mirror of
https://github.com/godotengine/godot.git
synced 2024-12-05 02:25:47 +00:00
Merge pull request #5149 from m4nu3lf/master
TimeSeek node in AnimationTreePlayer now propagates filters
This commit is contained in:
commit
0f1ae03626
@ -669,7 +669,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
|
||||
}
|
||||
tsn->seek_pos=-1;
|
||||
|
||||
return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek);
|
||||
return _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,p_seek, p_filter, p_reverse_weight);
|
||||
|
||||
} break;
|
||||
case NODE_TRANSITION: {
|
||||
|
Loading…
Reference in New Issue
Block a user