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Merge pull request #15777 from AndreaCatania/p2
Fixed bullet physics body shape scaling
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commit
1968cc445c
@ -160,16 +160,13 @@ int CollisionObjectBullet::get_godot_object_flags() const {
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void CollisionObjectBullet::set_transform(const Transform &p_global_transform) {
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btTransform btTrans;
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Basis decomposed_basis;
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set_body_scale(p_global_transform.basis.get_scale());
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Vector3 decomposed_scale = p_global_transform.get_basis().rotref_posscale_decomposition(decomposed_basis);
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btTransform bt_transform;
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G_TO_B(p_global_transform, bt_transform);
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UNSCALE_BT_BASIS(bt_transform);
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G_TO_B(p_global_transform.get_origin(), btTrans.getOrigin());
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G_TO_B(decomposed_basis, btTrans.getBasis());
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set_body_scale(decomposed_scale);
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set_transform__bullet(btTrans);
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set_transform__bullet(bt_transform);
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}
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Transform CollisionObjectBullet::get_transform() const {
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@ -317,20 +314,22 @@ void RigidCollisionObjectBullet::on_shapes_changed() {
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}
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// Insert all shapes
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btVector3 body_scale(get_bt_body_scale());
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for (i = 0; i < shapes_size; ++i) {
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shpWrapper = &shapes[i];
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if (shpWrapper->active) {
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if (!shpWrapper->bt_shape) {
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shpWrapper->bt_shape = shpWrapper->shape->create_bt_shape(shpWrapper->scale);
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shpWrapper->bt_shape = shpWrapper->shape->create_bt_shape(shpWrapper->scale * body_scale);
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}
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compoundShape->addChildShape(shpWrapper->transform, shpWrapper->bt_shape);
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btTransform scaled_shape_transform(shpWrapper->transform);
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scaled_shape_transform.getOrigin() *= body_scale;
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compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape);
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} else {
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compoundShape->addChildShape(shpWrapper->transform, BulletPhysicsServer::get_empty_shape());
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compoundShape->addChildShape(btTransform(), BulletPhysicsServer::get_empty_shape());
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}
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}
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compoundShape->setLocalScaling(get_bt_body_scale());
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compoundShape->recalculateLocalAabb();
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}
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