis"), &Input::get_joy_axis_index_from_string);
ClassDB::bind_method(D_METHOD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));
ClassDB::bind_method(D_METHOD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
ClassDB::bind_method(D_METHOD("vibrate_handheld", "duration_ms"), &Input::vibrate_handheld, DEFVAL(500));
ClassDB::bind_method(D_METHOD("get_gravity"), &Input::get_gravity);
ClassDB::bind_method(D_METHOD("get_accelerometer"), &Input::get_accelerometer);
ClassDB::bind_method(D_METHOD("get_magnetometer"), &Input::get_magnetometer);

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@ -100,6 +100,7 @@ public:
virtual uint64_t get_joy_vibration_timestamp(int p_device) = 0;
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0) = 0;
virtual void stop_joy_vibration(int p_device) = 0;
virtual void vibrate_handheld(int p_duration_ms = 500) = 0;
virtual Point2 get_mouse_position() const = 0;
virtual Point2 get_last_mouse_speed() const = 0;

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@ -186,6 +186,11 @@ int OS::get_process_id() const {
return -1;
};
void OS::vibrate_handheld(int p_duration_ms) {
WARN_PRINTS("vibrate_handheld() only works with Android and iOS");
}
bool OS::is_stdout_verbose() const {
return _verbose_stdout;

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@ -265,6 +265,7 @@ public:
virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false, Mutex *p_pipe_mutex = NULL) = 0;
virtual Error kill(const ProcessID &p_pid) = 0;
virtual int get_process_id() const;
virtual void vibrate_handheld(int p_duration_ms = 500);
virtual Error shell_open(String p_uri);
virtual Error set_cwd(const String &p_cwd);

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@ -372,6 +372,16 @@
Stops the vibration of the joypad.
</description>
</method>
<method name="vibrate_handheld">
<return type="void">
</return>
<argument index="0" name="duration_ms" type="int" default="500">
</argument>
<description>
Vibrate Android and iOS devices.
[b]Note:[/b] It needs VIBRATE permission for Android at export settings. iOS does not support duration.
</description>
</method>
<method name="warp_mouse_position">
<return type="void">
</return>

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@ -472,6 +472,10 @@ void InputDefault::stop_joy_vibration(int p_device) {
joy_vibration[p_device] = vibration;
}
void InputDefault::vibrate_handheld(int p_duration_ms) {
OS::get_singleton()->vibrate_handheld(p_duration_ms);
}
void InputDefault::set_gravity(const Vector3 &p_gravity) {
_THREAD_SAFE_METHOD_

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@ -226,6 +226,7 @@ public:
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0);
virtual void stop_joy_vibration(int p_device);
virtual void vibrate_handheld(int p_duration_ms = 500);
void set_main_loop(MainLoop *p_main_loop);
void set_mouse_position(const Point2 &p_posf);

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@ -56,6 +56,7 @@ import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
import android.os.Messenger;
import android.os.Vibrator;
import android.provider.Settings.Secure;
import android.support.v4.content.ContextCompat;
import android.view.Display;
@ -98,6 +99,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
static final int MAX_SINGLETONS = 64;
static final int REQUEST_RECORD_AUDIO_PERMISSION = 1;
static final int REQUEST_CAMERA_PERMISSION = 2;
static final int REQUEST_VIBRATE_PERMISSION = 3;
private IStub mDownloaderClientStub;
private IDownloaderService mRemoteService;
private TextView mStatusText;
@ -324,6 +326,15 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
});
}
public void vibrate(int p_duration_ms) {
if (requestPermission("VIBRATE")) {
Vibrator v = (Vibrator)getSystemService(Context.VIBRATOR_SERVICE);
if (v != null) {
v.vibrate(p_duration_ms);
}
}
}
public void restart() {
// HACK:
//
@ -989,6 +1000,13 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
return false;
}
}
if (p_name.equals("VIBRATE")) {
if (ContextCompat.checkSelfPermission(this, Manifest.permission.VIBRATE) != PackageManager.PERMISSION_GRANTED) {
requestPermissions(new String[] { Manifest.permission.VIBRATE }, REQUEST_VIBRATE_PERMISSION);
return false;
}
}
return true;
}

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@ -62,6 +62,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance) {
_init_input_devices = p_env->GetMethodID(cls, "initInputDevices", "()V");
_get_surface = p_env->GetMethodID(cls, "getSurface", "()Landroid/view/Surface;");
_is_activity_resumed = p_env->GetMethodID(cls, "isActivityResumed", "()Z");
_vibrate = p_env->GetMethodID(cls, "vibrate", "(I)V");
}
GodotJavaWrapper::~GodotJavaWrapper() {
@ -211,3 +212,10 @@ bool GodotJavaWrapper::is_activity_resumed() {
return false;
}
}
void GodotJavaWrapper::vibrate(int p_duration_ms) {
if (_vibrate) {
JNIEnv *env = ThreadAndroid::get_env();
env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
}
}

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@ -57,6 +57,7 @@ private:
jmethodID _init_input_devices = 0;
jmethodID _get_surface = 0;
jmethodID _is_activity_resumed = 0;
jmethodID _vibrate = 0;
public:
GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
@ -82,6 +83,7 @@ public:
void init_input_devices();
jobject get_surface();
bool is_activity_resumed();
void vibrate(int p_duration_ms);
};
#endif /* !JAVA_GODOT_WRAPPER_H */

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@ -700,6 +700,10 @@ String OS_Android::get_joy_guid(int p_device) const {
return input->get_joy_guid_remapped(p_device);
}
void OS_Android::vibrate_handheld(int p_duration_ms) {
godot_java->vibrate(p_duration_ms);
}
bool OS_Android::_check_internal_feature_support(const String &p_feature) {
if (p_feature == "mobile") {
//TODO support etc2 only if GLES3 driver is selected

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@ -198,6 +198,7 @@ public:
virtual bool is_joy_known(int p_device);
virtual String get_joy_guid(int p_device) const;
void joy_connection_changed(int p_device, bool p_connected, String p_name);
void vibrate_handheld(int p_duration_ms);
virtual bool _check_internal_feature_support(const String &p_feature);
OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_godot_io_java, bool p_use_apk_expansion);

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@ -37,6 +37,7 @@
#include "os_iphone.h"
#import "GameController/GameController.h"
#import <AudioToolbox/AudioServices.h>
#define kFilteringFactor 0.1
#define kRenderingFrequency 60
@ -61,6 +62,10 @@ void _set_keep_screen_on(bool p_enabled) {
[[UIApplication sharedApplication] setIdleTimerDisabled:(BOOL)p_enabled];
};
void _vibrate() {
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
};
@implementation AppDelegate
@synthesize window;

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@ -470,6 +470,7 @@ extern void _show_keyboard(String p_existing);
extern void _hide_keyboard();
extern Error _shell_open(String p_uri);
extern void _set_keep_screen_on(bool p_enabled);
extern void _vibrate();
void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
_show_keyboard(p_existing_text);
@ -585,6 +586,11 @@ void OSIPhone::native_video_stop() {
_stop_video();
}
void OSIPhone::vibrate_handheld(int p_duration_ms) {
// iOS does not support duration for vibration
_vibrate();
}
bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
return p_feature == "mobile";

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@ -195,6 +195,7 @@ public:
virtual void native_video_unpause();
virtual void native_video_focus_out();
virtual void native_video_stop();
virtual void vibrate_handheld(int p_duration_ms = 500);
virtual bool _check_internal_feature_support(const String &p_feature);
OSIPhone(int width, int height, String p_data_dir);