SceneMainLoop -> SceneTree

-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
This commit is contained in:
Juan Linietsky 2014-11-05 21:20:42 -03:00
parent d14baf6e41
commit 0dbedd18fc
168 changed files with 1534 additions and 1310 deletions

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@ -58,7 +58,7 @@
namespace TestGUI { namespace TestGUI {
class TestMainLoop : public SceneMainLoop { class TestMainLoop : public SceneTree {
Control *control; Control *control;
@ -72,7 +72,7 @@ public:
} }
virtual void init() { virtual void init() {
SceneMainLoop::init(); SceneTree::init();
#if 0 #if 0

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@ -141,11 +141,11 @@ InputEvent::operator String() const {
return ""; return "";
} }
void InputEvent::set_as_action(const String& p_action) { void InputEvent::set_as_action(const String& p_action, bool p_pressed) {
type=ACTION; type=ACTION;
action.action=InputMap::get_singleton()->get_action_id(p_action); action.action=InputMap::get_singleton()->get_action_id(p_action);
action.pressed=false; action.pressed=p_pressed;
} }
bool InputEvent::is_pressed() const { bool InputEvent::is_pressed() const {

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@ -288,7 +288,7 @@ struct InputEvent {
bool is_pressed() const; bool is_pressed() const;
bool is_action(const String& p_action) const; bool is_action(const String& p_action) const;
bool is_echo() const; bool is_echo() const;
void set_as_action(const String& p_action); void set_as_action(const String& p_action, bool p_pressed);
bool operator==(const InputEvent &p_event) const; bool operator==(const InputEvent &p_event) const;
operator String() const; operator String() const;

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@ -684,6 +684,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_PTR0R( InputEvent, is_pressed ); VCALL_PTR0R( InputEvent, is_pressed );
VCALL_PTR1R( InputEvent, is_action ); VCALL_PTR1R( InputEvent, is_action );
VCALL_PTR0R( InputEvent, is_echo ); VCALL_PTR0R( InputEvent, is_echo );
//VCALL_PTR2( InputEvent, set_as_action );
struct ConstructData { struct ConstructData {
@ -1488,6 +1489,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray()); ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray()); ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray()); ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray());
//ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray());
/* REGISTER CONSTRUCTORS */ /* REGISTER CONSTRUCTORS */

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@ -0,0 +1,76 @@
extends Node2D
# This demo is an example of controling a high number of 2D objects with logic and collision without using scene nodes.
# This technique is a lot more efficient than using instancing and nodes, but requires more programming and is less visual
const BULLET_COUNT = 500
const SPEED_MIN = 20
const SPEED_MAX = 50
var bullets=[]
var shape
class Bullet:
var pos = Vector2()
var speed = 1.0
var body = RID()
func _draw():
var t = preload("res://bullet.png")
var tofs = -t.get_size()*0.5
for b in bullets:
draw_texture(t,b.pos+tofs)
func _process(delta):
var width = get_viewport_rect().size.x*2.0
var mat = Matrix32()
for b in bullets:
b.pos.x-=b.speed*delta
if (b.pos.x < -30):
b.pos.x+=width
mat.o=b.pos
Physics2DServer.body_set_state(b.body,Physics2DServer.BODY_STATE_TRANSFORM,mat)
update()
func _ready():
shape = Physics2DServer.shape_create(Physics2DServer.SHAPE_CIRCLE)
Physics2DServer.shape_set_data(shape,8) #radius
for i in range(BULLET_COUNT):
var b = Bullet.new()
b.speed=rand_range(SPEED_MIN,SPEED_MAX)
b.body = Physics2DServer.body_create(Physics2DServer.BODY_MODE_KINEMATIC)
Physics2DServer.body_set_space(b.body,get_world_2d().get_space())
Physics2DServer.body_add_shape(b.body,shape)
b.pos = Vector2( get_viewport_rect().size * Vector2(randf()*2.0,randf()) ) #twice as long
b.pos.x += get_viewport_rect().size.x # start outside
var mat = Matrix32()
mat.o=b.pos
Physics2DServer.body_set_state(b.body,Physics2DServer.BODY_STATE_TRANSFORM,mat)
bullets.append(b)
set_process(true)
func _exit_tree():
for b in bullets:
Physics2DServer.free(b.body)
Physics2DServer.free(shape)
# Initalization here
bullets.clear()
pass

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@ -0,0 +1,16 @@
[application]
name="Bullet Shower"
main_scene="res://shower.scn"
icon="res://icon.png"
[display]
width=1024
height=600
resizable=true
stretch_aspect="keep"
[physics_2d]
cell_size=64

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@ -0,0 +1,32 @@
extends Node2D
# member variables here, example:
# var a=2
# var b="textvar"
var touching=0
func _input(ev):
if (ev.type==InputEvent.MOUSE_MOTION):
get_node("player").set_pos(ev.pos-Vector2(0,16))
func _on_player_body_enter_shape( body_id, body, body_shape, area_shape ):
touching+=1
if (touching==1):
get_node("player/sprite").set_frame(1)
func _on_player_body_exit_shape( body_id, body, body_shape, area_shape ):
touching-=1
if (touching==0):
get_node("player/sprite").set_frame(0)
func _ready():
set_process_input(true)
pass

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@ -12,12 +12,12 @@ func goto_scene(scene):
#instance the new scene #instance the new scene
current_scene = s.instance() current_scene = s.instance()
#add it to the active scene, as child of root #add it to the active scene, as child of root
get_scene().get_root().add_child(current_scene) get_tree().get_root().add_child(current_scene)
func _ready(): func _ready():
# get the current scene # get the current scene
# it is always the last child of root, # it is always the last child of root,
# after the autoloaded nodes # after the autoloaded nodes
var root = get_scene().get_root() var root = get_tree().get_root()
current_scene = root.get_child( root.get_child_count() -1 ) current_scene = root.get_child( root.get_child_count() -1 )

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@ -5,11 +5,11 @@ extends Spatial
func _on_pause_pressed(): func _on_pause_pressed():
get_node("pause_popup").set_exclusive(true) get_node("pause_popup").set_exclusive(true)
get_node("pause_popup").popup() get_node("pause_popup").popup()
get_scene().set_pause(true) get_tree().set_pause(true)
func _on_unpause_pressed(): func _on_unpause_pressed():
get_node("pause_popup").hide() get_node("pause_popup").hide()
get_scene().set_pause(false) get_tree().set_pause(false)

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@ -37,6 +37,9 @@
#include "include/theoraplayer/TheoraException.h" #include "include/theoraplayer/TheoraException.h"
#include "core/ring_buffer.h" #include "core/ring_buffer.h"
#include "core/os/thread_safe.h"
static TheoraVideoManager* mgr = NULL;
class TPDataFA : public TheoraDataSource { class TPDataFA : public TheoraDataSource {
@ -107,6 +110,8 @@ public:
class AudioStreamInput : public AudioStreamResampled { class AudioStreamInput : public AudioStreamResampled {
_THREAD_SAFE_CLASS_;
int channels; int channels;
int freq; int freq;
@ -114,16 +119,28 @@ class AudioStreamInput : public AudioStreamResampled {
mutable RingBuffer<float> rb; mutable RingBuffer<float> rb;
int rb_power; int rb_power;
int total_wrote; int total_wrote;
bool playing;
public: public:
virtual void play() { virtual void play() {
_THREAD_SAFE_METHOD_
_setup(channels, freq, 256); _setup(channels, freq, 256);
stream_rid=AudioServer::get_singleton()->audio_stream_create(get_audio_stream()); stream_rid=AudioServer::get_singleton()->audio_stream_create(get_audio_stream());
AudioServer::get_singleton()->stream_set_active(stream_rid,true); AudioServer::get_singleton()->stream_set_active(stream_rid,true);
AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,1); AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,1);
playing = true;
};
virtual void stop() {
_THREAD_SAFE_METHOD_
AudioServer::get_singleton()->stream_set_active(stream_rid,false);
//_clear_stream();
playing=false;
_clear();
}; };
virtual void stop() {};
virtual bool is_playing() const { return true; }; virtual bool is_playing() const { return true; };
virtual void set_paused(bool p_paused) {}; virtual void set_paused(bool p_paused) {};
@ -141,12 +158,13 @@ public:
virtual float get_pos() const { return 0; }; virtual float get_pos() const { return 0; };
virtual void seek_pos(float p_time) {}; virtual void seek_pos(float p_time) {};
virtual UpdateMode get_update_mode() const { return UPDATE_IDLE; }; virtual UpdateMode get_update_mode() const { return UPDATE_THREAD; };
virtual bool _can_mix() const { return true; }; virtual bool _can_mix() const { return true; };
void input(float* p_data, int p_samples) { void input(float* p_data, int p_samples) {
_THREAD_SAFE_METHOD_;
if (rb.space_left() < p_samples) { if (rb.space_left() < p_samples) {
rb_power += 1; rb_power += 1;
rb.resize(rb_power); rb.resize(rb_power);
@ -156,6 +174,7 @@ public:
void update() { void update() {
_THREAD_SAFE_METHOD_;
int todo = get_todo(); int todo = get_todo();
int16_t* buffer = get_write_buffer(); int16_t* buffer = get_write_buffer();
int samples = rb.data_left(); int samples = rb.data_left();
@ -181,12 +200,18 @@ public:
AudioStreamInput(int p_channels, int p_freq) { AudioStreamInput(int p_channels, int p_freq) {
playing = false;
channels = p_channels; channels = p_channels;
freq = p_freq; freq = p_freq;
total_wrote = 0; total_wrote = 0;
rb_power = 12; rb_power = 12;
rb.resize(rb_power); rb.resize(rb_power);
}; };
~AudioStreamInput() {
stop();
};
}; };
class TPAudioGodot : public TheoraAudioInterface, TheoraTimer { class TPAudioGodot : public TheoraAudioInterface, TheoraTimer {
@ -398,8 +423,10 @@ void VideoStreamTheoraplayer::set_file(const String& p_file) {
audio_factory = memnew(TPAudioGodotFactory); audio_factory = memnew(TPAudioGodotFactory);
}; };
mgr = memnew(TheoraVideoManager); if (mgr == NULL) {
mgr->setAudioInterfaceFactory(audio_factory); mgr = memnew(TheoraVideoManager);
mgr->setAudioInterfaceFactory(audio_factory);
};
if (p_file.find(".mp4") != -1) { if (p_file.find(".mp4") != -1) {
@ -425,15 +452,18 @@ void VideoStreamTheoraplayer::set_file(const String& p_file) {
VideoStreamTheoraplayer::~VideoStreamTheoraplayer() { VideoStreamTheoraplayer::~VideoStreamTheoraplayer() {
if (mgr) { //if (mgr) {
memdelete(mgr); // memdelete(mgr);
//};
//mgr = NULL;
if (clip) {
delete clip; // created by video manager with new
}; };
mgr = NULL;
}; };
VideoStreamTheoraplayer::VideoStreamTheoraplayer() { VideoStreamTheoraplayer::VideoStreamTheoraplayer() {
mgr = NULL; //mgr = NULL;
clip = NULL; clip = NULL;
started = false; started = false;
playing = false; playing = false;

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@ -13,7 +13,6 @@ class VideoStreamTheoraplayer : public VideoStream {
OBJ_TYPE(VideoStreamTheoraplayer,VideoStream); OBJ_TYPE(VideoStreamTheoraplayer,VideoStream);
mutable DVector<uint8_t> data; mutable DVector<uint8_t> data;
TheoraVideoManager* mgr;
TheoraVideoClip* clip; TheoraVideoClip* clip;
bool started; bool started;
bool playing; bool playing;

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@ -961,7 +961,7 @@ bool Main::start() {
MainLoop *main_loop=NULL; MainLoop *main_loop=NULL;
if (editor) { if (editor) {
main_loop = memnew(SceneMainLoop); main_loop = memnew(SceneTree);
}; };
if (test!="") { if (test!="") {
@ -979,7 +979,7 @@ bool Main::start() {
ERR_EXPLAIN("Can't load script: "+script); ERR_EXPLAIN("Can't load script: "+script);
ERR_FAIL_COND_V(script_res.is_null(),false); ERR_FAIL_COND_V(script_res.is_null(),false);
if( script_res->can_instance() /*&& script_res->inherits_from("SceneMainLoopScripted")*/) { if( script_res->can_instance() /*&& script_res->inherits_from("SceneTreeScripted")*/) {
StringName instance_type=script_res->get_instance_base_type(); StringName instance_type=script_res->get_instance_base_type();
@ -1005,7 +1005,7 @@ bool Main::start() {
} }
if (!main_loop && main_loop_type=="") if (!main_loop && main_loop_type=="")
main_loop_type="SceneMainLoop"; main_loop_type="SceneTree";
if (!main_loop) { if (!main_loop) {
if (!ObjectTypeDB::type_exists(main_loop_type)) { if (!ObjectTypeDB::type_exists(main_loop_type)) {
@ -1030,9 +1030,9 @@ bool Main::start() {
} }
} }
if (main_loop->is_type("SceneMainLoop")) { if (main_loop->is_type("SceneTree")) {
SceneMainLoop *sml = main_loop->cast_to<SceneMainLoop>(); SceneTree *sml = main_loop->cast_to<SceneTree>();
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
@ -1060,19 +1060,19 @@ bool Main::start() {
String stretch_aspect = GLOBAL_DEF("display/stretch_aspect","ignore"); String stretch_aspect = GLOBAL_DEF("display/stretch_aspect","ignore");
Size2i stretch_size = Size2(GLOBAL_DEF("display/width",0),GLOBAL_DEF("display/height",0)); Size2i stretch_size = Size2(GLOBAL_DEF("display/width",0),GLOBAL_DEF("display/height",0));
SceneMainLoop::StretchMode sml_sm=SceneMainLoop::STRETCH_MODE_DISABLED; SceneTree::StretchMode sml_sm=SceneTree::STRETCH_MODE_DISABLED;
if (stretch_mode=="2d") if (stretch_mode=="2d")
sml_sm=SceneMainLoop::STRETCH_MODE_2D; sml_sm=SceneTree::STRETCH_MODE_2D;
else if (stretch_mode=="viewport") else if (stretch_mode=="viewport")
sml_sm=SceneMainLoop::STRETCH_MODE_VIEWPORT; sml_sm=SceneTree::STRETCH_MODE_VIEWPORT;
SceneMainLoop::StretchAspect sml_aspect=SceneMainLoop::STRETCH_ASPECT_IGNORE; SceneTree::StretchAspect sml_aspect=SceneTree::STRETCH_ASPECT_IGNORE;
if (stretch_aspect=="keep") if (stretch_aspect=="keep")
sml_aspect=SceneMainLoop::STRETCH_ASPECT_KEEP; sml_aspect=SceneTree::STRETCH_ASPECT_KEEP;
else if (stretch_aspect=="keep_width") else if (stretch_aspect=="keep_width")
sml_aspect=SceneMainLoop::STRETCH_ASPECT_KEEP_WIDTH; sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_WIDTH;
else if (stretch_aspect=="keep_height") else if (stretch_aspect=="keep_height")
sml_aspect=SceneMainLoop::STRETCH_ASPECT_KEEP_HEIGHT; sml_aspect=SceneTree::STRETCH_ASPECT_KEEP_HEIGHT;
sml->set_screen_stretch(sml_sm,sml_aspect,stretch_size); sml->set_screen_stretch(sml_sm,sml_aspect,stretch_size);

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@ -133,7 +133,7 @@ float Performance::get_monitor(Monitor p_monitor) const {
MainLoop *ml = OS::get_singleton()->get_main_loop(); MainLoop *ml = OS::get_singleton()->get_main_loop();
if (!ml) if (!ml)
return 0; return 0;
SceneMainLoop *sml = ml->cast_to<SceneMainLoop>(); SceneTree *sml = ml->cast_to<SceneTree>();
if (!sml) if (!sml)
return 0; return 0;
return sml->get_node_count(); return sml->get_node_count();

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@ -1158,7 +1158,7 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) {
cn->value=v; cn->value=v;
return cn; return cn;
} else if (op->arguments[0]->type==Node::TYPE_CONSTANT && op->arguments[1]->type==Node::TYPE_IDENTIFIER) { } /*else if (op->arguments[0]->type==Node::TYPE_CONSTANT && op->arguments[1]->type==Node::TYPE_IDENTIFIER) {
ConstantNode *ca = static_cast<ConstantNode*>(op->arguments[0]); ConstantNode *ca = static_cast<ConstantNode*>(op->arguments[0]);
IdentifierNode *ib = static_cast<IdentifierNode*>(op->arguments[1]); IdentifierNode *ib = static_cast<IdentifierNode*>(op->arguments[1]);
@ -1173,10 +1173,31 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) {
ConstantNode *cn = alloc_node<ConstantNode>(); ConstantNode *cn = alloc_node<ConstantNode>();
cn->value=v; cn->value=v;
return cn; return cn;
}*/
return op;
} else if (op->op==OperatorNode::OP_INDEX_NAMED) {
if (op->arguments[0]->type==Node::TYPE_CONSTANT && op->arguments[1]->type==Node::TYPE_IDENTIFIER) {
ConstantNode *ca = static_cast<ConstantNode*>(op->arguments[0]);
IdentifierNode *ib = static_cast<IdentifierNode*>(op->arguments[1]);
bool valid;
Variant v = ca->value.get_named(ib->name,&valid);
if (!valid) {
_set_error("invalid index '"+String(ib->name)+"' in constant expression");
return op;
}
ConstantNode *cn = alloc_node<ConstantNode>();
cn->value=v;
return cn;
} }
return op; return op;
} }
//validate assignment (don't assign to cosntant expression //validate assignment (don't assign to cosntant expression

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@ -677,7 +677,7 @@ void GridMap::_octant_clear_baked(const OctantKey &p_key) {
g.bake_instance=RID(); g.bake_instance=RID();
g.baked=Ref<Mesh>(); g.baked=Ref<Mesh>();
if (is_inside_scene()) if (is_inside_tree())
_octant_enter_world(p_key); _octant_enter_world(p_key);
g.dirty=true; g.dirty=true;
_queue_dirty_map(); _queue_dirty_map();

