Merge pull request #68992 from TokageItLab/animtree-trackend-process

Refactor process of AnimationTree for end of animation
This commit is contained in:
Rémi Verschelde 2022-11-28 14:49:19 +01:00
commit 12f0660518
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GPG Key ID: C3336907360768E1
15 changed files with 166 additions and 396 deletions

View File

@ -251,15 +251,6 @@
Returns the amount of tracks in the animation.
</description>
</method>
<method name="method_track_get_key_indices" qualifiers="const">
<return type="PackedInt32Array" />
<param index="0" name="track_idx" type="int" />
<param index="1" name="time_sec" type="float" />
<param index="2" name="delta" type="float" />
<description>
Returns all the key indices of a method track, given a position and delta time.
</description>
</method>
<method name="method_track_get_name" qualifiers="const">
<return type="StringName" />
<param index="0" name="track_idx" type="int" />
@ -523,15 +514,6 @@
Swaps the track [param track_idx]'s index position with the track [param with_idx].
</description>
</method>
<method name="value_track_get_key_indices" qualifiers="const">
<return type="PackedInt32Array" />
<param index="0" name="track_idx" type="int" />
<param index="1" name="time_sec" type="float" />
<param index="2" name="delta" type="float" />
<description>
Returns all the key indices of a value track, given a position and delta time.
</description>
</method>
<method name="value_track_get_update_mode" qualifiers="const">
<return type="int" enum="Animation.UpdateMode" />
<param index="0" name="track_idx" type="int" />

View File

@ -53,7 +53,7 @@
<return type="float" />
<param index="0" name="time" type="float" />
<param index="1" name="seek" type="bool" />
<param index="2" name="seek_root" type="bool" />
<param index="2" name="is_external_seeking" type="bool" />
<description>
When inheriting from [AnimationRootNode], implement this virtual method to run some code when this node is processed. The [param time] parameter is a relative delta, unless [param seek] is [code]true[/code], in which case it is absolute.
Here, call the [method blend_input], [method blend_node] or [method blend_animation] functions. You can also use [method get_parameter] and [method set_parameter] to modify local memory.
@ -73,7 +73,7 @@
<param index="1" name="time" type="float" />
<param index="2" name="delta" type="float" />
<param index="3" name="seeked" type="bool" />
<param index="4" name="seek_root" type="bool" />
<param index="4" name="is_external_seeking" type="bool" />
<param index="5" name="blend" type="float" />
<param index="6" name="pingponged" type="int" default="0" />
<description>
@ -85,7 +85,7 @@
<param index="0" name="input_index" type="int" />
<param index="1" name="time" type="float" />
<param index="2" name="seek" type="bool" />
<param index="3" name="seek_root" type="bool" />
<param index="3" name="is_external_seeking" type="bool" />
<param index="4" name="blend" type="float" />
<param index="5" name="filter" type="int" enum="AnimationNode.FilterAction" default="0" />
<param index="6" name="sync" type="bool" default="true" />
@ -99,7 +99,7 @@
<param index="1" name="node" type="AnimationNode" />
<param index="2" name="time" type="float" />
<param index="3" name="seek" type="bool" />
<param index="4" name="seek_root" type="bool" />
<param index="4" name="is_external_seeking" type="bool" />
<param index="5" name="blend" type="float" />
<param index="6" name="filter" type="int" enum="AnimationNode.FilterAction" default="0" />
<param index="7" name="sync" type="bool" default="true" />

View File

@ -230,14 +230,14 @@ void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<Animatio
}
}
double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_is_external_seeking) {
if (blend_points_used == 0) {
return 0.0;
}
if (blend_points_used == 1) {
// only one point available, just play that animation
return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
double blend_pos = get_parameter(blend_position);
@ -307,10 +307,10 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see
for (int i = 0; i < blend_points_used; i++) {
if (i == point_lower || i == point_higher) {
double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, true);
double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, weights[i], FILTER_IGNORE, true);
max_time_remaining = MAX(max_time_remaining, remaining);
} else if (sync) {
blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true);
blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
}

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@ -98,7 +98,7 @@ public:
void set_use_sync(bool p_sync);
bool is_using_sync() const;
double process(double p_time, bool p_seek, bool p_seek_root) override;
double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
String get_caption() const override;
Ref<AnimationNode> get_child_by_name(const StringName &p_name) override;

