Make more base nodes thread safe

Ongoing work to make more of the base nodes thread safe.
This commit is contained in:
Juan Linietsky 2023-05-12 13:53:15 +02:00
parent fd4a06c515
commit 0a9f72d5a8
17 changed files with 965 additions and 133 deletions

View File

@ -1301,11 +1301,11 @@ Variant ClassDB::instantiate(const StringName &p_class) const {
}
}
bool ClassDB::has_signal(StringName p_class, StringName p_signal) const {
bool ClassDB::class_has_signal(StringName p_class, StringName p_signal) const {
return ::ClassDB::has_signal(p_class, p_signal);
}
Dictionary ClassDB::get_signal(StringName p_class, StringName p_signal) const {
Dictionary ClassDB::class_get_signal(StringName p_class, StringName p_signal) const {
MethodInfo signal;
if (::ClassDB::get_signal(p_class, p_signal, &signal)) {
return signal.operator Dictionary();
@ -1314,7 +1314,7 @@ Dictionary ClassDB::get_signal(StringName p_class, StringName p_signal) const {
}
}
TypedArray<Dictionary> ClassDB::get_signal_list(StringName p_class, bool p_no_inheritance) const {
TypedArray<Dictionary> ClassDB::class_get_signal_list(StringName p_class, bool p_no_inheritance) const {
List<MethodInfo> signals;
::ClassDB::get_signal_list(p_class, &signals, p_no_inheritance);
TypedArray<Dictionary> ret;
@ -1326,7 +1326,7 @@ TypedArray<Dictionary> ClassDB::get_signal_list(StringName p_class, bool p_no_in
return ret;
}
TypedArray<Dictionary> ClassDB::get_property_list(StringName p_class, bool p_no_inheritance) const {
TypedArray<Dictionary> ClassDB::class_get_property_list(StringName p_class, bool p_no_inheritance) const {
List<PropertyInfo> plist;
::ClassDB::get_property_list(p_class, &plist, p_no_inheritance);
TypedArray<Dictionary> ret;
@ -1337,13 +1337,13 @@ TypedArray<Dictionary> ClassDB::get_property_list(StringName p_class, bool p_no_
return ret;
}
Variant ClassDB::get_property(Object *p_object, const StringName &p_property) const {
Variant ClassDB::class_get_property(Object *p_object, const StringName &p_property) const {
Variant ret;
::ClassDB::get_property(p_object, p_property, ret);
return ret;
}
Error ClassDB::set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const {
Error ClassDB::class_set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const {
Variant ret;
bool valid;
if (!::ClassDB::set_property(p_object, p_property, p_value, &valid)) {
@ -1354,11 +1354,11 @@ Error ClassDB::set_property(Object *p_object, const StringName &p_property, cons
return OK;
}
bool ClassDB::has_method(StringName p_class, StringName p_method, bool p_no_inheritance) const {
bool ClassDB::class_has_method(StringName p_class, StringName p_method, bool p_no_inheritance) const {
return ::ClassDB::has_method(p_class, p_method, p_no_inheritance);
}
TypedArray<Dictionary> ClassDB::get_method_list(StringName p_class, bool p_no_inheritance) const {
TypedArray<Dictionary> ClassDB::class_get_method_list(StringName p_class, bool p_no_inheritance) const {
List<MethodInfo> methods;
::ClassDB::get_method_list(p_class, &methods, p_no_inheritance);
TypedArray<Dictionary> ret;
@ -1376,7 +1376,7 @@ TypedArray<Dictionary> ClassDB::get_method_list(StringName p_class, bool p_no_in
return ret;
}
PackedStringArray ClassDB::get_integer_constant_list(const StringName &p_class, bool p_no_inheritance) const {
PackedStringArray ClassDB::class_get_integer_constant_list(const StringName &p_class, bool p_no_inheritance) const {
List<String> constants;
::ClassDB::get_integer_constant_list(p_class, &constants, p_no_inheritance);
@ -1390,24 +1390,24 @@ PackedStringArray ClassDB::get_integer_constant_list(const StringName &p_class,
return ret;
}
bool ClassDB::has_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool ClassDB::class_has_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool success;
::ClassDB::get_integer_constant(p_class, p_name, &success);
return success;
}
int64_t ClassDB::get_integer_constant(const StringName &p_class, const StringName &p_name) const {
int64_t ClassDB::class_get_integer_constant(const StringName &p_class, const StringName &p_name) const {
bool found;
int64_t c = ::ClassDB::get_integer_constant(p_class, p_name, &found);
ERR_FAIL_COND_V(!found, 0);
return c;
}
bool ClassDB::has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const {
bool ClassDB::class_has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const {
return ::ClassDB::has_enum(p_class, p_name, p_no_inheritance);
}
PackedStringArray ClassDB::get_enum_list(const StringName &p_class, bool p_no_inheritance) const {
PackedStringArray ClassDB::class_get_enum_list(const StringName &p_class, bool p_no_inheritance) const {
List<StringName> enums;
::ClassDB::get_enum_list(p_class, &enums, p_no_inheritance);
@ -1421,7 +1421,7 @@ PackedStringArray ClassDB::get_enum_list(const StringName &p_class, bool p_no_in
return ret;
}
PackedStringArray ClassDB::get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance) const {
PackedStringArray ClassDB::class_get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance) const {
List<StringName> constants;
::ClassDB::get_enum_constants(p_class, p_enum, &constants, p_no_inheritance);
@ -1435,7 +1435,7 @@ PackedStringArray ClassDB::get_enum_constants(const StringName &p_class, const S
return ret;
}
StringName ClassDB::get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const {
StringName ClassDB::class_get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) const {
return ::ClassDB::get_integer_constant_enum(p_class, p_name, p_no_inheritance);
}
@ -1452,27 +1452,27 @@ void ClassDB::_bind_methods() {
::ClassDB::bind_method(D_METHOD("can_instantiate", "class"), &ClassDB::can_instantiate);
::ClassDB::bind_method(D_METHOD("instantiate", "class"), &ClassDB::instantiate);
::ClassDB::bind_method(D_METHOD("class_has_signal", "class", "signal"), &ClassDB::has_signal);
::ClassDB::bind_method(D_METHOD("class_get_signal", "class", "signal"), &ClassDB::get_signal);
::ClassDB::bind_method(D_METHOD("class_get_signal_list", "class", "no_inheritance"), &ClassDB::get_signal_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_has_signal", "class", "signal"), &ClassDB::class_has_signal);
::ClassDB::bind_method(D_METHOD("class_get_signal", "class", "signal"), &ClassDB::class_get_signal);
::ClassDB::bind_method(D_METHOD("class_get_signal_list", "class", "no_inheritance"), &ClassDB::class_get_signal_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_property_list", "class", "no_inheritance"), &ClassDB::get_property_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_property", "object", "property"), &ClassDB::get_property);
::ClassDB::bind_method(D_METHOD("class_set_property", "object", "property", "value"), &ClassDB::set_property);
::ClassDB::bind_method(D_METHOD("class_get_property_list", "class", "no_inheritance"), &ClassDB::class_get_property_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_property", "object", "property"), &ClassDB::class_get_property);
::ClassDB::bind_method(D_METHOD("class_set_property", "object", "property", "value"), &ClassDB::class_set_property);
::ClassDB::bind_method(D_METHOD("class_has_method", "class", "method", "no_inheritance"), &ClassDB::has_method, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_has_method", "class", "method", "no_inheritance"), &ClassDB::class_has_method, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_method_list", "class", "no_inheritance"), &ClassDB::get_method_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_method_list", "class", "no_inheritance"), &ClassDB::class_get_method_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_integer_constant_list", "class", "no_inheritance"), &ClassDB::get_integer_constant_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_integer_constant_list", "class", "no_inheritance"), &ClassDB::class_get_integer_constant_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_has_integer_constant", "class", "name"), &ClassDB::has_integer_constant);
::ClassDB::bind_method(D_METHOD("class_get_integer_constant", "class", "name"), &ClassDB::get_integer_constant);
::ClassDB::bind_method(D_METHOD("class_has_integer_constant", "class", "name"), &ClassDB::class_has_integer_constant);
::ClassDB::bind_method(D_METHOD("class_get_integer_constant", "class", "name"), &ClassDB::class_get_integer_constant);
::ClassDB::bind_method(D_METHOD("class_has_enum", "class", "name", "no_inheritance"), &ClassDB::has_enum, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_enum_list", "class", "no_inheritance"), &ClassDB::get_enum_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_enum_constants", "class", "enum", "no_inheritance"), &ClassDB::get_enum_constants, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_integer_constant_enum", "class", "name", "no_inheritance"), &ClassDB::get_integer_constant_enum, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_has_enum", "class", "name", "no_inheritance"), &ClassDB::class_has_enum, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_enum_list", "class", "no_inheritance"), &ClassDB::class_get_enum_list, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_enum_constants", "class", "enum", "no_inheritance"), &ClassDB::class_get_enum_constants, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("class_get_integer_constant_enum", "class", "name", "no_inheritance"), &ClassDB::class_get_integer_constant_enum, DEFVAL(false));
::ClassDB::bind_method(D_METHOD("is_class_enabled", "class"), &ClassDB::is_class_enabled);
}

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@ -424,26 +424,26 @@ public:
bool can_instantiate(const StringName &p_class) const;
Variant instantiate(const StringName &p_class) const;
bool has_signal(StringName p_class, StringName p_signal) const;
Dictionary get_signal(StringName p_class, StringName p_signal) const;
TypedArray<Dictionary> get_signal_list(StringName p_class, bool p_no_inheritance = false) const;
bool class_has_signal(StringName p_class, StringName p_signal) const;
Dictionary class_get_signal(StringName p_class, StringName p_signal) const;
TypedArray<Dictionary> class_get_signal_list(StringName p_class, bool p_no_inheritance = false) const;
TypedArray<Dictionary> get_property_list(StringName p_class, bool p_no_inheritance = false) const;
Variant get_property(Object *p_object, const StringName &p_property) const;
Error set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const;
TypedArray<Dictionary> class_get_property_list(StringName p_class, bool p_no_inheritance = false) const;
Variant class_get_property(Object *p_object, const StringName &p_property) const;
Error class_set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const;
bool has_method(StringName p_class, StringName p_method, bool p_no_inheritance = false) const;
bool class_has_method(StringName p_class, StringName p_method, bool p_no_inheritance = false) const;
TypedArray<Dictionary> get_method_list(StringName p_class, bool p_no_inheritance = false) const;
TypedArray<Dictionary> class_get_method_list(StringName p_class, bool p_no_inheritance = false) const;
PackedStringArray get_integer_constant_list(const StringName &p_class, bool p_no_inheritance = false) const;
bool has_integer_constant(const StringName &p_class, const StringName &p_name) const;
int64_t get_integer_constant(const StringName &p_class, const StringName &p_name) const;
PackedStringArray class_get_integer_constant_list(const StringName &p_class, bool p_no_inheritance = false) const;
bool class_has_integer_constant(const StringName &p_class, const StringName &p_name) const;
int64_t class_get_integer_constant(const StringName &p_class, const StringName &p_name) const;
bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
PackedStringArray get_enum_list(const StringName &p_class, bool p_no_inheritance = false) const;
PackedStringArray get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance = false) const;
StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
bool class_has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
PackedStringArray class_get_enum_list(const StringName &p_class, bool p_no_inheritance = false) const;
PackedStringArray class_get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance = false) const;
StringName class_get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
bool is_class_enabled(StringName p_class) const;

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@ -836,14 +836,21 @@ public:
/* SCRIPT */
void set_script(const Variant &p_script);
Variant get_script() const;
// When in debug, some non-virtual functions can be overridden for multithreaded guards.
#ifdef DEBUG_ENABLED
#define MTVIRTUAL virtual
#else
#define MTVIRTUAL
#endif
bool has_meta(const StringName &p_name) const;
void set_meta(const StringName &p_name, const Variant &p_value);
void remove_meta(const StringName &p_name);
Variant get_meta(const StringName &p_name, const Variant &p_default = Variant()) const;
void get_meta_list(List<StringName> *p_list) const;
MTVIRTUAL void set_script(const Variant &p_script);
MTVIRTUAL Variant get_script() const;
MTVIRTUAL bool has_meta(const StringName &p_name) const;
MTVIRTUAL void set_meta(const StringName &p_name, const Variant &p_value);
MTVIRTUAL void remove_meta(const StringName &p_name);
MTVIRTUAL Variant get_meta(const StringName &p_name, const Variant &p_default = Variant()) const;
MTVIRTUAL void get_meta_list(List<StringName> *p_list) const;
#ifdef TOOLS_ENABLED
void set_edited(bool p_edited);
@ -870,17 +877,17 @@ public:
return emit_signalp(p_name, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
}
Error emit_signalp(const StringName &p_name, const Variant **p_args, int p_argcount);
bool has_signal(const StringName &p_name) const;
void get_signal_list(List<MethodInfo> *p_signals) const;
void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
void get_all_signal_connections(List<Connection> *p_connections) const;
int get_persistent_signal_connection_count() const;
void get_signals_connected_to_this(List<Connection> *p_connections) const;
MTVIRTUAL Error emit_signalp(const StringName &p_name, const Variant **p_args, int p_argcount);
MTVIRTUAL bool has_signal(const StringName &p_name) const;
MTVIRTUAL void get_signal_list(List<MethodInfo> *p_signals) const;
MTVIRTUAL void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
MTVIRTUAL void get_all_signal_connections(List<Connection> *p_connections) const;
MTVIRTUAL int get_persistent_signal_connection_count() const;
MTVIRTUAL void get_signals_connected_to_this(List<Connection> *p_connections) const;
Error connect(const StringName &p_signal, const Callable &p_callable, uint32_t p_flags = 0);
void disconnect(const StringName &p_signal, const Callable &p_callable);
bool is_connected(const StringName &p_signal, const Callable &p_callable) const;
MTVIRTUAL Error connect(const StringName &p_signal, const Callable &p_callable, uint32_t p_flags = 0);
MTVIRTUAL void disconnect(const StringName &p_signal, const Callable &p_callable);
MTVIRTUAL bool is_connected(const StringName &p_signal, const Callable &p_callable) const;
template <typename... VarArgs>
void call_deferred(const StringName &p_name, VarArgs... p_args) {

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@ -102,6 +102,17 @@ public:
return value.fetch_sub(p_value, std::memory_order_acq_rel) - p_value;
}
_ALWAYS_INLINE_ T bit_or(T p_value) {
return value.fetch_or(p_value, std::memory_order_acq_rel);
}
_ALWAYS_INLINE_ T bit_and(T p_value) {
return value.fetch_and(p_value, std::memory_order_acq_rel);
}
_ALWAYS_INLINE_ T bit_xor(T p_value) {
return value.fetch_xor(p_value, std::memory_order_acq_rel);
}
// Returns the original value instead of the new one
_ALWAYS_INLINE_ T postsub(T p_value) {
return value.fetch_sub(p_value, std::memory_order_acq_rel);

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@ -158,8 +158,6 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<
}
r_texture = generated;
int small_thumbnail_size = EditorNode::get_singleton()->get_theme_base()->get_theme_icon(SNAME("Object"), SNAME("EditorIcons"))->get_width(); // Kind of a workaround to retrieve the default icon size
if (preview_generators[i]->can_generate_small_preview()) {
Ref<Texture2D> generated_small;
Dictionary d;
@ -340,9 +338,16 @@ void EditorResourcePreview::_thread() {
exited.set();
}
void EditorResourcePreview::_update_thumbnail_sizes() {
if (small_thumbnail_size == -1) {
small_thumbnail_size = EditorNode::get_singleton()->get_theme_base()->get_theme_icon(SNAME("Object"), SNAME("EditorIcons"))->get_width(); // Kind of a workaround to retrieve the default icon size
}
}
void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
ERR_FAIL_COND(!p_res.is_valid());
_update_thumbnail_sizes();
{
MutexLock lock(preview_mutex);
@ -370,6 +375,8 @@ void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p
}
void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
_update_thumbnail_sizes();
ERR_FAIL_NULL(p_receiver);
{
MutexLock lock(preview_mutex);

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@ -97,6 +97,8 @@ class EditorResourcePreview : public Node {
void _preview_ready(const String &p_path, int p_hash, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud, const Dictionary &p_metadata);
void _generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base, Dictionary &p_metadata);
int small_thumbnail_size = -1;
static void _thread_func(void *ud);
void _thread();
void _iterate();
@ -106,6 +108,8 @@ class EditorResourcePreview : public Node {
Vector<Ref<EditorResourcePreviewGenerator>> preview_generators;
void _update_thumbnail_sizes();
protected:
static void _bind_methods();

