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Remove duplicate of get_build_version
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
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ef8d981267
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0ba0093dd6
@ -3,6 +3,8 @@ import os
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from SCons.Util import WhereIs
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from platform_methods import get_build_version
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def run_closure_compiler(target, source, env, for_signature):
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closure_bin = os.path.join(
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@ -21,22 +23,6 @@ def run_closure_compiler(target, source, env, for_signature):
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return " ".join(cmd)
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def get_build_version():
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import version
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name = "custom_build"
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if os.getenv("BUILD_NAME") is not None:
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name = os.getenv("BUILD_NAME")
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v = "%d.%d" % (version.major, version.minor)
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if version.patch > 0:
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v += ".%d" % version.patch
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status = version.status
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if os.getenv("GODOT_VERSION_STATUS") is not None:
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status = str(os.getenv("GODOT_VERSION_STATUS"))
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v += ".%s.%s" % (status, name)
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return v
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def create_engine_file(env, target, source, externs, threads_enabled):
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if env["use_closure_compiler"]:
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return env.BuildJS(target, source, JSEXTERNS=externs)
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@ -84,7 +70,7 @@ def create_template_zip(env, js, wasm, worker, side):
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cache.append("godot.editor.worker.js")
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opt_cache = ["godot.editor.wasm"]
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subst_dict = {
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"___GODOT_VERSION___": get_build_version(),
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"___GODOT_VERSION___": get_build_version(False),
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"___GODOT_NAME___": "GodotEngine",
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"___GODOT_CACHE___": json.dumps(cache),
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"___GODOT_OPT_CACHE___": json.dumps(opt_cache),
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