Don't try to mix a sample that has already ended

On short samples the sample may finish playing before the mixer is done.
This fills the remaining time with zeros and ends mixing. This fixes the
users getting the following error logged:

::_mix_internal: Condition ' !active ' is true.
This commit is contained in:
Hein-Pieter van Braam 2017-12-17 22:31:35 +01:00
parent 89a32b4977
commit 139daf0e03

View File

@ -76,6 +76,13 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
internal_buffer[1] = internal_buffer[INTERNAL_BUFFER_LEN + 1];
internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2];
internal_buffer[3] = internal_buffer[INTERNAL_BUFFER_LEN + 3];
if (!is_playing()) {
for (int i = 4; i < INTERNAL_BUFFER_LEN; ++i) {
internal_buffer[i] = AudioFrame(0, 0);
}
return;
}
_mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN);
mix_offset -= (INTERNAL_BUFFER_LEN << FP_BITS);
}