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@ -974,7 +974,7 @@ void GridMapEditor::update_grid() {
void GridMapEditor::_notification(int p_what) { void GridMapEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
theme_pallete->connect("cell_selected", this,"_item_selected_cbk"); theme_pallete->connect("cell_selected", this,"_item_selected_cbk");
edit_mode->connect("item_selected", this,"_edit_mode_changed"); edit_mode->connect("item_selected", this,"_edit_mode_changed");
@ -983,16 +983,16 @@ void GridMapEditor::_notification(int p_what) {
for(int i=0;i<3;i++) { for(int i=0;i<3;i++) {
grid[i]=VS::get_singleton()->mesh_create(); grid[i]=VS::get_singleton()->mesh_create();
grid_instance[i]=VS::get_singleton()->instance_create2(grid[i],get_scene()->get_root()->get_world()->get_scenario()); grid_instance[i]=VS::get_singleton()->instance_create2(grid[i],get_tree()->get_root()->get_world()->get_scenario());
} }
selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh,get_scene()->get_root()->get_world()->get_scenario()); selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh,get_tree()->get_root()->get_world()->get_scenario());
duplicate_instance = VisualServer::get_singleton()->instance_create2(duplicate_mesh,get_scene()->get_root()->get_world()->get_scenario()); duplicate_instance = VisualServer::get_singleton()->instance_create2(duplicate_mesh,get_tree()->get_root()->get_world()->get_scenario());
_update_selection_transform(); _update_selection_transform();
_update_duplicate_indicator(); _update_duplicate_indicator();
} else if (p_what==NOTIFICATION_EXIT_SCENE) { } else if (p_what==NOTIFICATION_EXIT_TREE) {
for(int i=0;i<3;i++) { for(int i=0;i<3;i++) {
@ -1025,7 +1025,7 @@ void GridMapEditor::_notification(int p_what) {
if (lock_view) { if (lock_view) {
EditorNode*editor = get_scene()->get_root()->get_child(0)->cast_to<EditorNode>(); EditorNode*editor = get_tree()->get_root()->get_child(0)->cast_to<EditorNode>();
Plane p; Plane p;
p.normal[edit_axis]=1.0; p.normal[edit_axis]=1.0;
@ -1055,7 +1055,7 @@ void GridMapEditor::_update_cursor_instance() {
Ref<Mesh> mesh = node->get_theme()->get_item_mesh(selected_pallete); Ref<Mesh> mesh = node->get_theme()->get_item_mesh(selected_pallete);
if (!mesh.is_null() && mesh->get_rid().is_valid()) { if (!mesh.is_null() && mesh->get_rid().is_valid()) {
cursor_instance=VisualServer::get_singleton()->instance_create2(mesh->get_rid(),get_scene()->get_root()->get_world()->get_scenario()); cursor_instance=VisualServer::get_singleton()->instance_create2(mesh->get_rid(),get_tree()->get_root()->get_world()->get_scenario());
VisualServer::get_singleton()->instance_set_transform(cursor_instance,cursor_transform); VisualServer::get_singleton()->instance_set_transform(cursor_instance,cursor_transform);
} }
} }

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@ -928,7 +928,7 @@ void OS_Windows::process_joysticks() {
if ( (joysticks[i].last_buttons & (1<<j)) != (jinfo.dwButtons & (1<<j)) ) { if ( (joysticks[i].last_buttons & (1<<j)) != (jinfo.dwButtons & (1<<j)) ) {
ievent.joy_button.button_index = _pc_joystick_get_native_button(j); ievent.joy_button.button_index = j; //_pc_joystick_get_native_button(j);
ievent.joy_button.pressed = jinfo.dwButtons & 1<<j; ievent.joy_button.pressed = jinfo.dwButtons & 1<<j;
ievent.ID = ++last_id; ievent.ID = ++last_id;
input->parse_input_event(ievent); input->parse_input_event(ievent);

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@ -94,7 +94,7 @@ real_t Area2D::get_priority() const{
} }
void Area2D::_body_enter_scene(ObjectID p_id) { void Area2D::_body_enter_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
@ -102,9 +102,9 @@ void Area2D::_body_enter_scene(ObjectID p_id) {
Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); Map<ObjectID,BodyState>::Element *E=body_map.find(p_id);
ERR_FAIL_COND(!E); ERR_FAIL_COND(!E);
ERR_FAIL_COND(E->get().in_scene); ERR_FAIL_COND(E->get().in_tree);
E->get().in_scene=true; E->get().in_tree=true;
emit_signal(SceneStringNames::get_singleton()->body_enter,node); emit_signal(SceneStringNames::get_singleton()->body_enter,node);
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -113,15 +113,15 @@ void Area2D::_body_enter_scene(ObjectID p_id) {
} }
void Area2D::_body_exit_scene(ObjectID p_id) { void Area2D::_body_exit_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
ERR_FAIL_COND(!node); ERR_FAIL_COND(!node);
Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); Map<ObjectID,BodyState>::Element *E=body_map.find(p_id);
ERR_FAIL_COND(!E); ERR_FAIL_COND(!E);
ERR_FAIL_COND(!E->get().in_scene); ERR_FAIL_COND(!E->get().in_tree);
E->get().in_scene=false; E->get().in_tree=false;
emit_signal(SceneStringNames::get_singleton()->body_exit,node); emit_signal(SceneStringNames::get_singleton()->body_exit,node);
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -147,11 +147,11 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
E = body_map.insert(objid,BodyState()); E = body_map.insert(objid,BodyState());
E->get().rc=0; E->get().rc=0;
E->get().in_scene=node && node->is_inside_scene(); E->get().in_tree=node && node->is_inside_tree();
if (node) { if (node) {
node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
node->connect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
if (E->get().in_scene) { if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_enter,node); emit_signal(SceneStringNames::get_singleton()->body_enter,node);
} }
} }
@ -162,7 +162,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
E->get().shapes.insert(ShapePair(p_body_shape,p_area_shape)); E->get().shapes.insert(ShapePair(p_body_shape,p_area_shape));
if (E->get().in_scene) { if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape); emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape);
} }
@ -178,9 +178,9 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
if (E->get().rc==0) { if (E->get().rc==0) {
if (node) { if (node) {
node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
if (E->get().in_scene) if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exit,obj); emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
} }
@ -188,7 +188,7 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
eraseit=true; eraseit=true;
} }
if (node && E->get().in_scene) { if (node && E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape); emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape);
} }
@ -212,7 +212,7 @@ void Area2D::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key()); Object *obj = ObjectDB::get_instance(E->key());
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
ERR_CONTINUE(!node); ERR_CONTINUE(!node);
if (!E->get().in_scene) if (!E->get().in_tree)
continue; continue;
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -222,8 +222,8 @@ void Area2D::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->body_exit,obj); emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
} }
} }
@ -232,7 +232,7 @@ void Area2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
_clear_monitoring(); _clear_monitoring();
} break; } break;
@ -266,8 +266,8 @@ bool Area2D::is_monitoring_enabled() const {
void Area2D::_bind_methods() { void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_body_enter_scene","id"),&Area2D::_body_enter_scene); ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree);
ObjectTypeDB::bind_method(_MD("_body_exit_scene","id"),&Area2D::_body_exit_scene); ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area2D::_body_exit_tree);
ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area2D::set_space_override_mode); ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area2D::set_space_override_mode);
ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area2D::get_space_override_mode); ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area2D::get_space_override_mode);

View File

@ -55,8 +55,8 @@ private:
void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape); void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape);
void _body_enter_scene(ObjectID p_id); void _body_enter_tree(ObjectID p_id);
void _body_exit_scene(ObjectID p_id); void _body_exit_tree(ObjectID p_id);
struct ShapePair { struct ShapePair {
@ -76,7 +76,7 @@ private:
struct BodyState { struct BodyState {
int rc; int rc;
bool in_scene; bool in_tree;
VSet<ShapePair> shapes; VSet<ShapePair> shapes;
}; };

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@ -33,10 +33,10 @@
void Camera2D::_update_scroll() { void Camera2D::_update_scroll() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (get_scene()->is_editor_hint()) { if (get_tree()->is_editor_hint()) {
update(); //will just be drawn update(); //will just be drawn
return; return;
} }
@ -48,7 +48,7 @@ void Camera2D::_update_scroll() {
if (viewport) { if (viewport) {
viewport->set_canvas_transform( xform ); viewport->set_canvas_transform( xform );
} }
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,group_name,"_camera_moved",xform); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,group_name,"_camera_moved",xform);
}; };
} }
@ -67,7 +67,7 @@ Vector2 Camera2D::get_zoom() const {
Matrix32 Camera2D::get_camera_transform() { Matrix32 Camera2D::get_camera_transform() {
if (!get_scene()) if (!get_tree())
return Matrix32(); return Matrix32();
Size2 screen_size = get_viewport_rect().size; Size2 screen_size = get_viewport_rect().size;
@ -213,7 +213,7 @@ void Camera2D::_notification(int p_what) {
_update_scroll(); _update_scroll();
} break; } break;
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
viewport = NULL; viewport = NULL;
Node *n=this; Node *n=this;
@ -239,7 +239,7 @@ void Camera2D::_notification(int p_what) {
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (is_current()) { if (is_current()) {
if (viewport) { if (viewport) {
@ -316,10 +316,10 @@ bool Camera2D::is_current() const {
void Camera2D::make_current() { void Camera2D::make_current() {
if (!is_inside_scene()) { if (!is_inside_tree()) {
current=true; current=true;
} else { } else {
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,group_name,"_make_current",this); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,group_name,"_make_current",this);
} }
} }

View File

@ -38,7 +38,7 @@
bool CanvasItem::is_visible() const { bool CanvasItem::is_visible() const {
if (!is_inside_scene()) if (!is_inside_tree())
return false; return false;
const CanvasItem *p=this; const CanvasItem *p=this;
@ -92,7 +92,7 @@ void CanvasItem::show() {
hidden=false; hidden=false;
VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,true); VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,true);
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (is_visible()) { if (is_visible()) {
@ -106,11 +106,11 @@ void CanvasItem::hide() {
if (hidden) if (hidden)
return; return;
bool propagate=is_inside_scene() && is_visible(); bool propagate=is_inside_tree() && is_visible();
hidden=true; hidden=true;
VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,false); VisualServer::get_singleton()->canvas_item_set_visible(canvas_item,false);
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (propagate) if (propagate)
_propagate_visibility_changed(false); _propagate_visibility_changed(false);
@ -147,7 +147,7 @@ void CanvasItem::_update_callback() {
if (!is_inside_scene()) { if (!is_inside_tree()) {
pending_update=false; pending_update=false;
return; return;
} }
@ -225,7 +225,7 @@ void CanvasItem::_sort_children() {
pending_children_sort=false; pending_children_sort=false;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
for(int i=0;i<get_child_count();i++) { for(int i=0;i<get_child_count();i++) {
@ -243,7 +243,7 @@ void CanvasItem::_sort_children() {
void CanvasItem::_raise_self() { void CanvasItem::_raise_self() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
VisualServer::get_singleton()->canvas_item_raise(canvas_item); VisualServer::get_singleton()->canvas_item_raise(canvas_item);
@ -283,7 +283,7 @@ void CanvasItem::_enter_canvas() {
group = "root_canvas"+itos(canvas.get_id()); group = "root_canvas"+itos(canvas.get_id());
add_to_group(group); add_to_group(group);
get_scene()->call_group(SceneMainLoop::GROUP_CALL_UNIQUE,group,"_raise_self"); get_tree()->call_group(SceneTree::GROUP_CALL_UNIQUE,group,"_raise_self");
} else { } else {
@ -313,7 +313,7 @@ void CanvasItem::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
first_draw=true; first_draw=true;
pending_children_sort=false; pending_children_sort=false;
@ -324,14 +324,14 @@ void CanvasItem::_notification(int p_what) {
} }
_enter_canvas(); _enter_canvas();
if (!block_transform_notify && !xform_change.in_list()) { if (!block_transform_notify && !xform_change.in_list()) {
get_scene()->xform_change_list.add(&xform_change); get_tree()->xform_change_list.add(&xform_change);
} }
} break; } break;
case NOTIFICATION_MOVED_IN_PARENT: { case NOTIFICATION_MOVED_IN_PARENT: {
if (group!="") { if (group!="") {
get_scene()->call_group(SceneMainLoop::GROUP_CALL_UNIQUE,group,"_raise_self"); get_tree()->call_group(SceneTree::GROUP_CALL_UNIQUE,group,"_raise_self");
} else { } else {
CanvasItem *p = get_parent_item(); CanvasItem *p = get_parent_item();
ERR_FAIL_COND(!p); ERR_FAIL_COND(!p);
@ -340,9 +340,9 @@ void CanvasItem::_notification(int p_what) {
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (xform_change.in_list()) if (xform_change.in_list())
get_scene()->xform_change_list.remove(&xform_change); get_tree()->xform_change_list.remove(&xform_change);
_exit_canvas(); _exit_canvas();
if (C) { if (C) {
get_parent()->cast_to<CanvasItem>()->children_items.erase(C); get_parent()->cast_to<CanvasItem>()->children_items.erase(C);
@ -379,7 +379,7 @@ bool CanvasItem::_is_visible_() const {
void CanvasItem::update() { void CanvasItem::update() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (pending_update) if (pending_update)
return; return;
@ -406,7 +406,7 @@ void CanvasItem::set_as_toplevel(bool p_toplevel) {
if (toplevel==p_toplevel) if (toplevel==p_toplevel)
return; return;
if (!is_inside_scene()) { if (!is_inside_tree()) {
toplevel=p_toplevel; toplevel=p_toplevel;
return; return;
} }
@ -630,8 +630,8 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) {
if (!p_node->xform_change.in_list()) { if (!p_node->xform_change.in_list()) {
if (!p_node->block_transform_notify) { if (!p_node->block_transform_notify) {
if (p_node->is_inside_scene()) if (p_node->is_inside_tree())
get_scene()->xform_change_list.add(&p_node->xform_change); get_tree()->xform_change_list.add(&p_node->xform_change);
} }
} }
@ -648,13 +648,13 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) {
Rect2 CanvasItem::get_viewport_rect() const { Rect2 CanvasItem::get_viewport_rect() const {
ERR_FAIL_COND_V(!is_inside_scene(),Rect2()); ERR_FAIL_COND_V(!is_inside_tree(),Rect2());
return get_viewport()->get_visible_rect(); return get_viewport()->get_visible_rect();
} }
RID CanvasItem::get_canvas() const { RID CanvasItem::get_canvas() const {
ERR_FAIL_COND_V(!is_inside_scene(),RID()); ERR_FAIL_COND_V(!is_inside_tree(),RID());
if (canvas_layer) if (canvas_layer)
return canvas_layer->get_world_2d()->get_canvas(); return canvas_layer->get_world_2d()->get_canvas();
@ -677,7 +677,7 @@ CanvasItem *CanvasItem::get_toplevel() const {
Ref<World2D> CanvasItem::get_world_2d() const { Ref<World2D> CanvasItem::get_world_2d() const {
ERR_FAIL_COND_V(!is_inside_scene(),Ref<World2D>()); ERR_FAIL_COND_V(!is_inside_tree(),Ref<World2D>());
CanvasItem *tl=get_toplevel(); CanvasItem *tl=get_toplevel();
@ -693,7 +693,7 @@ Ref<World2D> CanvasItem::get_world_2d() const {
RID CanvasItem::get_viewport_rid() const { RID CanvasItem::get_viewport_rid() const {
ERR_FAIL_COND_V(!is_inside_scene(),RID()); ERR_FAIL_COND_V(!is_inside_tree(),RID());
return get_viewport()->get_viewport(); return get_viewport()->get_viewport();
} }
@ -824,7 +824,7 @@ void CanvasItem::_bind_methods() {
Matrix32 CanvasItem::get_canvas_transform() const { Matrix32 CanvasItem::get_canvas_transform() const {
ERR_FAIL_COND_V(!is_inside_scene(),Matrix32()); ERR_FAIL_COND_V(!is_inside_tree(),Matrix32());
if (canvas_layer) if (canvas_layer)
return canvas_layer->get_transform(); return canvas_layer->get_transform();
@ -835,7 +835,7 @@ Matrix32 CanvasItem::get_canvas_transform() const {
Matrix32 CanvasItem::get_viewport_transform() const { Matrix32 CanvasItem::get_viewport_transform() const {
ERR_FAIL_COND_V(!is_inside_scene(),Matrix32()); ERR_FAIL_COND_V(!is_inside_tree(),Matrix32());
if (canvas_layer) { if (canvas_layer) {

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@ -110,7 +110,7 @@ protected:
_FORCE_INLINE_ void _notify_transform() { if (!is_inside_scene()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); } _FORCE_INLINE_ void _notify_transform() { if (!is_inside_tree()) return; _notify_transform(this); if (!block_transform_notify) notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED); }
void item_rect_changed(); void item_rect_changed();
@ -120,7 +120,7 @@ public:
enum { enum {
NOTIFICATION_TRANSFORM_CHANGED=SceneMainLoop::NOTIFICATION_TRANSFORM_CHANGED, //unique NOTIFICATION_TRANSFORM_CHANGED=SceneTree::NOTIFICATION_TRANSFORM_CHANGED, //unique
NOTIFICATION_DRAW=30, NOTIFICATION_DRAW=30,
NOTIFICATION_VISIBILITY_CHANGED=31, NOTIFICATION_VISIBILITY_CHANGED=31,
NOTIFICATION_ENTER_CANVAS=32, NOTIFICATION_ENTER_CANVAS=32,

View File

@ -45,7 +45,7 @@ void CollisionObject2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (area) if (area)
Physics2DServer::get_singleton()->area_set_transform(rid,get_global_transform()); Physics2DServer::get_singleton()->area_set_transform(rid,get_global_transform());
@ -69,7 +69,7 @@ void CollisionObject2D::_notification(int p_what) {
Physics2DServer::get_singleton()->body_set_state(rid,Physics2DServer::BODY_STATE_TRANSFORM,get_global_transform()); Physics2DServer::get_singleton()->body_set_state(rid,Physics2DServer::BODY_STATE_TRANSFORM,get_global_transform());
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (area) { if (area) {
Physics2DServer::get_singleton()->area_set_space(rid,RID()); Physics2DServer::get_singleton()->area_set_space(rid,RID());