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@ -113,11 +113,11 @@ void Node2D::_edit_set_rect(const Rect2 &p_edit_rect) {
#endif
void Node2D::_update_xform_values() {
position = transform.columns[2];
rotation = transform.get_rotation();
scale = transform.get_scale();
skew = transform.get_skew();
_xform_dirty = false;
position = transform.columns[2];
scale = transform.get_scale();
xform_dirty.clear();
}
void Node2D::_update_transform() {
@ -134,6 +134,7 @@ void Node2D::_update_transform() {
}
void Node2D::reparent(Node *p_parent, bool p_keep_global_transform) {
ERR_THREAD_GUARD;
Transform2D temp = get_global_transform();
Node::reparent(p_parent);
if (p_keep_global_transform) {
@ -142,7 +143,8 @@ void Node2D::reparent(Node *p_parent, bool p_keep_global_transform) {
}
void Node2D::set_position(const Point2 &p_pos) {
if (_xform_dirty) {
ERR_THREAD_GUARD;
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
position = p_pos;
@ -150,7 +152,8 @@ void Node2D::set_position(const Point2 &p_pos) {
}
void Node2D::set_rotation(real_t p_radians) {
if (_xform_dirty) {
ERR_THREAD_GUARD;
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
rotation = p_radians;
@ -158,11 +161,13 @@ void Node2D::set_rotation(real_t p_radians) {
}
void Node2D::set_rotation_degrees(real_t p_degrees) {
ERR_THREAD_GUARD;
set_rotation(Math::deg_to_rad(p_degrees));
}
void Node2D::set_skew(real_t p_radians) {
if (_xform_dirty) {
ERR_THREAD_GUARD;
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
skew = p_radians;
@ -170,7 +175,8 @@ void Node2D::set_skew(real_t p_radians) {
}
void Node2D::set_scale(const Size2 &p_scale) {
if (_xform_dirty) {
ERR_THREAD_GUARD;
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
scale = p_scale;
@ -185,14 +191,17 @@ void Node2D::set_scale(const Size2 &p_scale) {
}
Point2 Node2D::get_position() const {
if (_xform_dirty) {
ERR_READ_THREAD_GUARD_V(Point2());
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
return position;
}
real_t Node2D::get_rotation() const {
if (_xform_dirty) {
ERR_READ_THREAD_GUARD_V(0);
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
@ -200,11 +209,13 @@ real_t Node2D::get_rotation() const {
}
real_t Node2D::get_rotation_degrees() const {
ERR_READ_THREAD_GUARD_V(0);
return Math::rad_to_deg(get_rotation());
}
real_t Node2D::get_skew() const {
if (_xform_dirty) {
ERR_READ_THREAD_GUARD_V(0);
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
@ -212,7 +223,8 @@ real_t Node2D::get_skew() const {
}
Size2 Node2D::get_scale() const {
if (_xform_dirty) {
ERR_READ_THREAD_GUARD_V(Size2());
if (xform_dirty.is_set()) {
const_cast<Node2D *>(this)->_update_xform_values();
}
@ -220,26 +232,32 @@ Size2 Node2D::get_scale() const {
}
Transform2D Node2D::get_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return transform;
}
void Node2D::rotate(real_t p_radians) {
ERR_THREAD_GUARD;
set_rotation(get_rotation() + p_radians);
}
void Node2D::translate(const Vector2 &p_amount) {
ERR_THREAD_GUARD;
set_position(get_position() + p_amount);
}
void Node2D::global_translate(const Vector2 &p_amount) {
ERR_THREAD_GUARD;
set_global_position(get_global_position() + p_amount);
}
void Node2D::apply_scale(const Size2 &p_amount) {
ERR_THREAD_GUARD;
set_scale(get_scale() * p_amount);
}
void Node2D::move_x(real_t p_delta, bool p_scaled) {
ERR_THREAD_GUARD;
Transform2D t = get_transform();
Vector2 m = t[0];
if (!p_scaled) {
@ -249,6 +267,7 @@ void Node2D::move_x(real_t p_delta, bool p_scaled) {
}
void Node2D::move_y(real_t p_delta, bool p_scaled) {
ERR_THREAD_GUARD;
Transform2D t = get_transform();
Vector2 m = t[1];
if (!p_scaled) {
@ -258,10 +277,12 @@ void Node2D::move_y(real_t p_delta, bool p_scaled) {
}
Point2 Node2D::get_global_position() const {
ERR_READ_THREAD_GUARD_V(Point2());
return get_global_transform().get_origin();
}
void Node2D::set_global_position(const Point2 &p_pos) {
ERR_THREAD_GUARD;
CanvasItem *parent = get_parent_item();
if (parent) {
Transform2D inv = parent->get_global_transform().affine_inverse();
@ -272,18 +293,22 @@ void Node2D::set_global_position(const Point2 &p_pos) {
}
real_t Node2D::get_global_rotation() const {
ERR_READ_THREAD_GUARD_V(0);
return get_global_transform().get_rotation();
}
real_t Node2D::get_global_rotation_degrees() const {
ERR_READ_THREAD_GUARD_V(0);
return Math::rad_to_deg(get_global_rotation());
}
real_t Node2D::get_global_skew() const {
ERR_READ_THREAD_GUARD_V(0);
return get_global_transform().get_skew();
}
void Node2D::set_global_rotation(const real_t p_radians) {
ERR_THREAD_GUARD;
CanvasItem *parent = get_parent_item();
if (parent) {
Transform2D parent_global_transform = parent->get_global_transform();
@ -297,10 +322,12 @@ void Node2D::set_global_rotation(const real_t p_radians) {
}
void Node2D::set_global_rotation_degrees(const real_t p_degrees) {
ERR_THREAD_GUARD;
set_global_rotation(Math::deg_to_rad(p_degrees));
}
void Node2D::set_global_skew(const real_t p_radians) {
ERR_THREAD_GUARD;
CanvasItem *parent = get_parent_item();
if (parent) {
Transform2D parent_global_transform = parent->get_global_transform();
@ -314,10 +341,12 @@ void Node2D::set_global_skew(const real_t p_radians) {
}
Size2 Node2D::get_global_scale() const {
ERR_READ_THREAD_GUARD_V(Size2());
return get_global_transform().get_scale();
}
void Node2D::set_global_scale(const Size2 &p_scale) {
ERR_THREAD_GUARD;
CanvasItem *parent = get_parent_item();
if (parent) {
Transform2D parent_global_transform = parent->get_global_transform();
@ -331,8 +360,9 @@ void Node2D::set_global_scale(const Size2 &p_scale) {
}
void Node2D::set_transform(const Transform2D &p_transform) {
ERR_THREAD_GUARD;
transform = p_transform;
_xform_dirty = true;
xform_dirty.set();
RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), transform);
@ -344,6 +374,7 @@ void Node2D::set_transform(const Transform2D &p_transform) {
}
void Node2D::set_global_transform(const Transform2D &p_transform) {
ERR_THREAD_GUARD;
CanvasItem *parent = get_parent_item();
if (parent) {
set_transform(parent->get_global_transform().affine_inverse() * p_transform);
@ -353,6 +384,7 @@ void Node2D::set_global_transform(const Transform2D &p_transform) {
}
Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const {
ERR_READ_THREAD_GUARD_V(Transform2D());
if (p_parent == this) {
return Transform2D();
}
@ -368,22 +400,27 @@ Transform2D Node2D::get_relative_transform_to_parent(const Node *p_parent) const
}
void Node2D::look_at(const Vector2 &p_pos) {
ERR_THREAD_GUARD;
rotate(get_angle_to(p_pos));
}
real_t Node2D::get_angle_to(const Vector2 &p_pos) const {
ERR_READ_THREAD_GUARD_V(0);
return (to_local(p_pos) * get_scale()).angle();
}
Point2 Node2D::to_local(Point2 p_global) const {
ERR_READ_THREAD_GUARD_V(Point2());
return get_global_transform().affine_inverse().xform(p_global);
}
Point2 Node2D::to_global(Point2 p_local) const {
ERR_READ_THREAD_GUARD_V(Point2());
return get_global_transform().xform(p_local);
}
void Node2D::_notification(int p_notification) {
ERR_THREAD_GUARD;
switch (p_notification) {
case NOTIFICATION_ENTER_TREE: {
if (get_viewport()) {

View File

@ -36,6 +36,7 @@
class Node2D : public CanvasItem {
GDCLASS(Node2D, CanvasItem);
SafeFlag xform_dirty;
Point2 position;
real_t rotation = 0.0;
Size2 scale = Vector2(1, 1);
@ -43,8 +44,6 @@ class Node2D : public CanvasItem {
Transform2D transform;
bool _xform_dirty = false;
void _update_transform();
void _update_xform_values();