View File

@ -432,7 +432,7 @@ void AnimationNodeBlendSpace2D::_blend_triangle(const Vector2 &p_pos, const Vect
r_weights[2] = w;
}
double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_is_external_seeking) {
_update_triangles();
Vector2 blend_pos = get_parameter(blend_position);
@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, blend_weights[j], FILTER_IGNORE, true);
double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, blend_weights[j], FILTER_IGNORE, true);
if (first || t < mind) {
mind = t;
first = false;
@ -513,7 +513,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
}
if (sync && !found) {
blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true);
blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
}
} else {
@ -538,22 +538,22 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
na_n->set_backward(na_c->is_backward());
}
//see how much animation remains
from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true);
from = cur_length_internal - blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, false, p_is_external_seeking, 0.0, FILTER_IGNORE, true);
}
mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, true);
mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
cur_length_internal = from + mind;
cur_closest = new_closest;
} else {
mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
mind = blend_node(blend_points[cur_closest].name, blend_points[cur_closest].node, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
if (sync) {
for (int i = 0; i < blend_points_used; i++) {
if (i != cur_closest) {
blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true);
blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
}
}

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@ -128,7 +128,7 @@ public:
void set_y_label(const String &p_label);
String get_y_label() const;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
virtual String get_caption() const override;
Vector2 get_closest_point(const Vector2 &p_point);

View File

@ -64,7 +64,7 @@ void AnimationNodeAnimation::_validate_property(PropertyInfo &p_property) const
}
}
double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_external_seeking) {
AnimationPlayer *ap = state->player;
ERR_FAIL_COND_V(!ap, 0);
@ -115,12 +115,13 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r
}
cur_time = Math::pingpong(cur_time, anim_size);
}
} else if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
if (!Math::is_zero_approx(anim_size)) {
cur_time = Math::fposmod(cur_time, anim_size);
}
backward = false;
} else {
if (anim->get_loop_mode() == Animation::LOOP_LINEAR) {
if (!Math::is_zero_approx(anim_size)) {
cur_time = Math::fposmod(cur_time, anim_size);
}
} else if (cur_time < 0) {
if (cur_time < 0) {
step += cur_time;
cur_time = 0;
} else if (cur_time > anim_size) {
@ -128,12 +129,25 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_seek_r
cur_time = anim_size;
}
backward = false;
// If ended, don't progress animation. So set delta to 0.
if (p_time > 0) {
if (play_mode == PLAY_MODE_FORWARD) {
if (prev_time >= anim_size) {
step = 0;
}
} else {
if (prev_time <= 0) {
step = 0;
}
}
}
}
if (play_mode == PLAY_MODE_FORWARD) {
blend_animation(animation, cur_time, step, p_seek, p_seek_root, 1.0, pingponged);
blend_animation(animation, cur_time, step, p_seek, p_is_external_seeking, 1.0, pingponged);
} else {
blend_animation(animation, anim_size - cur_time, -step, p_seek, p_seek_root, 1.0, pingponged);
blend_animation(animation, anim_size - cur_time, -step, p_seek, p_is_external_seeking, 1.0, pingponged);
}
set_parameter(time, cur_time);
@ -273,7 +287,7 @@ bool AnimationNodeOneShot::has_filter() const {
return true;
}
double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_external_seeking) {
bool cur_active = get_parameter(active);
bool cur_prev_active = get_parameter(prev_active);
double cur_time = get_parameter(time);
@ -296,7 +310,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
}
if (!cur_active) {
return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
}
}
@ -333,12 +347,12 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
double main_rem;
if (mix == MIX_MODE_ADD) {
main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
} else {
main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync);
main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync);
}
double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true);
double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, blend, FILTER_PASS, true);
if (do_start) {
cur_remaining = os_rem;
@ -420,10 +434,10 @@ bool AnimationNodeAdd2::has_filter() const {
return true;
}
double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(add_amount);
double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
return rem0;
}
@ -454,11 +468,11 @@ bool AnimationNodeAdd3::has_filter() const {
return true;
}
double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(add_amount);
blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, sync);
double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, sync);
blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_PASS, sync);
double rem0 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_PASS, sync);
return rem0;
}
@ -486,11 +500,11 @@ String AnimationNodeBlend2::get_caption() const {
return "Blend2";
}
double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(blend_amount);
double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, sync);
double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - amount, FILTER_BLEND, sync);
double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, amount, FILTER_PASS, sync);
return amount > 0.5 ? rem1 : rem0; //hacky but good enough
}
@ -521,11 +535,11 @@ String AnimationNodeBlend3::get_caption() const {
return "Blend3";
}
double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double amount = get_parameter(blend_amount);
double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, sync);
double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, sync);
double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, sync);
double rem0 = blend_input(0, p_time, p_seek, p_is_external_seeking, MAX(0, -amount), FILTER_IGNORE, sync);
double rem1 = blend_input(1, p_time, p_seek, p_is_external_seeking, 1.0 - ABS(amount), FILTER_IGNORE, sync);
double rem2 = blend_input(2, p_time, p_seek, p_is_external_seeking, MAX(0, amount), FILTER_IGNORE, sync);
return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
}
@ -553,12 +567,12 @@ String AnimationNodeTimeScale::get_caption() const {
return "TimeScale";
}
double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double cur_scale = get_parameter(scale);
if (p_seek) {
return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else {
return blend_input(0, p_time * cur_scale, false, p_seek_root, 1.0, FILTER_IGNORE, true);
return blend_input(0, p_time * cur_scale, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
}
@ -583,16 +597,16 @@ String AnimationNodeTimeSeek::get_caption() const {
return "Seek";
}
double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double cur_seek_pos = get_parameter(seek_pos);
if (p_seek) {
return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
return blend_input(0, p_time, true, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
} else if (cur_seek_pos >= 0) {
double ret = blend_input(0, cur_seek_pos, true, true, 1.0, FILTER_IGNORE, true);
set_parameter(seek_pos, -1.0); //reset
return ret;
} else {
return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true);
return blend_input(0, p_time, false, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
}
@ -700,7 +714,7 @@ bool AnimationNodeTransition::is_from_start() const {
return from_start;
}
double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_external_seeking) {
int cur_current = get_parameter(current);
int cur_prev = get_parameter(prev);
int cur_prev_current = get_parameter(prev_current);
@ -729,14 +743,14 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
if (sync) {
for (int i = 0; i < enabled_inputs; i++) {
if (i != cur_current && i != cur_prev) {
blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true);
blend_input(i, p_time, p_seek, p_is_external_seeking, 0, FILTER_IGNORE, true);
}
}
}
if (cur_prev < 0) { // process current animation, check for transition
rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
if (p_seek) {
cur_time = p_time;
@ -756,17 +770,16 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
}
if (from_start && !p_seek && switched) { //just switched, seek to start of current
rem = blend_input(cur_current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
rem = blend_input(cur_current, 0, true, p_is_external_seeking, 1.0 - blend, FILTER_IGNORE, true);
} else {
rem = blend_input(cur_current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
rem = blend_input(cur_current, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_IGNORE, true);
}
if (p_seek) {
blend_input(cur_prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true);
blend_input(cur_prev, p_time, true, p_is_external_seeking, blend, FILTER_IGNORE, true);
cur_time = p_time;
} else {
blend_input(cur_prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true);
blend_input(cur_prev, p_time, false, p_is_external_seeking, blend, FILTER_IGNORE, true);
cur_time += p_time;
cur_prev_xfading -= p_time;
if (cur_prev_xfading < 0) {
@ -835,8 +848,8 @@ String AnimationNodeOutput::get_caption() const {
return "Output";
}
double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_seek_root) {
return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_is_external_seeking) {
return blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
AnimationNodeOutput::AnimationNodeOutput() {
@ -1048,9 +1061,9 @@ String AnimationNodeBlendTree::get_caption() const {
return "BlendTree";
}
double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_is_external_seeking) {
Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node;
return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, true);
}
void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) {

