Merge pull request #77187 from BastiaanOlij/fix_typo_debug_shadow_splits

Fix a typo in the debug shadow split renderer
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Bastiaan Olij 2023-05-18 16:26:29 +10:00 committed by GitHub
commit 18112ba368
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@ -692,7 +692,7 @@ void fragment() {
shader_type spatial;
render_mode debug_shadow_splits.
render_mode debug_shadow_splits;
void fragment() {
ALBEDO = vec3(1.0, 1.0, 1.0);