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@ -95,7 +95,7 @@ void CollisionPolygon2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_inside_scene()) if (!is_inside_tree())
break; break;
_update_parent(); _update_parent();

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@ -72,12 +72,12 @@ void CollisionShape2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
unparenting=false; unparenting=false;
} break; } break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: { case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_inside_scene()) if (!is_inside_tree())
break; break;
_update_parent(); _update_parent();

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@ -32,7 +32,7 @@
void Joint2D::_update_joint() { void Joint2D::_update_joint() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (joint.is_valid()) { if (joint.is_valid()) {
@ -86,7 +86,7 @@ void Joint2D::_notification(int p_what) {
case NOTIFICATION_READY: { case NOTIFICATION_READY: {
_update_joint(); _update_joint();
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (joint.is_valid()) { if (joint.is_valid()) {
Physics2DServer::get_singleton()->free(joint); Physics2DServer::get_singleton()->free(joint);
@ -145,7 +145,7 @@ void PinJoint2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (is_inside_scene() && get_scene()->is_editor_hint()) { if (is_inside_tree() && get_tree()->is_editor_hint()) {
draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(0,-10),Point2(0,+10),Color(0.7,0.6,0.0,0.5),3); draw_line(Point2(0,-10),Point2(0,+10),Color(0.7,0.6,0.0,0.5),3);
@ -197,7 +197,7 @@ void GrooveJoint2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (is_inside_scene() && get_scene()->is_editor_hint()) { if (is_inside_tree() && get_tree()->is_editor_hint()) {
draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3);
@ -291,7 +291,7 @@ void DampedSpringJoint2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (is_inside_scene() && get_scene()->is_editor_hint()) { if (is_inside_tree() && get_tree()->is_editor_hint()) {
draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3);
draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3);

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@ -130,7 +130,7 @@ void Node2D::_update_transform() {
VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat); VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat);
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
@ -272,7 +272,7 @@ void Node2D::set_transform(const Matrix32& p_transform) {
VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat); VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat);
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
_notify_transform(); _notify_transform();

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@ -36,13 +36,13 @@ void ParallaxBackground::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
group_name = "__cameras_"+itos(get_viewport().get_id()); group_name = "__cameras_"+itos(get_viewport().get_id());
add_to_group(group_name); add_to_group(group_name);
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
remove_from_group(group_name); remove_from_group(group_name);
} break; } break;
@ -78,7 +78,7 @@ void ParallaxBackground::set_scroll_offset(const Point2& p_ofs) {
void ParallaxBackground::_update_scroll() { void ParallaxBackground::_update_scroll() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
Vector2 ofs = base_offset+offset*base_scale; Vector2 ofs = base_offset+offset*base_scale;

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@ -74,7 +74,7 @@ void ParallaxLayer::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
orig_offset=get_pos(); orig_offset=get_pos();
orig_scale=get_scale(); orig_scale=get_scale();
@ -85,9 +85,9 @@ void ParallaxLayer::_notification(int p_what) {
void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_scale) { void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_scale) {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (get_scene()->is_editor_hint()) if (get_tree()->is_editor_hint())
return; return;
Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale; Point2 new_ofs = ((orig_offset+p_offset)*motion_scale)*p_scale;

View File

@ -34,14 +34,14 @@ void ParticleAttractor2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
_update_owner(); _update_owner();
} break; } break;
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (!get_scene()->is_editor_hint()) if (!get_tree()->is_editor_hint())
return; return;
Vector2 pv; Vector2 pv;
@ -58,7 +58,7 @@ void ParticleAttractor2D::_notification(int p_what) {
} }
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (owner) { if (owner) {
_set_owner(NULL); _set_owner(NULL);
} }
@ -76,7 +76,7 @@ void ParticleAttractor2D::_owner_exited() {
void ParticleAttractor2D::_update_owner() { void ParticleAttractor2D::_update_owner() {
if (!is_inside_scene() || !has_node(path)) { if (!is_inside_tree() || !has_node(path)) {
_set_owner(NULL); _set_owner(NULL);
return; return;
} }
@ -98,7 +98,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) {
return; return;
if (owner) { if (owner) {
owner->disconnect("exit_scene",this,"_owner_exited"); owner->disconnect("exit_tree",this,"_owner_exited");
owner->attractors.erase(this); owner->attractors.erase(this);
owner=NULL; owner=NULL;
} }
@ -106,7 +106,7 @@ void ParticleAttractor2D::_set_owner(Particles2D* p_owner) {
if (owner) { if (owner) {
owner->connect("exit_scene",this,"_owner_exited",varray(),CONNECT_ONESHOT); owner->connect("exit_tree",this,"_owner_exited",varray(),CONNECT_ONESHOT);
owner->attractors.insert(this); owner->attractors.insert(this);
} }
} }
@ -457,7 +457,7 @@ void Particles2D::_notification(int p_what) {
_process_particles( get_process_delta_time() ); _process_particles( get_process_delta_time() );
} break; } break;
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
float ppt=preprocess; float ppt=preprocess;
while(ppt>0) { while(ppt>0) {

View File

@ -31,7 +31,7 @@
void Path2D::_notification(int p_what) { void Path2D::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_scene() && get_scene()->is_editor_hint()) { if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_tree() && get_tree()->is_editor_hint()) {
//draw the curve!! //draw the curve!!
for(int i=0;i<curve->get_point_count();i++) { for(int i=0;i<curve->get_point_count();i++) {
@ -52,7 +52,7 @@ void Path2D::_notification(int p_what) {
void Path2D::_curve_changed() { void Path2D::_curve_changed() {
if (is_inside_scene() && get_scene()->is_editor_hint()) if (is_inside_tree() && get_tree()->is_editor_hint())
update(); update();
} }
@ -135,7 +135,7 @@ void PathFollow2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
Node *parent=get_parent(); Node *parent=get_parent();
if (parent) { if (parent) {
@ -147,7 +147,7 @@ void PathFollow2D::_notification(int p_what) {
} }
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
path=NULL; path=NULL;

View File

@ -198,7 +198,7 @@ StaticBody2D::~StaticBody2D() {
void RigidBody2D::_body_enter_scene(ObjectID p_id) { void RigidBody2D::_body_enter_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
@ -218,7 +218,7 @@ void RigidBody2D::_body_enter_scene(ObjectID p_id) {
} }
void RigidBody2D::_body_exit_scene(ObjectID p_id) { void RigidBody2D::_body_exit_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
@ -251,10 +251,10 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
E = contact_monitor->body_map.insert(objid,BodyState()); E = contact_monitor->body_map.insert(objid,BodyState());
// E->get().rc=0; // E->get().rc=0;
E->get().in_scene=node && node->is_inside_scene(); E->get().in_scene=node && node->is_inside_tree();
if (node) { if (node) {
node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
node->connect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
if (E->get().in_scene) { if (E->get().in_scene) {
emit_signal(SceneStringNames::get_singleton()->body_enter,node); emit_signal(SceneStringNames::get_singleton()->body_enter,node);
} }
@ -283,8 +283,8 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
if (E->get().shapes.empty()) { if (E->get().shapes.empty()) {
if (node) { if (node) {
node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
if (in_scene) if (in_scene)
emit_signal(SceneStringNames::get_singleton()->body_exit,obj); emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
@ -694,8 +694,8 @@ void RigidBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_able_to_sleep"),&RigidBody2D::is_able_to_sleep); ObjectTypeDB::bind_method(_MD("is_able_to_sleep"),&RigidBody2D::is_able_to_sleep);
ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&RigidBody2D::_direct_state_changed); ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&RigidBody2D::_direct_state_changed);
ObjectTypeDB::bind_method(_MD("_body_enter_scene"),&RigidBody2D::_body_enter_scene); ObjectTypeDB::bind_method(_MD("_body_enter_tree"),&RigidBody2D::_body_enter_tree);
ObjectTypeDB::bind_method(_MD("_body_exit_scene"),&RigidBody2D::_body_exit_scene); ObjectTypeDB::bind_method(_MD("_body_exit_tree"),&RigidBody2D::_body_exit_tree);
BIND_VMETHOD(MethodInfo("_integrate_forces",PropertyInfo(Variant::OBJECT,"state:Physics2DDirectBodyState"))); BIND_VMETHOD(MethodInfo("_integrate_forces",PropertyInfo(Variant::OBJECT,"state:Physics2DDirectBodyState")));
@ -803,7 +803,7 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) {
colliding=false; colliding=false;
ERR_FAIL_COND_V(!is_inside_scene(),Vector2()); ERR_FAIL_COND_V(!is_inside_tree(),Vector2());
Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(get_world_2d()->get_space()); Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(get_world_2d()->get_space());
ERR_FAIL_COND_V(!dss,Vector2()); ERR_FAIL_COND_V(!dss,Vector2());
const int max_shapes=32; const int max_shapes=32;
@ -947,7 +947,7 @@ Vector2 KinematicBody2D::move_to(const Vector2& p_position) {
bool KinematicBody2D::can_move_to(const Vector2& p_position, bool p_discrete) { bool KinematicBody2D::can_move_to(const Vector2& p_position, bool p_discrete) {
ERR_FAIL_COND_V(!is_inside_scene(),false); ERR_FAIL_COND_V(!is_inside_tree(),false);
Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(get_world_2d()->get_space()); Physics2DDirectSpaceState *dss = Physics2DServer::get_singleton()->space_get_direct_state(get_world_2d()->get_space());
ERR_FAIL_COND_V(!dss,false); ERR_FAIL_COND_V(!dss,false);
@ -987,7 +987,7 @@ bool KinematicBody2D::can_move_to(const Vector2& p_position, bool p_discrete) {
bool KinematicBody2D::is_colliding() const { bool KinematicBody2D::is_colliding() const {
ERR_FAIL_COND_V(!is_inside_scene(),false); ERR_FAIL_COND_V(!is_inside_tree(),false);
return colliding; return colliding;
} }

View File

@ -170,8 +170,8 @@ private:
ContactMonitor *contact_monitor; ContactMonitor *contact_monitor;
void _body_enter_scene(ObjectID p_id); void _body_enter_tree(ObjectID p_id);
void _body_exit_scene(ObjectID p_id); void _body_exit_tree(ObjectID p_id);
void _body_inout(int p_status, ObjectID p_instance, int p_body_shape,int p_local_shape); void _body_inout(int p_status, ObjectID p_instance, int p_body_shape,int p_local_shape);

View File

@ -45,14 +45,14 @@ void Position2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
update(); update();
} break; } break;
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (!is_inside_scene()) if (!is_inside_tree())
break; break;
if (get_scene()->is_editor_hint()) if (get_tree()->is_editor_hint())
_draw_cross(); _draw_cross();
} break; } break;

View File

@ -33,7 +33,7 @@
void RayCast2D::set_cast_to(const Vector2& p_point) { void RayCast2D::set_cast_to(const Vector2& p_point) {
cast_to=p_point; cast_to=p_point;
if (is_inside_scene() && get_scene()->is_editor_hint()) if (is_inside_tree() && get_tree()->is_editor_hint())
update(); update();
} }
@ -82,7 +82,7 @@ Vector2 RayCast2D::get_collision_normal() const{
void RayCast2D::set_enabled(bool p_enabled) { void RayCast2D::set_enabled(bool p_enabled) {
enabled=p_enabled; enabled=p_enabled;
if (is_inside_scene() && !get_scene()->is_editor_hint()) if (is_inside_tree() && !get_tree()->is_editor_hint())
set_fixed_process(p_enabled); set_fixed_process(p_enabled);
if (!p_enabled) if (!p_enabled)
collided=false; collided=false;
@ -101,15 +101,15 @@ void RayCast2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (enabled && !get_scene()->is_editor_hint()) if (enabled && !get_tree()->is_editor_hint())
set_fixed_process(true); set_fixed_process(true);
else else
set_fixed_process(false); set_fixed_process(false);
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (enabled) if (enabled)
set_fixed_process(false); set_fixed_process(false);
@ -118,7 +118,7 @@ void RayCast2D::_notification(int p_what) {
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (!get_scene()->is_editor_hint()) if (!get_tree()->is_editor_hint())
break; break;
Matrix32 xf; Matrix32 xf;
xf.rotate(cast_to.atan2()); xf.rotate(cast_to.atan2());

View File

@ -45,7 +45,7 @@ void RemoteTransform2D::_update_cache() {
void RemoteTransform2D::_update_remote() { void RemoteTransform2D::_update_remote() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (!cache) if (!cache)
@ -59,7 +59,7 @@ void RemoteTransform2D::_update_remote() {
if (!n) if (!n)
return; return;
if (!n->is_inside_scene()) if (!n->is_inside_tree())
return; return;
//todo make faster //todo make faster
@ -77,7 +77,7 @@ void RemoteTransform2D::_notification(int p_what) {
} break; } break;
case NOTIFICATION_TRANSFORM_CHANGED: { case NOTIFICATION_TRANSFORM_CHANGED: {
if (!is_inside_scene()) if (!is_inside_tree())
break; break;
if (cache) { if (cache) {
@ -95,7 +95,7 @@ void RemoteTransform2D::_notification(int p_what) {
void RemoteTransform2D::set_remote_node(const NodePath& p_remote_node) { void RemoteTransform2D::set_remote_node(const NodePath& p_remote_node) {
remote_node=p_remote_node; remote_node=p_remote_node;
if (is_inside_scene()) if (is_inside_tree())
_update_cache(); _update_cache();
} }

View File

@ -38,7 +38,7 @@ class RemoteTransform2D : public Node2D {
void _update_remote(); void _update_remote();
void _update_cache(); void _update_cache();
void _node_exited_scene(); //void _node_exited_scene();
protected: protected:
static void _bind_methods(); static void _bind_methods();

View File

@ -89,7 +89,7 @@ void SamplePlayer2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony);

View File

@ -69,9 +69,9 @@ void TouchScreenButton::_notification(int p_what) {
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (!get_scene()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility==VISIBILITY_TOUCHSCREEN_ONLY) if (!get_tree()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility==VISIBILITY_TOUCHSCREEN_ONLY)
return; return;
if (finger_pressed!=-1) { if (finger_pressed!=-1) {
@ -87,13 +87,13 @@ void TouchScreenButton::_notification(int p_what) {
} }
} break; } break;
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (!get_scene()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility==VISIBILITY_TOUCHSCREEN_ONLY) if (!get_tree()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility==VISIBILITY_TOUCHSCREEN_ONLY)
return; return;
update(); update();
if (!get_scene()->is_editor_hint()) if (!get_tree()->is_editor_hint())
set_process_input(true); set_process_input(true);
if (action.operator String()!="" && InputMap::get_singleton()->has_action(action)) { if (action.operator String()!="" && InputMap::get_singleton()->has_action(action)) {
@ -129,7 +129,7 @@ String TouchScreenButton::get_action() const {
void TouchScreenButton::_input(const InputEvent& p_event) { void TouchScreenButton::_input(const InputEvent& p_event) {
if (!get_scene()) if (!get_tree())
return; return;
if (p_event.device != 0) if (p_event.device != 0)
@ -149,7 +149,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
ie.ID=0; ie.ID=0;
ie.action.action=action_id; ie.action.action=action_id;
ie.action.pressed=false; ie.action.pressed=false;
get_scene()->input_event(ie); get_tree()->input_event(ie);
} }
finger_pressed=-1; finger_pressed=-1;
@ -193,7 +193,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
ie.ID=0; ie.ID=0;
ie.action.action=action_id; ie.action.action=action_id;
ie.action.pressed=true; ie.action.pressed=true;
get_scene()->input_event(ie); get_tree()->input_event(ie);
} }
update(); update();
@ -213,7 +213,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
ie.ID=0; ie.ID=0;
ie.action.action=action_id; ie.action.action=action_id;
ie.action.pressed=false; ie.action.pressed=false;
get_scene()->input_event(ie); get_tree()->input_event(ie);
} }
finger_pressed=-1; finger_pressed=-1;
@ -268,7 +268,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
ie.ID=0; ie.ID=0;
ie.action.action=action_id; ie.action.action=action_id;
ie.action.pressed=true; ie.action.pressed=true;
get_scene()->input_event(ie); get_tree()->input_event(ie);
} }
update(); update();
@ -289,7 +289,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
ie.ID=0; ie.ID=0;
ie.action.action=action_id; ie.action.action=action_id;
ie.action.pressed=false; ie.action.pressed=false;
get_scene()->input_event(ie); get_tree()->input_event(ie);
} }
finger_pressed=-1; finger_pressed=-1;
update(); update();

View File

@ -39,7 +39,7 @@ void SoundPlayer2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
//find the sound space //find the sound space
source_rid = SpatialSound2DServer::get_singleton()->source_create(get_world_2d()->get_sound_space()); source_rid = SpatialSound2DServer::get_singleton()->source_create(get_world_2d()->get_sound_space());
@ -56,7 +56,7 @@ void SoundPlayer2D::_notification(int p_what) {
SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform()); SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform());
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (source_rid.is_valid()) if (source_rid.is_valid())
SpatialSound2DServer::get_singleton()->free(source_rid); SpatialSound2DServer::get_singleton()->free(source_rid);

View File

@ -365,7 +365,7 @@ void ViewportSprite::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (!viewport_path.is_empty()) { if (!viewport_path.is_empty()) {
@ -380,7 +380,7 @@ void ViewportSprite::_notification(int p_what) {
item_rect_changed(); item_rect_changed();
} }
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (texture.is_valid()) { if (texture.is_valid()) {
@ -422,7 +422,7 @@ void ViewportSprite::set_viewport_path(const NodePath& p_viewport) {
viewport_path=p_viewport; viewport_path=p_viewport;
update(); update();
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (texture.is_valid()) { if (texture.is_valid()) {

