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Merge pull request #98961 from mihe/natvis-improvements
Add `Ref` and `HashSet` to `godot.natvis`
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commit
1789ad37bd
@ -1,5 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
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<Type Name="Ref<*>">
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<SmartPointer Usage="Minimal">reference</SmartPointer>
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<DisplayString Condition="!reference">[empty]</DisplayString>
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<DisplayString Condition="!!reference">{*reference}</DisplayString>
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<Expand>
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<Item Condition="!!reference" Name="[ptr]">reference</Item>
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<Item Condition="!!reference" Name="[refcount]">reference->refcount.count.value</Item>
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</Expand>
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</Type>
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<Type Name="Vector<*>">
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<Expand>
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<Item Name="[size]">_cowdata._ptr ? (((const unsigned long long *)(_cowdata._ptr))[-1]) : 0</Item>
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@ -91,6 +101,16 @@
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<StringView Condition="_data && !_data->cname">_data->name,s32b</StringView>
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</Type>
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<Type Name="HashSet<*,*,*>">
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<Expand>
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<Item Name="[size]">num_elements</Item>
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<ArrayItems>
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<Size>num_elements</Size>
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<ValuePointer>($T1 *) keys._cowdata._ptr</ValuePointer>
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</ArrayItems>
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</Expand>
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</Type>
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<Type Name="HashMapElement<*,*>">
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<DisplayString>{{Key = {($T1 *) &data.key} Value = {($T2 *) &data.value}}}</DisplayString>
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<Expand>
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