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Remove pre-Visual Studio 2017 detection code in the buildsystem
Visual Studio 2017 or later has been required to build Godot for a while now.
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parent
b00e1cbf74
commit
180f079fa7
35
methods.py
35
methods.py
@ -555,40 +555,7 @@ def detect_visual_c_compiler_version(tools_env):
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vc_chosen_compiler_index = -1
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vc_chosen_compiler_index = -1
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vc_chosen_compiler_str = ""
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vc_chosen_compiler_str = ""
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# Start with Pre VS 2017 checks which uses VCINSTALLDIR:
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# VS 2017 and newer should set VCTOOLSINSTALLDIR
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if "VCINSTALLDIR" in tools_env:
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# print("Checking VCINSTALLDIR")
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# find() works with -1 so big ifs below are needed... the simplest solution, in fact
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# First test if amd64 and amd64_x86 compilers are present in the path
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vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
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if vc_amd64_compiler_detection_index > -1:
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vc_chosen_compiler_index = vc_amd64_compiler_detection_index
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vc_chosen_compiler_str = "amd64"
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vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
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if vc_amd64_x86_compiler_detection_index > -1 and (
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vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
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):
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vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
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vc_chosen_compiler_str = "amd64_x86"
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# Now check the 32 bit compilers
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vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
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if vc_x86_compiler_detection_index > -1 and (
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vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
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):
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vc_chosen_compiler_index = vc_x86_compiler_detection_index
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vc_chosen_compiler_str = "x86"
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vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
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if vc_x86_amd64_compiler_detection_index > -1 and (
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vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
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):
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vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
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vc_chosen_compiler_str = "x86_amd64"
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# and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
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if "VCTOOLSINSTALLDIR" in tools_env:
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if "VCTOOLSINSTALLDIR" in tools_env:
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# Newer versions have a different path available
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# Newer versions have a different path available
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vc_amd64_compiler_detection_index = (
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vc_amd64_compiler_detection_index = (
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