View File

@ -33,7 +33,7 @@ void TileMap::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
pending_update=true; pending_update=true;
_update_dirty_quadrants(); _update_dirty_quadrants();
@ -43,7 +43,7 @@ void TileMap::_notification(int p_what) {
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
_update_quadrant_space(RID()); _update_quadrant_space(RID());
@ -68,7 +68,7 @@ void TileMap::_update_quadrant_space(const RID& p_space) {
void TileMap::_update_quadrant_transform() { void TileMap::_update_quadrant_transform() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
Matrix32 global_transform = get_global_transform(); Matrix32 global_transform = get_global_transform();
@ -164,7 +164,7 @@ void TileMap::_update_dirty_quadrants() {
if (!pending_update) if (!pending_update)
return; return;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (!tile_set.is_valid()) if (!tile_set.is_valid())
return; return;
@ -345,7 +345,7 @@ Map<TileMap::PosKey,TileMap::Quadrant>::Element *TileMap::_create_quadrant(const
Physics2DServer::get_singleton()->body_set_param(q.static_body,Physics2DServer::BODY_PARAM_FRICTION,friction); Physics2DServer::get_singleton()->body_set_param(q.static_body,Physics2DServer::BODY_PARAM_FRICTION,friction);
Physics2DServer::get_singleton()->body_set_param(q.static_body,Physics2DServer::BODY_PARAM_BOUNCE,bounce); Physics2DServer::get_singleton()->body_set_param(q.static_body,Physics2DServer::BODY_PARAM_BOUNCE,bounce);
if (is_inside_scene()) { if (is_inside_tree()) {
xform = get_global_transform() * xform; xform = get_global_transform() * xform;
RID space = get_world_2d()->get_space(); RID space = get_world_2d()->get_space();
Physics2DServer::get_singleton()->body_set_space(q.static_body,space); Physics2DServer::get_singleton()->body_set_space(q.static_body,space);
@ -379,7 +379,7 @@ void TileMap::_make_quadrant_dirty(Map<PosKey,Quadrant>::Element *Q) {
if (pending_update) if (pending_update)
return; return;
pending_update=true; pending_update=true;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
call_deferred("_update_dirty_quadrants"); call_deferred("_update_dirty_quadrants");
} }

View File

@ -64,7 +64,7 @@ void VisibilityNotifier2D::_exit_viewport(Viewport* p_viewport){
void VisibilityNotifier2D::set_rect(const Rect2& p_rect){ void VisibilityNotifier2D::set_rect(const Rect2& p_rect){
rect=p_rect; rect=p_rect;
if (is_inside_scene()) if (is_inside_tree())
get_world_2d()->_update_notifier(this,get_global_transform().xform(rect)); get_world_2d()->_update_notifier(this,get_global_transform().xform(rect));
_change_notify("rect"); _change_notify("rect");
@ -85,7 +85,7 @@ void VisibilityNotifier2D::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
//get_world_2d()-> //get_world_2d()->
get_world_2d()->_register_notifier(this,get_global_transform().xform(rect)); get_world_2d()->_register_notifier(this,get_global_transform().xform(rect));
@ -97,12 +97,12 @@ void VisibilityNotifier2D::_notification(int p_what) {
} break; } break;
case NOTIFICATION_DRAW: { case NOTIFICATION_DRAW: {
if (get_scene()->is_editor_hint()) { if (get_tree()->is_editor_hint()) {
draw_rect(rect,Color(1,0.5,1,0.2)); draw_rect(rect,Color(1,0.5,1,0.2));
} }
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
get_world_2d()->_remove_notifier(this); get_world_2d()->_remove_notifier(this);
} break; } break;
@ -190,7 +190,7 @@ void VisibilityEnabler2D::_find_nodes(Node* p_node) {
if (add) { if (add) {
p_node->connect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed",varray(p_node),CONNECT_ONESHOT); p_node->connect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
nodes[p_node]=meta; nodes[p_node]=meta;
_change_node_state(p_node,false); _change_node_state(p_node,false);
} }
@ -207,9 +207,9 @@ void VisibilityEnabler2D::_find_nodes(Node* p_node) {
void VisibilityEnabler2D::_notification(int p_what){ void VisibilityEnabler2D::_notification(int p_what){
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
if (get_scene()->is_editor_hint()) if (get_tree()->is_editor_hint())
return; return;
@ -222,9 +222,9 @@ void VisibilityEnabler2D::_notification(int p_what){
} }
if (p_what==NOTIFICATION_EXIT_SCENE) { if (p_what==NOTIFICATION_EXIT_TREE) {
if (get_scene()->is_editor_hint()) if (get_tree()->is_editor_hint())
return; return;
@ -235,7 +235,7 @@ void VisibilityEnabler2D::_notification(int p_what){
if (!visible) if (!visible)
_change_node_state(E->key(),true); _change_node_state(E->key(),true);
E->key()->disconnect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed"); E->key()->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed");
} }
nodes.clear(); nodes.clear();

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@ -94,7 +94,7 @@ real_t Area::get_priority() const{
} }
void Area::_body_enter_scene(ObjectID p_id) { void Area::_body_enter_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
@ -102,9 +102,9 @@ void Area::_body_enter_scene(ObjectID p_id) {
Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); Map<ObjectID,BodyState>::Element *E=body_map.find(p_id);
ERR_FAIL_COND(!E); ERR_FAIL_COND(!E);
ERR_FAIL_COND(E->get().in_scene); ERR_FAIL_COND(E->get().in_tree);
E->get().in_scene=true; E->get().in_tree=true;
emit_signal(SceneStringNames::get_singleton()->body_enter,node); emit_signal(SceneStringNames::get_singleton()->body_enter,node);
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -113,15 +113,15 @@ void Area::_body_enter_scene(ObjectID p_id) {
} }
void Area::_body_exit_scene(ObjectID p_id) { void Area::_body_exit_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
ERR_FAIL_COND(!node); ERR_FAIL_COND(!node);
Map<ObjectID,BodyState>::Element *E=body_map.find(p_id); Map<ObjectID,BodyState>::Element *E=body_map.find(p_id);
ERR_FAIL_COND(!E); ERR_FAIL_COND(!E);
ERR_FAIL_COND(!E->get().in_scene); ERR_FAIL_COND(!E->get().in_tree);
E->get().in_scene=false; E->get().in_tree=false;
emit_signal(SceneStringNames::get_singleton()->body_exit,node); emit_signal(SceneStringNames::get_singleton()->body_exit,node);
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -147,11 +147,11 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
E = body_map.insert(objid,BodyState()); E = body_map.insert(objid,BodyState());
E->get().rc=0; E->get().rc=0;
E->get().in_scene=node && node->is_inside_scene(); E->get().in_tree=node && node->is_inside_tree();
if (node) { if (node) {
node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
node->connect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
if (E->get().in_scene) { if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_enter,node); emit_signal(SceneStringNames::get_singleton()->body_enter,node);
} }
} }
@ -162,7 +162,7 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
E->get().shapes.insert(ShapePair(p_body_shape,p_area_shape)); E->get().shapes.insert(ShapePair(p_body_shape,p_area_shape));
if (E->get().in_scene) { if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape); emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_area_shape);
} }
@ -178,9 +178,9 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
if (E->get().rc==0) { if (E->get().rc==0) {
if (node) { if (node) {
node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
if (E->get().in_scene) if (E->get().in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exit,obj); emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
} }
@ -188,7 +188,7 @@ void Area::_body_inout(int p_status,const RID& p_body, int p_instance, int p_bod
eraseit=true; eraseit=true;
} }
if (node && E->get().in_scene) { if (node && E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape); emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_area_shape);
} }
@ -211,7 +211,7 @@ void Area::_clear_monitoring() {
Object *obj = ObjectDB::get_instance(E->key()); Object *obj = ObjectDB::get_instance(E->key());
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
ERR_CONTINUE(!node); ERR_CONTINUE(!node);
if (!E->get().in_scene) if (!E->get().in_tree)
continue; continue;
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -221,14 +221,14 @@ void Area::_clear_monitoring() {
emit_signal(SceneStringNames::get_singleton()->body_exit,obj); emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
} }
} }
void Area::_notification(int p_what) { void Area::_notification(int p_what) {
if (p_what==NOTIFICATION_EXIT_SCENE) { if (p_what==NOTIFICATION_EXIT_TREE) {
_clear_monitoring(); _clear_monitoring();
} }
} }
@ -258,8 +258,8 @@ bool Area::is_monitoring_enabled() const {
void Area::_bind_methods() { void Area::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_body_enter_scene","id"),&Area::_body_enter_scene); ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area::_body_enter_tree);
ObjectTypeDB::bind_method(_MD("_body_exit_scene","id"),&Area::_body_exit_scene); ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area::_body_exit_tree);
ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area::set_space_override_mode); ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area::set_space_override_mode);
ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area::get_space_override_mode); ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area::get_space_override_mode);

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@ -56,8 +56,8 @@ private:
void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape); void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape);
void _body_enter_scene(ObjectID p_id); void _body_enter_tree(ObjectID p_id);
void _body_exit_scene(ObjectID p_id); void _body_exit_tree(ObjectID p_id);
struct ShapePair { struct ShapePair {
@ -77,7 +77,7 @@ private:
struct BodyState { struct BodyState {
int rc; int rc;
bool in_scene; bool in_tree;
VSet<ShapePair> shapes; VSet<ShapePair> shapes;
}; };

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@ -320,7 +320,7 @@ void CollisionShape::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
unparenting=false; unparenting=false;
//indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario()); //indicator_instance = VisualServer::get_singleton()->instance_create2(indicator,get_world()->get_scenario());
@ -331,7 +331,7 @@ void CollisionShape::_notification(int p_what) {
_update_body(); _update_body();
} }
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
/* if (indicator_instance.is_valid()) { /* if (indicator_instance.is_valid()) {
VisualServer::get_singleton()->free(indicator_instance); VisualServer::get_singleton()->free(indicator_instance);
indicator_instance=RID(); indicator_instance=RID();

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@ -102,12 +102,12 @@ void BoneAttachment::_check_unbind() {
void BoneAttachment::set_bone_name(const String& p_name) { void BoneAttachment::set_bone_name(const String& p_name) {
if (is_inside_scene()) if (is_inside_tree())
_check_unbind(); _check_unbind();
bone_name=p_name; bone_name=p_name;
if (is_inside_scene()) if (is_inside_tree())
_check_bind(); _check_bind();
} }
@ -120,11 +120,11 @@ void BoneAttachment::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
_check_bind(); _check_bind();
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
_check_unbind(); _check_unbind();
} break; } break;

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@ -121,7 +121,7 @@ bool Camera::_get(const StringName& p_name,Variant &r_ret) const {
r_ret= int(keep_aspect); r_ret= int(keep_aspect);
else if (p_name=="current") { else if (p_name=="current") {
if (is_inside_scene() && get_scene()->is_editor_hint()) { if (is_inside_tree() && get_tree()->is_editor_hint()) {
r_ret=current; r_ret=current;
} else { } else {
r_ret=is_current(); r_ret=is_current();
@ -182,7 +182,7 @@ void Camera::_update_camera() {
// if (viewport_ptr && is_inside_scene() && is_current()) // if (viewport_ptr && is_inside_scene() && is_current())
// viewport_ptr->_camera_transform_changed_notify(); // viewport_ptr->_camera_transform_changed_notify();
if (is_inside_scene() && is_current()) { if (is_inside_tree() && is_current()) {
if (viewport_ptr) { if (viewport_ptr) {
viewport_ptr->_camera_transform_changed_notify(); viewport_ptr->_camera_transform_changed_notify();
} }
@ -309,7 +309,7 @@ void Camera::make_current() {
current=true; current=true;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (viewport_ptr) { if (viewport_ptr) {
@ -324,7 +324,7 @@ void Camera::_camera_make_next_current(Node *p_exclude) {
if (this==p_exclude) if (this==p_exclude)
return; return;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (get_viewport()->get_camera()!=NULL) if (get_viewport()->get_camera()!=NULL)
return; return;
@ -336,14 +336,14 @@ void Camera::_camera_make_next_current(Node *p_exclude) {
void Camera::clear_current() { void Camera::clear_current() {
current=false; current=false;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (viewport_ptr) { if (viewport_ptr) {
if (viewport_ptr->get_camera()==this) { if (viewport_ptr->get_camera()==this) {
viewport_ptr->_set_camera(NULL); viewport_ptr->_set_camera(NULL);
//a group is used beause this needs to be in order to be deterministic //a group is used beause this needs to be in order to be deterministic
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_next_current",this); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,camera_group,"_camera_make_next_current",this);
} }
} }
@ -352,7 +352,7 @@ void Camera::clear_current() {
bool Camera::is_current() const { bool Camera::is_current() const {
if (is_inside_scene()) { if (is_inside_tree()) {
if (viewport_ptr) if (viewport_ptr)
return viewport_ptr->get_camera()==this; return viewport_ptr->get_camera()==this;
} else } else
@ -462,9 +462,9 @@ Vector3 Camera::project_ray_normal(const Point2& p_pos) const {
Vector3 Camera::project_local_ray_normal(const Point2& p_pos) const { Vector3 Camera::project_local_ray_normal(const Point2& p_pos) const {
if (!is_inside_scene()) { if (!is_inside_tree()) {
ERR_EXPLAIN("Camera is not inside scene."); ERR_EXPLAIN("Camera is not inside scene.");
ERR_FAIL_COND_V(!is_inside_scene(),Vector3()); ERR_FAIL_COND_V(!is_inside_tree(),Vector3());
} }
@ -496,9 +496,9 @@ Vector3 Camera::project_local_ray_normal(const Point2& p_pos) const {
Vector3 Camera::project_ray_origin(const Point2& p_pos) const { Vector3 Camera::project_ray_origin(const Point2& p_pos) const {
if (!is_inside_scene()) { if (!is_inside_tree()) {
ERR_EXPLAIN("Camera is not inside scene."); ERR_EXPLAIN("Camera is not inside scene.");
ERR_FAIL_COND_V(!is_inside_scene(),Vector3()); ERR_FAIL_COND_V(!is_inside_tree(),Vector3());
} }
#if 0 #if 0
@ -540,9 +540,9 @@ Vector3 Camera::project_ray_origin(const Point2& p_pos) const {
Point2 Camera::unproject_position(const Vector3& p_pos) const { Point2 Camera::unproject_position(const Vector3& p_pos) const {
if (!is_inside_scene()) { if (!is_inside_tree()) {
ERR_EXPLAIN("Camera is not inside scene."); ERR_EXPLAIN("Camera is not inside scene.");
ERR_FAIL_COND_V(!is_inside_scene(),Vector2()); ERR_FAIL_COND_V(!is_inside_tree(),Vector2());
} }
Size2 viewport_size = viewport_ptr->get_visible_rect().size; Size2 viewport_size = viewport_ptr->get_visible_rect().size;
@ -571,9 +571,9 @@ Point2 Camera::unproject_position(const Vector3& p_pos) const {
Vector3 Camera::project_position(const Point2& p_point) const { Vector3 Camera::project_position(const Point2& p_point) const {
if (!is_inside_scene()) { if (!is_inside_tree()) {
ERR_EXPLAIN("Camera is not inside scene."); ERR_EXPLAIN("Camera is not inside scene.");
ERR_FAIL_COND_V(!is_inside_scene(),Vector3()); ERR_FAIL_COND_V(!is_inside_tree(),Vector3());
} }
Size2 viewport_size = viewport_ptr->get_visible_rect().size; Size2 viewport_size = viewport_ptr->get_visible_rect().size;

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@ -199,9 +199,9 @@ void CollisionObject::_mouse_exit() {
} }
void CollisionObject::_update_pickable() { void CollisionObject::_update_pickable() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
bool pickable = ray_pickable && is_inside_scene() && is_visible(); bool pickable = ray_pickable && is_inside_tree() && is_visible();
if (area) if (area)
PhysicsServer::get_singleton()->area_set_ray_pickable(rid,pickable); PhysicsServer::get_singleton()->area_set_ray_pickable(rid,pickable);
else else

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@ -86,7 +86,7 @@ void CollisionPolygon::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_TRANSFORM_CHANGED: { case NOTIFICATION_TRANSFORM_CHANGED: {
if (!is_inside_scene()) if (!is_inside_tree())
break; break;
_update_parent(); _update_parent();

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@ -32,9 +32,9 @@
void InterpolatedCamera::_notification(int p_what) { void InterpolatedCamera::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (get_scene()->is_editor_hint() && enabled) if (get_tree()->is_editor_hint() && enabled)
set_fixed_process(false); set_fixed_process(false);
} break; } break;
@ -109,7 +109,7 @@ void InterpolatedCamera::set_interpolation_enabled(bool p_enable) {
return; return;
enabled=p_enable; enabled=p_enable;
if (p_enable) { if (p_enable) {
if (is_inside_scene() && get_scene()->is_editor_hint()) if (is_inside_tree() && get_tree()->is_editor_hint())
return; return;
set_process(true); set_process(true);
} else } else

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@ -432,7 +432,7 @@ void Light::approximate_opengl_attenuation(float p_constant, float p_linear, flo
void Light::_update_visibility() { void Light::_update_visibility() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
@ -440,10 +440,10 @@ bool editor_ok=true;
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
if (editor_only) { if (editor_only) {
if (!get_scene()->is_editor_hint()) { if (!get_tree()->is_editor_hint()) {
editor_ok=false; editor_ok=false;
} else { } else {
editor_ok = (get_scene()->get_edited_scene_root() && (this==get_scene()->get_edited_scene_root() || get_owner()==get_scene()->get_edited_scene_root())); editor_ok = (get_tree()->get_edited_scene_root() && (this==get_tree()->get_edited_scene_root() || get_owner()==get_tree()->get_edited_scene_root()));
} }
} }
#endif #endif
@ -456,7 +456,7 @@ bool editor_ok=true;
void Light::_notification(int p_what) { void Light::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_SCENE || p_what==NOTIFICATION_VISIBILITY_CHANGED) { if (p_what==NOTIFICATION_ENTER_TREE || p_what==NOTIFICATION_VISIBILITY_CHANGED) {
_update_visibility(); _update_visibility();
} }
} }

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@ -126,7 +126,7 @@ void MeshInstance::_resolve_skeleton_path(){
void MeshInstance::set_skeleton_path(const NodePath &p_skeleton) { void MeshInstance::set_skeleton_path(const NodePath &p_skeleton) {
skeleton_path = p_skeleton; skeleton_path = p_skeleton;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
_resolve_skeleton_path(); _resolve_skeleton_path();
} }
@ -226,7 +226,7 @@ void MeshInstance::create_convex_collision() {
void MeshInstance::_notification(int p_what) { void MeshInstance::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
_resolve_skeleton_path(); _resolve_skeleton_path();
} }
} }