View File

@ -53,7 +53,7 @@ public:
static Vector<String> (*get_editable_animation_list)();
virtual String get_caption() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
void set_animation(const StringName &p_name);
StringName get_animation() const;
@ -72,7 +72,7 @@ protected:
private:
PlayMode play_mode = PLAY_MODE_FORWARD;
bool backward = false;
bool backward = false; // Only used by pingpong animation.
};
VARIANT_ENUM_CAST(AnimationNodeAnimation::PlayMode)
@ -148,7 +148,7 @@ public:
MixMode get_mix_mode() const;
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeOneShot();
};
@ -170,7 +170,7 @@ public:
virtual String get_caption() const override;
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeAdd2();
};
@ -190,7 +190,7 @@ public:
virtual String get_caption() const override;
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeAdd3();
};
@ -208,7 +208,7 @@ public:
virtual Variant get_parameter_default_value(const StringName &p_parameter) const override;
virtual String get_caption() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
virtual bool has_filter() const override;
AnimationNodeBlend2();
@ -228,7 +228,7 @@ public:
virtual String get_caption() const override;
double process(double p_time, bool p_seek, bool p_seek_root) override;
double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeBlend3();
};
@ -246,7 +246,7 @@ public:
virtual String get_caption() const override;
double process(double p_time, bool p_seek, bool p_seek_root) override;
double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeTimeScale();
};
@ -265,7 +265,7 @@ public:
virtual String get_caption() const override;
double process(double p_time, bool p_seek, bool p_seek_root) override;
double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeTimeSeek();
};
@ -331,7 +331,7 @@ public:
void set_from_start(bool p_from_start);
bool is_from_start() const;
double process(double p_time, bool p_seek, bool p_seek_root) override;
double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeTransition();
};
@ -341,7 +341,7 @@ class AnimationNodeOutput : public AnimationNode {
public:
virtual String get_caption() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
AnimationNodeOutput();
};
@ -410,7 +410,7 @@ public:
void get_node_connections(List<NodeConnection> *r_connections) const;
virtual String get_caption() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
void get_node_list(List<StringName> *r_list);

