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Some WebGL 2 and build fixes/clean-up
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@ -6280,8 +6280,7 @@ void RasterizerStorageGLES3::initialize() {
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shaders.cubemap_filter.init();
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shaders.particles.init();
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#ifndef GLES_OVER_GL
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#ifdef GLES_OVER_GL
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glEnable(_EXT_TEXTURE_CUBE_MAP_SEAMLESS);
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#endif
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@ -28,7 +28,6 @@ def get_flags():
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return [
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('tools', 'no'),
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('module_etc1_enabled', 'no'),
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('module_mpc_enabled', 'no'),
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('module_theora_enabled', 'no'),
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]
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@ -70,14 +69,16 @@ def configure(env):
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env['LIBSUFFIX'] = '.bc'
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if (env["target"] == "release"):
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env.Append(CCFLAGS=['-O2'])
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env.Append(CCFLAGS=['-O3'])
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env.Append(LINKFLAGS=['-O3'])
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elif (env["target"] == "release_debug"):
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env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
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elif (env["target"] == "debug"):
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#env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-O2', '-DDEBUG_ENABLED'])
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env.Append(CCFLAGS=['-D_DEBUG', '-Wall', '-g3', '-DDEBUG_ENABLED'])
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env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
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env.Append(LINKFLAGS=['-O2'])
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# retain function names at the cost of file size, for backtraces and profiling
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env.Append(LINKFLAGS=['--profiling-funcs'])
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elif (env["target"] == "debug"):
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env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-Wall', '-g', '-DDEBUG_ENABLED'])
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env.Append(LINKFLAGS=['-O1', '-g'])
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# TODO: Move that to opus module's config
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if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
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@ -85,16 +86,15 @@ def configure(env):
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# These flags help keep the file size down
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env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
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env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL', '-DMPC_FIXED_POINT', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
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env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
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env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
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env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
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if env['wasm'] == 'yes':
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if (env['wasm'] == 'yes'):
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env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
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# Maximum memory size is baked into the WebAssembly binary during
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# compilation, so we need to enable memory growth to allow setting
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# TOTAL_MEMORY at runtime. The value set at runtime must be higher than
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# what is set during compilation, check TOTAL_MEMORY in Emscripten's
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# src/settings.js for the default.
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# In contrast to asm.js, enabling memory growth on WebAssembly has no
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# major performance impact, and causes only a negligible increase in
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# memory size.
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env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
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env.extra_suffix = '.webassembly' + env.extra_suffix
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else:
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@ -104,8 +104,5 @@ def configure(env):
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if env['javascript_eval'] == 'yes':
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env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
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env.Append(LINKFLAGS=['-O2'])
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env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
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# env.Append(LINKFLAGS=['-g4'])
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import methods
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