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@ -114,7 +114,7 @@ void NavigationMeshInstance::set_enabled(bool p_enabled) {
return; return;
enabled=p_enabled; enabled=p_enabled;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (!enabled) { if (!enabled) {
@ -152,7 +152,7 @@ void NavigationMeshInstance::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
Spatial *c=this; Spatial *c=this;
while(c) { while(c) {
@ -178,7 +178,7 @@ void NavigationMeshInstance::_notification(int p_what) {
} }
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (navigation) { if (navigation) {

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@ -26,363 +26,363 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "path.h" #include "path.h"
#include "scene/scene_string_names.h" #include "scene/scene_string_names.h"
void Path::_notification(int p_what) { void Path::_notification(int p_what) {
#if 0 #if 0
if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_scene() && get_scene()->is_editor_hint()) { if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_scene() && get_scene()->is_editor_hint()) {
//draw the curve!! //draw the curve!!
for(int i=0;i<curve->get_point_count();i++) { for(int i=0;i<curve->get_point_count();i++) {
Vector2 prev_p=curve->get_point_pos(i); Vector2 prev_p=curve->get_point_pos(i);
for(int j=1;j<=8;j++) { for(int j=1;j<=8;j++) {
real_t frac = j/8.0; real_t frac = j/8.0;
Vector2 p = curve->interpolate(i,frac); Vector2 p = curve->interpolate(i,frac);
draw_line(prev_p,p,Color(0.5,0.6,1.0,0.7),2); draw_line(prev_p,p,Color(0.5,0.6,1.0,0.7),2);
prev_p=p; prev_p=p;
} }
} }
} }
#endif #endif
} }
void Path::_curve_changed() { void Path::_curve_changed() {
if (is_inside_scene() && get_scene()->is_editor_hint()) if (is_inside_tree() && get_tree()->is_editor_hint())
update_gizmo(); update_gizmo();
} }
void Path::set_curve(const Ref<Curve3D>& p_curve) { void Path::set_curve(const Ref<Curve3D>& p_curve) {
if (curve.is_valid()) { if (curve.is_valid()) {
curve->disconnect("changed",this,"_curve_changed"); curve->disconnect("changed",this,"_curve_changed");
} }
curve=p_curve; curve=p_curve;
if (curve.is_valid()) { if (curve.is_valid()) {
curve->connect("changed",this,"_curve_changed"); curve->connect("changed",this,"_curve_changed");
} }
_curve_changed(); _curve_changed();
} }
Ref<Curve3D> Path::get_curve() const{ Ref<Curve3D> Path::get_curve() const{
return curve; return curve;
} }
void Path::_bind_methods() { void Path::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_curve","curve:Curve3D"),&Path::set_curve); ObjectTypeDB::bind_method(_MD("set_curve","curve:Curve3D"),&Path::set_curve);
ObjectTypeDB::bind_method(_MD("get_curve:Curve3D","curve"),&Path::get_curve); ObjectTypeDB::bind_method(_MD("get_curve:Curve3D","curve"),&Path::get_curve);
ObjectTypeDB::bind_method(_MD("_curve_changed"),&Path::_curve_changed); ObjectTypeDB::bind_method(_MD("_curve_changed"),&Path::_curve_changed);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), _SCS("set_curve"),_SCS("get_curve")); ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), _SCS("set_curve"),_SCS("get_curve"));
} }
Path::Path() { Path::Path() {
set_curve(Ref<Curve3D>( memnew( Curve3D ))); //create one by default set_curve(Ref<Curve3D>( memnew( Curve3D ))); //create one by default
} }
////////////// //////////////
void PathFollow::_update_transform() { void PathFollow::_update_transform() {
if (!path) if (!path)
return; return;
Ref<Curve3D> c =path->get_curve(); Ref<Curve3D> c =path->get_curve();
if (!c.is_valid()) if (!c.is_valid())
return; return;
float o = offset; float o = offset;
if (loop) if (loop)
o=Math::fposmod(o,c->get_baked_length()); o=Math::fposmod(o,c->get_baked_length());
Vector3 pos = c->interpolate_baked(o,cubic); Vector3 pos = c->interpolate_baked(o,cubic);
Transform t=get_transform(); Transform t=get_transform();
if (rotation_mode!=ROTATION_NONE) { if (rotation_mode!=ROTATION_NONE) {
Vector3 n = (c->interpolate_baked(o+lookahead,cubic)-pos).normalized(); Vector3 n = (c->interpolate_baked(o+lookahead,cubic)-pos).normalized();
if (rotation_mode==ROTATION_Y) { if (rotation_mode==ROTATION_Y) {
n.y=0; n.y=0;
n.normalize(); n.normalize();
} }
if (n.length()<CMP_EPSILON) {//nothing, use previous if (n.length()<CMP_EPSILON) {//nothing, use previous
n=-t.get_basis().get_axis(2).normalized(); n=-t.get_basis().get_axis(2).normalized();
} }
Vector3 up = Vector3(0,1,0); Vector3 up = Vector3(0,1,0);
if (rotation_mode==ROTATION_XYZ) { if (rotation_mode==ROTATION_XYZ) {
float tilt = c->interpolate_baked_tilt(o); float tilt = c->interpolate_baked_tilt(o);
if (tilt!=0) { if (tilt!=0) {
Matrix3 rot(-n,tilt); //remember.. lookat will be znegative.. znegative!! we abide by opengl clan. Matrix3 rot(-n,tilt); //remember.. lookat will be znegative.. znegative!! we abide by opengl clan.
up=rot.xform(up); up=rot.xform(up);
} }
} }
t.set_look_at(pos,pos+n,up); t.set_look_at(pos,pos+n,up);
} else { } else {
t.origin=pos; t.origin=pos;
} }
t.origin+=t.basis.get_axis(0)*h_offset + t.basis.get_axis(1)*v_offset; t.origin+=t.basis.get_axis(0)*h_offset + t.basis.get_axis(1)*v_offset;
set_transform(t); set_transform(t);
} }
void PathFollow::_notification(int p_what) { void PathFollow::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
Node *parent=get_parent(); Node *parent=get_parent();
if (parent) { if (parent) {
path=parent->cast_to<Path>(); path=parent->cast_to<Path>();
if (path) { if (path) {
_update_transform(); _update_transform();
} }
} }
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
path=NULL; path=NULL;
} break; } break;
} }
} }
void PathFollow::set_cubic_interpolation(bool p_enable) { void PathFollow::set_cubic_interpolation(bool p_enable) {
cubic=p_enable; cubic=p_enable;
} }
bool PathFollow::get_cubic_interpolation() const { bool PathFollow::get_cubic_interpolation() const {
return cubic; return cubic;
} }
bool PathFollow::_set(const StringName& p_name, const Variant& p_value) { bool PathFollow::_set(const StringName& p_name, const Variant& p_value) {
if (p_name==SceneStringNames::get_singleton()->offset) { if (p_name==SceneStringNames::get_singleton()->offset) {
set_offset(p_value); set_offset(p_value);
} else if (p_name==SceneStringNames::get_singleton()->unit_offset) { } else if (p_name==SceneStringNames::get_singleton()->unit_offset) {
set_unit_offset(p_value); set_unit_offset(p_value);
} else if (p_name==SceneStringNames::get_singleton()->rotation_mode) { } else if (p_name==SceneStringNames::get_singleton()->rotation_mode) {
set_rotation_mode(RotationMode(p_value.operator int())); set_rotation_mode(RotationMode(p_value.operator int()));
} else if (p_name==SceneStringNames::get_singleton()->v_offset) { } else if (p_name==SceneStringNames::get_singleton()->v_offset) {
set_v_offset(p_value); set_v_offset(p_value);
} else if (p_name==SceneStringNames::get_singleton()->h_offset) { } else if (p_name==SceneStringNames::get_singleton()->h_offset) {
set_h_offset(p_value); set_h_offset(p_value);
} else if (String(p_name)=="cubic_interp") { } else if (String(p_name)=="cubic_interp") {
set_cubic_interpolation(p_value); set_cubic_interpolation(p_value);
} else if (String(p_name)=="loop") { } else if (String(p_name)=="loop") {
set_loop(p_value); set_loop(p_value);
} else if (String(p_name)=="lookahead") { } else if (String(p_name)=="lookahead") {
set_lookahead(p_value); set_lookahead(p_value);
} else } else
return false; return false;
return true; return true;
} }
bool PathFollow::_get(const StringName& p_name,Variant &r_ret) const{ bool PathFollow::_get(const StringName& p_name,Variant &r_ret) const{
if (p_name==SceneStringNames::get_singleton()->offset) { if (p_name==SceneStringNames::get_singleton()->offset) {
r_ret=get_offset(); r_ret=get_offset();
} else if (p_name==SceneStringNames::get_singleton()->unit_offset) { } else if (p_name==SceneStringNames::get_singleton()->unit_offset) {
r_ret=get_unit_offset(); r_ret=get_unit_offset();
} else if (p_name==SceneStringNames::get_singleton()->rotation_mode) { } else if (p_name==SceneStringNames::get_singleton()->rotation_mode) {
r_ret=get_rotation_mode(); r_ret=get_rotation_mode();
} else if (p_name==SceneStringNames::get_singleton()->v_offset) { } else if (p_name==SceneStringNames::get_singleton()->v_offset) {
r_ret=get_v_offset(); r_ret=get_v_offset();
} else if (p_name==SceneStringNames::get_singleton()->h_offset) { } else if (p_name==SceneStringNames::get_singleton()->h_offset) {
r_ret=get_h_offset(); r_ret=get_h_offset();
} else if (String(p_name)=="cubic_interp") { } else if (String(p_name)=="cubic_interp") {
r_ret=cubic; r_ret=cubic;
} else if (String(p_name)=="loop") { } else if (String(p_name)=="loop") {
r_ret=loop; r_ret=loop;
} else if (String(p_name)=="lookahead") { } else if (String(p_name)=="lookahead") {
r_ret=lookahead; r_ret=lookahead;
} else } else
return false; return false;
return true; return true;
} }
void PathFollow::_get_property_list( List<PropertyInfo> *p_list) const{ void PathFollow::_get_property_list( List<PropertyInfo> *p_list) const{
float max=10000; float max=10000;
if (path && path->get_curve().is_valid()) if (path && path->get_curve().is_valid())
max=path->get_curve()->get_baked_length(); max=path->get_curve()->get_baked_length();
p_list->push_back( PropertyInfo( Variant::REAL, "offset", PROPERTY_HINT_RANGE,"0,"+rtos(max)+",0.01")); p_list->push_back( PropertyInfo( Variant::REAL, "offset", PROPERTY_HINT_RANGE,"0,"+rtos(max)+",0.01"));
p_list->push_back( PropertyInfo( Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE,"0,1,0.0001",PROPERTY_USAGE_EDITOR)); p_list->push_back( PropertyInfo( Variant::REAL, "unit_offset", PROPERTY_HINT_RANGE,"0,1,0.0001",PROPERTY_USAGE_EDITOR));
p_list->push_back( PropertyInfo( Variant::REAL, "h_offset") ); p_list->push_back( PropertyInfo( Variant::REAL, "h_offset") );
p_list->push_back( PropertyInfo( Variant::REAL, "v_offset") ); p_list->push_back( PropertyInfo( Variant::REAL, "v_offset") );
p_list->push_back( PropertyInfo( Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM,"None,Y,XY,XYZ")); p_list->push_back( PropertyInfo( Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM,"None,Y,XY,XYZ"));
p_list->push_back( PropertyInfo( Variant::BOOL, "cubic_interp")); p_list->push_back( PropertyInfo( Variant::BOOL, "cubic_interp"));
p_list->push_back( PropertyInfo( Variant::BOOL, "loop")); p_list->push_back( PropertyInfo( Variant::BOOL, "loop"));
p_list->push_back( PropertyInfo( Variant::REAL, "lookahead",PROPERTY_HINT_RANGE,"0.001,1024.0,0.001")); p_list->push_back( PropertyInfo( Variant::REAL, "lookahead",PROPERTY_HINT_RANGE,"0.001,1024.0,0.001"));
} }
void PathFollow::_bind_methods() { void PathFollow::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_offset","offset"),&PathFollow::set_offset); ObjectTypeDB::bind_method(_MD("set_offset","offset"),&PathFollow::set_offset);
ObjectTypeDB::bind_method(_MD("get_offset"),&PathFollow::get_offset); ObjectTypeDB::bind_method(_MD("get_offset"),&PathFollow::get_offset);
ObjectTypeDB::bind_method(_MD("set_h_offset","h_offset"),&PathFollow::set_h_offset); ObjectTypeDB::bind_method(_MD("set_h_offset","h_offset"),&PathFollow::set_h_offset);
ObjectTypeDB::bind_method(_MD("get_h_offset"),&PathFollow::get_h_offset); ObjectTypeDB::bind_method(_MD("get_h_offset"),&PathFollow::get_h_offset);
ObjectTypeDB::bind_method(_MD("set_v_offset","v_offset"),&PathFollow::set_v_offset); ObjectTypeDB::bind_method(_MD("set_v_offset","v_offset"),&PathFollow::set_v_offset);
ObjectTypeDB::bind_method(_MD("get_v_offset"),&PathFollow::get_v_offset); ObjectTypeDB::bind_method(_MD("get_v_offset"),&PathFollow::get_v_offset);
ObjectTypeDB::bind_method(_MD("set_unit_offset","unit_offset"),&PathFollow::set_unit_offset); ObjectTypeDB::bind_method(_MD("set_unit_offset","unit_offset"),&PathFollow::set_unit_offset);
ObjectTypeDB::bind_method(_MD("get_unit_offset"),&PathFollow::get_unit_offset); ObjectTypeDB::bind_method(_MD("get_unit_offset"),&PathFollow::get_unit_offset);
ObjectTypeDB::bind_method(_MD("set_rotation_mode","rotation_mode"),&PathFollow::set_rotation_mode); ObjectTypeDB::bind_method(_MD("set_rotation_mode","rotation_mode"),&PathFollow::set_rotation_mode);
ObjectTypeDB::bind_method(_MD("get_rotation_mode"),&PathFollow::get_rotation_mode); ObjectTypeDB::bind_method(_MD("get_rotation_mode"),&PathFollow::get_rotation_mode);
ObjectTypeDB::bind_method(_MD("set_cubic_interpolation","enable"),&PathFollow::set_cubic_interpolation); ObjectTypeDB::bind_method(_MD("set_cubic_interpolation","enable"),&PathFollow::set_cubic_interpolation);
ObjectTypeDB::bind_method(_MD("get_cubic_interpolation"),&PathFollow::get_cubic_interpolation); ObjectTypeDB::bind_method(_MD("get_cubic_interpolation"),&PathFollow::get_cubic_interpolation);
ObjectTypeDB::bind_method(_MD("set_loop","loop"),&PathFollow::set_loop); ObjectTypeDB::bind_method(_MD("set_loop","loop"),&PathFollow::set_loop);
ObjectTypeDB::bind_method(_MD("has_loop"),&PathFollow::has_loop); ObjectTypeDB::bind_method(_MD("has_loop"),&PathFollow::has_loop);
BIND_CONSTANT( ROTATION_NONE ); BIND_CONSTANT( ROTATION_NONE );
BIND_CONSTANT( ROTATION_Y ); BIND_CONSTANT( ROTATION_Y );
BIND_CONSTANT( ROTATION_XY ); BIND_CONSTANT( ROTATION_XY );
BIND_CONSTANT( ROTATION_XYZ ); BIND_CONSTANT( ROTATION_XYZ );
} }
void PathFollow::set_offset(float p_offset) { void PathFollow::set_offset(float p_offset) {
offset=p_offset; offset=p_offset;
if (path) if (path)
_update_transform(); _update_transform();
_change_notify("offset"); _change_notify("offset");
_change_notify("unit_offset"); _change_notify("unit_offset");
} }
void PathFollow::set_h_offset(float p_h_offset) { void PathFollow::set_h_offset(float p_h_offset) {
h_offset=p_h_offset; h_offset=p_h_offset;
if (path) if (path)
_update_transform(); _update_transform();
} }
float PathFollow::get_h_offset() const { float PathFollow::get_h_offset() const {
return h_offset; return h_offset;
} }
void PathFollow::set_v_offset(float p_v_offset) { void PathFollow::set_v_offset(float p_v_offset) {
v_offset=p_v_offset; v_offset=p_v_offset;
if (path) if (path)
_update_transform(); _update_transform();
} }
float PathFollow::get_v_offset() const { float PathFollow::get_v_offset() const {
return v_offset; return v_offset;
} }
float PathFollow::get_offset() const{ float PathFollow::get_offset() const{
return offset; return offset;
} }
void PathFollow::set_unit_offset(float p_unit_offset) { void PathFollow::set_unit_offset(float p_unit_offset) {
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
set_offset(p_unit_offset*path->get_curve()->get_baked_length()); set_offset(p_unit_offset*path->get_curve()->get_baked_length());
} }
float PathFollow::get_unit_offset() const{ float PathFollow::get_unit_offset() const{
if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length())
return get_offset()/path->get_curve()->get_baked_length(); return get_offset()/path->get_curve()->get_baked_length();
else else
return 0; return 0;
} }
void PathFollow::set_lookahead(float p_lookahead) { void PathFollow::set_lookahead(float p_lookahead) {
lookahead=p_lookahead; lookahead=p_lookahead;
} }
float PathFollow::get_lookahead() const{ float PathFollow::get_lookahead() const{
return lookahead; return lookahead;
} }
void PathFollow::set_rotation_mode(RotationMode p_rotation_mode) { void PathFollow::set_rotation_mode(RotationMode p_rotation_mode) {
rotation_mode=p_rotation_mode; rotation_mode=p_rotation_mode;
_update_transform(); _update_transform();
} }
PathFollow::RotationMode PathFollow::get_rotation_mode() const { PathFollow::RotationMode PathFollow::get_rotation_mode() const {
return rotation_mode; return rotation_mode;
} }
void PathFollow::set_loop(bool p_loop) { void PathFollow::set_loop(bool p_loop) {
loop=p_loop; loop=p_loop;
} }
bool PathFollow::has_loop() const{ bool PathFollow::has_loop() const{
return loop; return loop;
} }
PathFollow::PathFollow() { PathFollow::PathFollow() {
offset=0; offset=0;
h_offset=0; h_offset=0;
v_offset=0; v_offset=0;
path=NULL; path=NULL;
rotation_mode=ROTATION_XYZ; rotation_mode=ROTATION_XYZ;
cubic=true; cubic=true;
loop=true; loop=true;
lookahead=0.1; lookahead=0.1;
} }

