mirror of
https://github.com/godotengine/godot.git
synced 2024-11-26 14:13:10 +00:00
Reverted change to classHint
Using `char wmclass[] = "Godot"` causes `xprop` to report the following for WM_CLASS: `WM_CLASS(STRING) = "\200\326\322\365\377\177", "\200\326\322\365\377\177"` This makes the Unity window manager fail to connect the running app with the icon on the launcher.
This commit is contained in:
parent
e9f94ce8d2
commit
182c86de3f
@ -299,9 +299,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
|
||||
/* set the name and class hints for the window manager to use */
|
||||
classHint = XAllocClassHint();
|
||||
if (classHint) {
|
||||
char wmclass[] = "Godot";
|
||||
classHint->res_name = wmclass;
|
||||
classHint->res_class = wmclass;
|
||||
classHint->res_name = "Godot";
|
||||
classHint->res_class = "Godot";
|
||||
}
|
||||
XSetClassHint(x11_display, x11_window, classHint);
|
||||
XFree(classHint);
|
||||
|
Loading…
Reference in New Issue
Block a user