View File

@ -332,11 +332,11 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
return true;
}
double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_is_external_seeking) {
if (p_time == -1) {
Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node;
if (anodesm.is_valid()) {
p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
}
playing = false;
return 0;
@ -405,7 +405,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
current = p_state_machine->start_node;
}
len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 1.0, AnimationNode::FILTER_IGNORE, true);
len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 1.0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
@ -433,10 +433,10 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, true);
float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, fade_blend, AnimationNode::FILTER_IGNORE, true);
if (fading_from != StringName()) {
p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_seek_root, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true);
p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true);
}
//guess playback position
@ -593,19 +593,19 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
{ // if the current node is a state machine, update the "playing" variable to false by passing -1 in p_time
Ref<AnimationNodeStateMachine> anodesm = p_state_machine->states[current].node;
if (anodesm.is_valid()) {
p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
p_state_machine->blend_node(current, p_state_machine->states[current].node, -1, p_seek, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
}
}
current = next;
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = MIN(pos_current, len_current);
p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
} else {
len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_is_external_seeking, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
@ -1133,11 +1133,11 @@ Vector2 AnimationNodeStateMachine::get_graph_offset() const {
return graph_offset;
}
double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNodeStateMachine::process(double p_time, bool p_seek, bool p_is_external_seeking) {
Ref<AnimationNodeStateMachinePlayback> playback_new = get_parameter(playback);
ERR_FAIL_COND_V(playback_new.is_null(), 0.0);
return playback_new->process(this, p_time, p_seek, p_seek_root);
return playback_new->process(this, p_time, p_seek, p_is_external_seeking);
}
String AnimationNodeStateMachine::get_caption() const {

View File

@ -133,7 +133,7 @@ class AnimationNodeStateMachinePlayback : public Resource {
bool _travel(AnimationNodeStateMachine *p_state_machine, const StringName &p_travel);
double process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_seek_root);
double process(AnimationNodeStateMachine *p_state_machine, double p_time, bool p_seek, bool p_is_external_seeking);
bool _check_advance_condition(const Ref<AnimationNodeStateMachine> p_state_machine, const Ref<AnimationNodeStateMachineTransition> p_transition) const;
@ -239,7 +239,7 @@ public:
void set_graph_offset(const Vector2 &p_offset);
Vector2 get_graph_offset() const;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking) override;
virtual String get_caption() const override;
virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name) override;

View File

@ -683,7 +683,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
} else if (p_is_current && p_delta != 0) {
List<int> indices;
a->value_track_get_key_indices(i, p_time, p_delta, &indices, p_pingponged);
a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_pingponged);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
@ -742,8 +742,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
List<int> indices;
a->method_track_get_key_indices(i, p_time, p_delta, &indices, p_pingponged);
a->track_get_key_indices_in_range(i, p_time, p_delta, &indices, p_pingponged);
for (int &E : indices) {
StringName method = a->method_track_get_name(i, E);