View File

@ -193,7 +193,7 @@ StaticBody::~StaticBody() {
void RigidBody::_body_enter_scene(ObjectID p_id) { void RigidBody::_body_enter_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
@ -201,9 +201,9 @@ void RigidBody::_body_enter_scene(ObjectID p_id) {
Map<ObjectID,BodyState>::Element *E=contact_monitor->body_map.find(p_id); Map<ObjectID,BodyState>::Element *E=contact_monitor->body_map.find(p_id);
ERR_FAIL_COND(!E); ERR_FAIL_COND(!E);
ERR_FAIL_COND(E->get().in_scene); ERR_FAIL_COND(E->get().in_tree);
E->get().in_scene=true; E->get().in_tree=true;
emit_signal(SceneStringNames::get_singleton()->body_enter,node); emit_signal(SceneStringNames::get_singleton()->body_enter,node);
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -213,15 +213,15 @@ void RigidBody::_body_enter_scene(ObjectID p_id) {
} }
void RigidBody::_body_exit_scene(ObjectID p_id) { void RigidBody::_body_exit_tree(ObjectID p_id) {
Object *obj = ObjectDB::get_instance(p_id); Object *obj = ObjectDB::get_instance(p_id);
Node *node = obj ? obj->cast_to<Node>() : NULL; Node *node = obj ? obj->cast_to<Node>() : NULL;
ERR_FAIL_COND(!node); ERR_FAIL_COND(!node);
Map<ObjectID,BodyState>::Element *E=contact_monitor->body_map.find(p_id); Map<ObjectID,BodyState>::Element *E=contact_monitor->body_map.find(p_id);
ERR_FAIL_COND(!E); ERR_FAIL_COND(!E);
ERR_FAIL_COND(!E->get().in_scene); ERR_FAIL_COND(!E->get().in_tree);
E->get().in_scene=false; E->get().in_tree=false;
emit_signal(SceneStringNames::get_singleton()->body_exit,node); emit_signal(SceneStringNames::get_singleton()->body_exit,node);
for(int i=0;i<E->get().shapes.size();i++) { for(int i=0;i<E->get().shapes.size();i++) {
@ -246,11 +246,11 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
E = contact_monitor->body_map.insert(objid,BodyState()); E = contact_monitor->body_map.insert(objid,BodyState());
//E->get().rc=0; //E->get().rc=0;
E->get().in_scene=node && node->is_inside_scene(); E->get().in_tree=node && node->is_inside_tree();
if (node) { if (node) {
node->connect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree,make_binds(objid));
node->connect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene,make_binds(objid)); node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree,make_binds(objid));
if (E->get().in_scene) { if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_enter,node); emit_signal(SceneStringNames::get_singleton()->body_enter,node);
} }
} }
@ -261,7 +261,7 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
E->get().shapes.insert(ShapePair(p_body_shape,p_local_shape)); E->get().shapes.insert(ShapePair(p_body_shape,p_local_shape));
if (E->get().in_scene) { if (E->get().in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_local_shape); emit_signal(SceneStringNames::get_singleton()->body_enter_shape,objid,node,p_body_shape,p_local_shape);
} }
@ -272,21 +272,21 @@ void RigidBody::_body_inout(int p_status, ObjectID p_instance, int p_body_shape,
if (node) if (node)
E->get().shapes.erase(ShapePair(p_body_shape,p_local_shape)); E->get().shapes.erase(ShapePair(p_body_shape,p_local_shape));
bool in_scene = E->get().in_scene; bool in_tree = E->get().in_tree;
if (E->get().shapes.empty()) { if (E->get().shapes.empty()) {
if (node) { if (node) {
node->disconnect(SceneStringNames::get_singleton()->enter_scene,this,SceneStringNames::get_singleton()->_body_enter_scene); node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,SceneStringNames::get_singleton()->_body_exit_scene); node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
if (in_scene) if (in_tree)
emit_signal(SceneStringNames::get_singleton()->body_exit,obj); emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
} }
contact_monitor->body_map.erase(E); contact_monitor->body_map.erase(E);
} }
if (node && in_scene) { if (node && in_tree) {
emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape); emit_signal(SceneStringNames::get_singleton()->body_exit_shape,objid,obj,p_body_shape,p_local_shape);
} }
@ -682,8 +682,8 @@ void RigidBody::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_able_to_sleep"),&RigidBody::is_able_to_sleep); ObjectTypeDB::bind_method(_MD("is_able_to_sleep"),&RigidBody::is_able_to_sleep);
ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&RigidBody::_direct_state_changed); ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&RigidBody::_direct_state_changed);
ObjectTypeDB::bind_method(_MD("_body_enter_scene"),&RigidBody::_body_enter_scene); ObjectTypeDB::bind_method(_MD("_body_enter_tree"),&RigidBody::_body_enter_tree);
ObjectTypeDB::bind_method(_MD("_body_exit_scene"),&RigidBody::_body_exit_scene); ObjectTypeDB::bind_method(_MD("_body_exit_tree"),&RigidBody::_body_exit_tree);
ObjectTypeDB::bind_method(_MD("set_axis_lock","axis_lock"),&RigidBody::set_axis_lock); ObjectTypeDB::bind_method(_MD("set_axis_lock","axis_lock"),&RigidBody::set_axis_lock);
ObjectTypeDB::bind_method(_MD("get_axis_lock"),&RigidBody::get_axis_lock); ObjectTypeDB::bind_method(_MD("get_axis_lock"),&RigidBody::get_axis_lock);
@ -792,7 +792,7 @@ Vector3 KinematicBody::move(const Vector3& p_motion) {
colliding=false; colliding=false;
ERR_FAIL_COND_V(!is_inside_scene(),Vector3()); ERR_FAIL_COND_V(!is_inside_tree(),Vector3());
PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(get_world()->get_space()); PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(get_world()->get_space());
ERR_FAIL_COND_V(!dss,Vector3()); ERR_FAIL_COND_V(!dss,Vector3());
const int max_shapes=32; const int max_shapes=32;
@ -989,7 +989,7 @@ Vector3 KinematicBody::move_to(const Vector3& p_position) {
bool KinematicBody::can_move_to(const Vector3& p_position, bool p_discrete) { bool KinematicBody::can_move_to(const Vector3& p_position, bool p_discrete) {
ERR_FAIL_COND_V(!is_inside_scene(),false); ERR_FAIL_COND_V(!is_inside_tree(),false);
PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(get_world()->get_space()); PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(get_world()->get_space());
ERR_FAIL_COND_V(!dss,false); ERR_FAIL_COND_V(!dss,false);
@ -1029,7 +1029,7 @@ bool KinematicBody::can_move_to(const Vector3& p_position, bool p_discrete) {
bool KinematicBody::is_colliding() const { bool KinematicBody::is_colliding() const {
ERR_FAIL_COND_V(!is_inside_scene(),false); ERR_FAIL_COND_V(!is_inside_tree(),false);
return colliding; return colliding;
} }

View File

@ -163,7 +163,7 @@ private:
struct BodyState { struct BodyState {
//int rc; //int rc;
bool in_scene; bool in_tree;
VSet<ShapePair> shapes; VSet<ShapePair> shapes;
}; };
@ -176,8 +176,8 @@ private:
ContactMonitor *contact_monitor; ContactMonitor *contact_monitor;
void _body_enter_scene(ObjectID p_id); void _body_enter_tree(ObjectID p_id);
void _body_exit_scene(ObjectID p_id); void _body_exit_tree(ObjectID p_id);
void _body_inout(int p_status, ObjectID p_instance, int p_body_shape,int p_local_shape); void _body_inout(int p_status, ObjectID p_instance, int p_body_shape,int p_local_shape);

View File

@ -42,7 +42,7 @@ void Joint::_update_joint(bool p_only_free) {
bb=RID(); bb=RID();
} }
if (p_only_free || !is_inside_scene()) if (p_only_free || !is_inside_tree())
return; return;
Node *node_a = has_node( get_node_a() ) ? get_node( get_node_a() ) : (Node*)NULL; Node *node_a = has_node( get_node_a() ) ? get_node( get_node_a() ) : (Node*)NULL;
@ -131,7 +131,7 @@ void Joint::_notification(int p_what) {
case NOTIFICATION_READY: { case NOTIFICATION_READY: {
_update_joint(); _update_joint();
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (joint.is_valid()) { if (joint.is_valid()) {
_update_joint(true); _update_joint(true);
PhysicsServer::get_singleton()->free(joint); PhysicsServer::get_singleton()->free(joint);

View File

@ -119,7 +119,7 @@ void ProximityGroup::_notification(int what) {
switch (what) { switch (what) {
case NOTIFICATION_EXIT_SCENE: case NOTIFICATION_EXIT_TREE:
++group_version; ++group_version;
clear_groups(); clear_groups();
break; break;
@ -135,7 +135,7 @@ void ProximityGroup::broadcast(String p_name, Variant p_params) {
E = groups.front(); E = groups.front();
while (E) { while (E) {
get_scene()->call_group(SceneMainLoop::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_name, p_params); get_tree()->call_group(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_name, p_params);
E = E->next(); E = E->next();
}; };

View File

@ -31,7 +31,7 @@
void Quad::_update() { void Quad::_update() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
Vector3 normal; Vector3 normal;
@ -171,14 +171,14 @@ void Quad::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (pending_update) if (pending_update)
_update(); _update();
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
pending_update=true; pending_update=true;

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@ -33,7 +33,7 @@
void RayCast::set_cast_to(const Vector3& p_point) { void RayCast::set_cast_to(const Vector3& p_point) {
cast_to=p_point; cast_to=p_point;
if (is_inside_scene() && get_scene()->is_editor_hint()) if (is_inside_tree() && get_tree()->is_editor_hint())
update_gizmo(); update_gizmo();
} }
@ -72,7 +72,7 @@ Vector3 RayCast::get_collision_normal() const{
void RayCast::set_enabled(bool p_enabled) { void RayCast::set_enabled(bool p_enabled) {
enabled=p_enabled; enabled=p_enabled;
if (is_inside_scene() && !get_scene()->is_editor_hint()) if (is_inside_tree() && !get_tree()->is_editor_hint())
set_fixed_process(p_enabled); set_fixed_process(p_enabled);
if (!p_enabled) if (!p_enabled)
collided=false; collided=false;
@ -91,9 +91,9 @@ void RayCast::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (enabled && !get_scene()->is_editor_hint()) { if (enabled && !get_tree()->is_editor_hint()) {
set_fixed_process(true); set_fixed_process(true);
Node *p = get_parent(); Node *p = get_parent();
while( p && p->cast_to<Spatial>() ) { while( p && p->cast_to<Spatial>() ) {
@ -113,7 +113,7 @@ void RayCast::_notification(int p_what) {
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (enabled) { if (enabled) {
set_fixed_process(false); set_fixed_process(false);

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@ -147,7 +147,7 @@ void Room::set_room( const Ref<RoomBounds>& p_room ) {
set_base(RID()); set_base(RID());
} }
if (!is_inside_scene()) if (!is_inside_tree())
return; return;

View File

@ -243,10 +243,10 @@ void Skeleton::set_bone_global_pose(int p_bone,const Transform& p_pose) {
ERR_FAIL_INDEX(p_bone,bones.size()); ERR_FAIL_INDEX(p_bone,bones.size());
if (bones[p_bone].parent==-1) { if (bones[p_bone].parent==-1) {
set_bone_pose(p_bone,bones[p_bone].rest.inverse() * p_pose); set_bone_pose(p_bone,bones[p_bone].rest_global_inverse * p_pose); //fast
} else { } else {
set_bone_pose(p_bone, bones[p_bone].rest.inverse() * (get_bone_global_pose(bones[p_bone].parent).affine_inverse() * p_pose)); set_bone_pose(p_bone, bones[p_bone].rest.affine_inverse() * (get_bone_global_pose(bones[p_bone].parent).affine_inverse() * p_pose)); //slow
} }
@ -404,7 +404,7 @@ void Skeleton::clear_bones() {
void Skeleton::set_bone_pose(int p_bone, const Transform& p_pose) { void Skeleton::set_bone_pose(int p_bone, const Transform& p_pose) {
ERR_FAIL_INDEX( p_bone, bones.size() ); ERR_FAIL_INDEX( p_bone, bones.size() );
ERR_FAIL_COND( !is_inside_scene() ); ERR_FAIL_COND( !is_inside_tree() );
bones[p_bone].pose=p_pose; bones[p_bone].pose=p_pose;
@ -442,7 +442,7 @@ void Skeleton::_make_dirty() {
if (dirty) if (dirty)
return; return;
if (!is_inside_scene()) { if (!is_inside_tree()) {
dirty=true; dirty=true;
return; return;
} }

View File

@ -76,7 +76,7 @@ void Spatial::_notify_dirty() {
if (!data.ignore_notification && !xform_change.in_list()) { if (!data.ignore_notification && !xform_change.in_list()) {
get_scene()->xform_change_list.add(&xform_change); get_tree()->xform_change_list.add(&xform_change);
} }
} }
@ -91,7 +91,7 @@ void Spatial::_update_local_transform() const {
} }
void Spatial::_propagate_transform_changed(Spatial *p_origin) { void Spatial::_propagate_transform_changed(Spatial *p_origin) {
if (!is_inside_scene()) { if (!is_inside_tree()) {
return; return;
} }
@ -110,7 +110,7 @@ void Spatial::_propagate_transform_changed(Spatial *p_origin) {
if (!data.ignore_notification && !xform_change.in_list()) { if (!data.ignore_notification && !xform_change.in_list()) {
get_scene()->xform_change_list.add(&xform_change); get_tree()->xform_change_list.add(&xform_change);
} }
data.dirty|=DIRTY_GLOBAL; data.dirty|=DIRTY_GLOBAL;
@ -121,7 +121,7 @@ void Spatial::_propagate_transform_changed(Spatial *p_origin) {
void Spatial::_notification(int p_what) { void Spatial::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
Node *p = get_parent(); Node *p = get_parent();
if (p) if (p)
@ -132,7 +132,7 @@ void Spatial::_notification(int p_what) {
else else
data.C=NULL; data.C=NULL;
if (data.toplevel && !get_scene()->is_editor_hint()) { if (data.toplevel && !get_tree()->is_editor_hint()) {
if (data.parent) { if (data.parent) {
data.local_transform = data.parent->get_global_transform() * get_transform(); data.local_transform = data.parent->get_global_transform() * get_transform();
@ -147,11 +147,11 @@ void Spatial::_notification(int p_what) {
notification(NOTIFICATION_ENTER_WORLD); notification(NOTIFICATION_ENTER_WORLD);
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
notification(NOTIFICATION_EXIT_WORLD,true); notification(NOTIFICATION_EXIT_WORLD,true);
if (xform_change.in_list()) if (xform_change.in_list())
get_scene()->xform_change_list.remove(&xform_change); get_tree()->xform_change_list.remove(&xform_change);
if (data.C) if (data.C)
data.parent->data.children.erase(data.C); data.parent->data.children.erase(data.C);
data.parent=NULL; data.parent=NULL;
@ -177,10 +177,10 @@ void Spatial::_notification(int p_what) {
get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world,NULL,0); get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world,NULL,0);
} }
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
if (get_scene()->is_editor_hint()) { if (get_tree()->is_editor_hint()) {
// get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this); // get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this);
get_scene()->call_group(0,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this); get_tree()->call_group(0,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this);
if (!data.gizmo_disabled) { if (!data.gizmo_disabled) {
if (data.gizmo.is_valid()) if (data.gizmo.is_valid())
@ -257,7 +257,7 @@ Transform Spatial::get_transform() const {
} }
Transform Spatial::get_global_transform() const { Transform Spatial::get_global_transform() const {
ERR_FAIL_COND_V(!is_inside_scene(), Transform()); ERR_FAIL_COND_V(!is_inside_tree(), Transform());
if (data.dirty & DIRTY_GLOBAL) { if (data.dirty & DIRTY_GLOBAL) {
@ -460,7 +460,7 @@ void Spatial::set_as_toplevel(bool p_enabled) {
if (data.toplevel==p_enabled) if (data.toplevel==p_enabled)
return; return;
if (is_inside_scene() && !get_scene()->is_editor_hint()) { if (is_inside_tree() && !get_tree()->is_editor_hint()) {
if (p_enabled) if (p_enabled)
set_transform(get_global_transform()); set_transform(get_global_transform());
@ -537,7 +537,7 @@ void Spatial::show() {
data.visible=true; data.visible=true;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (!data.parent || is_visible()) { if (!data.parent || is_visible()) {

View File

@ -130,7 +130,7 @@ public:
enum { enum {
NOTIFICATION_TRANSFORM_CHANGED=SceneMainLoop::NOTIFICATION_TRANSFORM_CHANGED, NOTIFICATION_TRANSFORM_CHANGED=SceneTree::NOTIFICATION_TRANSFORM_CHANGED,
NOTIFICATION_ENTER_WORLD=41, NOTIFICATION_ENTER_WORLD=41,
NOTIFICATION_EXIT_WORLD=42, NOTIFICATION_EXIT_WORLD=42,
NOTIFICATION_VISIBILITY_CHANGED=43, NOTIFICATION_VISIBILITY_CHANGED=43,

View File

@ -74,7 +74,7 @@ Ref<AudioStream> SpatialStreamPlayer::get_stream() const {
void SpatialStreamPlayer::play() { void SpatialStreamPlayer::play() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (stream.is_null()) if (stream.is_null())
return; return;
@ -89,7 +89,7 @@ void SpatialStreamPlayer::play() {
void SpatialStreamPlayer::stop() { void SpatialStreamPlayer::stop() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (stream.is_null()) if (stream.is_null())
return; return;

