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Reapply -Avoid adding margin twice along capsule Y axis
Co-authored-by: Andrea Catania <info@andreacatania.com>
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@ -275,7 +275,7 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
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}
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btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
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return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
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return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1]));
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}
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/* Cylinder */
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