View File

@ -86,7 +86,7 @@ void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) {
}
}
void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged) {
void AnimationNode::blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, int p_pingponged) {
ERR_FAIL_COND(!state);
ERR_FAIL_COND(!state->player->has_animation(p_animation));
@ -113,18 +113,18 @@ void AnimationNode::blend_animation(const StringName &p_animation, double p_time
anim_state.animation = animation;
anim_state.seeked = p_seeked;
anim_state.pingponged = p_pingponged;
anim_state.seek_root = p_seek_root;
anim_state.is_external_seeking = p_is_external_seeking;
state->animation_states.push_back(anim_state);
}
double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_seek_root, const Vector<StringName> &p_connections) {
double AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections) {
base_path = p_base_path;
parent = p_parent;
connections = p_connections;
state = p_state;
double t = process(p_time, p_seek, p_seek_root);
double t = process(p_time, p_seek, p_is_external_seeking);
state = nullptr;
parent = nullptr;
@ -148,7 +148,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
state->invalid_reasons += String::utf8("") + p_reason;
}
double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) {
ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
ERR_FAIL_COND_V(!state, 0);
@ -167,7 +167,7 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
//inputs.write[p_input].last_pass = state->last_pass;
real_t activity = 0.0;
double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync, &activity);
double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync, &activity);
Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path);
@ -178,11 +178,11 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
return ret;
}
double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync);
double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync) {
return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_is_external_seeking, p_blend, p_filter, p_sync);
}
double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) {
double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) {
ERR_FAIL_COND_V(!p_node.is_valid(), 0);
ERR_FAIL_COND_V(!state, 0);
@ -292,9 +292,9 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
// This process, which depends on p_sync is needed to process sync correctly in the case of
// that a synced AnimationNodeSync exists under the un-synced AnimationNodeSync.
if (!p_seek && !p_sync && !any_valid) {
return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections);
return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_is_external_seeking, p_connections);
}
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_seek_root, p_connections);
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_is_external_seeking, p_connections);
}
int AnimationNode::get_input_count() const {
@ -335,9 +335,9 @@ void AnimationNode::remove_input(int p_index) {
emit_changed();
}
double AnimationNode::process(double p_time, bool p_seek, bool p_seek_root) {
double AnimationNode::process(double p_time, bool p_seek, bool p_is_external_seeking) {
double ret = 0;
GDVIRTUAL_CALL(_process, p_time, p_seek, p_seek_root, ret);
GDVIRTUAL_CALL(_process, p_time, p_seek, p_is_external_seeking, ret);
return ret;
}
@ -413,9 +413,9 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters);
ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters);
ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "seek_root", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0));
ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "is_external_seeking", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0));
ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "is_external_seeking", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter);
ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter);
@ -427,7 +427,7 @@ void AnimationNode::_bind_methods() {
GDVIRTUAL_BIND(_get_parameter_list);
GDVIRTUAL_BIND(_get_child_by_name, "name");
GDVIRTUAL_BIND(_get_parameter_default_value, "parameter");
GDVIRTUAL_BIND(_process, "time", "seek", "seek_root");
GDVIRTUAL_BIND(_process, "time", "seek", "is_external_seeking");
GDVIRTUAL_BIND(_get_caption);
GDVIRTUAL_BIND(_has_filter);
@ -1020,9 +1020,10 @@ void AnimationTree::_process_graph(double p_delta) {
real_t weight = as.blend;
bool seeked = as.seeked;
int pingponged = as.pingponged;
bool is_external_seeking = as.is_external_seeking;
#ifndef _3D_DISABLED
bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames.
bool calc_root = !seeked || as.seek_root;
bool calc_root = !seeked || is_external_seeking;
#endif // _3D_DISABLED
for (int i = 0; i < a->get_track_count(); i++) {
@ -1381,7 +1382,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
} else {
if (seeked) {
int idx = a->track_find_key(i, time);
int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}
@ -1390,7 +1391,7 @@ void AnimationTree::_process_graph(double p_delta) {
t->object->set_indexed(t->subpath, value);
} else {
List<int> indices;
a->value_track_get_key_indices(i, time, delta, &indices, pingponged);
a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged);
for (int &F : indices) {
Variant value = a->track_get_key_value(i, F);
value = _post_process_key_value(a, i, value, t->object);
@ -1404,7 +1405,7 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
if (seeked) {
int idx = a->track_find_key(i, time);
int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}
@ -1415,7 +1416,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
} else {
List<int> indices;
a->method_track_get_key_indices(i, time, delta, &indices, pingponged);
a->track_get_key_indices_in_range(i, time, delta, &indices, pingponged);
for (int &F : indices) {
StringName method = a->method_track_get_name(i, F);
Vector<Variant> params = a->method_track_get_params(i, F);
@ -1438,7 +1439,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (seeked) {
//find whatever should be playing
int idx = a->track_find_key(i, time);
int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}
@ -1551,7 +1552,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (seeked) {
//seek
int idx = a->track_find_key(i, time);
int idx = a->track_find_key(i, time, !is_external_seeking);
if (idx < 0) {
continue;
}

View File

@ -68,7 +68,7 @@ public:
const Vector<real_t> *track_blends = nullptr;
real_t blend = 0.0;
bool seeked = false;
bool seek_root = false;
bool is_external_seeking = false;
int pingponged = 0;
};
@ -86,7 +86,7 @@ public:
Vector<real_t> blends;
State *state = nullptr;
double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_seek_root, const Vector<StringName> &p_connections);
double _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, double p_time, bool p_seek, bool p_is_external_seeking, const Vector<StringName> &p_connections);
//all this is temporary
StringName base_path;
@ -99,12 +99,12 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
protected:
void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged = 0);
double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
double blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_is_external_seeking, real_t p_blend, int p_pingponged = 0);
double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
double blend_input(int p_input, double p_time, bool p_seek, bool p_is_external_seeking, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
void make_invalid(const String &p_reason);
AnimationTree *get_animation_tree() const;
@ -135,7 +135,7 @@ public:
virtual void get_child_nodes(List<ChildNode> *r_child_nodes);
virtual double process(double p_time, bool p_seek, bool p_seek_root);
virtual double process(double p_time, bool p_seek, bool p_is_external_seeking);
virtual String get_caption() const;
int get_input_count() const;

