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Fix description of touch input position
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@ -17,7 +17,7 @@
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Returns [code]true[/code] when using the eraser end of a stylus pen.
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Returns [code]true[/code] when using the eraser end of a stylus pen.
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</member>
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</member>
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<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
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<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
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The drag position.
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The drag position in the viewport the node is in, using the coordinate system of this viewport.
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</member>
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</member>
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<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
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<member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
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Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].
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Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].
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@ -20,7 +20,7 @@
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The touch index in the case of a multi-touch event. One index = one finger.
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The touch index in the case of a multi-touch event. One index = one finger.
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</member>
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</member>
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<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
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<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
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The touch position, in screen (global) coordinates.
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The touch position in the viewport the node is in, using the coordinate system of this viewport.
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</member>
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</member>
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<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
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If [code]true[/code], the touch's state is pressed. If [code]false[/code], the touch's state is released.
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