mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 20:23:53 +00:00
Add icon, tooltip, rename button in AnimationLibraryEditor for clarity.
This commit is contained in:
parent
3524346689
commit
184b74c93f
@ -767,6 +767,15 @@ void AnimationLibraryEditor::show_dialog() {
|
||||
popup_centered_ratio(0.5);
|
||||
}
|
||||
|
||||
void AnimationLibraryEditor::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_THEME_CHANGED: {
|
||||
new_library_button->set_icon(get_editor_theme_icon(SNAME("Add")));
|
||||
load_library_button->set_icon(get_editor_theme_icon(SNAME("Load")));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationLibraryEditor::_update_editor(Object *p_mixer) {
|
||||
emit_signal("update_editor", p_mixer);
|
||||
}
|
||||
@ -800,12 +809,14 @@ AnimationLibraryEditor::AnimationLibraryEditor() {
|
||||
VBoxContainer *vb = memnew(VBoxContainer);
|
||||
HBoxContainer *hb = memnew(HBoxContainer);
|
||||
hb->add_spacer(true);
|
||||
Button *b = memnew(Button(TTR("Add Library")));
|
||||
b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_add_library));
|
||||
hb->add_child(b);
|
||||
b = memnew(Button(TTR("Load Library")));
|
||||
b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_load_library));
|
||||
hb->add_child(b);
|
||||
new_library_button = memnew(Button(TTR("New Library")));
|
||||
new_library_button->set_tooltip_text(TTR("Create new empty animation library."));
|
||||
new_library_button->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_add_library));
|
||||
hb->add_child(new_library_button);
|
||||
load_library_button = memnew(Button(TTR("Load Library")));
|
||||
load_library_button->set_tooltip_text(TTR("Load animation library from disk."));
|
||||
load_library_button->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_load_library));
|
||||
hb->add_child(load_library_button);
|
||||
vb->add_child(hb);
|
||||
tree = memnew(Tree);
|
||||
vb->add_child(tree);
|
||||
|
@ -80,6 +80,9 @@ class AnimationLibraryEditor : public AcceptDialog {
|
||||
StringName file_dialog_animation;
|
||||
StringName file_dialog_library;
|
||||
|
||||
Button *new_library_button = nullptr;
|
||||
Button *load_library_button = nullptr;
|
||||
|
||||
AcceptDialog *error_dialog = nullptr;
|
||||
bool adding_animation = false;
|
||||
StringName adding_animation_to_library;
|
||||
@ -108,6 +111,7 @@ class AnimationLibraryEditor : public AcceptDialog {
|
||||
bool updating = false;
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
void _update_editor(Object *p_mixer);
|
||||
static void _bind_methods();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user