View File

@ -86,10 +86,8 @@ void Node3D::_notify_dirty() {
void Node3D::_update_local_transform() const {
// This function is called when the local transform (data.local_transform) is dirty and the right value is contained in the Euler rotation and scale.
data.local_transform.basis.set_euler_scale(data.euler_rotation, data.scale, data.euler_rotation_order);
data.dirty &= ~DIRTY_LOCAL_TRANSFORM;
data.dirty.bit_and(~DIRTY_LOCAL_TRANSFORM);
}
void Node3D::_update_rotation_and_scale() const {
@ -97,8 +95,13 @@ void Node3D::_update_rotation_and_scale() const {
data.scale = data.local_transform.basis.get_scale();
data.euler_rotation = data.local_transform.basis.get_euler_normalized(data.euler_rotation_order);
data.dirty.bit_and(~DIRTY_EULER_ROTATION_AND_SCALE);
}
data.dirty &= ~DIRTY_EULER_ROTATION_AND_SCALE;
void Node3D::_propagate_transform_changed_deferred() {
if (is_inside_tree() && !xform_change.in_list()) {
get_tree()->xform_change_list.add(&xform_change);
}
}
void Node3D::_propagate_transform_changed(Node3D *p_origin) {
@ -106,8 +109,6 @@ void Node3D::_propagate_transform_changed(Node3D *p_origin) {
return;
}
data.children_lock++;
for (Node3D *&E : data.children) {
if (E->data.top_level_active) {
continue; //don't propagate to a top_level
@ -119,14 +120,19 @@ void Node3D::_propagate_transform_changed(Node3D *p_origin) {
#else
if (data.notify_transform && !data.ignore_notification && !xform_change.in_list()) {
#endif
get_tree()->xform_change_list.add(&xform_change);
if (likely(is_accessible_from_caller_thread())) {
get_tree()->xform_change_list.add(&xform_change);
} else {
// This should very rarely happen, but if it does at least make sure the notification is received eventually.
MessageQueue::get_singleton()->push_callable(callable_mp(this, &Node3D::_propagate_transform_changed_deferred));
}
}
data.dirty |= DIRTY_GLOBAL_TRANSFORM;
data.children_lock--;
data.dirty.bit_or(DIRTY_GLOBAL_TRANSFORM);
}
void Node3D::_notification(int p_what) {
ERR_THREAD_GUARD;
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!get_tree());
@ -145,12 +151,12 @@ void Node3D::_notification(int p_what) {
if (data.top_level && !Engine::get_singleton()->is_editor_hint()) {
if (data.parent) {
data.local_transform = data.parent->get_global_transform() * get_transform();
data.dirty = DIRTY_EULER_ROTATION_AND_SCALE; // As local transform was updated, rot/scale should be dirty.
data.dirty.set(DIRTY_EULER_ROTATION_AND_SCALE); // As local transform was updated, rot/scale should be dirty.
}
data.top_level_active = true;
}
data.dirty |= DIRTY_GLOBAL_TRANSFORM; // Global is always dirty upon entering a scene.
data.dirty.bit_or(DIRTY_GLOBAL_TRANSFORM); // Global is always dirty upon entering a scene.
_notify_dirty();
notification(NOTIFICATION_ENTER_WORLD);
@ -217,19 +223,23 @@ void Node3D::_notification(int p_what) {
}
void Node3D::set_basis(const Basis &p_basis) {
ERR_THREAD_GUARD;
set_transform(Transform3D(p_basis, data.local_transform.origin));
}
void Node3D::set_quaternion(const Quaternion &p_quaternion) {
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
ERR_THREAD_GUARD;
if (data.dirty.get() & DIRTY_EULER_ROTATION_AND_SCALE) {
// We need the scale part, so if these are dirty, update it
data.scale = data.local_transform.basis.get_scale();
data.dirty &= ~DIRTY_EULER_ROTATION_AND_SCALE;
data.dirty.bit_and(~DIRTY_EULER_ROTATION_AND_SCALE);
}
data.local_transform.basis = Basis(p_quaternion, data.scale);
// Rotscale should not be marked dirty because that would cause precision loss issues with the scale. Instead reconstruct rotation now.
data.euler_rotation = data.local_transform.basis.get_euler_normalized(data.euler_rotation_order);
data.dirty = DIRTY_NONE;
data.dirty.set(DIRTY_NONE);
_propagate_transform_changed(this);
if (data.notify_local_transform) {
@ -238,38 +248,45 @@ void Node3D::set_quaternion(const Quaternion &p_quaternion) {
}
Vector3 Node3D::get_global_position() const {
ERR_READ_THREAD_GUARD_V(Vector3());
return get_global_transform().get_origin();
}
void Node3D::set_global_position(const Vector3 &p_position) {
ERR_THREAD_GUARD;
Transform3D transform = get_global_transform();
transform.set_origin(p_position);
set_global_transform(transform);
}
Vector3 Node3D::get_global_rotation() const {
ERR_READ_THREAD_GUARD_V(Vector3());
return get_global_transform().get_basis().get_euler();
}
Vector3 Node3D::get_global_rotation_degrees() const {
ERR_READ_THREAD_GUARD_V(Vector3());
Vector3 radians = get_global_rotation();
return Vector3(Math::rad_to_deg(radians.x), Math::rad_to_deg(radians.y), Math::rad_to_deg(radians.z));
}
void Node3D::set_global_rotation(const Vector3 &p_euler_rad) {
ERR_THREAD_GUARD;
Transform3D transform = get_global_transform();
transform.basis = Basis::from_euler(p_euler_rad);
set_global_transform(transform);
}
void Node3D::set_global_rotation_degrees(const Vector3 &p_euler_degrees) {
ERR_THREAD_GUARD;
Vector3 radians(Math::deg_to_rad(p_euler_degrees.x), Math::deg_to_rad(p_euler_degrees.y), Math::deg_to_rad(p_euler_degrees.z));
set_global_rotation(radians);
}
void Node3D::set_transform(const Transform3D &p_transform) {
ERR_THREAD_GUARD;
data.local_transform = p_transform;
data.dirty = DIRTY_EULER_ROTATION_AND_SCALE; // Make rot/scale dirty.
data.dirty.set(DIRTY_EULER_ROTATION_AND_SCALE); // Make rot/scale dirty.
_propagate_transform_changed(this);
if (data.notify_local_transform) {
@ -278,18 +295,16 @@ void Node3D::set_transform(const Transform3D &p_transform) {
}
Basis Node3D::get_basis() const {
ERR_READ_THREAD_GUARD_V(Basis());
return get_transform().basis;
}
Quaternion Node3D::get_quaternion() const {
if (data.dirty & DIRTY_LOCAL_TRANSFORM) {
_update_local_transform();
}
return data.local_transform.basis.get_rotation_quaternion();
return get_transform().basis.get_rotation_quaternion();
}
void Node3D::set_global_transform(const Transform3D &p_transform) {
ERR_THREAD_GUARD;
Transform3D xform = (data.parent && !data.top_level_active)
? data.parent->get_global_transform().affine_inverse() * p_transform
: p_transform;
@ -298,31 +313,42 @@ void Node3D::set_global_transform(const Transform3D &p_transform) {
}
Transform3D Node3D::get_transform() const {
if (data.dirty & DIRTY_LOCAL_TRANSFORM) {
ERR_READ_THREAD_GUARD_V(Transform3D());
if (data.dirty.get() & DIRTY_LOCAL_TRANSFORM) {
// This update can happen if needed over multiple threads.
_update_local_transform();
}
return data.local_transform;
}
Transform3D Node3D::get_global_transform() const {
ERR_FAIL_COND_V(!is_inside_tree(), Transform3D());
if (data.dirty & DIRTY_GLOBAL_TRANSFORM) {
if (data.dirty & DIRTY_LOCAL_TRANSFORM) {
_update_local_transform();
/* Due to how threads work at scene level, while this global transform won't be able to be changed from outside a thread,
* it is possible that multiple threads can access it while it's dirty from previous work. Due to this, we must ensure that
* the dirty/update process is thread safe by utilizing atomic copies.
*/
uint32_t dirty = data.dirty.get();
if (dirty & DIRTY_GLOBAL_TRANSFORM) {
if (dirty & DIRTY_LOCAL_TRANSFORM) {
_update_local_transform(); // Update local transform atomically.
}
Transform3D new_global;
if (data.parent && !data.top_level_active) {
data.global_transform = data.parent->get_global_transform() * data.local_transform;
new_global = data.parent->get_global_transform() * data.local_transform;
} else {
data.global_transform = data.local_transform;
new_global = data.local_transform;
}
if (data.disable_scale) {
data.global_transform.basis.orthonormalize();
new_global.basis.orthonormalize();
}
data.dirty &= ~DIRTY_GLOBAL_TRANSFORM;
data.global_transform = new_global;
data.dirty.bit_and(~DIRTY_GLOBAL_TRANSFORM);
}
return data.global_transform;
@ -339,6 +365,7 @@ Transform3D Node3D::get_local_gizmo_transform() const {
#endif
Node3D *Node3D::get_parent_node_3d() const {
ERR_READ_THREAD_GUARD_V(nullptr); // This can't be changed on threads anyway.
if (data.top_level) {
return nullptr;
}
@ -347,6 +374,7 @@ Node3D *Node3D::get_parent_node_3d() const {
}
Transform3D Node3D::get_relative_transform(const Node *p_parent) const {
ERR_READ_THREAD_GUARD_V(Transform3D());
if (p_parent == this) {
return Transform3D();
}
@ -361,6 +389,7 @@ Transform3D Node3D::get_relative_transform(const Node *p_parent) const {
}
void Node3D::set_position(const Vector3 &p_position) {
ERR_THREAD_GUARD;
data.local_transform.origin = p_position;
_propagate_transform_changed(this);
if (data.notify_local_transform) {
@ -369,19 +398,20 @@ void Node3D::set_position(const Vector3 &p_position) {
}
void Node3D::set_rotation_edit_mode(RotationEditMode p_mode) {
ERR_THREAD_GUARD;
if (data.rotation_edit_mode == p_mode) {
return;
}
bool transform_changed = false;
if (data.rotation_edit_mode == ROTATION_EDIT_MODE_BASIS && !(data.dirty & DIRTY_LOCAL_TRANSFORM)) {
if (data.rotation_edit_mode == ROTATION_EDIT_MODE_BASIS && !(data.dirty.get() & DIRTY_LOCAL_TRANSFORM)) {
data.local_transform.orthogonalize();
transform_changed = true;
}
data.rotation_edit_mode = p_mode;
if (p_mode == ROTATION_EDIT_MODE_EULER && (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE)) {
if (p_mode == ROTATION_EDIT_MODE_EULER && (data.dirty.get() & DIRTY_EULER_ROTATION_AND_SCALE)) {
// If going to Euler mode, ensure that vectors are _not_ dirty, else the retrieved value may be wrong.
// Otherwise keep what is there, so switching back and forth between modes does not break the vectors.
@ -399,10 +429,12 @@ void Node3D::set_rotation_edit_mode(RotationEditMode p_mode) {
}
Node3D::RotationEditMode Node3D::get_rotation_edit_mode() const {
ERR_READ_THREAD_GUARD_V(ROTATION_EDIT_MODE_EULER);
return data.rotation_edit_mode;
}
void Node3D::set_rotation_order(EulerOrder p_order) {
ERR_THREAD_GUARD;
if (data.euler_rotation_order == p_order) {
return;
}
@ -410,13 +442,13 @@ void Node3D::set_rotation_order(EulerOrder p_order) {
ERR_FAIL_INDEX(int32_t(p_order), 6);
bool transform_changed = false;
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
if (data.dirty.get() & DIRTY_EULER_ROTATION_AND_SCALE) {
_update_rotation_and_scale();
} else if (data.dirty & DIRTY_LOCAL_TRANSFORM) {
} else if (data.dirty.get() & DIRTY_LOCAL_TRANSFORM) {
data.euler_rotation = Basis::from_euler(data.euler_rotation, data.euler_rotation_order).get_euler_normalized(p_order);
transform_changed = true;
} else {
data.dirty |= DIRTY_LOCAL_TRANSFORM;
data.dirty.bit_or(DIRTY_LOCAL_TRANSFORM);
transform_changed = true;
}
@ -432,18 +464,20 @@ void Node3D::set_rotation_order(EulerOrder p_order) {
}
EulerOrder Node3D::get_rotation_order() const {
ERR_READ_THREAD_GUARD_V(EulerOrder::XYZ);
return data.euler_rotation_order;
}
void Node3D::set_rotation(const Vector3 &p_euler_rad) {
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
ERR_THREAD_GUARD;
if (data.dirty.get() & DIRTY_EULER_ROTATION_AND_SCALE) {
// Update scale only if rotation and scale are dirty, as rotation will be overridden.
data.scale = data.local_transform.basis.get_scale();
data.dirty &= ~DIRTY_EULER_ROTATION_AND_SCALE;
data.dirty.bit_and(~DIRTY_EULER_ROTATION_AND_SCALE);
}
data.euler_rotation = p_euler_rad;
data.dirty = DIRTY_LOCAL_TRANSFORM;
data.dirty.set(DIRTY_LOCAL_TRANSFORM);
_propagate_transform_changed(this);
if (data.notify_local_transform) {
notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
@ -451,19 +485,21 @@ void Node3D::set_rotation(const Vector3 &p_euler_rad) {
}
void Node3D::set_rotation_degrees(const Vector3 &p_euler_degrees) {
ERR_THREAD_GUARD;
Vector3 radians(Math::deg_to_rad(p_euler_degrees.x), Math::deg_to_rad(p_euler_degrees.y), Math::deg_to_rad(p_euler_degrees.z));
set_rotation(radians);
}
void Node3D::set_scale(const Vector3 &p_scale) {
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
ERR_THREAD_GUARD;
if (data.dirty.get() & DIRTY_EULER_ROTATION_AND_SCALE) {
// Update rotation only if rotation and scale are dirty, as scale will be overridden.
data.euler_rotation = data.local_transform.basis.get_euler_normalized(data.euler_rotation_order);
data.dirty &= ~DIRTY_EULER_ROTATION_AND_SCALE;
data.dirty.bit_and(~DIRTY_EULER_ROTATION_AND_SCALE);
}
data.scale = p_scale;
data.dirty = DIRTY_LOCAL_TRANSFORM;
data.dirty.set(DIRTY_LOCAL_TRANSFORM);
_propagate_transform_changed(this);
if (data.notify_local_transform) {
notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
@ -471,11 +507,13 @@ void Node3D::set_scale(const Vector3 &p_scale) {
}
Vector3 Node3D::get_position() const {
ERR_READ_THREAD_GUARD_V(Vector3());
return data.local_transform.origin;
}
Vector3 Node3D::get_rotation() const {
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
ERR_READ_THREAD_GUARD_V(Vector3());
if (data.dirty.get() & DIRTY_EULER_ROTATION_AND_SCALE) {
_update_rotation_and_scale();
}
@ -483,12 +521,14 @@ Vector3 Node3D::get_rotation() const {
}
Vector3 Node3D::get_rotation_degrees() const {
ERR_READ_THREAD_GUARD_V(Vector3());
Vector3 radians = get_rotation();
return Vector3(Math::rad_to_deg(radians.x), Math::rad_to_deg(radians.y), Math::rad_to_deg(radians.z));
}
Vector3 Node3D::get_scale() const {
if (data.dirty & DIRTY_EULER_ROTATION_AND_SCALE) {
ERR_READ_THREAD_GUARD_V(Vector3());
if (data.dirty.get() & DIRTY_EULER_ROTATION_AND_SCALE) {
_update_rotation_and_scale();
}
@ -496,6 +536,7 @@ Vector3 Node3D::get_scale() const {
}
void Node3D::update_gizmos() {
ERR_THREAD_GUARD;
#ifdef TOOLS_ENABLED
if (!is_inside_world()) {
return;
@ -514,6 +555,7 @@ void Node3D::update_gizmos() {
}
void Node3D::set_subgizmo_selection(Ref<Node3DGizmo> p_gizmo, int p_id, Transform3D p_transform) {
ERR_THREAD_GUARD;
#ifdef TOOLS_ENABLED
if (!is_inside_world()) {
return;
@ -526,6 +568,7 @@ void Node3D::set_subgizmo_selection(Ref<Node3DGizmo> p_gizmo, int p_id, Transfor
}
void Node3D::clear_subgizmo_selection() {
ERR_THREAD_GUARD;
#ifdef TOOLS_ENABLED
if (!is_inside_world()) {
return;
@ -542,6 +585,7 @@ void Node3D::clear_subgizmo_selection() {
}
void Node3D::add_gizmo(Ref<Node3DGizmo> p_gizmo) {
ERR_THREAD_GUARD;
#ifdef TOOLS_ENABLED
if (data.gizmos_disabled || p_gizmo.is_null()) {
return;
@ -559,6 +603,7 @@ void Node3D::add_gizmo(Ref<Node3DGizmo> p_gizmo) {
}
void Node3D::remove_gizmo(Ref<Node3DGizmo> p_gizmo) {
ERR_THREAD_GUARD;
#ifdef TOOLS_ENABLED
int idx = data.gizmos.find(p_gizmo);
if (idx != -1) {
@ -569,6 +614,7 @@ void Node3D::remove_gizmo(Ref<Node3DGizmo> p_gizmo) {
}
void Node3D::clear_gizmos() {
ERR_THREAD_GUARD;
#ifdef TOOLS_ENABLED
for (int i = 0; i < data.gizmos.size(); i++) {
data.gizmos.write[i]->free();
@ -578,6 +624,7 @@ void Node3D::clear_gizmos() {
}
TypedArray<Node3DGizmo> Node3D::get_gizmos_bind() const {
ERR_THREAD_GUARD_V(TypedArray<Node3DGizmo>());
TypedArray<Node3DGizmo> ret;
#ifdef TOOLS_ENABLED
@ -590,6 +637,7 @@ TypedArray<Node3DGizmo> Node3D::get_gizmos_bind() const {
}
Vector<Ref<Node3DGizmo>> Node3D::get_gizmos() const {
ERR_THREAD_GUARD_V(Vector<Ref<Node3DGizmo>>());
#ifdef TOOLS_ENABLED
return data.gizmos;
#else
@ -615,6 +663,7 @@ void Node3D::_update_gizmos() {
}
void Node3D::set_disable_gizmos(bool p_enabled) {
ERR_THREAD_GUARD;
#ifdef TOOLS_ENABLED
data.gizmos_disabled = p_enabled;
if (!p_enabled) {
@ -624,6 +673,7 @@ void Node3D::set_disable_gizmos(bool p_enabled) {
}
void Node3D::reparent(Node *p_parent, bool p_keep_global_transform) {
ERR_THREAD_GUARD;
Transform3D temp = get_global_transform();
Node::reparent(p_parent);
if (p_keep_global_transform) {
@ -632,14 +682,17 @@ void Node3D::reparent(Node *p_parent, bool p_keep_global_transform) {
}
void Node3D::set_disable_scale(bool p_enabled) {
ERR_THREAD_GUARD;
data.disable_scale = p_enabled;
}
bool Node3D::is_scale_disabled() const {
ERR_READ_THREAD_GUARD_V(false);
return data.disable_scale;
}
void Node3D::set_as_top_level(bool p_enabled) {
ERR_THREAD_GUARD;
if (data.top_level == p_enabled) {
return;
}
@ -658,10 +711,12 @@ void Node3D::set_as_top_level(bool p_enabled) {
}
bool Node3D::is_set_as_top_level() const {
ERR_READ_THREAD_GUARD_V(false);
return data.top_level;
}
Ref<World3D> Node3D::get_world_3d() const {
ERR_READ_THREAD_GUARD_V(Ref<World3D>()); // World3D can only be set from main thread, so it's safe to obtain on threads.
ERR_FAIL_COND_V(!is_inside_world(), Ref<World3D>());
ERR_FAIL_COND_V(!data.viewport, Ref<World3D>());
@ -688,14 +743,17 @@ void Node3D::_propagate_visibility_changed() {
}
void Node3D::show() {
ERR_MAIN_THREAD_GUARD;
set_visible(true);
}
void Node3D::hide() {
ERR_MAIN_THREAD_GUARD;
set_visible(false);
}
void Node3D::set_visible(bool p_visible) {
ERR_MAIN_THREAD_GUARD;
if (data.visible == p_visible) {
return;
}
@ -709,10 +767,12 @@ void Node3D::set_visible(bool p_visible) {
}
bool Node3D::is_visible() const {
ERR_READ_THREAD_GUARD_V(false);
return data.visible;
}
bool Node3D::is_visible_in_tree() const {
ERR_READ_THREAD_GUARD_V(false); // Since visibility can only be changed from main thread, this is safe to call.
const Node3D *s = this;
while (s) {
@ -726,42 +786,49 @@ bool Node3D::is_visible_in_tree() const {
}
void Node3D::rotate_object_local(const Vector3 &p_axis, real_t p_angle) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.basis.rotate_local(p_axis, p_angle);
set_transform(t);
}
void Node3D::rotate(const Vector3 &p_axis, real_t p_angle) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.basis.rotate(p_axis, p_angle);
set_transform(t);
}
void Node3D::rotate_x(real_t p_angle) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.basis.rotate(Vector3(1, 0, 0), p_angle);
set_transform(t);
}
void Node3D::rotate_y(real_t p_angle) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.basis.rotate(Vector3(0, 1, 0), p_angle);
set_transform(t);
}
void Node3D::rotate_z(real_t p_angle) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.basis.rotate(Vector3(0, 0, 1), p_angle);
set_transform(t);
}
void Node3D::translate(const Vector3 &p_offset) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.translate_local(p_offset);
set_transform(t);
}
void Node3D::translate_object_local(const Vector3 &p_offset) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
Transform3D s;
@ -770,52 +837,61 @@ void Node3D::translate_object_local(const Vector3 &p_offset) {
}
void Node3D::scale(const Vector3 &p_ratio) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.basis.scale(p_ratio);
set_transform(t);
}
void Node3D::scale_object_local(const Vector3 &p_scale) {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.basis.scale_local(p_scale);
set_transform(t);
}
void Node3D::global_rotate(const Vector3 &p_axis, real_t p_angle) {
ERR_THREAD_GUARD;
Transform3D t = get_global_transform();
t.basis.rotate(p_axis, p_angle);
set_global_transform(t);
}
void Node3D::global_scale(const Vector3 &p_scale) {
ERR_THREAD_GUARD;
Transform3D t = get_global_transform();
t.basis.scale(p_scale);
set_global_transform(t);
}
void Node3D::global_translate(const Vector3 &p_offset) {
ERR_THREAD_GUARD;
Transform3D t = get_global_transform();
t.origin += p_offset;
set_global_transform(t);
}
void Node3D::orthonormalize() {
ERR_THREAD_GUARD;
Transform3D t = get_transform();
t.orthonormalize();
set_transform(t);
}
void Node3D::set_identity() {
ERR_THREAD_GUARD;
set_transform(Transform3D());
}
void Node3D::look_at(const Vector3 &p_target, const Vector3 &p_up) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!is_inside_tree(), "Node not inside tree. Use look_at_from_position() instead.");
Vector3 origin = get_global_transform().origin;
look_at_from_position(origin, p_target, p_up);
}
void Node3D::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(p_pos.is_equal_approx(p_target), "Node origin and target are in the same position, look_at() failed.");
ERR_FAIL_COND_MSG(p_up.is_zero_approx(), "The up vector can't be zero, look_at() failed.");
ERR_FAIL_COND_MSG(p_up.cross(p_target - p_pos).is_zero_approx(), "Up vector and direction between node origin and target are aligned, look_at() failed.");
@ -827,30 +903,37 @@ void Node3D::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target
}
Vector3 Node3D::to_local(Vector3 p_global) const {
ERR_READ_THREAD_GUARD_V(Vector3());
return get_global_transform().affine_inverse().xform(p_global);
}
Vector3 Node3D::to_global(Vector3 p_local) const {
ERR_READ_THREAD_GUARD_V(Vector3());
return get_global_transform().xform(p_local);
}
void Node3D::set_notify_transform(bool p_enabled) {
ERR_THREAD_GUARD;
data.notify_transform = p_enabled;
}
bool Node3D::is_transform_notification_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return data.notify_transform;
}
void Node3D::set_notify_local_transform(bool p_enabled) {
ERR_THREAD_GUARD;
data.notify_local_transform = p_enabled;
}
bool Node3D::is_local_transform_notification_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return data.notify_local_transform;
}
void Node3D::force_update_transform() {
ERR_THREAD_GUARD;
ERR_FAIL_COND(!is_inside_tree());
if (!xform_change.in_list()) {
return; //nothing to update
@ -894,6 +977,7 @@ void Node3D::_update_visibility_parent(bool p_update_root) {
}
void Node3D::set_visibility_parent(const NodePath &p_path) {
ERR_MAIN_THREAD_GUARD;
visibility_parent_path = p_path;
if (is_inside_tree()) {
_update_visibility_parent(true);
@ -901,6 +985,7 @@ void Node3D::set_visibility_parent(const NodePath &p_path) {
}
NodePath Node3D::get_visibility_parent() const {
ERR_READ_THREAD_GUARD_V(NodePath());
return visibility_parent_path;
}

View File

@ -88,6 +88,7 @@ private:
mutable SelfList<Node> xform_change;
// This Data struct is to avoid namespace pollution in derived classes.
struct Data {
mutable Transform3D global_transform;
mutable Transform3D local_transform;
@ -96,7 +97,7 @@ private:
mutable Vector3 scale = Vector3(1, 1, 1);
mutable RotationEditMode rotation_edit_mode = ROTATION_EDIT_MODE_EULER;
mutable int dirty = DIRTY_NONE;
mutable SafeNumeric<uint32_t> dirty;
Viewport *viewport = nullptr;
@ -106,7 +107,6 @@ private:
RID visibility_parent;
int children_lock = 0;
Node3D *parent = nullptr;
List<Node3D *> children;
List<Node3D *>::Element *C = nullptr;
@ -137,6 +137,7 @@ private:
void _propagate_visibility_parent();
void _update_visibility_parent(bool p_update_root);
void _propagate_transform_changed_deferred();
protected:
_FORCE_INLINE_ void set_ignore_transform_notification(bool p_ignore) { data.ignore_notification = p_ignore; }