View File

@ -2705,106 +2705,6 @@ Variant Animation::value_track_interpolate(int p_track, double p_time) const {
return Variant();
}
void Animation::_value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(vt->values, to_time);
if (to >= 0 && from_time == to_time && vt->values[to].time == from_time) {
//find exact (0 delta), return if found
p_indices->push_back(to);
return;
}
// can't really send the events == time, will be sent in the next frame.
// if event>=len then it will probably never be requested by the anim player.
if (to >= 0 && vt->values[to].time >= to_time) {
to--;
}
if (to < 0) {
return; // not bother
}
int from = _find(vt->values, from_time);
// position in the right first event.+
if (from < 0 || vt->values[from].time < from_time) {
from++;
}
int max = vt->values.size();
for (int i = from; i <= to; i++) {
ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
p_indices->push_back(i);
}
}
void Animation::value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
ValueTrack *vt = static_cast<ValueTrack *>(t);
double from_time = p_time - p_delta;
double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
}
switch (loop_mode) {
case LOOP_NONE: {
if (from_time < 0) {
from_time = 0;
}
if (from_time > length) {
from_time = length;
}
if (to_time < 0) {
to_time = 0;
}
if (to_time > length) {
to_time = length;
}
} break;
case LOOP_LINEAR: {
from_time = Math::fposmod(from_time, length);
to_time = Math::fposmod(to_time, length);
if (from_time > to_time) {
// handle loop by splitting
_value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
_value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
return;
}
} break;
case LOOP_PINGPONG: {
from_time = Math::pingpong(from_time, length);
to_time = Math::pingpong(to_time, length);
if (p_pingponged == -1) {
// handle loop by splitting
_value_track_get_key_indices_in_range(vt, 0, from_time, p_indices);
_value_track_get_key_indices_in_range(vt, 0, to_time, p_indices);
return;
}
if (p_pingponged == 1) {
// handle loop by splitting
_value_track_get_key_indices_in_range(vt, from_time, length, p_indices);
_value_track_get_key_indices_in_range(vt, to_time, length, p_indices);
return;
}
} break;
}
_value_track_get_key_indices_in_range(vt, from_time, to_time, p_indices);
}
void Animation::value_track_set_update_mode(int p_track, UpdateMode p_mode) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
@ -2827,7 +2727,7 @@ Animation::UpdateMode Animation::value_track_get_update_mode(int p_track) const
template <class T>
void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
if (to_time == length) {
to_time = length + CMP_EPSILON; //include a little more if at the end
}
@ -2861,6 +2761,11 @@ void Animation::_track_get_key_indices_in_range(const Vector<T> &p_array, double
void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
ERR_FAIL_INDEX(p_track, tracks.size());
if (p_delta == 0) {
return; // Prevent to get key continuously.
}
const Track *t = tracks[p_track];
double from_time = p_time - p_delta;
@ -2977,86 +2882,88 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
if ((int)Math::floor(abs(p_delta) / length) % 2 == 0) {
if (p_pingponged == -1) {
// handle loop by splitting
to_time = MAX(CMP_EPSILON, to_time); // To avoid overlapping keys at the turnaround point, one of the point will needs to be shifted slightly.
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
} else {
_track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices);
_track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices);
_track_get_key_indices_in_range(tt->positions, CMP_EPSILON, to_time, p_indices);
}
} break;
case TYPE_ROTATION_3D: {
const RotationTrack *rt = static_cast<const RotationTrack *>(t);
if (rt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
_get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
} else {
_track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices);
_track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices);
_track_get_key_indices_in_range(rt->rotations, CMP_EPSILON, to_time, p_indices);
}
} break;
case TYPE_SCALE_3D: {
const ScaleTrack *st = static_cast<const ScaleTrack *>(t);
if (st->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(st->compressed_track, 0, from_time, p_indices);
_get_compressed_key_indices_in_range<3>(st->compressed_track, 0, to_time, p_indices);
_get_compressed_key_indices_in_range<3>(st->compressed_track, CMP_EPSILON, to_time, p_indices);
} else {
_track_get_key_indices_in_range(st->scales, 0, from_time, p_indices);
_track_get_key_indices_in_range(st->scales, 0, to_time, p_indices);
_track_get_key_indices_in_range(st->scales, CMP_EPSILON, to_time, p_indices);
}
} break;
case TYPE_BLEND_SHAPE: {
const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, from_time, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, 0, to_time, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, CMP_EPSILON, to_time, p_indices);
} else {
_track_get_key_indices_in_range(bst->blend_shapes, 0, from_time, p_indices);
_track_get_key_indices_in_range(bst->blend_shapes, 0, to_time, p_indices);
_track_get_key_indices_in_range(bst->blend_shapes, CMP_EPSILON, to_time, p_indices);
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
_track_get_key_indices_in_range(vt->values, 0, from_time, p_indices);
_track_get_key_indices_in_range(vt->values, 0, to_time, p_indices);
_track_get_key_indices_in_range(vt->values, CMP_EPSILON, to_time, p_indices);
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
_track_get_key_indices_in_range(mt->methods, 0, from_time, p_indices);
_track_get_key_indices_in_range(mt->methods, 0, to_time, p_indices);
_track_get_key_indices_in_range(mt->methods, CMP_EPSILON, to_time, p_indices);
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
_track_get_key_indices_in_range(bz->values, 0, from_time, p_indices);
_track_get_key_indices_in_range(bz->values, 0, to_time, p_indices);
_track_get_key_indices_in_range(bz->values, CMP_EPSILON, to_time, p_indices);
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
_track_get_key_indices_in_range(ad->values, 0, from_time, p_indices);
_track_get_key_indices_in_range(ad->values, 0, to_time, p_indices);
_track_get_key_indices_in_range(ad->values, CMP_EPSILON, to_time, p_indices);
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
_track_get_key_indices_in_range(an->values, 0, from_time, p_indices);
_track_get_key_indices_in_range(an->values, 0, to_time, p_indices);
_track_get_key_indices_in_range(an->values, CMP_EPSILON, to_time, p_indices);
} break;
}
return;
}
if (p_pingponged == 1) {
// handle loop by splitting
to_time = MIN(length - CMP_EPSILON, to_time);
