mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 11:32:13 +00:00
Merge pull request #94975 from akien-mga/fix-reimport-textures-with-changed-settings
Fix reimporting textures after changing import project settings
This commit is contained in:
commit
0f172b1beb
@ -438,7 +438,7 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo
|
||||
Error err;
|
||||
Ref<FileAccess> f = FileAccess::open(p_path + ".import", FileAccess::READ, &err);
|
||||
|
||||
if (f.is_null()) { //no import file, do reimport
|
||||
if (f.is_null()) { // No import file, reimport.
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -472,10 +472,15 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo
|
||||
break;
|
||||
} else if (err != OK) {
|
||||
ERR_PRINT("ResourceFormatImporter::load - '" + p_path + ".import:" + itos(lines) + "' error '" + error_text + "'.");
|
||||
return false; //parse error, try reimport manually (Avoid reimport loop on broken file)
|
||||
// Parse error, skip and let user attempt manual reimport to avoid reimport loop.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!assign.is_empty()) {
|
||||
if (assign == "valid" && value.operator bool() == false) {
|
||||
// Invalid import (failed previous import), skip and let user attempt manual reimport to avoid reimport loop.
|
||||
return false;
|
||||
}
|
||||
if (assign.begins_with("path")) {
|
||||
to_check.push_back(value);
|
||||
} else if (assign == "files") {
|
||||
@ -502,6 +507,11 @@ bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_impo
|
||||
}
|
||||
}
|
||||
|
||||
if (!ResourceFormatImporter::get_singleton()->are_import_settings_valid(p_path)) {
|
||||
// Reimport settings are out of sync with project settings, reimport.
|
||||
return true;
|
||||
}
|
||||
|
||||
if (importer_name == "keep" || importer_name == "skip") {
|
||||
return false; //keep mode, do not reimport
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user