File diff suppressed because it is too large Load Diff

View File

@ -56,6 +56,7 @@ Transform2D CanvasItem::_edit_get_transform() const {
#endif
bool CanvasItem::is_visible_in_tree() const {
ERR_READ_THREAD_GUARD_V(false);
return visible && parent_visible_in_tree;
}
@ -69,6 +70,7 @@ void CanvasItem::_propagate_visibility_changed(bool p_parent_visible_in_tree) {
}
void CanvasItem::set_visible(bool p_visible) {
ERR_MAIN_THREAD_GUARD;
if (visible == p_visible) {
return;
}
@ -105,14 +107,17 @@ void CanvasItem::_handle_visibility_change(bool p_visible) {
}
void CanvasItem::show() {
ERR_MAIN_THREAD_GUARD;
set_visible(true);
}
void CanvasItem::hide() {
ERR_MAIN_THREAD_GUARD;
set_visible(false);
}
bool CanvasItem::is_visible() const {
ERR_READ_THREAD_GUARD_V(false);
return visible;
}
@ -143,10 +148,11 @@ void CanvasItem::_redraw_callback() {
}
void CanvasItem::_invalidate_global_transform() {
global_invalid = true;
global_invalid.set();
}
Transform2D CanvasItem::get_global_transform_with_canvas() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
if (canvas_layer) {
return canvas_layer->get_final_transform() * get_global_transform();
} else if (is_inside_tree()) {
@ -157,20 +163,26 @@ Transform2D CanvasItem::get_global_transform_with_canvas() const {
}
Transform2D CanvasItem::get_screen_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
return get_viewport()->get_popup_base_transform() * get_global_transform_with_canvas();
}
Transform2D CanvasItem::get_global_transform() const {
if (global_invalid) {
ERR_READ_THREAD_GUARD_V(Transform2D());
if (global_invalid.is_set()) {
// This code can enter multiple times from threads if dirty, this is expected.
const CanvasItem *pi = get_parent_item();
Transform2D new_global;
if (pi) {
global_transform = pi->get_global_transform() * get_transform();
new_global = pi->get_global_transform() * get_transform();
} else {
global_transform = get_transform();
new_global = get_transform();
}
global_invalid = false;
global_transform = new_global;
global_invalid.clear();
}
return global_transform;
@ -253,6 +265,8 @@ void CanvasItem::_exit_canvas() {
}
void CanvasItem::_notification(int p_what) {
ERR_MAIN_THREAD_GUARD;
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!is_inside_tree());
@ -294,7 +308,7 @@ void CanvasItem::_notification(int p_what) {
}
}
global_invalid = true;
global_invalid.set();
_enter_canvas();
RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, is_visible_in_tree()); // The visibility of the parent may change.
@ -327,7 +341,7 @@ void CanvasItem::_notification(int p_what) {
window->disconnect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed));
window = nullptr;
}
global_invalid = true;
global_invalid.set();
parent_visible_in_tree = false;
if (get_viewport()) {
@ -346,6 +360,8 @@ void CanvasItem::_notification(int p_what) {
}
void CanvasItem::update_draw_order() {
ERR_MAIN_THREAD_GUARD;
if (!is_inside_tree()) {
return;
}
@ -363,6 +379,7 @@ void CanvasItem::_window_visibility_changed() {
}
void CanvasItem::queue_redraw() {
ERR_THREAD_GUARD; // Calling from thread is safe.
if (!is_inside_tree()) {
return;
}
@ -376,6 +393,7 @@ void CanvasItem::queue_redraw() {
}
void CanvasItem::move_to_front() {
ERR_MAIN_THREAD_GUARD;
if (!get_parent()) {
return;
}
@ -383,6 +401,7 @@ void CanvasItem::move_to_front() {
}
void CanvasItem::set_modulate(const Color &p_modulate) {
ERR_THREAD_GUARD;
if (modulate == p_modulate) {
return;
}
@ -392,10 +411,12 @@ void CanvasItem::set_modulate(const Color &p_modulate) {
}
Color CanvasItem::get_modulate() const {
ERR_READ_THREAD_GUARD_V(Color());
return modulate;
}
Color CanvasItem::get_modulate_in_tree() const {
ERR_READ_THREAD_GUARD_V(Color());
Color final_modulate = modulate;
CanvasItem *parent_item = get_parent_item();
while (parent_item) {
@ -406,6 +427,7 @@ Color CanvasItem::get_modulate_in_tree() const {
}
void CanvasItem::set_as_top_level(bool p_top_level) {
ERR_MAIN_THREAD_GUARD;
if (top_level == p_top_level) {
return;
}
@ -445,6 +467,7 @@ bool CanvasItem::is_set_as_top_level() const {
}
CanvasItem *CanvasItem::get_parent_item() const {
ERR_READ_THREAD_GUARD_V(nullptr);
if (top_level) {
return nullptr;
}
@ -453,6 +476,7 @@ CanvasItem *CanvasItem::get_parent_item() const {
}
void CanvasItem::set_self_modulate(const Color &p_self_modulate) {
ERR_THREAD_GUARD;
if (self_modulate == p_self_modulate) {
return;
}
@ -462,10 +486,12 @@ void CanvasItem::set_self_modulate(const Color &p_self_modulate) {
}
Color CanvasItem::get_self_modulate() const {
ERR_READ_THREAD_GUARD_V(Color());
return self_modulate;
}
void CanvasItem::set_light_mask(int p_light_mask) {
ERR_THREAD_GUARD;
if (light_mask == p_light_mask) {
return;
}
@ -475,10 +501,12 @@ void CanvasItem::set_light_mask(int p_light_mask) {
}
int CanvasItem::get_light_mask() const {
ERR_READ_THREAD_GUARD_V(0);
return light_mask;
}
void CanvasItem::item_rect_changed(bool p_size_changed) {
ERR_MAIN_THREAD_GUARD;
if (p_size_changed) {
queue_redraw();
}
@ -486,6 +514,7 @@ void CanvasItem::item_rect_changed(bool p_size_changed) {
}
void CanvasItem::set_z_index(int p_z) {
ERR_THREAD_GUARD;
ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN);
ERR_FAIL_COND(p_z > RS::CANVAS_ITEM_Z_MAX);
z_index = p_z;
@ -494,6 +523,7 @@ void CanvasItem::set_z_index(int p_z) {
}
void CanvasItem::set_z_as_relative(bool p_enabled) {
ERR_THREAD_GUARD;
if (z_relative == p_enabled) {
return;
}
@ -502,14 +532,17 @@ void CanvasItem::set_z_as_relative(bool p_enabled) {
}
bool CanvasItem::is_z_relative() const {
ERR_READ_THREAD_GUARD_V(false);
return z_relative;
}
int CanvasItem::get_z_index() const {
ERR_READ_THREAD_GUARD_V(0);
return z_index;
}
int CanvasItem::get_effective_z_index() const {
ERR_READ_THREAD_GUARD_V(0);
int effective_z_index = z_index;
if (is_z_relative()) {
CanvasItem *p = get_parent_item();
@ -521,15 +554,18 @@ int CanvasItem::get_effective_z_index() const {
}
void CanvasItem::set_y_sort_enabled(bool p_enabled) {
ERR_THREAD_GUARD;
y_sort_enabled = p_enabled;
RS::get_singleton()->canvas_item_set_sort_children_by_y(canvas_item, y_sort_enabled);
}
bool CanvasItem::is_y_sort_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return y_sort_enabled;
}
void CanvasItem::draw_dashed_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width, real_t p_dash, bool p_aligned) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_dash <= 0.0);
@ -565,12 +601,14 @@ void CanvasItem::draw_dashed_line(const Point2 &p_from, const Point2 &p_to, cons
}
void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, real_t p_width, bool p_antialiased) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width, p_antialiased);
}
void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_color, real_t p_width, bool p_antialiased) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors = { p_color };
@ -578,12 +616,14 @@ void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_co
}
void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, real_t p_width, bool p_antialiased) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width, p_antialiased);
}
void CanvasItem::draw_arc(const Vector2 &p_center, real_t p_radius, real_t p_start_angle, real_t p_end_angle, int p_point_count, const Color &p_color, real_t p_width, bool p_antialiased) {
ERR_THREAD_GUARD;
Vector<Point2> points;
points.resize(p_point_count);
Point2 *points_ptr = points.ptrw();
@ -599,6 +639,7 @@ void CanvasItem::draw_arc(const Vector2 &p_center, real_t p_radius, real_t p_sta
}
void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_color, real_t p_width) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors = { p_color };
@ -606,12 +647,14 @@ void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_c
}
void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, real_t p_width) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width);
}
void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, real_t p_width) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Rect2 rect = p_rect.abs();
@ -640,12 +683,14 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil
}
void CanvasItem::draw_circle(const Point2 &p_pos, real_t p_radius, const Color &p_color) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_circle(canvas_item, p_pos, p_radius, p_color);
}
void CanvasItem::draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_pos, const Color &p_modulate) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
@ -654,6 +699,7 @@ void CanvasItem::draw_texture(const Ref<Texture2D> &p_texture, const Point2 &p_p
}
void CanvasItem::draw_texture_rect(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
@ -661,24 +707,28 @@ void CanvasItem::draw_texture_rect(const Ref<Texture2D> &p_texture, const Rect2
}
void CanvasItem::draw_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_clip_uv);
}
void CanvasItem::draw_msdf_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, double p_outline, double p_pixel_range, double p_scale) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate, p_outline, p_pixel_range, p_scale);
}
void CanvasItem::draw_lcd_texture_rect_region(const Ref<Texture2D> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_texture.is_null());
RenderingServer::get_singleton()->canvas_item_add_lcd_texture_rect_region(canvas_item, p_rect, p_texture->get_rid(), p_src_rect, p_modulate);
}
void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_style_box.is_null());
@ -687,6 +737,7 @@ void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p
}
void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
@ -694,6 +745,7 @@ void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Col
}
void CanvasItem::draw_set_transform(const Point2 &p_offset, real_t p_rot, const Size2 &p_scale) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Transform2D xform(p_rot, p_offset);
@ -702,23 +754,27 @@ void CanvasItem::draw_set_transform(const Point2 &p_offset, real_t p_rot, const
}
void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix);
}
void CanvasItem::draw_animation_slice(double p_animation_length, double p_slice_begin, double p_slice_end, double p_offset) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_animation_slice(canvas_item, p_animation_length, p_slice_begin, p_slice_end, p_offset);
}
void CanvasItem::draw_end_animation() {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RenderingServer::get_singleton()->canvas_item_add_animation_slice(canvas_item, 1, 0, 2, 0);
}
void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
@ -727,6 +783,7 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color
}
void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture2D> p_texture) {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
Vector<Color> colors = { p_color };
@ -735,6 +792,7 @@ void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Colo
}
void CanvasItem::draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Transform2D &p_transform, const Color &p_modulate) {
ERR_THREAD_GUARD;
ERR_FAIL_COND(p_mesh.is_null());
RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
@ -742,12 +800,14 @@ void CanvasItem::draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_text
}
void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture) {
ERR_THREAD_GUARD;
ERR_FAIL_COND(p_multimesh.is_null());
RID texture_rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
RenderingServer::get_singleton()->canvas_item_add_multimesh(canvas_item, p_multimesh->get_rid(), texture_rid);
}
void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
@ -755,6 +815,7 @@ void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const
}
void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
@ -762,6 +823,7 @@ void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_
}
void CanvasItem::draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
@ -769,6 +831,7 @@ void CanvasItem::draw_string_outline(const Ref<Font> &p_font, const Point2 &p_po
}
void CanvasItem::draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
@ -776,6 +839,7 @@ void CanvasItem::draw_multiline_string_outline(const Ref<Font> &p_font, const Po
}
void CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size, const Color &p_modulate) const {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_char.length() != 1);
ERR_FAIL_COND(p_font.is_null());
@ -784,6 +848,7 @@ void CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const S
}
void CanvasItem::draw_char_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size, int p_size, const Color &p_modulate) const {
ERR_THREAD_GUARD;
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_char.length() != 1);
ERR_FAIL_COND(p_font.is_null());
@ -791,6 +856,12 @@ void CanvasItem::draw_char_outline(const Ref<Font> &p_font, const Point2 &p_pos,
p_font->draw_char_outline(canvas_item, p_pos, p_char[0], p_font_size, p_size, p_modulate);
}
void CanvasItem::_notify_transform_deferred() {
if (is_inside_tree() && notify_transform && !xform_change.in_list()) {
get_tree()->xform_change_list.add(&xform_change);
}
}
void CanvasItem::_notify_transform(CanvasItem *p_node) {
/* This check exists to avoid re-propagating the transform
* notification down the tree on dirty nodes. It provides
@ -798,16 +869,21 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) {
* notification anyway).
*/
if (/*p_node->xform_change.in_list() &&*/ p_node->global_invalid) {
if (/*p_node->xform_change.in_list() &&*/ p_node->global_invalid.is_set()) {
return; //nothing to do
}
p_node->global_invalid = true;
p_node->global_invalid.set();
if (p_node->notify_transform && !p_node->xform_change.in_list()) {
if (!p_node->block_transform_notify) {
if (p_node->is_inside_tree()) {
get_tree()->xform_change_list.add(&p_node->xform_change);
if (is_accessible_from_caller_thread()) {
get_tree()->xform_change_list.add(&p_node->xform_change);
} else {
// Should be rare, but still needs to be handled.
MessageQueue::get_singleton()->push_callable(callable_mp(p_node, &CanvasItem::_notify_transform_deferred));
}
}
}
}
@ -821,11 +897,13 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) {
}
Rect2 CanvasItem::get_viewport_rect() const {
ERR_READ_THREAD_GUARD_V(Rect2());
ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
return get_viewport()->get_visible_rect();
}
RID CanvasItem::get_canvas() const {
ERR_READ_THREAD_GUARD_V(RID());
ERR_FAIL_COND_V(!is_inside_tree(), RID());
if (canvas_layer) {
@ -836,6 +914,7 @@ RID CanvasItem::get_canvas() const {
}
ObjectID CanvasItem::get_canvas_layer_instance_id() const {
ERR_READ_THREAD_GUARD_V(ObjectID());
if (canvas_layer) {
return canvas_layer->get_instance_id();
} else {
@ -844,6 +923,7 @@ ObjectID CanvasItem::get_canvas_layer_instance_id() const {
}
CanvasItem *CanvasItem::get_top_level() const {
ERR_READ_THREAD_GUARD_V(nullptr);
CanvasItem *ci = const_cast<CanvasItem *>(this);
while (!ci->top_level && Object::cast_to<CanvasItem>(ci->get_parent())) {
ci = Object::cast_to<CanvasItem>(ci->get_parent());
@ -853,6 +933,7 @@ CanvasItem *CanvasItem::get_top_level() const {
}
Ref<World2D> CanvasItem::get_world_2d() const {
ERR_READ_THREAD_GUARD_V(Ref<World2D>());
ERR_FAIL_COND_V(!is_inside_tree(), Ref<World2D>());
CanvasItem *tl = get_top_level();
@ -865,19 +946,23 @@ Ref<World2D> CanvasItem::get_world_2d() const {
}
RID CanvasItem::get_viewport_rid() const {
ERR_READ_THREAD_GUARD_V(RID());
ERR_FAIL_COND_V(!is_inside_tree(), RID());
return get_viewport()->get_viewport_rid();
}
void CanvasItem::set_block_transform_notify(bool p_enable) {
ERR_THREAD_GUARD;
block_transform_notify = p_enable;
}
bool CanvasItem::is_block_transform_notify_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return block_transform_notify;
}
void CanvasItem::set_draw_behind_parent(bool p_enable) {
ERR_THREAD_GUARD;
if (behind == p_enable) {
return;
}
@ -886,10 +971,12 @@ void CanvasItem::set_draw_behind_parent(bool p_enable) {
}
bool CanvasItem::is_draw_behind_parent_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return behind;
}
void CanvasItem::set_material(const Ref<Material> &p_material) {
ERR_THREAD_GUARD;
material = p_material;
RID rid;
if (material.is_valid()) {
@ -900,19 +987,23 @@ void CanvasItem::set_material(const Ref<Material> &p_material) {
}
void CanvasItem::set_use_parent_material(bool p_use_parent_material) {
ERR_THREAD_GUARD;
use_parent_material = p_use_parent_material;
RS::get_singleton()->canvas_item_set_use_parent_material(canvas_item, p_use_parent_material);
}
bool CanvasItem::get_use_parent_material() const {
ERR_READ_THREAD_GUARD_V(false);
return use_parent_material;
}
Ref<Material> CanvasItem::get_material() const {
ERR_READ_THREAD_GUARD_V(Ref<Material>());
return material;
}
Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) const {
ERR_READ_THREAD_GUARD_V(Vector2());
ERR_FAIL_COND_V(!is_inside_tree(), screen_point);
Transform2D local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse();
@ -921,6 +1012,7 @@ Vector2 CanvasItem::make_canvas_position_local(const Vector2 &screen_point) cons
}
Ref<InputEvent> CanvasItem::make_input_local(const Ref<InputEvent> &p_event) const {
ERR_READ_THREAD_GUARD_V(Ref<InputEvent>());
ERR_FAIL_COND_V(p_event.is_null(), p_event);
ERR_FAIL_COND_V(!is_inside_tree(), p_event);
@ -928,17 +1020,20 @@ Ref<InputEvent> CanvasItem::make_input_local(const Ref<InputEvent> &p_event) con
}
Vector2 CanvasItem::get_global_mouse_position() const {
ERR_READ_THREAD_GUARD_V(Vector2());
ERR_FAIL_COND_V(!get_viewport(), Vector2());
return get_canvas_transform().affine_inverse().xform(get_viewport()->get_mouse_position());
}
Vector2 CanvasItem::get_local_mouse_position() const {
ERR_READ_THREAD_GUARD_V(Vector2());
ERR_FAIL_COND_V(!get_viewport(), Vector2());
return get_global_transform().affine_inverse().xform(get_global_mouse_position());
}
void CanvasItem::force_update_transform() {
ERR_THREAD_GUARD;
ERR_FAIL_COND(!is_inside_tree());
if (!xform_change.in_list()) {
return;
@ -1148,6 +1243,7 @@ void CanvasItem::_bind_methods() {
}
Transform2D CanvasItem::get_canvas_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer) {
@ -1160,6 +1256,7 @@ Transform2D CanvasItem::get_canvas_transform() const {
}
Transform2D CanvasItem::get_viewport_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
ERR_FAIL_COND_V(!is_inside_tree(), Transform2D());
if (canvas_layer) {
@ -1170,14 +1267,17 @@ Transform2D CanvasItem::get_viewport_transform() const {
}
void CanvasItem::set_notify_local_transform(bool p_enable) {
ERR_THREAD_GUARD;
notify_local_transform = p_enable;
}
bool CanvasItem::is_local_transform_notification_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return notify_local_transform;
}
void CanvasItem::set_notify_transform(bool p_enable) {
ERR_THREAD_GUARD;
if (notify_transform == p_enable) {
return;
}
@ -1191,10 +1291,12 @@ void CanvasItem::set_notify_transform(bool p_enable) {
}
bool CanvasItem::is_transform_notification_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return notify_transform;
}
int CanvasItem::get_canvas_layer() const {
ERR_READ_THREAD_GUARD_V(0);
if (canvas_layer) {
return canvas_layer->get_layer();
} else {
@ -1203,15 +1305,18 @@ int CanvasItem::get_canvas_layer() const {
}
void CanvasItem::set_visibility_layer(uint32_t p_visibility_layer) {
ERR_THREAD_GUARD;
visibility_layer = p_visibility_layer;
RenderingServer::get_singleton()->canvas_item_set_visibility_layer(canvas_item, p_visibility_layer);
}
uint32_t CanvasItem::get_visibility_layer() const {
ERR_READ_THREAD_GUARD_V(0);
return visibility_layer;
}
void CanvasItem::set_visibility_layer_bit(uint32_t p_visibility_layer, bool p_enable) {
ERR_THREAD_GUARD;
ERR_FAIL_UNSIGNED_INDEX(p_visibility_layer, 32);
if (p_enable) {
set_visibility_layer(visibility_layer | (1 << p_visibility_layer));
@ -1221,6 +1326,7 @@ void CanvasItem::set_visibility_layer_bit(uint32_t p_visibility_layer, bool p_en
}
bool CanvasItem::get_visibility_layer_bit(uint32_t p_visibility_layer) const {
ERR_READ_THREAD_GUARD_V(0);
ERR_FAIL_UNSIGNED_INDEX_V(p_visibility_layer, 32, false);
return (visibility_layer & (1 << p_visibility_layer));
}
@ -1261,6 +1367,7 @@ void CanvasItem::_update_texture_filter_changed(bool p_propagate) {
}
void CanvasItem::set_texture_filter(TextureFilter p_texture_filter) {
ERR_MAIN_THREAD_GUARD; // Goes down in the tree, so only main thread can set.
ERR_FAIL_INDEX(p_texture_filter, TEXTURE_FILTER_MAX);
if (texture_filter == p_texture_filter) {
return;
@ -1271,6 +1378,7 @@ void CanvasItem::set_texture_filter(TextureFilter p_texture_filter) {
}
CanvasItem::TextureFilter CanvasItem::get_texture_filter() const {
ERR_READ_THREAD_GUARD_V(TEXTURE_FILTER_NEAREST);
return texture_filter;
}
@ -1309,6 +1417,7 @@ void CanvasItem::_update_texture_repeat_changed(bool p_propagate) {
}
void CanvasItem::set_texture_repeat(TextureRepeat p_texture_repeat) {
ERR_MAIN_THREAD_GUARD; // Goes down in the tree, so only main thread can set.
ERR_FAIL_INDEX(p_texture_repeat, TEXTURE_REPEAT_MAX);
if (texture_repeat == p_texture_repeat) {
return;
@ -1319,6 +1428,7 @@ void CanvasItem::set_texture_repeat(TextureRepeat p_texture_repeat) {
}
void CanvasItem::set_clip_children_mode(ClipChildrenMode p_clip_mode) {
ERR_THREAD_GUARD;
ERR_FAIL_COND(p_clip_mode >= CLIP_CHILDREN_MAX);
if (clip_children_mode == p_clip_mode) {
@ -1334,19 +1444,23 @@ void CanvasItem::set_clip_children_mode(ClipChildrenMode p_clip_mode) {
RS::get_singleton()->canvas_item_set_canvas_group_mode(get_canvas_item(), RS::CanvasGroupMode(clip_children_mode));
}
CanvasItem::ClipChildrenMode CanvasItem::get_clip_children_mode() const {
ERR_READ_THREAD_GUARD_V(CLIP_CHILDREN_DISABLED);
return clip_children_mode;
}
CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const {
ERR_READ_THREAD_GUARD_V(TEXTURE_REPEAT_DISABLED);
return texture_repeat;
}
CanvasItem::TextureFilter CanvasItem::get_texture_filter_in_tree() {
ERR_READ_THREAD_GUARD_V(TEXTURE_FILTER_NEAREST);
_refresh_texture_filter_cache();
return (TextureFilter)texture_filter_cache;
}
CanvasItem::TextureRepeat CanvasItem::get_texture_repeat_in_tree() {
ERR_READ_THREAD_GUARD_V(TEXTURE_REPEAT_DISABLED);
_refresh_texture_repeat_cache();
return (TextureRepeat)texture_repeat_cache;
}

