Reverted change to classHint

Using `char wmclass[] = "Godot"` causes `xprop` to report the
following for WM_CLASS:

`WM_CLASS(STRING) = "\200\326\322\365\377\177", "\200\326\322\365\377\177"`

This makes the Unity window manager fail to connect the running app
with the icon on the launcher.
This commit is contained in:
John Watson 2015-03-22 14:05:24 -07:00
parent e9f94ce8d2
commit 182c86de3f

View File

@ -299,9 +299,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
/* set the name and class hints for the window manager to use */
classHint = XAllocClassHint();
if (classHint) {
char wmclass[] = "Godot";
classHint->res_name = wmclass;
classHint->res_class = wmclass;
classHint->res_name = "Godot";
classHint->res_class = "Godot";
}
XSetClassHint(x11_display, x11_window, classHint);
XFree(classHint);