switch (t->type) {
case TYPE_POSITION_3D: {
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length, p_indices);
_get_compressed_key_indices_in_range<3>(tt->compressed_track, to_time, length - CMP_EPSILON, p_indices);
} else {
_track_get_key_indices_in_range(tt->positions, from_time, length, p_indices);
_track_get_key_indices_in_range(tt->positions, to_time, length, p_indices);
_track_get_key_indices_in_range(tt->positions, to_time, length - CMP_EPSILON, p_indices);
}
} break;
case TYPE_ROTATION_3D: {
@ -3066,7 +2973,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(rt->compressed_track, to_time, length, p_indices);
} else {
_track_get_key_indices_in_range(rt->rotations, from_time, length, p_indices);
_track_get_key_indices_in_range(rt->rotations, to_time, length, p_indices);
_track_get_key_indices_in_range(rt->rotations, to_time, length - CMP_EPSILON, p_indices);
}
} break;
case TYPE_SCALE_3D: {
@ -3076,43 +2983,43 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
_get_compressed_key_indices_in_range<3>(st->compressed_track, to_time, length, p_indices);
} else {
_track_get_key_indices_in_range(st->scales, from_time, length, p_indices);
_track_get_key_indices_in_range(st->scales, to_time, length, p_indices);
_track_get_key_indices_in_range(st->scales, to_time, length - CMP_EPSILON, p_indices);
}
} break;
case TYPE_BLEND_SHAPE: {
const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices);
_get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
} else {
_track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices);
_track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices);
_track_get_key_indices_in_range(bst->blend_shapes, to_time, length - CMP_EPSILON, p_indices);
}
} break;
case TYPE_VALUE: {
const ValueTrack *vt = static_cast<const ValueTrack *>(t);
_track_get_key_indices_in_range(vt->values, from_time, length, p_indices);
_track_get_key_indices_in_range(vt->values, to_time, length, p_indices);
_track_get_key_indices_in_range(vt->values, to_time, length - CMP_EPSILON, p_indices);
} break;
case TYPE_METHOD: {
const MethodTrack *mt = static_cast<const MethodTrack *>(t);
_track_get_key_indices_in_range(mt->methods, from_time, length, p_indices);
_track_get_key_indices_in_range(mt->methods, to_time, length, p_indices);
_track_get_key_indices_in_range(mt->methods, to_time, length - CMP_EPSILON, p_indices);
} break;
case TYPE_BEZIER: {
const BezierTrack *bz = static_cast<const BezierTrack *>(t);
_track_get_key_indices_in_range(bz->values, from_time, length, p_indices);
_track_get_key_indices_in_range(bz->values, to_time, length, p_indices);
_track_get_key_indices_in_range(bz->values, to_time, length - CMP_EPSILON, p_indices);
} break;
case TYPE_AUDIO: {
const AudioTrack *ad = static_cast<const AudioTrack *>(t);
_track_get_key_indices_in_range(ad->values, from_time, length, p_indices);
_track_get_key_indices_in_range(ad->values, to_time, length, p_indices);
_track_get_key_indices_in_range(ad->values, to_time, length - CMP_EPSILON, p_indices);
} break;
case TYPE_ANIMATION: {
const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
_track_get_key_indices_in_range(an->values, from_time, length, p_indices);
_track_get_key_indices_in_range(an->values, to_time, length, p_indices);
_track_get_key_indices_in_range(an->values, to_time, length - CMP_EPSILON, p_indices);
} break;
}
return;
@ -3177,110 +3084,6 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
}
}
void Animation::_method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const {
if (from_time != length && to_time == length) {
to_time = length + CMP_EPSILON; //include a little more if at the end
}
int to = _find(mt->methods, to_time);
// can't really send the events == time, will be sent in the next frame.
// if event>=len then it will probably never be requested by the anim player.
if (to >= 0 && mt->methods[to].time >= to_time) {
to--;
}
if (to < 0) {
return; // not bother
}
int from = _find(mt->methods, from_time);
// position in the right first event.+
if (from < 0 || mt->methods[from].time < from_time) {
from++;
}
int max = mt->methods.size();
for (int i = from; i <= to; i++) {
ERR_CONTINUE(i < 0 || i >= max); // shouldn't happen
p_indices->push_back(i);
}
}
void Animation::method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged) const {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_METHOD);
MethodTrack *mt = static_cast<MethodTrack *>(t);
double from_time = p_time - p_delta;
double to_time = p_time;
if (from_time > to_time) {
SWAP(from_time, to_time);
}
switch (loop_mode) {
case LOOP_NONE: {
if (from_time < 0) {
from_time = 0;
}
if (from_time > length) {
from_time = length;
}
if (to_time < 0) {
to_time = 0;
}
if (to_time > length) {
to_time = length;
}
} break;
case LOOP_LINEAR: {
if (from_time > length || from_time < 0) {
from_time = Math::fposmod(from_time, length);
}
if (to_time > length || to_time < 0) {
to_time = Math::fposmod(to_time, length);
}
if (from_time > to_time) {
// handle loop by splitting
_method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
_method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
return;
}
} break;
case LOOP_PINGPONG: {
if (from_time > length || from_time < 0) {
from_time = Math::pingpong(from_time, length);
}
if (to_time > length || to_time < 0) {
to_time = Math::pingpong(to_time, length);
}
if (p_pingponged == -1) {
_method_track_get_key_indices_in_range(mt, 0, from_time, p_indices);
_method_track_get_key_indices_in_range(mt, 0, to_time, p_indices);
return;
}
if (p_pingponged == 1) {
_method_track_get_key_indices_in_range(mt, from_time, length, p_indices);
_method_track_get_key_indices_in_range(mt, to_time, length, p_indices);
return;
}
} break;
default:
break;
}
_method_track_get_key_indices_in_range(mt, from_time, to_time, p_indices);
}
Vector<Variant> Animation::method_track_get_params(int p_track, int p_key_idx) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), Vector<Variant>());
Track *t = tracks[p_track];
@ -3941,10 +3744,8 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode);
ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode);
ClassDB::bind_method(D_METHOD("value_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_value_track_get_key_indices);
ClassDB::bind_method(D_METHOD("value_track_interpolate", "track_idx", "time_sec"), &Animation::value_track_interpolate);
ClassDB::bind_method(D_METHOD("method_track_get_key_indices", "track_idx", "time_sec", "delta"), &Animation::_method_track_get_key_indices);
ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name);
ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params);