View File

@ -118,7 +118,7 @@ private:
Ref<Material> material;
mutable Transform2D global_transform;
mutable bool global_invalid = true;
mutable SafeFlag global_invalid;
void _top_level_raise_self();
@ -145,6 +145,8 @@ private:
void _refresh_texture_filter_cache();
void _update_texture_filter_changed(bool p_propagate);
void _notify_transform_deferred();
protected:
_FORCE_INLINE_ void _notify_transform() {
if (!is_inside_tree()) {

View File

@ -3505,3 +3505,93 @@ Node::~Node() {
}
////////////////////////////////
// Multithreaded locked version of Object functions.
#ifdef DEBUG_ENABLED
void Node::set_script(const Variant &p_script) {
ERR_THREAD_GUARD;
Object::set_script(p_script);
}
Variant Node::get_script() const {
ERR_THREAD_GUARD_V(Variant());
return Object::get_script();
}
bool Node::has_meta(const StringName &p_name) const {
ERR_THREAD_GUARD_V(false);
return Object::has_meta(p_name);
}
void Node::set_meta(const StringName &p_name, const Variant &p_value) {
ERR_THREAD_GUARD;
Object::set_meta(p_name, p_value);
}
void Node::remove_meta(const StringName &p_name) {
ERR_THREAD_GUARD;
Object::remove_meta(p_name);
}
Variant Node::get_meta(const StringName &p_name, const Variant &p_default) const {
ERR_THREAD_GUARD_V(Variant());
return Object::get_meta(p_name, p_default);
}
void Node::get_meta_list(List<StringName> *p_list) const {
ERR_THREAD_GUARD;
Object::get_meta_list(p_list);
}
Error Node::emit_signalp(const StringName &p_name, const Variant **p_args, int p_argcount) {
ERR_THREAD_GUARD_V(ERR_INVALID_PARAMETER);
return Object::emit_signalp(p_name, p_args, p_argcount);
}
bool Node::has_signal(const StringName &p_name) const {
ERR_THREAD_GUARD_V(false);
return Object::has_signal(p_name);
}
void Node::get_signal_list(List<MethodInfo> *p_signals) const {
ERR_THREAD_GUARD;
Object::get_signal_list(p_signals);
}
void Node::get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const {
ERR_THREAD_GUARD;
Object::get_signal_connection_list(p_signal, p_connections);
}
void Node::get_all_signal_connections(List<Connection> *p_connections) const {
ERR_THREAD_GUARD;
Object::get_all_signal_connections(p_connections);
}
int Node::get_persistent_signal_connection_count() const {
ERR_THREAD_GUARD_V(0);
return Object::get_persistent_signal_connection_count();
}
void Node::get_signals_connected_to_this(List<Connection> *p_connections) const {
ERR_THREAD_GUARD;
Object::get_signals_connected_to_this(p_connections);
}
Error Node::connect(const StringName &p_signal, const Callable &p_callable, uint32_t p_flags) {
ERR_THREAD_GUARD_V(ERR_INVALID_PARAMETER);
return Object::connect(p_signal, p_callable, p_flags);
}
void Node::disconnect(const StringName &p_signal, const Callable &p_callable) {
ERR_THREAD_GUARD;
Object::disconnect(p_signal, p_callable);
}
bool Node::is_connected(const StringName &p_signal, const Callable &p_callable) const {
ERR_THREAD_GUARD_V(false);
return Object::is_connected(p_signal, p_callable);
}
#endif

View File

@ -527,6 +527,14 @@ public:
}
}
_FORCE_INLINE_ bool is_readable_from_caller_thread() const {
if (current_process_thread_group == nullptr) {
return Thread::is_main_thread();
} else {
return true;
}
}
void set_process_thread_messages(BitField<ProcessThreadMessages> p_flags);
BitField<ProcessThreadMessages> get_process_thread_messages() const;
@ -645,6 +653,30 @@ public:
void set_thread_safe(const StringName &p_property, const Variant &p_value);
void notify_thread_safe(int p_notification);
// These inherited functions need proper multithread locking when overridden in Node.
#ifdef DEBUG_ENABLED
virtual void set_script(const Variant &p_script) override;
virtual Variant get_script() const override;
virtual bool has_meta(const StringName &p_name) const override;
virtual void set_meta(const StringName &p_name, const Variant &p_value) override;
virtual void remove_meta(const StringName &p_name) override;
virtual Variant get_meta(const StringName &p_name, const Variant &p_default = Variant()) const override;
virtual void get_meta_list(List<StringName> *p_list) const override;
virtual Error emit_signalp(const StringName &p_name, const Variant **p_args, int p_argcount) override;
virtual bool has_signal(const StringName &p_name) const override;
virtual void get_signal_list(List<MethodInfo> *p_signals) const override;
virtual void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const override;
virtual void get_all_signal_connections(List<Connection> *p_connections) const override;
virtual int get_persistent_signal_connection_count() const override;
virtual void get_signals_connected_to_this(List<Connection> *p_connections) const override;
virtual Error connect(const StringName &p_signal, const Callable &p_callable, uint32_t p_flags = 0) override;
virtual void disconnect(const StringName &p_signal, const Callable &p_callable) override;
virtual bool is_connected(const StringName &p_signal, const Callable &p_callable) const override;
#endif
Node();
~Node();
};
@ -676,11 +708,15 @@ Error Node::rpc_id(int p_peer_id, const StringName &p_method, VarArgs... p_args)
#define ERR_THREAD_GUARD_V(m_ret) ERR_FAIL_COND_V_MSG(!is_accessible_from_caller_thread(), (m_ret), "Caller thread can't call this function in this node. Use call_deferred() or call_thread_group() instead.")
#define ERR_MAIN_THREAD_GUARD ERR_FAIL_COND_MSG(is_inside_tree() && !Thread::is_main_thread(), "This function in this node can only be accessed from the main thread. Use call_deferred() instead.");
#define ERR_MAIN_THREAD_GUARD_V(m_ret) ERR_FAIL_COND_V_MSG(is_inside_tree() && !Thread::is_main_thread(), (m_ret), "This function in this node can only be accessed from the main thread. Use call_deferred() instead.")
#define ERR_READ_THREAD_GUARD ERR_FAIL_COND_MSG(!is_readable_from_caller_thread(), "This function in this node can only be accessed from either the main thread or a thread group. Use call_deferred() instead.")
#define ERR_READ_THREAD_GUARD_V(m_ret) ERR_FAIL_COND_V_MSG(!is_readable_from_caller_thread(), (m_ret), "This function in this node can only be accessed from either the main thread or a thread group. Use call_deferred() instead.")
#else
#define ERR_THREAD_GUARD
#define ERR_THREAD_GUARD_V(m_ret)
#define ERR_MAIN_THREAD_GUARD
#define ERR_MAIN_THREAD_GUARD_V(m_ret)
#define ERR_READ_THREAD_GUARD
#define ERR_READ_THREAD_GUARD_V(m_ret)
#endif
// Add these macro to your class's 'get_configuration_warnings' function to have warnings show up in the scene tree inspector.