View File

@ -37,7 +37,7 @@ void SpriteBase3D::_propagate_color_changed() {
void SpriteBase3D::_notification(int p_what) { void SpriteBase3D::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
if (!pending_update) if (!pending_update)
_im_update(); _im_update();
@ -52,7 +52,7 @@ void SpriteBase3D::_notification(int p_what) {
} }
} }
if (p_what==NOTIFICATION_EXIT_SCENE) { if (p_what==NOTIFICATION_EXIT_TREE) {
if (parent_sprite) { if (parent_sprite) {

View File

@ -57,7 +57,7 @@ public:
void VehicleWheel::_notification(int p_what) { void VehicleWheel::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
if (!get_parent()) if (!get_parent())
return; return;
@ -73,7 +73,7 @@ void VehicleWheel::_notification(int p_what) {
m_wheelAxleCS = get_transform().basis.get_axis(Vector3::AXIS_X).normalized(); m_wheelAxleCS = get_transform().basis.get_axis(Vector3::AXIS_X).normalized();
} }
if (p_what==NOTIFICATION_EXIT_SCENE) { if (p_what==NOTIFICATION_EXIT_TREE) {
if (!get_parent()) if (!get_parent())
return; return;

View File

@ -183,7 +183,7 @@ void VisibilityEnabler::_find_nodes(Node* p_node) {
if (add) { if (add) {
p_node->connect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed",varray(p_node),CONNECT_ONESHOT); p_node->connect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed",varray(p_node),CONNECT_ONESHOT);
nodes[p_node]=meta; nodes[p_node]=meta;
_change_node_state(p_node,false); _change_node_state(p_node,false);
} }
@ -200,9 +200,9 @@ void VisibilityEnabler::_find_nodes(Node* p_node) {
void VisibilityEnabler::_notification(int p_what){ void VisibilityEnabler::_notification(int p_what){
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
if (get_scene()->is_editor_hint()) if (get_tree()->is_editor_hint())
return; return;
@ -215,9 +215,9 @@ void VisibilityEnabler::_notification(int p_what){
} }
if (p_what==NOTIFICATION_EXIT_SCENE) { if (p_what==NOTIFICATION_EXIT_TREE) {
if (get_scene()->is_editor_hint()) if (get_tree()->is_editor_hint())
return; return;
@ -228,7 +228,7 @@ void VisibilityEnabler::_notification(int p_what){
if (!visible) if (!visible)
_change_node_state(E->key(),true); _change_node_state(E->key(),true);
E->key()->disconnect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed"); E->key()->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed");
} }
nodes.clear(); nodes.clear();
@ -271,7 +271,7 @@ void VisibilityEnabler::_node_removed(Node* p_node) {
if (!visible) if (!visible)
_change_node_state(p_node,true); _change_node_state(p_node,true);
p_node->disconnect(SceneStringNames::get_singleton()->exit_scene,this,"_node_removed"); p_node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,"_node_removed");
nodes.erase(p_node); nodes.erase(p_node);
} }

View File

@ -257,7 +257,7 @@ void GeometryInstance::_find_baked_light() {
void GeometryInstance::_update_visibility() { void GeometryInstance::_update_visibility() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
_change_notify("geometry/visible"); _change_notify("geometry/visible");

View File

@ -30,7 +30,7 @@
void AnimationCache::_node_exit_scene(Node *p_node) { void AnimationCache::_node_exit_tree(Node *p_node) {
//it is one shot, so it disconnects upon arrival //it is one shot, so it disconnects upon arrival
@ -59,7 +59,7 @@ void AnimationCache::_clear_cache() {
while(connected_nodes.size()) { while(connected_nodes.size()) {
connected_nodes.front()->get()->disconnect("exit_scene",this,"_node_exit_scene"); connected_nodes.front()->get()->disconnect("exit_tree",this,"_node_exit_tree");
connected_nodes.erase(connected_nodes.front()); connected_nodes.erase(connected_nodes.front());
} }
path_cache.clear();; path_cache.clear();;
@ -73,7 +73,7 @@ void AnimationCache::_update_cache() {
cache_valid=false; cache_valid=false;
ERR_FAIL_COND(!root); ERR_FAIL_COND(!root);
ERR_FAIL_COND(!root->is_inside_scene()); ERR_FAIL_COND(!root->is_inside_tree());
ERR_FAIL_COND(animation.is_null()); ERR_FAIL_COND(animation.is_null());
for(int i=0;i<animation->get_track_count();i++) { for(int i=0;i<animation->get_track_count();i++) {
@ -206,7 +206,7 @@ void AnimationCache::_update_cache() {
if (!connected_nodes.has(path.node)) { if (!connected_nodes.has(path.node)) {
connected_nodes.insert(path.node); connected_nodes.insert(path.node);
path.node->connect("exit_scene",this,"_node_exit_scene",Node::make_binds(path.node),CONNECT_ONESHOT); path.node->connect("exit_tree",this,"_node_exit_tree",Node::make_binds(path.node),CONNECT_ONESHOT);
} }
@ -368,7 +368,7 @@ void AnimationCache::set_animation(const Ref<Animation>& p_animation) {
void AnimationCache::_bind_methods() { void AnimationCache::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_node_exit_scene"),&AnimationCache::_node_exit_scene); ObjectTypeDB::bind_method(_MD("_node_exit_tree"),&AnimationCache::_node_exit_tree);
ObjectTypeDB::bind_method(_MD("_animation_changed"),&AnimationCache::_animation_changed); ObjectTypeDB::bind_method(_MD("_animation_changed"),&AnimationCache::_animation_changed);
} }

View File

@ -58,7 +58,7 @@ class AnimationCache : public Object {
bool cache_dirty; bool cache_dirty;
bool cache_valid; bool cache_valid;
void _node_exit_scene(Node *p_node); void _node_exit_tree(Node *p_node);
void _clear_cache(); void _clear_cache();
void _update_cache(); void _update_cache();

View File

@ -189,7 +189,7 @@ void AnimationPlayer::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (!processing) { if (!processing) {
//make sure that a previous process state was not saved //make sure that a previous process state was not saved
@ -202,7 +202,7 @@ void AnimationPlayer::_notification(int p_what) {
} break; } break;
case NOTIFICATION_READY: { case NOTIFICATION_READY: {
if (!get_scene()->is_editor_hint() && animation_set.has(autoplay)) { if (!get_tree()->is_editor_hint() && animation_set.has(autoplay)) {
play(autoplay); play(autoplay);
} }
} break; } break;
@ -221,7 +221,7 @@ void AnimationPlayer::_notification(int p_what) {
if (processing) if (processing)
_animation_process( get_fixed_process_delta_time() ); _animation_process( get_fixed_process_delta_time() );
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
stop_all(); stop_all();
clear_caches(); clear_caches();
@ -261,8 +261,8 @@ void AnimationPlayer::_generate_node_caches(AnimationData* p_anim) {
} }
{ {
if (!child->is_connected("exit_scene",this,"_node_removed")) if (!child->is_connected("exit_tree",this,"_node_removed"))
child->connect("exit_scene",this,"_node_removed",make_binds(child),CONNECT_ONESHOT); child->connect("exit_tree",this,"_node_removed",make_binds(child),CONNECT_ONESHOT);
} }
TrackNodeCacheKey key; TrackNodeCacheKey key;
@ -348,7 +348,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData* p_anim,float p
Animation *a=p_anim->animation.operator->(); Animation *a=p_anim->animation.operator->();
bool can_call = is_inside_scene() && !get_scene()->is_editor_hint(); bool can_call = is_inside_tree() && !get_tree()->is_editor_hint();
for (int i=0;i<a->get_track_count();i++) { for (int i=0;i<a->get_track_count();i++) {
@ -922,7 +922,7 @@ void AnimationPlayer::play(const StringName& p_name, float p_custom_blend, float
_set_process(true); // always process when starting an animation _set_process(true); // always process when starting an animation
playing = true; playing = true;
if (is_inside_scene() && get_scene()->is_editor_hint()) if (is_inside_tree() && get_tree()->is_editor_hint())
return; // no next in this case return; // no next in this case

View File

@ -1586,7 +1586,7 @@ void AnimationTreePlayer::_update_sources() {
if (master==NodePath()) if (master==NodePath())
return; return;
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
Node *m = get_node(master); Node *m = get_node(master);

View File

@ -75,7 +75,7 @@ void Tween::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (!processing) { if (!processing) {
//make sure that a previous process state was not saved //make sure that a previous process state was not saved
@ -102,7 +102,7 @@ void Tween::_notification(int p_what) {
if (processing) if (processing)
_tween_process( get_fixed_process_delta_time() ); _tween_process( get_fixed_process_delta_time() );
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
stop_all(); stop_all();
} break; } break;

View File

@ -33,13 +33,13 @@ void EventPlayer::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
//set_idle_process(false); //don't annoy //set_idle_process(false); //don't annoy
if (playback.is_valid() && autoplay && !get_scene()->is_editor_hint()) if (playback.is_valid() && autoplay && !get_tree()->is_editor_hint())
play(); play();
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
stop(); //wathever it may be doing, stop stop(); //wathever it may be doing, stop
} break; } break;
@ -75,7 +75,7 @@ Ref<EventStream> EventPlayer::get_stream() const {
void EventPlayer::play() { void EventPlayer::play() {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
if (playback.is_null()) { if (playback.is_null()) {
return; return;
} }
@ -93,7 +93,7 @@ void EventPlayer::play() {
void EventPlayer::stop() { void EventPlayer::stop() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (playback.is_null()) if (playback.is_null())
return; return;
@ -241,7 +241,7 @@ bool EventPlayer::is_paused() const {
void EventPlayer::_set_play(bool p_play) { void EventPlayer::_set_play(bool p_play) {
_play=p_play; _play=p_play;
if (is_inside_scene()) { if (is_inside_tree()) {
if(_play) if(_play)
play(); play();
else else

View File

@ -53,7 +53,7 @@ void SoundRoomParams::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
#if 0 #if 0
Node *n=this; Node *n=this;
Room *room_instance=NULL; Room *room_instance=NULL;
@ -81,7 +81,7 @@ void SoundRoomParams::_notification(int p_what) {
#endif #endif
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
room=RID(); room=RID();

View File

@ -33,13 +33,13 @@ void StreamPlayer::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
//set_idle_process(false); //don't annoy //set_idle_process(false); //don't annoy
if (stream.is_valid() && autoplay && !get_scene()->is_editor_hint()) if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint())
play(); play();
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
stop(); //wathever it may be doing, stop stop(); //wathever it may be doing, stop
} break; } break;
@ -75,7 +75,7 @@ Ref<AudioStream> StreamPlayer::get_stream() const {
void StreamPlayer::play() { void StreamPlayer::play() {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
if (stream.is_null()) if (stream.is_null())
return; return;
if (stream->is_playing()) if (stream->is_playing())
@ -91,7 +91,7 @@ void StreamPlayer::play() {
void StreamPlayer::stop() { void StreamPlayer::stop() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (stream.is_null()) if (stream.is_null())
return; return;
@ -214,7 +214,7 @@ bool StreamPlayer::is_paused() const {
void StreamPlayer::_set_play(bool p_play) { void StreamPlayer::_set_play(bool p_play) {
_play=p_play; _play=p_play;
if (is_inside_scene()) { if (is_inside_tree()) {
if(_play) if(_play)
play(); play();
else else

View File

@ -211,7 +211,7 @@ void BaseButton::_notification(int p_what) {
} }
} }
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
CanvasItem *ci=this; CanvasItem *ci=this;
while(ci) { while(ci) {
@ -227,7 +227,7 @@ void BaseButton::_notification(int p_what) {
} }
} }
if (p_what==NOTIFICATION_EXIT_SCENE) { if (p_what==NOTIFICATION_EXIT_TREE) {
if (group) if (group)
group->_remove_button(this); group->_remove_button(this);

View File

@ -117,7 +117,7 @@ BaseButton *ButtonGroup::get_focused_button() const{
int ButtonGroup::get_pressed_button_index() const { int ButtonGroup::get_pressed_button_index() const {
//in tree order, this is bizarre //in tree order, this is bizarre
ERR_FAIL_COND_V(!is_inside_scene(),0); ERR_FAIL_COND_V(!is_inside_tree(),0);
BaseButton *pressed = get_pressed_button(); BaseButton *pressed = get_pressed_button();
if (!pressed) if (!pressed)

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@ -67,7 +67,7 @@ void Container::remove_child_notify(Node *p_child) {
void Container::_sort_children() { void Container::_sort_children() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
notification(NOTIFICATION_SORT_CHILDREN); notification(NOTIFICATION_SORT_CHILDREN);
@ -101,7 +101,7 @@ void Container::fit_child_in_rect(Control *p_child,const Rect2& p_rect) {
void Container::queue_sort() { void Container::queue_sort() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (pending_sort) if (pending_sort)
@ -115,7 +115,7 @@ void Container::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
pending_sort=false; pending_sort=false;
queue_sort(); queue_sort();
} break; } break;