View File

@ -252,9 +252,6 @@ private:
template <class T>
_FORCE_INLINE_ void _track_get_key_indices_in_range(const Vector<T> &p_array, double from_time, double to_time, List<int> *p_indices) const;
_FORCE_INLINE_ void _value_track_get_key_indices_in_range(const ValueTrack *vt, double from_time, double to_time, List<int> *p_indices) const;
_FORCE_INLINE_ void _method_track_get_key_indices_in_range(const MethodTrack *mt, double from_time, double to_time, List<int> *p_indices) const;
double length = 1.0;
real_t step = 0.1;
LoopMode loop_mode = LOOP_NONE;
@ -345,27 +342,6 @@ private:
// bind helpers
private:
Vector<int> _value_track_get_key_indices(int p_track, double p_time, double p_delta) const {
List<int> idxs;
value_track_get_key_indices(p_track, p_time, p_delta, &idxs);
Vector<int> idxr;
for (int &E : idxs) {
idxr.push_back(E);
}
return idxr;
}
Vector<int> _method_track_get_key_indices(int p_track, double p_time, double p_delta) const {
List<int> idxs;
method_track_get_key_indices(p_track, p_time, p_delta, &idxs);
Vector<int> idxr;
for (int &E : idxs) {
idxr.push_back(E);
}
return idxr;
}
bool _float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error);
bool _vector2_track_optimize_key(const TKey<Vector2> t0, const TKey<Vector2> t1, const TKey<Vector2> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
bool _vector3_track_optimize_key(const TKey<Vector3> t0, const TKey<Vector3> t1, const TKey<Vector3> t2, real_t p_alowed_velocity_err, real_t p_allowed_angular_error, real_t p_allowed_precision_error);
@ -470,11 +446,9 @@ public:
bool track_get_interpolation_loop_wrap(int p_track) const;
Variant value_track_interpolate(int p_track, double p_time) const;
void value_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
void value_track_set_update_mode(int p_track, UpdateMode p_mode);
UpdateMode value_track_get_update_mode(int p_track) const;
void method_track_get_key_indices(int p_track, double p_time, double p_delta, List<int> *p_indices, int p_pingponged = 0) const;
Vector<Variant> method_track_get_params(int p_track, int p_key_idx) const;
StringName method_track_get_name(int p_track, int p_key_idx) const;