View File

@ -468,6 +468,8 @@ void Viewport::_update_viewport_path() {
}
void Viewport::_notification(int p_what) {
ERR_MAIN_THREAD_GUARD;
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
_update_viewport_path();
@ -922,10 +924,12 @@ void Viewport::_process_picking() {
}
RID Viewport::get_viewport_rid() const {
ERR_READ_THREAD_GUARD_V(RID());
return viewport;
}
void Viewport::update_canvas_items() {
ERR_MAIN_THREAD_GUARD;
if (!is_inside_tree()) {
return;
}
@ -1013,6 +1017,7 @@ bool Viewport::_is_size_allocated() const {
}
Rect2 Viewport::get_visible_rect() const {
ERR_READ_THREAD_GUARD_V(Rect2());
Rect2 r;
if (size == Size2()) {
@ -1029,6 +1034,7 @@ Rect2 Viewport::get_visible_rect() const {
}
void Viewport::canvas_parent_mark_dirty(Node *p_node) {
ERR_MAIN_THREAD_GUARD;
bool request_update = gui.canvas_parents_with_dirty_order.is_empty();
gui.canvas_parents_with_dirty_order.insert(p_node->get_instance_id());
if (request_update) {
@ -1043,6 +1049,7 @@ void Viewport::_update_audio_listener_2d() {
}
void Viewport::set_as_audio_listener_2d(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
if (p_enable == is_audio_listener_2d_enabled) {
return;
}
@ -1052,14 +1059,17 @@ void Viewport::set_as_audio_listener_2d(bool p_enable) {
}
bool Viewport::is_audio_listener_2d() const {
ERR_READ_THREAD_GUARD_V(false);
return is_audio_listener_2d_enabled;
}
AudioListener2D *Viewport::get_audio_listener_2d() const {
ERR_READ_THREAD_GUARD_V(nullptr);
return audio_listener_2d;
}
void Viewport::enable_canvas_transform_override(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
if (override_canvas_transform == p_enable) {
return;
}
@ -1073,10 +1083,12 @@ void Viewport::enable_canvas_transform_override(bool p_enable) {
}
bool Viewport::is_canvas_transform_override_enbled() const {
ERR_READ_THREAD_GUARD_V(false);
return override_canvas_transform;
}
void Viewport::set_canvas_transform_override(const Transform2D &p_transform) {
ERR_MAIN_THREAD_GUARD;
if (canvas_transform_override == p_transform) {
return;
}
@ -1088,10 +1100,12 @@ void Viewport::set_canvas_transform_override(const Transform2D &p_transform) {
}
Transform2D Viewport::get_canvas_transform_override() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return canvas_transform_override;
}
void Viewport::set_canvas_transform(const Transform2D &p_transform) {
ERR_MAIN_THREAD_GUARD;
canvas_transform = p_transform;
if (!override_canvas_transform) {
@ -1100,6 +1114,7 @@ void Viewport::set_canvas_transform(const Transform2D &p_transform) {
}
Transform2D Viewport::get_canvas_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return canvas_transform;
}
@ -1110,12 +1125,14 @@ void Viewport::_update_global_transform() {
}
void Viewport::set_global_canvas_transform(const Transform2D &p_transform) {
ERR_MAIN_THREAD_GUARD;
global_canvas_transform = p_transform;
_update_global_transform();
}
Transform2D Viewport::get_global_canvas_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return global_canvas_transform;
}
@ -1147,15 +1164,18 @@ void Viewport::_canvas_layer_remove(CanvasLayer *p_canvas_layer) {
}
void Viewport::set_transparent_background(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
transparent_bg = p_enable;
RS::get_singleton()->viewport_set_transparent_background(viewport, p_enable);
}
bool Viewport::has_transparent_background() const {
ERR_READ_THREAD_GUARD_V(false);
return transparent_bg;
}
void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) {
ERR_MAIN_THREAD_GUARD;
if (world_2d == p_world_2d) {
return;
}
@ -1184,6 +1204,7 @@ void Viewport::set_world_2d(const Ref<World2D> &p_world_2d) {
}
Ref<World2D> Viewport::find_world_2d() const {
ERR_READ_THREAD_GUARD_V(Ref<World2D>());
if (world_2d.is_valid()) {
return world_2d;
} else if (parent) {
@ -1205,18 +1226,22 @@ void Viewport::_propagate_viewport_notification(Node *p_node, int p_what) {
}
Ref<World2D> Viewport::get_world_2d() const {
ERR_READ_THREAD_GUARD_V(Ref<World2D>());
return world_2d;
}
Camera2D *Viewport::get_camera_2d() const {
ERR_READ_THREAD_GUARD_V(nullptr);
return camera_2d;
}
Transform2D Viewport::get_final_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return stretch_transform * global_canvas_transform;
}
void Viewport::assign_next_enabled_camera_2d(const StringName &p_camera_group) {
ERR_MAIN_THREAD_GUARD;
List<Node *> camera_list;
get_tree()->get_nodes_in_group(p_camera_group, &camera_list);
@ -1260,19 +1285,23 @@ void Viewport::_update_canvas_items(Node *p_node) {
}
Ref<ViewportTexture> Viewport::get_texture() const {
ERR_READ_THREAD_GUARD_V(Ref<ViewportTexture>());
return default_texture;
}
void Viewport::set_positional_shadow_atlas_size(int p_size) {
ERR_MAIN_THREAD_GUARD;
positional_shadow_atlas_size = p_size;
RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, p_size, positional_shadow_atlas_16_bits);
}
int Viewport::get_positional_shadow_atlas_size() const {
ERR_READ_THREAD_GUARD_V(0);
return positional_shadow_atlas_size;
}
void Viewport::set_positional_shadow_atlas_16_bits(bool p_16_bits) {
ERR_MAIN_THREAD_GUARD;
if (positional_shadow_atlas_16_bits == p_16_bits) {
return;
}
@ -1282,9 +1311,11 @@ void Viewport::set_positional_shadow_atlas_16_bits(bool p_16_bits) {
}
bool Viewport::get_positional_shadow_atlas_16_bits() const {
ERR_READ_THREAD_GUARD_V(false);
return positional_shadow_atlas_16_bits;
}
void Viewport::set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_quadrant, 4);
ERR_FAIL_INDEX(p_subdiv, SHADOW_ATLAS_QUADRANT_SUBDIV_MAX);
@ -1299,6 +1330,7 @@ void Viewport::set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, Posit
}
Viewport::PositionalShadowAtlasQuadrantSubdiv Viewport::get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const {
ERR_READ_THREAD_GUARD_V(SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED);
ERR_FAIL_INDEX_V(p_quadrant, 4, SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED);
return positional_shadow_atlas_quadrant_subdiv[p_quadrant];
}
@ -1313,6 +1345,7 @@ Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
}
Vector2 Viewport::get_mouse_position() const {
ERR_READ_THREAD_GUARD_V(Vector2());
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_MOUSE)) {
return get_screen_transform_internal(true).affine_inverse().xform(DisplayServer::get_singleton()->mouse_get_position());
} else {
@ -1322,6 +1355,7 @@ Vector2 Viewport::get_mouse_position() const {
}
void Viewport::warp_mouse(const Vector2 &p_position) {
ERR_MAIN_THREAD_GUARD;
Transform2D xform = get_screen_transform_internal();
Vector2 gpos = xform.xform(p_position);
Input::get_singleton()->warp_mouse(gpos);
@ -1565,6 +1599,7 @@ void Viewport::_gui_call_notification(Control *p_control, int p_what) {
}
Control *Viewport::gui_find_control(const Point2 &p_global) {
ERR_MAIN_THREAD_GUARD_V(nullptr);
// Handle subwindows.
_gui_sort_roots();
@ -2274,6 +2309,7 @@ List<Control *>::Element *Viewport::_gui_add_root_control(Control *p_control) {
}
void Viewport::gui_set_root_order_dirty() {
ERR_MAIN_THREAD_GUARD;
gui.roots_order_dirty = true;
}
@ -2374,6 +2410,7 @@ void Viewport::_gui_remove_control(Control *p_control) {
}
Window *Viewport::get_base_window() const {
ERR_READ_THREAD_GUARD_V(nullptr);
ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
Viewport *v = const_cast<Viewport *>(this);
@ -2576,6 +2613,7 @@ void Viewport::_post_gui_grab_click_focus() {
///////////////////////////////
void Viewport::push_text_input(const String &p_text) {
ERR_MAIN_THREAD_GUARD;
if (gui.subwindow_focused) {
gui.subwindow_focused->push_text_input(p_text);
return;
@ -2903,6 +2941,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
}
void Viewport::push_input(const Ref<InputEvent> &p_event, bool p_local_coords) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!is_inside_tree());
if (disable_input) {
@ -2955,6 +2994,7 @@ void Viewport::push_input(const Ref<InputEvent> &p_event, bool p_local_coords) {
}
void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coords) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(p_event.is_null());
ERR_FAIL_COND(!is_inside_tree());
local_input_handled = false;
@ -3004,6 +3044,7 @@ void Viewport::push_unhandled_input(const Ref<InputEvent> &p_event, bool p_local
}
void Viewport::set_physics_object_picking(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
physics_object_picking = p_enable;
if (physics_object_picking) {
add_to_group("_picking_viewports");
@ -3016,27 +3057,33 @@ void Viewport::set_physics_object_picking(bool p_enable) {
}
bool Viewport::get_physics_object_picking() {
ERR_READ_THREAD_GUARD_V(false);
return physics_object_picking;
}
void Viewport::set_physics_object_picking_sort(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
physics_object_picking_sort = p_enable;
}
bool Viewport::get_physics_object_picking_sort() {
ERR_READ_THREAD_GUARD_V(false);
return physics_object_picking_sort;
}
Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const {
ERR_READ_THREAD_GUARD_V(Vector2());
Transform2D xf = stretch_transform * global_canvas_transform;
return xf.xform(p_viewport_coords);
}
Vector2 Viewport::get_camera_rect_size() const {
ERR_READ_THREAD_GUARD_V(Vector2());
return size;
}
void Viewport::set_disable_input(bool p_disable) {
ERR_MAIN_THREAD_GUARD;
if (p_disable == disable_input) {
return;
}
@ -3049,14 +3096,17 @@ void Viewport::set_disable_input(bool p_disable) {
}
bool Viewport::is_input_disabled() const {
ERR_READ_THREAD_GUARD_V(false);
return disable_input;
}
Variant Viewport::gui_get_drag_data() const {
ERR_READ_THREAD_GUARD_V(Variant());
return gui.drag_data;
}
PackedStringArray Viewport::get_configuration_warnings() const {
ERR_MAIN_THREAD_GUARD_V(PackedStringArray());
PackedStringArray warnings = Node::get_configuration_warnings();
if (size.x <= 1 || size.y <= 1) {
@ -3066,14 +3116,17 @@ PackedStringArray Viewport::get_configuration_warnings() const {
}
void Viewport::gui_reset_canvas_sort_index() {
ERR_MAIN_THREAD_GUARD;
gui.canvas_sort_index = 0;
}
int Viewport::gui_get_canvas_sort_index() {
ERR_MAIN_THREAD_GUARD_V(0);
return gui.canvas_sort_index++;
}
void Viewport::gui_release_focus() {
ERR_MAIN_THREAD_GUARD;
if (gui.key_focus) {
Control *f = gui.key_focus;
gui.key_focus = nullptr;
@ -3083,10 +3136,12 @@ void Viewport::gui_release_focus() {
}
Control *Viewport::gui_get_focus_owner() {
ERR_READ_THREAD_GUARD_V(nullptr);
return gui.key_focus;
}
void Viewport::set_msaa_2d(MSAA p_msaa) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_msaa, MSAA_MAX);
if (msaa_2d == p_msaa) {
return;
@ -3096,10 +3151,12 @@ void Viewport::set_msaa_2d(MSAA p_msaa) {
}
Viewport::MSAA Viewport::get_msaa_2d() const {
ERR_READ_THREAD_GUARD_V(MSAA_DISABLED);
return msaa_2d;
}
void Viewport::set_msaa_3d(MSAA p_msaa) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_msaa, MSAA_MAX);
if (msaa_3d == p_msaa) {
return;
@ -3109,10 +3166,12 @@ void Viewport::set_msaa_3d(MSAA p_msaa) {
}
Viewport::MSAA Viewport::get_msaa_3d() const {
ERR_READ_THREAD_GUARD_V(MSAA_DISABLED);
return msaa_3d;
}
void Viewport::set_screen_space_aa(ScreenSpaceAA p_screen_space_aa) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_screen_space_aa, SCREEN_SPACE_AA_MAX);
if (screen_space_aa == p_screen_space_aa) {
return;
@ -3122,10 +3181,12 @@ void Viewport::set_screen_space_aa(ScreenSpaceAA p_screen_space_aa) {
}
Viewport::ScreenSpaceAA Viewport::get_screen_space_aa() const {
ERR_READ_THREAD_GUARD_V(SCREEN_SPACE_AA_DISABLED);
return screen_space_aa;
}
void Viewport::set_use_taa(bool p_use_taa) {
ERR_MAIN_THREAD_GUARD;
if (use_taa == p_use_taa) {
return;
}
@ -3134,10 +3195,12 @@ void Viewport::set_use_taa(bool p_use_taa) {
}
bool Viewport::is_using_taa() const {
ERR_READ_THREAD_GUARD_V(false);
return use_taa;
}
void Viewport::set_use_debanding(bool p_use_debanding) {
ERR_MAIN_THREAD_GUARD;
if (use_debanding == p_use_debanding) {
return;
}
@ -3146,19 +3209,23 @@ void Viewport::set_use_debanding(bool p_use_debanding) {
}
bool Viewport::is_using_debanding() const {
ERR_READ_THREAD_GUARD_V(false);
return use_debanding;
}
void Viewport::set_mesh_lod_threshold(float p_pixels) {
ERR_MAIN_THREAD_GUARD;
mesh_lod_threshold = p_pixels;
RS::get_singleton()->viewport_set_mesh_lod_threshold(viewport, mesh_lod_threshold);
}
float Viewport::get_mesh_lod_threshold() const {
ERR_READ_THREAD_GUARD_V(0);
return mesh_lod_threshold;
}
void Viewport::set_use_occlusion_culling(bool p_use_occlusion_culling) {
ERR_MAIN_THREAD_GUARD;
if (use_occlusion_culling == p_use_occlusion_culling) {
return;
}
@ -3170,57 +3237,70 @@ void Viewport::set_use_occlusion_culling(bool p_use_occlusion_culling) {
}
bool Viewport::is_using_occlusion_culling() const {
ERR_READ_THREAD_GUARD_V(false);
return use_occlusion_culling;
}
void Viewport::set_debug_draw(DebugDraw p_debug_draw) {
ERR_MAIN_THREAD_GUARD;
debug_draw = p_debug_draw;
RS::get_singleton()->viewport_set_debug_draw(viewport, RS::ViewportDebugDraw(p_debug_draw));
}
Viewport::DebugDraw Viewport::get_debug_draw() const {
ERR_READ_THREAD_GUARD_V(DEBUG_DRAW_DISABLED);
return debug_draw;
}
int Viewport::get_render_info(RenderInfoType p_type, RenderInfo p_info) {
ERR_READ_THREAD_GUARD_V(0);
return RS::get_singleton()->viewport_get_render_info(viewport, RS::ViewportRenderInfoType(p_type), RS::ViewportRenderInfo(p_info));
}
void Viewport::set_snap_controls_to_pixels(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
snap_controls_to_pixels = p_enable;
}
bool Viewport::is_snap_controls_to_pixels_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return snap_controls_to_pixels;
}
void Viewport::set_snap_2d_transforms_to_pixel(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
snap_2d_transforms_to_pixel = p_enable;
RS::get_singleton()->viewport_set_snap_2d_transforms_to_pixel(viewport, snap_2d_transforms_to_pixel);
}
bool Viewport::is_snap_2d_transforms_to_pixel_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return snap_2d_transforms_to_pixel;
}
void Viewport::set_snap_2d_vertices_to_pixel(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
snap_2d_vertices_to_pixel = p_enable;
RS::get_singleton()->viewport_set_snap_2d_vertices_to_pixel(viewport, snap_2d_vertices_to_pixel);