View File

@ -183,7 +183,7 @@ bool Control::_set(const StringName& p_name, const Variant& p_value) {
void Control::_update_minimum_size() { void Control::_update_minimum_size() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
data.pending_min_size_update=false; data.pending_min_size_update=false;
@ -341,7 +341,7 @@ void Control::_notification(int p_notification) {
switch(p_notification) { switch(p_notification) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
if (data.window==this) { if (data.window==this) {
@ -365,7 +365,7 @@ void Control::_notification(int p_notification) {
window->drag_attempted=false; window->drag_attempted=false;
window->drag_preview=NULL; window->drag_preview=NULL;
if (get_scene()->is_editor_hint()) { if (get_tree()->is_editor_hint()) {
Node *n = this; Node *n = this;
while(n) { while(n) {
@ -385,7 +385,7 @@ void Control::_notification(int p_notification) {
_size_changed(); _size_changed();
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
if (data.window) { if (data.window) {
@ -630,7 +630,7 @@ void Control::_notification(int p_notification) {
} }
} break; } break;
case SceneMainLoop::NOTIFICATION_WM_UNFOCUS_REQUEST: { case SceneTree::NOTIFICATION_WM_UNFOCUS_REQUEST: {
if (!window) if (!window)
return; return;
@ -710,7 +710,7 @@ void Control::drop_data(const Point2& p_point,const Variant& p_data){
void Control::force_drag(const Variant& p_data,Control *p_control) { void Control::force_drag(const Variant& p_data,Control *p_control) {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND(!data.window); ERR_FAIL_COND(!data.window);
ERR_FAIL_COND(p_data.get_type()==Variant::NIL); ERR_FAIL_COND(p_data.get_type()==Variant::NIL);
@ -728,8 +728,8 @@ void Control::set_drag_preview(Control *p_control) {
ERR_FAIL_NULL(p_control); ERR_FAIL_NULL(p_control);
ERR_FAIL_COND( !((Object*)p_control)->cast_to<Control>()); ERR_FAIL_COND( !((Object*)p_control)->cast_to<Control>());
ERR_FAIL_COND(!is_inside_scene() || !data.window); ERR_FAIL_COND(!is_inside_tree() || !data.window);
ERR_FAIL_COND(p_control->is_inside_scene()); ERR_FAIL_COND(p_control->is_inside_tree());
ERR_FAIL_COND(p_control->get_parent()!=NULL); ERR_FAIL_COND(p_control->get_parent()!=NULL);
if (data.window->window->drag_preview) { if (data.window->window->drag_preview) {
@ -963,8 +963,8 @@ void Control::_window_input_event(InputEvent p_event) {
if (top->data.modal_exclusive) { if (top->data.modal_exclusive) {
//cancel event, sorry, modal exclusive EATS UP ALL //cancel event, sorry, modal exclusive EATS UP ALL
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
get_scene()->set_input_as_handled(); get_tree()->set_input_as_handled();
return; // no one gets the event if exclusive NO ONE return; // no one gets the event if exclusive NO ONE
} }
@ -1034,8 +1034,8 @@ void Control::_window_input_event(InputEvent p_event) {
_window_call_input(window->mouse_focus,p_event); _window_call_input(window->mouse_focus,p_event);
} }
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
get_scene()->set_input_as_handled(); get_tree()->set_input_as_handled();
} else { } else {
@ -1079,8 +1079,8 @@ void Control::_window_input_event(InputEvent p_event) {
} }
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
get_scene()->set_input_as_handled(); get_tree()->set_input_as_handled();
} }
} break; } break;
@ -1147,7 +1147,7 @@ void Control::_window_input_event(InputEvent p_event) {
window->mouse_over=over; window->mouse_over=over;
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_cancel_tooltip"); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_tooltip");
if (window->drag_preview) { if (window->drag_preview) {
window->drag_preview->set_pos(pos); window->drag_preview->set_pos(pos);
@ -1203,8 +1203,8 @@ void Control::_window_input_event(InputEvent p_event) {
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
get_scene()->set_input_as_handled(); get_tree()->set_input_as_handled();
if (window->drag_data.get_type()!=Variant::NIL && p_event.mouse_motion.button_mask&BUTTON_MASK_LEFT) { if (window->drag_data.get_type()!=Variant::NIL && p_event.mouse_motion.button_mask&BUTTON_MASK_LEFT) {
@ -1230,7 +1230,7 @@ void Control::_window_input_event(InputEvent p_event) {
if (window->key_event_accepted) { if (window->key_event_accepted) {
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
break; break;
} }
} }
@ -1290,7 +1290,7 @@ void Control::_window_input_event(InputEvent p_event) {
if (next) { if (next) {
next->grab_focus(); next->grab_focus();
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID);
} }
} }
@ -1305,7 +1305,7 @@ Control *Control::get_window() const {
bool Control::is_window() const { bool Control::is_window() const {
return (is_inside_scene() && window); return (is_inside_tree() && window);
} }
@ -1607,7 +1607,7 @@ bool Control::has_constant(const StringName& p_name,const StringName& p_type) co
Size2 Control::get_parent_area_size() const { Size2 Control::get_parent_area_size() const {
ERR_FAIL_COND_V(!is_inside_scene(),Size2()); ERR_FAIL_COND_V(!is_inside_tree(),Size2());
Size2 parent_size; Size2 parent_size;
@ -1624,7 +1624,7 @@ Size2 Control::get_parent_area_size() const {
void Control::_size_changed() { void Control::_size_changed() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
Size2 parent_size = get_parent_area_size(); Size2 parent_size = get_parent_area_size();
@ -1677,7 +1677,7 @@ void Control::_size_changed() {
float Control::_get_parent_range(int p_idx) const { float Control::_get_parent_range(int p_idx) const {
if (!is_inside_scene()) { if (!is_inside_tree()) {
return 1.0; return 1.0;
@ -1748,7 +1748,7 @@ float Control::_a2s(float p_val, AnchorType p_anchor,float p_range) const {
void Control::set_anchor(Margin p_margin,AnchorType p_anchor) { void Control::set_anchor(Margin p_margin,AnchorType p_anchor) {
if (!is_inside_scene()) { if (!is_inside_tree()) {
data.anchor[p_margin]=p_anchor; data.anchor[p_margin]=p_anchor;
} else { } else {
@ -1980,7 +1980,7 @@ void Control::add_constant_override(const StringName& p_name, int p_constant) {
void Control::set_focus_mode(FocusMode p_focus_mode) { void Control::set_focus_mode(FocusMode p_focus_mode) {
if (is_inside_scene() && p_focus_mode == FOCUS_NONE && data.focus_mode!=FOCUS_NONE && has_focus()) if (is_inside_tree() && p_focus_mode == FOCUS_NONE && data.focus_mode!=FOCUS_NONE && has_focus())
release_focus(); release_focus();
data.focus_mode=p_focus_mode; data.focus_mode=p_focus_mode;
@ -2178,7 +2178,7 @@ bool Control::has_focus() const {
void Control::grab_focus() { void Control::grab_focus() {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND(!data.window); ERR_FAIL_COND(!data.window);
if (data.focus_mode==FOCUS_NONE) if (data.focus_mode==FOCUS_NONE)
@ -2188,7 +2188,7 @@ void Control::grab_focus() {
if (data.window->window->key_focus && data.window->window->key_focus==this) if (data.window->window->key_focus && data.window->window->key_focus==this)
return; return;
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_window_remove_focus"); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_window_remove_focus");
data.window->window->key_focus=this; data.window->window->key_focus=this;
notification(NOTIFICATION_FOCUS_ENTER); notification(NOTIFICATION_FOCUS_ENTER);
#ifdef DEBUG_ENABLED #ifdef DEBUG_ENABLED
@ -2202,13 +2202,13 @@ void Control::grab_focus() {
void Control::release_focus() { void Control::release_focus() {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND(!data.window); ERR_FAIL_COND(!data.window);
if (!has_focus()) if (!has_focus())
return; return;
get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,"windows","_window_remove_focus"); get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_window_remove_focus");
//data.window->window->key_focus=this; //data.window->window->key_focus=this;
//notification(NOTIFICATION_FOCUS_ENTER); //notification(NOTIFICATION_FOCUS_ENTER);
update(); update();
@ -2217,12 +2217,12 @@ void Control::release_focus() {
bool Control::is_toplevel_control() const { bool Control::is_toplevel_control() const {
return is_inside_scene() && (!data.parent_canvas_item && !window && is_set_as_toplevel()); return is_inside_tree() && (!data.parent_canvas_item && !window && is_set_as_toplevel());
} }
void Control::show_modal(bool p_exclusive) { void Control::show_modal(bool p_exclusive) {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND(!data.SI && data.window!=this); ERR_FAIL_COND(!data.SI && data.window!=this);
ERR_FAIL_COND(!data.window); ERR_FAIL_COND(!data.window);
@ -2282,7 +2282,7 @@ void Control::_modal_stack_remove() {
if (!pfoc) if (!pfoc)
return; return;
if (!pfoc->is_inside_scene() || !pfoc->is_visible()) if (!pfoc->is_inside_tree() || !pfoc->is_visible())
return; return;
pfoc->grab_focus(); pfoc->grab_focus();
} else { } else {
@ -2332,13 +2332,13 @@ void Control::set_theme(const Ref<Theme>& p_theme) {
void Control::_window_accept_event() { void Control::_window_accept_event() {
window->key_event_accepted=true; window->key_event_accepted=true;
if (is_inside_scene()) if (is_inside_tree())
get_scene()->set_input_as_handled(); get_tree()->set_input_as_handled();
} }
void Control::accept_event() { void Control::accept_event() {
if (is_inside_scene() && get_window()) if (is_inside_tree() && get_window())
get_window()->_window_accept_event(); get_window()->_window_accept_event();
} }
@ -2585,7 +2585,7 @@ float Control::get_stretch_ratio() const {
void Control::grab_click_focus() { void Control::grab_click_focus() {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
if (data.window && data.window->window->mouse_focus) { if (data.window && data.window->window->mouse_focus) {
@ -2620,7 +2620,7 @@ void Control::grab_click_focus() {
void Control::minimum_size_changed() { void Control::minimum_size_changed() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (data.pending_min_size_update) if (data.pending_min_size_update)
@ -2663,7 +2663,7 @@ bool Control::is_stopping_mouse() const {
Control *Control::get_focus_owner() const { Control *Control::get_focus_owner() const {
ERR_FAIL_COND_V(!is_inside_scene(),NULL); ERR_FAIL_COND_V(!is_inside_tree(),NULL);
ERR_FAIL_COND_V(!window,NULL); ERR_FAIL_COND_V(!window,NULL);
return window->key_focus; return window->key_focus;
} }

View File

@ -93,7 +93,7 @@ void WindowDialog::_notification(int p_what) {
} break; } break;
case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_THEME_CHANGED:
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
close_button->set_normal_texture( get_icon("close","WindowDialog")); close_button->set_normal_texture( get_icon("close","WindowDialog"));
close_button->set_pressed_texture( get_icon("close","WindowDialog")); close_button->set_pressed_texture( get_icon("close","WindowDialog"));

View File

@ -339,7 +339,7 @@ int Label::get_longest_line_width() const {
int Label::get_line_count() const { int Label::get_line_count() const {
if (!is_inside_scene()) if (!is_inside_tree())
return 1; return 1;
if (word_cache_dirty) if (word_cache_dirty)
const_cast<Label*>(this)->regenerate_word_cache(); const_cast<Label*>(this)->regenerate_word_cache();

View File

@ -572,7 +572,7 @@ void LineEdit::set_cursor_pos(int p_pos) {
// set_window_pos(cursor_pos-get_window_lengt//h()); // set_window_pos(cursor_pos-get_window_lengt//h());
// } // }
if (!is_inside_scene()) { if (!is_inside_tree()) {
window_pos=cursor_pos; window_pos=cursor_pos;
return; return;

View File

@ -192,7 +192,7 @@ void OptionButton::_select(int p_idx,bool p_emit) {
set_text( popup->get_item_text( current ) ); set_text( popup->get_item_text( current ) );
set_icon( popup->get_item_icon( current ) ); set_icon( popup->get_item_icon( current ) );
if (is_inside_scene() && p_emit) if (is_inside_tree() && p_emit)
emit_signal("item_selected",current); emit_signal("item_selected",current);
} }

View File

@ -42,7 +42,7 @@ void Range::Shared::emit_value_changed() {
for (Set<Range*>::Element *E=owners.front();E;E=E->next()) { for (Set<Range*>::Element *E=owners.front();E;E=E->next()) {
Range *r=E->get(); Range *r=E->get();
if (!r->is_inside_scene()) if (!r->is_inside_tree())
continue; continue;
r->_value_changed_notify(); r->_value_changed_notify();
} }
@ -59,7 +59,7 @@ void Range::Shared::emit_changed() {
for (Set<Range*>::Element *E=owners.front();E;E=E->next()) { for (Set<Range*>::Element *E=owners.front();E;E=E->next()) {
Range *r=E->get(); Range *r=E->get();
if (!r->is_inside_scene()) if (!r->is_inside_tree())
continue; continue;
r->_changed_notify(); r->_changed_notify();
} }

View File

@ -32,9 +32,9 @@ void ReferenceFrame::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW) { if (p_what==NOTIFICATION_DRAW) {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (get_scene()->is_editor_hint()) if (get_tree()->is_editor_hint())
draw_style_box(get_stylebox("border"),Rect2(Point2(),get_size())) ; draw_style_box(get_stylebox("border"),Rect2(Point2(),get_size())) ;
} }
} }

View File

@ -293,7 +293,7 @@ void ScrollBar::_notification(int p_what) {
} }
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
if (has_node(drag_slave_path)) { if (has_node(drag_slave_path)) {
@ -303,16 +303,16 @@ void ScrollBar::_notification(int p_what) {
if (drag_slave) { if (drag_slave) {
drag_slave->connect("input_event",this,"_drag_slave_input"); drag_slave->connect("input_event",this,"_drag_slave_input");
drag_slave->connect("exit_scene",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT); drag_slave->connect("exit_tree",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT);
} }
} }
if (p_what==NOTIFICATION_EXIT_SCENE) { if (p_what==NOTIFICATION_EXIT_TREE) {
if (drag_slave) { if (drag_slave) {
drag_slave->disconnect("input_event",this,"_drag_slave_input"); drag_slave->disconnect("input_event",this,"_drag_slave_input");
drag_slave->disconnect("exit_scene",this,"_drag_slave_exit"); drag_slave->disconnect("exit_tree",this,"_drag_slave_exit");
} }
drag_slave=NULL; drag_slave=NULL;
@ -635,18 +635,18 @@ void ScrollBar::_drag_slave_input(const InputEvent& p_input) {
void ScrollBar::set_drag_slave(const NodePath& p_path) { void ScrollBar::set_drag_slave(const NodePath& p_path) {
if (is_inside_scene()) { if (is_inside_tree()) {
if (drag_slave) { if (drag_slave) {
drag_slave->disconnect("input_event",this,"_drag_slave_input"); drag_slave->disconnect("input_event",this,"_drag_slave_input");
drag_slave->disconnect("exit_scene",this,"_drag_slave_exit"); drag_slave->disconnect("exit_tree",this,"_drag_slave_exit");
} }
} }
drag_slave=NULL; drag_slave=NULL;
drag_slave_path=p_path; drag_slave_path=p_path;
if (is_inside_scene()) { if (is_inside_tree()) {
if (has_node(p_path)) { if (has_node(p_path)) {
Node *n = get_node(p_path); Node *n = get_node(p_path);
@ -655,7 +655,7 @@ void ScrollBar::set_drag_slave(const NodePath& p_path) {
if (drag_slave) { if (drag_slave) {
drag_slave->connect("input_event",this,"_drag_slave_input"); drag_slave->connect("input_event",this,"_drag_slave_input");
drag_slave->connect("exit_scene",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT); drag_slave->connect("exit_tree",this,"_drag_slave_exit",varray(),CONNECT_ONESHOT);
} }
} }
} }

View File

@ -169,7 +169,7 @@ void ScrollContainer::_update_scrollbar_pos() {
void ScrollContainer::_notification(int p_what) { void ScrollContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_SCENE || p_what == NOTIFICATION_THEME_CHANGED) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
call_deferred("_update_scrollbar_pos"); call_deferred("_update_scrollbar_pos");
}; };

View File

@ -122,7 +122,7 @@ void SpinBox::_notification(int p_what) {
//_value_changed(0); //_value_changed(0);
} else if (p_what==NOTIFICATION_ENTER_SCENE) { } else if (p_what==NOTIFICATION_ENTER_TREE) {
_value_changed(0); _value_changed(0);
} }

View File

@ -360,7 +360,7 @@ void TextEdit::_update_scrollbars() {
void TextEdit::_notification(int p_what) { void TextEdit::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
_update_caches(); _update_caches();
if (cursor_changed_dirty) if (cursor_changed_dirty)
@ -1868,7 +1868,7 @@ void TextEdit::_base_insert_text(int p_line, int p_char,const String& p_text,int
if (!text_changed_dirty && !setting_text) { if (!text_changed_dirty && !setting_text) {
if (is_inside_scene()) if (is_inside_tree())
MessageQueue::get_singleton()->push_call(this,"_text_changed_emit"); MessageQueue::get_singleton()->push_call(this,"_text_changed_emit");
text_changed_dirty=true; text_changed_dirty=true;
} }
@ -1921,7 +1921,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column,int p_to_lin
if (!text_changed_dirty && !setting_text) { if (!text_changed_dirty && !setting_text) {
if (is_inside_scene()) if (is_inside_tree())
MessageQueue::get_singleton()->push_call(this,"_text_changed_emit"); MessageQueue::get_singleton()->push_call(this,"_text_changed_emit");
text_changed_dirty=true; text_changed_dirty=true;
} }
@ -2133,7 +2133,7 @@ void TextEdit::cursor_set_column(int p_col) {
if (!cursor_changed_dirty) { if (!cursor_changed_dirty) {
if (is_inside_scene()) if (is_inside_tree())
MessageQueue::get_singleton()->push_call(this,"_cursor_changed_emit"); MessageQueue::get_singleton()->push_call(this,"_cursor_changed_emit");
cursor_changed_dirty=true; cursor_changed_dirty=true;
} }
@ -2165,7 +2165,7 @@ void TextEdit::cursor_set_line(int p_row) {
if (!cursor_changed_dirty) { if (!cursor_changed_dirty) {
if (is_inside_scene()) if (is_inside_tree())
MessageQueue::get_singleton()->push_call(this,"_cursor_changed_emit"); MessageQueue::get_singleton()->push_call(this,"_cursor_changed_emit");
cursor_changed_dirty=true; cursor_changed_dirty=true;
} }

View File

@ -1499,7 +1499,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
case TreeItem::CELL_MODE_STRING: { case TreeItem::CELL_MODE_STRING: {
//nothing in particular //nothing in particular
if (select_mode==SELECT_MULTI && (get_scene()->get_last_event_id() == focus_in_id || !already_cursor)) { if (select_mode==SELECT_MULTI && (get_tree()->get_last_event_id() == focus_in_id || !already_cursor)) {
bring_up_editor=false; bring_up_editor=false;
} }
@ -1575,7 +1575,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_
editor_text=String::num( p_item->cells[col].val, Math::decimals( p_item->cells[col].step ) ); editor_text=String::num( p_item->cells[col].val, Math::decimals( p_item->cells[col].step ) );
bring_up_value_editor=false; bring_up_value_editor=false;
if (select_mode==SELECT_MULTI && get_scene()->get_last_event_id() == focus_in_id) if (select_mode==SELECT_MULTI && get_tree()->get_last_event_id() == focus_in_id)
bring_up_editor=false; bring_up_editor=false;
} }
@ -2343,7 +2343,7 @@ void Tree::_notification(int p_what) {
if (p_what==NOTIFICATION_FOCUS_ENTER) { if (p_what==NOTIFICATION_FOCUS_ENTER) {
focus_in_id=get_scene()->get_last_event_id(); focus_in_id=get_tree()->get_last_event_id();
} }
if (p_what==NOTIFICATION_MOUSE_EXIT) { if (p_what==NOTIFICATION_MOUSE_EXIT) {
@ -2353,7 +2353,7 @@ void Tree::_notification(int p_what) {
} }
} }
if (p_what==NOTIFICATION_ENTER_SCENE) { if (p_what==NOTIFICATION_ENTER_TREE) {
update_cache();; update_cache();;
} }
@ -2811,7 +2811,7 @@ int Tree::get_item_offset(TreeItem *p_item) const {
void Tree::ensure_cursor_is_visible() { void Tree::ensure_cursor_is_visible() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
TreeItem *selected = get_selected(); TreeItem *selected = get_selected();

View File

@ -32,10 +32,10 @@ void VideoPlayer::_notification(int p_notification) {
switch (p_notification) { switch (p_notification) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
//set_idle_process(false); //don't annoy //set_idle_process(false); //don't annoy
if (stream.is_valid() && autoplay && !get_scene()->is_editor_hint()) if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint())
play(); play();
} break; } break;
@ -48,7 +48,7 @@ void VideoPlayer::_notification(int p_notification) {
if (!stream->is_playing()) if (!stream->is_playing())
return; return;
stream->update(get_scene()->get_idle_process_time()); stream->update(get_tree()->get_idle_process_time());
int prev_width = texture->get_width(); int prev_width = texture->get_width();
stream->pop_frame(texture); stream->pop_frame(texture);
if (prev_width == 0) { if (prev_width == 0) {
@ -118,7 +118,7 @@ Ref<VideoStream> VideoPlayer::get_stream() const {
void VideoPlayer::play() { void VideoPlayer::play() {
ERR_FAIL_COND(!is_inside_scene()); ERR_FAIL_COND(!is_inside_tree());
if (stream.is_null()) if (stream.is_null())
return; return;
stream->play(); stream->play();
@ -127,7 +127,7 @@ void VideoPlayer::play() {
void VideoPlayer::stop() { void VideoPlayer::stop() {
if (!is_inside_scene()) if (!is_inside_tree())
return; return;
if (stream.is_null()) if (stream.is_null())
return; return;

View File

@ -144,7 +144,7 @@ void CanvasLayer::_notification(int p_what) {
switch(p_what) { switch(p_what) {
case NOTIFICATION_ENTER_SCENE: { case NOTIFICATION_ENTER_TREE: {
Node *n = this; Node *n = this;
vp=NULL; vp=NULL;
@ -169,7 +169,7 @@ void CanvasLayer::_notification(int p_what) {
} break; } break;
case NOTIFICATION_EXIT_SCENE: { case NOTIFICATION_EXIT_TREE: {
VisualServer::get_singleton()->viewport_remove_canvas(viewport,canvas->get_canvas()); VisualServer::get_singleton()->viewport_remove_canvas(viewport,canvas->get_canvas());
viewport=RID(); viewport=RID();
@ -180,7 +180,7 @@ void CanvasLayer::_notification(int p_what) {
Size2 CanvasLayer::get_viewport_size() const { Size2 CanvasLayer::get_viewport_size() const {
if (!is_inside_scene()) if (!is_inside_tree())
return Size2(1,1); return Size2(1,1);
Rect2 r = vp->get_visible_rect(); Rect2 r = vp->get_visible_rect();

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