}
bool Viewport::is_snap_2d_vertices_to_pixel_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return snap_2d_vertices_to_pixel;
}
bool Viewport::gui_is_dragging() const {
ERR_READ_THREAD_GUARD_V(false);
return gui.dragging;
}
bool Viewport::gui_is_drag_successful() const {
ERR_READ_THREAD_GUARD_V(false);
return gui.drag_successful;
}
void Viewport::set_input_as_handled() {
ERR_MAIN_THREAD_GUARD;
if (!handle_input_locally) {
ERR_FAIL_COND(!is_inside_tree());
Viewport *vp = this;
@ -3243,6 +3323,7 @@ void Viewport::set_input_as_handled() {
}
bool Viewport::is_input_handled() const {
ERR_READ_THREAD_GUARD_V(false);
if (!handle_input_locally) {
ERR_FAIL_COND_V(!is_inside_tree(), false);
const Viewport *vp = this;
@ -3263,14 +3344,17 @@ bool Viewport::is_input_handled() const {
}
void Viewport::set_handle_input_locally(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
handle_input_locally = p_enable;
}
bool Viewport::is_handling_input_locally() const {
ERR_READ_THREAD_GUARD_V(false);
return handle_input_locally;
}
void Viewport::set_default_canvas_item_texture_filter(DefaultCanvasItemTextureFilter p_filter) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_filter, DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX);
if (default_canvas_item_texture_filter == p_filter) {
@ -3296,10 +3380,12 @@ void Viewport::set_default_canvas_item_texture_filter(DefaultCanvasItemTextureFi
}
Viewport::DefaultCanvasItemTextureFilter Viewport::get_default_canvas_item_texture_filter() const {
ERR_READ_THREAD_GUARD_V(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
return default_canvas_item_texture_filter;
}
void Viewport::set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_repeat, DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX);
if (default_canvas_item_texture_repeat == p_repeat) {
@ -3324,10 +3410,12 @@ void Viewport::set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRe
}
Viewport::DefaultCanvasItemTextureRepeat Viewport::get_default_canvas_item_texture_repeat() const {
ERR_READ_THREAD_GUARD_V(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
return default_canvas_item_texture_repeat;
}
void Viewport::set_vrs_mode(Viewport::VRSMode p_vrs_mode) {
ERR_MAIN_THREAD_GUARD;
// Note, set this even if not supported on this hardware, it will only be used if it is but we want to save the value as set by the user.
vrs_mode = p_vrs_mode;
@ -3347,10 +3435,12 @@ void Viewport::set_vrs_mode(Viewport::VRSMode p_vrs_mode) {
}
Viewport::VRSMode Viewport::get_vrs_mode() const {
ERR_READ_THREAD_GUARD_V(VRS_DISABLED);
return vrs_mode;
}
void Viewport::set_vrs_texture(Ref<Texture2D> p_texture) {
ERR_MAIN_THREAD_GUARD;
vrs_texture = p_texture;
// TODO need to add something here in case the RID changes
@ -3359,14 +3449,17 @@ void Viewport::set_vrs_texture(Ref<Texture2D> p_texture) {
}
Ref<Texture2D> Viewport::get_vrs_texture() const {
ERR_READ_THREAD_GUARD_V(Ref<Texture2D>());
return vrs_texture;
}
DisplayServer::WindowID Viewport::get_window_id() const {
ERR_READ_THREAD_GUARD_V(DisplayServer::INVALID_WINDOW_ID);
return DisplayServer::MAIN_WINDOW_ID;
}
Viewport *Viewport::get_parent_viewport() const {
ERR_READ_THREAD_GUARD_V(nullptr);
ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
if (!get_parent()) {
return nullptr; //root viewport
@ -3376,14 +3469,17 @@ Viewport *Viewport::get_parent_viewport() const {
}
void Viewport::set_embedding_subwindows(bool p_embed) {
ERR_THREAD_GUARD;
gui.embed_subwindows_hint = p_embed;
}
bool Viewport::is_embedding_subwindows() const {
ERR_READ_THREAD_GUARD_V(false);
return gui.embed_subwindows_hint;
}
void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_NULL(p_viewport);
ERR_FAIL_NULL(p_control);
@ -3400,43 +3496,52 @@ void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) {
}
void Viewport::set_sdf_oversize(SDFOversize p_sdf_oversize) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_sdf_oversize, SDF_OVERSIZE_MAX);
sdf_oversize = p_sdf_oversize;
RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale));
}
Viewport::SDFOversize Viewport::get_sdf_oversize() const {
ERR_READ_THREAD_GUARD_V(SDF_OVERSIZE_100_PERCENT);
return sdf_oversize;
}
void Viewport::set_sdf_scale(SDFScale p_sdf_scale) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_sdf_scale, SDF_SCALE_MAX);
sdf_scale = p_sdf_scale;
RS::get_singleton()->viewport_set_sdf_oversize_and_scale(viewport, RS::ViewportSDFOversize(sdf_oversize), RS::ViewportSDFScale(sdf_scale));
}
Viewport::SDFScale Viewport::get_sdf_scale() const {
ERR_READ_THREAD_GUARD_V(SDF_SCALE_100_PERCENT);
return sdf_scale;
}
Transform2D Viewport::get_screen_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return get_screen_transform_internal();
}
Transform2D Viewport::get_screen_transform_internal(bool p_absolute_position) const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return get_final_transform();
}
void Viewport::set_canvas_cull_mask(uint32_t p_canvas_cull_mask) {
ERR_MAIN_THREAD_GUARD;
canvas_cull_mask = p_canvas_cull_mask;
RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask);
}
uint32_t Viewport::get_canvas_cull_mask() const {
ERR_READ_THREAD_GUARD_V(0);
return canvas_cull_mask;
}
void Viewport::set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_UNSIGNED_INDEX(p_layer, 32);
if (p_enable) {
set_canvas_cull_mask(canvas_cull_mask | (1 << p_layer));
@ -3446,16 +3551,19 @@ void Viewport::set_canvas_cull_mask_bit(uint32_t p_layer, bool p_enable) {
}
bool Viewport::get_canvas_cull_mask_bit(uint32_t p_layer) const {
ERR_READ_THREAD_GUARD_V(false);
ERR_FAIL_UNSIGNED_INDEX_V(p_layer, 32, false);
return (canvas_cull_mask & (1 << p_layer));
}
#ifndef _3D_DISABLED
AudioListener3D *Viewport::get_audio_listener_3d() const {
ERR_READ_THREAD_GUARD_V(nullptr);
return audio_listener_3d;
}
void Viewport::set_as_audio_listener_3d(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
if (p_enable == is_audio_listener_3d_enabled) {
return;
}
@ -3465,6 +3573,7 @@ void Viewport::set_as_audio_listener_3d(bool p_enable) {
}
bool Viewport::is_audio_listener_3d() const {
ERR_READ_THREAD_GUARD_V(false);
return is_audio_listener_3d_enabled;
}
@ -3543,6 +3652,7 @@ void Viewport::_collision_object_3d_input_event(CollisionObject3D *p_object, Cam
}
Camera3D *Viewport::get_camera_3d() const {
ERR_READ_THREAD_GUARD_V(nullptr);
return camera_3d;
}
@ -3606,6 +3716,7 @@ void Viewport::_camera_3d_make_next_current(Camera3D *p_exclude) {
}
void Viewport::enable_camera_3d_override(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
if (p_enable == camera_3d_override) {
return;
}
@ -3627,6 +3738,7 @@ void Viewport::enable_camera_3d_override(bool p_enable) {
}
void Viewport::set_camera_3d_override_perspective(real_t p_fovy_degrees, real_t p_z_near, real_t p_z_far) {
ERR_MAIN_THREAD_GUARD;
if (camera_3d_override) {
if (camera_3d_override.fov == p_fovy_degrees && camera_3d_override.z_near == p_z_near &&
camera_3d_override.z_far == p_z_far && camera_3d_override.projection == Camera3DOverrideData::PROJECTION_PERSPECTIVE) {
@ -3643,6 +3755,7 @@ void Viewport::set_camera_3d_override_perspective(real_t p_fovy_degrees, real_t
}
void Viewport::set_camera_3d_override_orthogonal(real_t p_size, real_t p_z_near, real_t p_z_far) {
ERR_MAIN_THREAD_GUARD;
if (camera_3d_override) {
if (camera_3d_override.size == p_size && camera_3d_override.z_near == p_z_near &&
camera_3d_override.z_far == p_z_far && camera_3d_override.projection == Camera3DOverrideData::PROJECTION_ORTHOGONAL) {
@ -3659,19 +3772,23 @@ void Viewport::set_camera_3d_override_orthogonal(real_t p_size, real_t p_z_near,
}
void Viewport::set_disable_3d(bool p_disable) {
ERR_MAIN_THREAD_GUARD;
disable_3d = p_disable;
RenderingServer::get_singleton()->viewport_set_disable_3d(viewport, disable_3d);
}
bool Viewport::is_3d_disabled() const {
ERR_READ_THREAD_GUARD_V(false);
return disable_3d;
}
bool Viewport::is_camera_3d_override_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return camera_3d_override;
}
void Viewport::set_camera_3d_override_transform(const Transform3D &p_transform) {
ERR_MAIN_THREAD_GUARD;
if (camera_3d_override) {
camera_3d_override.transform = p_transform;
RenderingServer::get_singleton()->camera_set_transform(camera_3d_override.rid, p_transform);
@ -3679,6 +3796,7 @@ void Viewport::set_camera_3d_override_transform(const Transform3D &p_transform)
}
Transform3D Viewport::get_camera_3d_override_transform() const {
ERR_READ_THREAD_GUARD_V(Transform3D());
if (camera_3d_override) {
return camera_3d_override.transform;
}
@ -3687,10 +3805,12 @@ Transform3D Viewport::get_camera_3d_override_transform() const {
}
Ref<World3D> Viewport::get_world_3d() const {
ERR_READ_THREAD_GUARD_V(Ref<World3D>());
return world_3d;
}
Ref<World3D> Viewport::find_world_3d() const {
ERR_READ_THREAD_GUARD_V(Ref<World3D>());
if (own_world_3d.is_valid()) {
return own_world_3d;
} else if (world_3d.is_valid()) {
@ -3703,6 +3823,7 @@ Ref<World3D> Viewport::find_world_3d() const {
}
void Viewport::set_world_3d(const Ref<World3D> &p_world_3d) {
ERR_MAIN_THREAD_GUARD;
if (world_3d == p_world_3d) {
return;
}
@ -3759,6 +3880,7 @@ void Viewport::_own_world_3d_changed() {
}
void Viewport::set_use_own_world_3d(bool p_use_own_world_3d) {
ERR_MAIN_THREAD_GUARD;
if (p_use_own_world_3d == own_world_3d.is_valid()) {
return;
}
@ -3793,6 +3915,7 @@ void Viewport::set_use_own_world_3d(bool p_use_own_world_3d) {
}
bool Viewport::is_using_own_world_3d() const {
ERR_READ_THREAD_GUARD_V(false);
return own_world_3d.is_valid();
}
@ -3843,6 +3966,7 @@ void Viewport::_propagate_exit_world_3d(Node *p_node) {
}
void Viewport::set_use_xr(bool p_use_xr) {
ERR_MAIN_THREAD_GUARD;
if (use_xr != p_use_xr) {
use_xr = p_use_xr;
@ -3860,10 +3984,12 @@ void Viewport::set_use_xr(bool p_use_xr) {
}
bool Viewport::is_using_xr() {
ERR_READ_THREAD_GUARD_V(false);
return use_xr;
}
void Viewport::set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode) {
ERR_MAIN_THREAD_GUARD;
if (scaling_3d_mode == p_scaling_3d_mode) {
return;
}
@ -3873,10 +3999,12 @@ void Viewport::set_scaling_3d_mode(Scaling3DMode p_scaling_3d_mode) {
}
Viewport::Scaling3DMode Viewport::get_scaling_3d_mode() const {
ERR_READ_THREAD_GUARD_V(SCALING_3D_MODE_BILINEAR);
return scaling_3d_mode;
}
void Viewport::set_scaling_3d_scale(float p_scaling_3d_scale) {
ERR_MAIN_THREAD_GUARD;
// Clamp to reasonable values that are actually useful.
// Values above 2.0 don't serve a practical purpose since the viewport
// isn't displayed with mipmaps.
@ -3886,10 +4014,12 @@ void Viewport::set_scaling_3d_scale(float p_scaling_3d_scale) {
}
float Viewport::get_scaling_3d_scale() const {
ERR_READ_THREAD_GUARD_V(0);
return scaling_3d_scale;
}
void Viewport::set_fsr_sharpness(float p_fsr_sharpness) {
ERR_MAIN_THREAD_GUARD;
if (fsr_sharpness == p_fsr_sharpness) {
return;
}
@ -3903,10 +4033,12 @@ void Viewport::set_fsr_sharpness(float p_fsr_sharpness) {
}
float Viewport::get_fsr_sharpness() const {
ERR_READ_THREAD_GUARD_V(0);
return fsr_sharpness;
}
void Viewport::set_texture_mipmap_bias(float p_texture_mipmap_bias) {
ERR_MAIN_THREAD_GUARD;
if (texture_mipmap_bias == p_texture_mipmap_bias) {
return;
}
@ -3916,6 +4048,7 @@ void Viewport::set_texture_mipmap_bias(float p_texture_mipmap_bias) {
}
float Viewport::get_texture_mipmap_bias() const {
ERR_READ_THREAD_GUARD_V(0);
return texture_mipmap_bias;
}
@ -4309,10 +4442,12 @@ Viewport::~Viewport() {
/////////////////////////////////
void SubViewport::set_size(const Size2i &p_size) {
ERR_MAIN_THREAD_GUARD;
_internal_set_size(p_size);
}
void SubViewport::set_size_force(const Size2i &p_size) {
ERR_MAIN_THREAD_GUARD;
// Use only for setting the size from the parent SubViewportContainer with enabled stretch mode.
// Don't expose function to scripting.
_internal_set_size(p_size, true);
@ -4335,18 +4470,22 @@ void SubViewport::_internal_set_size(const Size2i &p_size, bool p_force) {
}
Size2i SubViewport::get_size() const {
ERR_READ_THREAD_GUARD_V(Size2());
return _get_size();
}
void SubViewport::set_size_2d_override(const Size2i &p_size) {
ERR_MAIN_THREAD_GUARD;
_set_size(_get_size(), p_size, true);
}
Size2i SubViewport::get_size_2d_override() const {
ERR_READ_THREAD_GUARD_V(Size2i());
return _get_size_2d_override();
}
void SubViewport::set_size_2d_override_stretch(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
if (p_enable == size_2d_override_stretch) {
return;
}
@ -4356,32 +4495,39 @@ void SubViewport::set_size_2d_override_stretch(bool p_enable) {
}
bool SubViewport::is_size_2d_override_stretch_enabled() const {
ERR_READ_THREAD_GUARD_V(false);
return size_2d_override_stretch;
}
void SubViewport::set_update_mode(UpdateMode p_mode) {
ERR_MAIN_THREAD_GUARD;
update_mode = p_mode;
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::ViewportUpdateMode(p_mode));
}
SubViewport::UpdateMode SubViewport::get_update_mode() const {
ERR_READ_THREAD_GUARD_V(UPDATE_DISABLED);
return update_mode;
}
void SubViewport::set_clear_mode(ClearMode p_mode) {
ERR_MAIN_THREAD_GUARD;
clear_mode = p_mode;
RS::get_singleton()->viewport_set_clear_mode(get_viewport_rid(), RS::ViewportClearMode(p_mode));
}
SubViewport::ClearMode SubViewport::get_clear_mode() const {
ERR_READ_THREAD_GUARD_V(CLEAR_MODE_ALWAYS);
return clear_mode;
}
DisplayServer::WindowID SubViewport::get_window_id() const {
ERR_READ_THREAD_GUARD_V(DisplayServer::INVALID_WINDOW_ID);
return DisplayServer::INVALID_WINDOW_ID;
}
Transform2D SubViewport::get_screen_transform_internal(bool p_absolute_position) const {
ERR_READ_THREAD_GUARD_V(Transform2D());
Transform2D container_transform;
SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
if (c) {
@ -4396,6 +4542,7 @@ Transform2D SubViewport::get_screen_transform_internal(bool p_absolute_position)
}
Transform2D SubViewport::get_popup_base_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
if (is_embedding_subwindows()) {
return Transform2D();
}
@ -4411,6 +4558,7 @@ Transform2D SubViewport::get_popup_base_transform() const {
}
void SubViewport::_notification(int p_what) {
ERR_MAIN_THREAD_GUARD;
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);

View File

@ -43,6 +43,8 @@
// Dynamic properties.
bool Window::_set(const StringName &p_name, const Variant &p_value) {
ERR_MAIN_THREAD_GUARD_V(false);
String name = p_name;
if (!name.begins_with("theme_override")) {
return false;
@ -113,6 +115,8 @@ bool Window::_set(const StringName &p_name, const Variant &p_value) {
}
bool Window::_get(const StringName &p_name, Variant &r_ret) const {
ERR_READ_THREAD_GUARD_V(false);
String sname = p_name;
if (!sname.begins_with("theme_override")) {
return false;
@ -144,6 +148,8 @@ bool Window::_get(const StringName &p_name, Variant &r_ret) const {
}
void Window::_get_property_list(List<PropertyInfo> *p_list) const {
ERR_READ_THREAD_GUARD;
Ref<Theme> default_theme = ThemeDB::get_singleton()->get_default_theme();
p_list->push_back(PropertyInfo(Variant::NIL, GNAME("Theme Overrides", "theme_override_"), PROPERTY_HINT_NONE, "theme_override_", PROPERTY_USAGE_GROUP));
@ -261,6 +267,8 @@ void Window::_validate_property(PropertyInfo &p_property) const {
//
void Window::set_title(const String &p_title) {
ERR_MAIN_THREAD_GUARD;
title = p_title;
if (embedder) {
@ -280,19 +288,25 @@ void Window::set_title(const String &p_title) {
}
String Window::get_title() const {
ERR_READ_THREAD_GUARD_V(String());
return title;
}
void Window::set_initial_position(Window::WindowInitialPosition p_initial_position) {
ERR_MAIN_THREAD_GUARD;
initial_position = p_initial_position;
notify_property_list_changed();
}
Window::WindowInitialPosition Window::get_initial_position() const {
ERR_READ_THREAD_GUARD_V(WINDOW_INITIAL_POSITION_ABSOLUTE);
return initial_position;
}
void Window::set_current_screen(int p_screen) {
ERR_MAIN_THREAD_GUARD;
current_screen = p_screen;
if (window_id == DisplayServer::INVALID_WINDOW_ID) {
return;
@ -301,6 +315,8 @@ void Window::set_current_screen(int p_screen) {
}
int Window::get_current_screen() const {
ERR_READ_THREAD_GUARD_V(0);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
current_screen = DisplayServer::get_singleton()->window_get_current_screen(window_id);
}
@ -308,6 +324,8 @@ int Window::get_current_screen() const {
}
void Window::set_position(const Point2i &p_position) {
ERR_MAIN_THREAD_GUARD;
position = p_position;
if (embedder) {
@ -319,23 +337,30 @@ void Window::set_position(const Point2i &p_position) {
}
Point2i Window::get_position() const {
ERR_READ_THREAD_GUARD_V(Point2i());
return position;
}
void Window::set_size(const Size2i &p_size) {
ERR_MAIN_THREAD_GUARD;
size = p_size;
_update_window_size();
}
Size2i Window::get_size() const {
ERR_READ_THREAD_GUARD_V(Size2i());
return size;
}
void Window::reset_size() {
ERR_MAIN_THREAD_GUARD;
set_size(Size2i());
}
Point2i Window::get_position_with_decorations() const {
ERR_READ_THREAD_GUARD_V(Point2i());
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_get_position_with_decorations(window_id);
}
@ -343,6 +368,7 @@ Point2i Window::get_position_with_decorations() const {
}
Size2i Window::get_size_with_decorations() const {
ERR_READ_THREAD_GUARD_V(Size2i());
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_get_size_with_decorations(window_id);
}
@ -366,6 +392,7 @@ void Window::_validate_limit_size() {
}
void Window::set_max_size(const Size2i &p_max_size) {
ERR_MAIN_THREAD_GUARD;
Size2i max_size_clamped = _clamp_limit_size(p_max_size);
if (max_size == max_size_clamped) {
return;
@ -377,10 +404,12 @@ void Window::set_max_size(const Size2i &p_max_size) {
}
Size2i Window::get_max_size() const {
ERR_READ_THREAD_GUARD_V(Size2i());
return max_size;
}
void Window::set_min_size(const Size2i &p_min_size) {
ERR_MAIN_THREAD_GUARD;
Size2i min_size_clamped = _clamp_limit_size(p_min_size);
if (min_size == min_size_clamped) {
return;
@ -392,10 +421,12 @@ void Window::set_min_size(const Size2i &p_min_size) {
}
Size2i Window::get_min_size() const {
ERR_READ_THREAD_GUARD_V(Size2i());
return min_size;
}
void Window::set_mode(Mode p_mode) {
ERR_MAIN_THREAD_GUARD;
mode = p_mode;
if (embedder) {
@ -407,6 +438,7 @@ void Window::set_mode(Mode p_mode) {
}
Window::Mode Window::get_mode() const {
ERR_READ_THREAD_GUARD_V(MODE_WINDOWED);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
}
@ -414,6 +446,7 @@ Window::Mode Window::get_mode() const {
}
void Window::set_flag(Flags p_flag, bool p_enabled) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX(p_flag, FLAG_MAX);
flags[p_flag] = p_enabled;
@ -428,6 +461,7 @@ void Window::set_flag(Flags p_flag, bool p_enabled) {
}
bool Window::get_flag(Flags p_flag) const {
ERR_READ_THREAD_GUARD_V(false);
ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
if (!is_in_edited_scene_root()) {
@ -438,6 +472,7 @@ bool Window::get_flag(Flags p_flag) const {
}
bool Window::is_maximize_allowed() const {
ERR_READ_THREAD_GUARD_V(false);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_is_maximize_allowed(window_id);
}
@ -445,12 +480,14 @@ bool Window::is_maximize_allowed() const {
}
void Window::request_attention() {
ERR_MAIN_THREAD_GUARD;
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_request_attention(window_id);
}
}
void Window::move_to_foreground() {
ERR_MAIN_THREAD_GUARD;
if (embedder) {
embedder->_sub_window_grab_focus(this);
@ -460,6 +497,7 @@ void Window::move_to_foreground() {
}
bool Window::can_draw() const {
ERR_READ_THREAD_GUARD_V(false);
if (!is_inside_tree()) {
return false;
}
@ -471,24 +509,28 @@ bool Window::can_draw() const {
}
void Window::set_ime_active(bool p_active) {
ERR_MAIN_THREAD_GUARD;
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_ime_active(p_active, window_id);
}
}
void Window::set_ime_position(const Point2i &p_pos) {
ERR_MAIN_THREAD_GUARD;
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_ime_position(p_pos, window_id);
}
}
bool Window::is_embedded() const {
ERR_READ_THREAD_GUARD_V(false);
ERR_FAIL_COND_V(!is_inside_tree(), false);
return get_embedder() != nullptr;
}
bool Window::is_in_edited_scene_root() const {
ERR_READ_THREAD_GUARD_V(false);
#ifdef TOOLS_ENABLED
return is_part_of_edited_scene();
#else
@ -680,6 +722,7 @@ void Window::_event_callback(DisplayServer::WindowEvent p_event) {
}
void Window::update_mouse_cursor_shape() {
ERR_MAIN_THREAD_GUARD;
// The default shape is set in Viewport::_gui_input_event. To instantly
// see the shape in the viewport we need to trigger a mouse motion event.
Ref<InputEventMouseMotion> mm;
@ -693,14 +736,17 @@ void Window::update_mouse_cursor_shape() {
}
void Window::show() {
ERR_MAIN_THREAD_GUARD;
set_visible(true);
}
void Window::hide() {
ERR_MAIN_THREAD_GUARD;
set_visible(false);
}
void Window::set_visible(bool p_visible) {
ERR_MAIN_THREAD_GUARD;
if (visible == p_visible) {
return;
}
@ -816,6 +862,7 @@ void Window::_make_transient() {
}
void Window::set_transient(bool p_transient) {
ERR_MAIN_THREAD_GUARD;
if (transient == p_transient) {
return;
}
@ -834,10 +881,12 @@ void Window::set_transient(bool p_transient) {
}
bool Window::is_transient() const {
ERR_READ_THREAD_GUARD_V(false);
return transient;
}
void Window::set_exclusive(bool p_exclusive) {
ERR_MAIN_THREAD_GUARD;
if (exclusive == p_exclusive) {
return;
}
@ -867,10 +916,12 @@ void Window::set_exclusive(bool p_exclusive) {
}
bool Window::is_exclusive() const {
ERR_READ_THREAD_GUARD_V(false);
return exclusive;
}
bool Window::is_visible() const {
ERR_READ_THREAD_GUARD_V(false);
return visible;
}
@ -1061,6 +1112,7 @@ void Window::_update_window_callbacks() {
}
Viewport *Window::get_embedder() const {
ERR_READ_THREAD_GUARD_V(nullptr);
Viewport *vp = get_parent_viewport();
while (vp) {
@ -1078,6 +1130,7 @@ Viewport *Window::get_embedder() const {
}
void Window::_notification(int p_what) {
ERR_MAIN_THREAD_GUARD;
switch (p_what) {
case NOTIFICATION_POSTINITIALIZE: {
initialized = true;
@ -1215,6 +1268,7 @@ void Window::_notification(int p_what) {
}
void Window::set_content_scale_size(const Size2i &p_size) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(p_size.x < 0);
ERR_FAIL_COND(p_size.y < 0);
content_scale_size = p_size;
@ -1222,38 +1276,46 @@ void Window::set_content_scale_size(const Size2i &p_size) {
}
Size2i Window::get_content_scale_size() const {
ERR_READ_THREAD_GUARD_V(Size2i());
return content_scale_size;
}
void Window::set_content_scale_mode(ContentScaleMode p_mode) {
ERR_MAIN_THREAD_GUARD;
content_scale_mode = p_mode;
_update_viewport_size();
}
Window::ContentScaleMode Window::get_content_scale_mode() const {
ERR_READ_THREAD_GUARD_V(CONTENT_SCALE_MODE_DISABLED);
return content_scale_mode;
}
void Window::set_content_scale_aspect(ContentScaleAspect p_aspect) {
ERR_MAIN_THREAD_GUARD;
content_scale_aspect = p_aspect;
_update_viewport_size();
}
Window::ContentScaleAspect Window::get_content_scale_aspect() const {
ERR_READ_THREAD_GUARD_V(CONTENT_SCALE_ASPECT_IGNORE);
return content_scale_aspect;
}
void Window::set_content_scale_factor(real_t p_factor) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(p_factor <= 0);
content_scale_factor = p_factor;
_update_viewport_size();
}
real_t Window::get_content_scale_factor() const {
ERR_READ_THREAD_GUARD_V(0);
return content_scale_factor;
}
void Window::set_use_font_oversampling(bool p_oversampling) {
ERR_MAIN_THREAD_GUARD;
if (is_inside_tree() && window_id != DisplayServer::MAIN_WINDOW_ID) {
ERR_FAIL_MSG("Only the root window can set and use font oversampling.");
}
@ -1262,10 +1324,12 @@ void Window::set_use_font_oversampling(bool p_oversampling) {
}
bool Window::is_using_font_oversampling() const {
ERR_READ_THREAD_GUARD_V(false);
return use_font_oversampling;
}
DisplayServer::WindowID Window::get_window_id() const {
ERR_READ_THREAD_GUARD_V(DisplayServer::INVALID_WINDOW_ID);
if (embedder) {
return parent->get_window_id();
}
@ -1273,6 +1337,7 @@ DisplayServer::WindowID Window::get_window_id() const {
}
void Window::set_mouse_passthrough_polygon(const Vector<Vector2> &p_region) {
ERR_MAIN_THREAD_GUARD;
mpath = p_region;
if (window_id == DisplayServer::INVALID_WINDOW_ID) {
return;
@ -1285,6 +1350,7 @@ Vector<Vector2> Window::get_mouse_passthrough_polygon() const {
}
void Window::set_wrap_controls(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
wrap_controls = p_enable;
if (!is_inside_tree()) {
@ -1299,6 +1365,7 @@ void Window::set_wrap_controls(bool p_enable) {
}
bool Window::is_wrapping_controls() const {
ERR_READ_THREAD_GUARD_V(false);
return wrap_controls;
}
@ -1320,6 +1387,7 @@ Size2 Window::_get_contents_minimum_size() const {
}
void Window::child_controls_changed() {
ERR_MAIN_THREAD_GUARD;
if (!is_inside_tree() || !visible || updating_child_controls) {
return;
}
@ -1397,6 +1465,7 @@ void Window::_window_drop_files(const Vector<String> &p_files) {
}
Viewport *Window::get_parent_viewport() const {
ERR_READ_THREAD_GUARD_V(nullptr);
if (get_parent()) {
return get_parent()->get_viewport();
} else {
@ -1405,6 +1474,7 @@ Viewport *Window::get_parent_viewport() const {
}
Window *Window::get_parent_visible_window() const {
ERR_READ_THREAD_GUARD_V(nullptr);
Viewport *vp = get_parent_viewport();
Window *window = nullptr;
while (vp) {
@ -1422,6 +1492,7 @@ Window *Window::get_parent_visible_window() const {
}
void Window::popup_on_parent(const Rect2i &p_parent_rect) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
@ -1439,6 +1510,7 @@ void Window::popup_on_parent(const Rect2i &p_parent_rect) {
}
void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
@ -1470,6 +1542,7 @@ void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio
}
void Window::popup_centered(const Size2i &p_minsize) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
@ -1498,6 +1571,7 @@ void Window::popup_centered(const Size2i &p_minsize) {
}
void Window::popup_centered_ratio(float p_ratio) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
ERR_FAIL_COND_MSG(p_ratio <= 0.0 || p_ratio > 1.0, "Ratio must be between 0.0 and 1.0!");
@ -1524,6 +1598,7 @@ void Window::popup_centered_ratio(float p_ratio) {
}
void Window::popup(const Rect2i &p_screen_rect) {
ERR_MAIN_THREAD_GUARD;
emit_signal(SNAME("about_to_popup"));
if (!get_embedder() && get_flag(FLAG_POPUP)) {
@ -1582,6 +1657,7 @@ void Window::popup(const Rect2i &p_screen_rect) {
}
Rect2i Window::fit_rect_in_parent(Rect2i p_rect, const Rect2i &p_parent_rect) const {
ERR_READ_THREAD_GUARD_V(Rect2i());
Size2i limit = p_parent_rect.size;
if (p_rect.position.x + p_rect.size.x > limit.x) {
p_rect.position.x = limit.x - p_rect.size.x;
@ -1604,10 +1680,12 @@ Rect2i Window::fit_rect_in_parent(Rect2i p_rect, const Rect2i &p_parent_rect) co
}
Size2 Window::get_contents_minimum_size() const {
ERR_READ_THREAD_GUARD_V(Size2());
return _get_contents_minimum_size();
}
Size2 Window::get_clamped_minimum_size() const {
ERR_READ_THREAD_GUARD_V(Size2());
if (!wrap_controls) {
return min_size;
}
@ -1616,6 +1694,7 @@ Size2 Window::get_clamped_minimum_size() const {
}
void Window::grab_focus() {
ERR_MAIN_THREAD_GUARD;
if (embedder) {
embedder->_sub_window_grab_focus(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
@ -1624,10 +1703,12 @@ void Window::grab_focus() {
}
bool Window::has_focus() const {
ERR_READ_THREAD_GUARD_V(false);
return focused;
}
Rect2i Window::get_usable_parent_rect() const {
ERR_READ_THREAD_GUARD_V(Rect2i());
ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
Rect2i parent_rect;
if (is_embedded()) {
@ -1657,18 +1738,22 @@ void Window::remove_child_notify(Node *p_child) {
// Theming.
void Window::set_theme_owner_node(Node *p_node) {
ERR_MAIN_THREAD_GUARD;
theme_owner->set_owner_node(p_node);
}
Node *Window::get_theme_owner_node() const {
ERR_READ_THREAD_GUARD_V(nullptr);
return theme_owner->get_owner_node();
}
bool Window::has_theme_owner_node() const {
ERR_READ_THREAD_GUARD_V(false);
return theme_owner->has_owner_node();
}
void Window::set_theme(const Ref<Theme> &p_theme) {
ERR_MAIN_THREAD_GUARD;
if (theme == p_theme) {
return;
}
@ -1700,6 +1785,7 @@ void Window::set_theme(const Ref<Theme> &p_theme) {
}
Ref<Theme> Window::get_theme() const {
ERR_READ_THREAD_GUARD_V(Ref<Theme>());
return theme;
}
@ -1748,6 +1834,7 @@ void Window::_update_embedded_window() {
}
void Window::set_theme_type_variation(const StringName &p_theme_type) {
ERR_MAIN_THREAD_GUARD;
theme_type_variation = p_theme_type;
if (is_inside_tree()) {
notification(NOTIFICATION_THEME_CHANGED);
@ -1755,12 +1842,14 @@ void Window::set_theme_type_variation(const StringName &p_theme_type) {
}
StringName Window::get_theme_type_variation() const {
ERR_READ_THREAD_GUARD_V(StringName());
return theme_type_variation;
}
/// Theme property lookup.
Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(Ref<Texture2D>());
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1784,6 +1873,7 @@ Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName
}
Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(Ref<StyleBox>());
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1807,6 +1897,7 @@ Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringN
}
Ref<Font> Window::get_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(Ref<Font>());
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1830,6 +1921,7 @@ Ref<Font> Window::get_theme_font(const StringName &p_name, const StringName &p_t
}
int Window::get_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(0);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1853,6 +1945,7 @@ int Window::get_theme_font_size(const StringName &p_name, const StringName &p_th
}
Color Window::get_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(Color());
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1876,6 +1969,7 @@ Color Window::get_theme_color(const StringName &p_name, const StringName &p_them
}
int Window::get_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(0);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1899,6 +1993,7 @@ int Window::get_theme_constant(const StringName &p_name, const StringName &p_the
}
bool Window::has_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(false);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1915,6 +2010,7 @@ bool Window::has_theme_icon(const StringName &p_name, const StringName &p_theme_
}
bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(false);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1931,6 +2027,7 @@ bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_th
}
bool Window::has_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(false);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1947,6 +2044,7 @@ bool Window::has_theme_font(const StringName &p_name, const StringName &p_theme_
}
bool Window::has_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(false);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1963,6 +2061,7 @@ bool Window::has_theme_font_size(const StringName &p_name, const StringName &p_t
}
bool Window::has_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(false);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1979,6 +2078,7 @@ bool Window::has_theme_color(const StringName &p_name, const StringName &p_theme
}
bool Window::has_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
ERR_READ_THREAD_GUARD_V(false);
if (!initialized) {
WARN_PRINT_ONCE("Attempting to access theme items too early; prefer NOTIFICATION_POSTINITIALIZE and NOTIFICATION_THEME_CHANGED");
}
@ -1997,6 +2097,7 @@ bool Window::has_theme_constant(const StringName &p_name, const StringName &p_th
/// Local property overrides.
void Window::add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!p_icon.is_valid());
if (theme_icon_override.has(p_name)) {
@ -2009,6 +2110,7 @@ void Window::add_theme_icon_override(const StringName &p_name, const Ref<Texture
}
void Window::add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!p_style.is_valid());
if (theme_style_override.has(p_name)) {
@ -2021,6 +2123,7 @@ void Window::add_theme_style_override(const StringName &p_name, const Ref<StyleB
}
void Window::add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!p_font.is_valid());
if (theme_font_override.has(p_name)) {
@ -2033,21 +2136,25 @@ void Window::add_theme_font_override(const StringName &p_name, const Ref<Font> &
}
void Window::add_theme_font_size_override(const StringName &p_name, int p_font_size) {
ERR_MAIN_THREAD_GUARD;
theme_font_size_override[p_name] = p_font_size;
_notify_theme_override_changed();
}
void Window::add_theme_color_override(const StringName &p_name, const Color &p_color) {
ERR_MAIN_THREAD_GUARD;
theme_color_override[p_name] = p_color;
_notify_theme_override_changed();
}
void Window::add_theme_constant_override(const StringName &p_name, int p_constant) {
ERR_MAIN_THREAD_GUARD;
theme_constant_override[p_name] = p_constant;
_notify_theme_override_changed();
}
void Window::remove_theme_icon_override(const StringName &p_name) {
ERR_MAIN_THREAD_GUARD;
if (theme_icon_override.has(p_name)) {
theme_icon_override[p_name]->disconnect("changed", callable_mp(this, &Window::_notify_theme_override_changed));
}
@ -2057,6 +2164,7 @@ void Window::remove_theme_icon_override(const StringName &p_name) {
}
void Window::remove_theme_style_override(const StringName &p_name) {
ERR_MAIN_THREAD_GUARD;
if (theme_style_override.has(p_name)) {
theme_style_override[p_name]->disconnect("changed", callable_mp(this, &Window::_notify_theme_override_changed));
}
@ -2066,6 +2174,7 @@ void Window::remove_theme_style_override(const StringName &p_name) {
}
void Window::remove_theme_font_override(const StringName &p_name) {
ERR_MAIN_THREAD_GUARD;
if (theme_font_override.has(p_name)) {
theme_font_override[p_name]->disconnect("changed", callable_mp(this, &Window::_notify_theme_override_changed));
}
@ -2075,46 +2184,55 @@ void Window::remove_theme_font_override(const StringName &p_name) {
}
void Window::remove_theme_font_size_override(const StringName &p_name) {
ERR_MAIN_THREAD_GUARD;
theme_font_size_override.erase(p_name);
_notify_theme_override_changed();
}
void Window::remove_theme_color_override(const StringName &p_name) {
ERR_MAIN_THREAD_GUARD;
theme_color_override.erase(p_name);
_notify_theme_override_changed();
}
void Window::remove_theme_constant_override(const StringName &p_name) {
ERR_MAIN_THREAD_GUARD;
theme_constant_override.erase(p_name);
_notify_theme_override_changed();
}
bool Window::has_theme_icon_override(const StringName &p_name) const {
ERR_READ_THREAD_GUARD_V(false);
const Ref<Texture2D> *tex = theme_icon_override.getptr(p_name);
return tex != nullptr;
}
bool Window::has_theme_stylebox_override(const StringName &p_name) const {
ERR_READ_THREAD_GUARD_V(false);
const Ref<StyleBox> *style = theme_style_override.getptr(p_name);
return style != nullptr;
}
bool Window::has_theme_font_override(const StringName &p_name) const {
ERR_READ_THREAD_GUARD_V(false);
const Ref<Font> *font = theme_font_override.getptr(p_name);
return font != nullptr;
}
bool Window::has_theme_font_size_override(const StringName &p_name) const {
ERR_READ_THREAD_GUARD_V(false);
const int *font_size = theme_font_size_override.getptr(p_name);
return font_size != nullptr;
}
bool Window::has_theme_color_override(const StringName &p_name) const {
ERR_READ_THREAD_GUARD_V(false);
const Color *color = theme_color_override.getptr(p_name);
return color != nullptr;
}
bool Window::has_theme_constant_override(const StringName &p_name) const {
ERR_READ_THREAD_GUARD_V(false);
const int *constant = theme_constant_override.getptr(p_name);
return constant != nullptr;
}
@ -2122,24 +2240,29 @@ bool Window::has_theme_constant_override(const StringName &p_name) const {
/// Default theme properties.
float Window::get_theme_default_base_scale() const {
ERR_READ_THREAD_GUARD_V(0);
return theme_owner->get_theme_default_base_scale();
}
Ref<Font> Window::get_theme_default_font() const {
ERR_READ_THREAD_GUARD_V(Ref<Font>());
return theme_owner->get_theme_default_font();
}
int Window::get_theme_default_font_size() const {
ERR_READ_THREAD_GUARD_V(0);
return theme_owner->get_theme_default_font_size();
}
/// Bulk actions.
void Window::begin_bulk_theme_override() {
ERR_MAIN_THREAD_GUARD;
bulk_theme_override = true;
}
void Window::end_bulk_theme_override() {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_COND(!bulk_theme_override);
bulk_theme_override = false;
@ -2149,6 +2272,7 @@ void Window::end_bulk_theme_override() {
//
Rect2i Window::get_parent_rect() const {
ERR_READ_THREAD_GUARD_V(Rect2i());
ERR_FAIL_COND_V(!is_inside_tree(), Rect2i());
if (is_embedded()) {
//viewport
@ -2185,14 +2309,17 @@ Rect2i Window::get_parent_rect() const {
}
void Window::set_clamp_to_embedder(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
clamp_to_embedder = p_enable;
}
bool Window::is_clamped_to_embedder() const {
ERR_READ_THREAD_GUARD_V(false);
return clamp_to_embedder;
}
void Window::set_layout_direction(Window::LayoutDirection p_direction) {
ERR_MAIN_THREAD_GUARD;
ERR_FAIL_INDEX((int)p_direction, 4);
layout_dir = p_direction;
@ -2200,10 +2327,12 @@ void Window::set_layout_direction(Window::LayoutDirection p_direction) {
}
Window::LayoutDirection Window::get_layout_direction() const {
ERR_READ_THREAD_GUARD_V(LAYOUT_DIRECTION_INHERITED);
return layout_dir;
}
bool Window::is_layout_rtl() const {
ERR_READ_THREAD_GUARD_V(false);
if (layout_dir == LAYOUT_DIRECTION_INHERITED) {
if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
return true;
@ -2244,6 +2373,7 @@ bool Window::is_layout_rtl() const {
}
void Window::set_auto_translate(bool p_enable) {
ERR_MAIN_THREAD_GUARD;
if (p_enable == auto_translate) {
return;
}
@ -2254,14 +2384,17 @@ void Window::set_auto_translate(bool p_enable) {
}
bool Window::is_auto_translating() const {
ERR_READ_THREAD_GUARD_V(false);
return auto_translate;
}
Transform2D Window::get_final_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
return window_transform * stretch_transform * global_canvas_transform;
}
Transform2D Window::get_screen_transform_internal(bool p_absolute_position) const {
ERR_READ_THREAD_GUARD_V(Transform2D());
Transform2D embedder_transform;
if (get_embedder()) {
embedder_transform.translate_local(get_position());
@ -2273,6 +2406,7 @@ Transform2D Window::get_screen_transform_internal(bool p_absolute_position) cons
}
Transform2D Window::get_popup_base_transform() const {
ERR_READ_THREAD_GUARD_V(Transform2D());
if (is_embedding_subwindows()) {
return Transform2D();
}